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mirror of https://github.com/ppy/osu.git synced 2024-09-22 15:27:26 +08:00
Commit Graph

9845 Commits

Author SHA1 Message Date
Dean Herbert
480dc57102 Schedule joinFailed callback for added safety 2021-10-19 15:54:12 +09:00
Dean Herbert
da524261c0 Fix focus potentially being transferred too far up when password is being verified 2021-10-19 15:53:29 +09:00
Dean Herbert
a589964dc7 Centralise join logic 2021-10-19 15:53:29 +09:00
Dean Herbert
8944b1dd78 Add basic test coverage of DrawableLoungeRoom 2021-10-19 15:36:27 +09:00
Dean Herbert
473459d191 Add layout duration to PasswordEntryPopover to make error text look a bit smoother 2021-10-19 15:36:27 +09:00
Dean Herbert
d35fe5493a Change default value of DrawableLoungeRoom.matchingFilter so they display by default 2021-10-19 15:36:27 +09:00
sh0ckR6
e7b280fc81
Comment out RankDisplay
Commented out as it may be revisited at a later time.
Also currently unused.
2021-10-18 23:12:33 -04:00
Bartłomiej Dach
8db2fc439d
Change ruleset ID assert in player to null-check 2021-10-18 23:45:06 +02:00
Dan Balasescu
8643c725cc
Merge pull request #15175 from peppy/fail-animation-flash-controlled-by-setting
Don't flash screen red on fail if the user has disabled red tinting
2021-10-18 15:27:10 +09:00
Dean Herbert
762949f49f Don't flash screen red on fail if the user has disabled red tinting 2021-10-18 14:20:38 +09:00
Dean Herbert
59dc04017e Fix epilepsy warning not being faded out on an early exit from PlayerLoader 2021-10-18 13:30:37 +09:00
5ln
3529f34c98
Multi: Hide mods when spectating or Beatmap isn't Locally Available.
Signed-off-by: 5ln <xnafumie@gmail.com>
2021-10-18 02:01:50 +08:00
Bartłomiej Dach
874decb3cd
Replace spectator-local fix for wrong ruleset ID with player-global consistency check 2021-10-16 16:10:42 +02:00
Dean Herbert
7a5a612896 Move retry and exit hotkey overlays to same depth / container 2021-10-16 02:29:45 +09:00
Dean Herbert
e9f50179ab
Merge branch 'master' into fail-animation-update 2021-10-15 23:32:10 +09:00
Dean Herbert
91754450b2 Remove dispose method completely 2021-10-15 21:27:44 +09:00
Dean Herbert
6f947cacbd Fix test failures 2021-10-15 21:22:38 +09:00
Dean Herbert
c47497923a Schedule drag events for now 2021-10-15 19:52:44 +09:00
Dean Herbert
30c3fcb4ea Merge branch 'master' into slider-timeline-velcotiy-adjust-v2 2021-10-15 19:45:04 +09:00
Dean Herbert
3909fd8caa Fix wonkiness when dragging slider end at high input refresh rates 2021-10-15 19:43:57 +09:00
Dean Herbert
b9fd1f52df Tweak animation slightly 2021-10-15 19:37:22 +09:00
Dean Herbert
b08743342b Fix incorrect nesting 2021-10-15 19:35:08 +09:00
Dean Herbert
66f3370a19 Add new fail animation to better match new sound effects 2021-10-15 19:14:59 +09:00
Dean Herbert
a59ee9ec1f
Merge pull request #15121 from nekodex/fail-highpass
Add high-pass filter to gameplay fail sequence
2021-10-15 19:14:44 +09:00
Jamie Taylor
8d6d7fcdbe
Add high-pass filter to gameplay fail sequence 2021-10-15 17:03:37 +09:00
Dan Balasescu
3604a762d0
Merge branch 'master' into fix-editor-difficulty-name-update 2021-10-15 16:58:01 +09:00
Dean Herbert
f73e505ee6 Further adjustments to glow to be less bright on settings overlay 2021-10-15 12:35:19 +09:00
Dean Herbert
3a25bdaf3d
Merge branch 'master' into slider-timeline-velcotiy-adjust-v2 2021-10-15 11:18:37 +09:00
Dean Herbert
874d722820
Merge branch 'master' into fix-editor-difficulty-name-update 2021-10-15 11:14:45 +09:00
Dean Herbert
ad0732484f Just wait for metadata section to be loaded 2021-10-14 22:12:38 +09:00
Dean Herbert
9d54285b2e Merge branch 'master' into fix-multiplayer-sounds-during-gameplay 2021-10-14 21:34:04 +09:00
Dean Herbert
06249c4ab2 Fix incorrect usages of Scheduler.AddOnce 2021-10-14 17:52:19 +09:00
Dean Herbert
0d86dab80a Fix multiplayer components updating when not alive
Should close https://github.com/ppy/osu/issues/15092.

- [ ] Depends on https://github.com/ppy/osu-framework/pull/4826.
2021-10-14 17:37:10 +09:00
smoogipoo
901f107b2e Merge branch 'master' into slider-timeline-velcotiy-adjust-v2 2021-10-14 17:25:51 +09:00
Dan Balasescu
fb9c3fe72e
Merge pull request #14619 from peppy/no-more-difficulty-control-points-info
Move `DifficultyControlPoint`s to be specified at a per-`HitObject` level
2021-10-14 17:24:32 +09:00
Dean Herbert
1212b08672 Fix gameplay audio ramping down in frequency a second time at the end of the fail sequence 2021-10-14 16:45:34 +09:00
Dean Herbert
e0babe4b79 Add global logging of WorkingBeatmap changes 2021-10-14 14:07:43 +09:00
Dean Herbert
09536cd733 Add logging of WorkingBeatmapCache.Invalidate calls 2021-10-14 14:05:33 +09:00
smoogipoo
aa380a11c1 Merge branch 'master' into no-more-difficulty-control-points-info 2021-10-14 12:02:10 +09:00
Dean Herbert
8d479bbe56
Merge branch 'master' into fix-editor-difficulty-name-update 2021-10-14 10:17:01 +09:00
Bartłomiej Dach
d2115824fa
Merge branch 'master' into dropdown-refresh 2021-10-13 23:53:14 +02:00
Bartłomiej Dach
f3647eb94e
Recolour room settings screens to match dropdown theming 2021-10-13 22:50:19 +02:00
Bartłomiej Dach
d067159435
Recolour elements of editor setup screen to match dropdown theming 2021-10-13 22:32:54 +02:00
smoogipoo
fdf7142711 Remove Room.Position 2021-10-13 21:24:54 +09:00
Dan Balasescu
e49f1f6e6b
Merge branch 'master' into no-more-difficulty-control-points-info 2021-10-13 20:17:57 +09:00
Dan Balasescu
d88daf0cc2
Merge pull request #15073 from peppy/fix-player-loader-low-pass
Improve `PlayerLoader` audio and visual transitions
2021-10-13 17:01:49 +09:00
Dean Herbert
02689a1b60 Use actual BeatmapInfo rather than PlayableBeatmap.BeatmapInfo for editor writes 2021-10-13 14:50:12 +09:00
Dean Herbert
26a1e40d24 Fix storyboard outro during fail test not being lenient enough 2021-10-13 13:48:57 +09:00
Dean Herbert
ae4dcbd829 Improve PlayerLoader audio and visual transitions 2021-10-13 13:26:20 +09:00
Dean Herbert
3d6602b8df Ensure FailAnimation is disposed synchronously to avoid test failures 2021-10-11 14:05:31 +09:00