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Commit Graph

33313 Commits

Author SHA1 Message Date
Dean Herbert
edaf6db5c6 Reference EditorBeatmap directly for selected objects 2020-10-09 18:44:23 +09:00
Dean Herbert
febfe9cdd0 Don't fade the approach circle on increased visibility 2020-10-09 18:43:16 +09:00
Dean Herbert
21c6242f90 Fix bar lines ("down beat" as people call it) showing up too often in timeline 2020-10-09 18:35:44 +09:00
Dan Balasescu
a6d19cd2d6
Merge pull request #10431 from peppy/fix-distribution-graph-rounding
Fix incorrect timing distribution display due to lack of rounding
2020-10-09 18:12:29 +09:00
Dan Balasescu
6572ce5f36
Merge pull request #10441 from peppy/editor-selection-blueprint-performance
Improve performance of slider blueprints
2020-10-09 18:01:25 +09:00
Dan Balasescu
147bc89cad
Merge pull request #10444 from peppy/taiko-strong-limitations
Fix bindable propagation potentially making taiko swells strong
2020-10-09 18:00:54 +09:00
Dan Balasescu
a1226ccaa2
Merge pull request #10440 from peppy/fix-editor-song-after-exit
Fix editor playing deleted beatmap's track on exit-without-save
2020-10-09 17:58:31 +09:00
Dan Balasescu
4881a13f4b
Merge pull request #10443 from peppy/editor-timeline-tick-display-performance
Improve TimelineTickDisplay performance
2020-10-09 17:53:12 +09:00
Dean Herbert
cb96a40dd6 Fix bindable propagation potentially making swells strong 2020-10-09 17:12:10 +09:00
Dean Herbert
144726e3c6 Better guard against taiko swells becoming strong 2020-10-09 17:12:01 +09:00
Dan Balasescu
8432de9403
Merge pull request #10405 from peppy/ruleset-result-types
Allow ruleset to specify custom names for bonus/tick types
2020-10-09 17:03:50 +09:00
Dean Herbert
a0af2eb6c8 Private protect setters 2020-10-09 16:54:43 +09:00
Dean Herbert
5d888f687a Account for the width of points so they don't suddenly appear at timeline edges 2020-10-09 16:49:51 +09:00
Dean Herbert
ceb1494c33 Only run regeneration when passing a new min/max tick boundary 2020-10-09 16:47:29 +09:00
Dean Herbert
955836916b Fix timeline tick display test making two instances of the component 2020-10-09 16:45:11 +09:00
Dean Herbert
017a8ce496 Only recalculate when display actually changes 2020-10-09 15:57:31 +09:00
Dean Herbert
9baf704942 Add local pooling to TimelineTickDisplay 2020-10-09 15:48:24 +09:00
Dean Herbert
6b9e94ae93 Avoid retaining slider selection blueprints FBO backing textures after deselection 2020-10-09 14:05:00 +09:00
Dean Herbert
34d1439f8e Only update slider selection blueprints paths when visible 2020-10-09 14:04:26 +09:00
Dean Herbert
beec0e4193 Hide children of SelectionBlueprint when not selected 2020-10-09 14:03:13 +09:00
Dean Herbert
8be19fd820 Increase height of contracted score panel to fit mods again 2020-10-09 13:26:09 +09:00
Dean Herbert
389ffe7da5 Hide bonus result types from score table for the time being 2020-10-09 13:23:18 +09:00
Dean Herbert
07558b5bc0 Merge branch 'master' into ruleset-result-types 2020-10-09 13:17:05 +09:00
Dean Herbert
68039cff40 Set beatmap to sane default on exiting editor 2020-10-09 13:12:48 +09:00
Dean Herbert
c86b37f60d Add check to ensure MusicController doesn't play a delete pending beatmap's track 2020-10-09 13:11:24 +09:00
Dean Herbert
6649cb2204 Fix incorrect first object logic 2020-10-09 06:41:53 +09:00
Dean Herbert
2a790c76d5 Add reverse implementation for osu! 2020-10-09 06:32:33 +09:00
Dean Herbert
825e10ec8c Add reverse handler button to selection box 2020-10-09 06:32:23 +09:00
Dean Herbert
eacc7dca9a Fix SliderPath not handling Clear correctly 2020-10-09 06:31:59 +09:00
Bartłomiej Dach
02d45529fc
Merge pull request #10420 from peppy/fix-taiko-composer-movement
Fix taiko's HitObjectComposer not allowing movement of selected hitobjects
2020-10-08 23:22:09 +02:00
Bartłomiej Dach
7a3488c86b
Merge branch 'master' into fix-taiko-composer-movement 2020-10-08 22:48:08 +02:00
Dean Herbert
85b33fffd0 Fix incorrect comments 2020-10-09 05:14:44 +09:00
Dean Herbert
ff5a1937f5 Fix test logic and stabilise rounding direction 2020-10-09 05:04:03 +09:00
Bartłomiej Dach
cc41c74aad
Merge pull request #10382 from peppy/update-check-improvements
Improve behaviour of "check for updates" button
2020-10-08 22:03:59 +02:00
Dean Herbert
a5b2c4195e Fix incorrect timing distribution display due to lack of rounding 2020-10-09 04:41:45 +09:00
Bartłomiej Dach
c867fb4985
Merge branch 'master' into update-check-improvements 2020-10-08 21:32:26 +02:00
Dean Herbert
5966205037 Fix ternary button states not updating correctly after a paste operation 2020-10-09 04:31:45 +09:00
Dean Herbert
e7eda19b07 Reset new combo button state after successful placement 2020-10-09 03:31:01 +09:00
Dean Herbert
2d0275ba95 Fix first hitobject in osu! hidden mod not getting correct fade applied 2020-10-09 03:07:01 +09:00
Dean Herbert
8dddd8aff5
Merge pull request #9883 from swoolcock/confine-during-gameplay
Add "During Gameplay" option for mouse confining
2020-10-08 20:25:27 +09:00
Dean Herbert
4ccd751604 Further simplify non-transactional change logic 2020-10-08 18:42:53 +09:00
Dean Herbert
3114174e09 Add missing non-transactional SaveState calls 2020-10-08 18:41:03 +09:00
Dean Herbert
dbdb25ccf7 Move reset logic to OsuGame 2020-10-08 18:29:19 +09:00
Dean Herbert
43a575484a Remove pointless comments 2020-10-08 18:29:09 +09:00
Dean Herbert
0967db768f Add xmldoc covering usage restrictions 2020-10-08 18:28:56 +09:00
Dean Herbert
c9f069d7ed Fix taiko's HitObjectComposer not allowing movement o
f selected hitobjects
2020-10-08 18:17:57 +09:00
Dean Herbert
afed832b19 Tidy up EditorBeatmap slightly 2020-10-08 18:06:49 +09:00
Dean Herbert
1027b608ff Copy list content before firing events to avoid pollution 2020-10-08 18:04:07 +09:00
Dean Herbert
38babf3de5 Update usages of ChangeHandler to EditorBeatmap where relevant 2020-10-08 18:04:07 +09:00
Dean Herbert
7ffab38728 Add test coverage of TransactionalCommitComponent 2020-10-08 18:04:07 +09:00