Dean Herbert
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16fcc4eaaa
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Fix incorrect anchor/origin causing rotation to look wrong on legacy skin arrows
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2023-10-03 12:32:52 +09:00 |
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Dean Herbert
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3aa51301e8
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Add null checks in disposal flow
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2023-10-02 22:28:33 +09:00 |
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Dean Herbert
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94e49a34fd
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Adjust legacy reverse arrow implementation to match stable more closely
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2023-10-02 22:26:57 +09:00 |
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Dean Herbert
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f0070eecf1
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Add rotation support for very old skins
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2023-10-02 20:09:39 +09:00 |
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Dean Herbert
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1bee7bf353
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Add note about rotation
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2023-10-02 19:22:24 +09:00 |
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Dean Herbert
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e4ac8362ec
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Update other implementations to use non-beat-sync logic
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2023-10-02 19:20:11 +09:00 |
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Dean Herbert
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ad4e988520
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Adjust reverse arrows to bounce more
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2023-10-02 18:43:50 +09:00 |
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Dean Herbert
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7dd9951c44
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Split out reverse arrow implementations to allow better animation
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2023-10-02 18:43:50 +09:00 |
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Dean Herbert
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8e16b1d507
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Simplify some maximum size specs
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2023-09-20 12:48:15 +09:00 |
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Salman Ahmed
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922f6f36f2
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Add size limitation for hit object numbers
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2023-09-19 04:38:10 +03:00 |
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Salman Ahmed
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ab5226832a
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Add size limitation for slider reverse arrow piece
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2023-09-19 04:38:10 +03:00 |
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Salman Ahmed
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b823507b2a
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Add size limitation for approach circles
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2023-09-19 04:38:10 +03:00 |
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Salman Ahmed
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f963a921db
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Add size limitation for slider follow circle
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2023-09-19 04:18:12 +03:00 |
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Salman Ahmed
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fc1a39ede3
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Add size limitations for slider balls
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2023-09-19 04:18:12 +03:00 |
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Salman Ahmed
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291a91be66
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Change extension from retrieval to post-processing instead
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2023-09-19 03:40:30 +03:00 |
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Salman Ahmed
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57dc76b345
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Revert "Update GetTexture signature rather than creating new overload"
This reverts commit 96f12cfbaa .
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2023-09-19 03:21:19 +03:00 |
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Dean Herbert
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96f12cfbaa
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Update GetTexture signature rather than creating new overload
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2023-09-05 18:01:19 +09:00 |
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Salman Ahmed
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351081eb27
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Add limit to osu! hit circle elements
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2023-09-03 02:22:53 +03:00 |
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Dean Herbert
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9c4312b407
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Add support for flipping colour of reverse arrow on legacy default skin when combo colour is too bright
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2023-05-03 12:37:07 +09:00 |
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Dean Herbert
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72b472a756
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Change default scaling and add note about legacy cursor-ripple scale
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2023-04-30 14:48:03 +09:00 |
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Dean Herbert
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a4ae9e409b
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Implement ripples (legacy and default)
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2023-04-30 14:48:03 +09:00 |
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Dean Herbert
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b39a9d816e
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Add basic structural requirements for cursor ripples
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2023-04-30 14:48:03 +09:00 |
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Dean Herbert
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e9571be4ab
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Fix incorrect application layer causing completely discoloured circles
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2023-01-11 19:29:17 +09:00 |
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Dean Herbert
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0d1046ed83
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Add full colour application to kiai sprites
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2023-01-11 19:29:17 +09:00 |
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Dan Balasescu
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7bc8908ca9
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Partial everything
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2022-11-27 00:00:27 +09:00 |
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Dean Herbert
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e19ba65f91
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Remove LookupName from base ISkinComponentLookup
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2022-11-09 17:46:43 +09:00 |
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Dean Herbert
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1aa0e40f2f
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Add "Component" prefix to lookup naming
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2022-11-09 17:46:43 +09:00 |
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Dean Herbert
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c908969d9b
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Rename ISkinComponent to ISkinLookup
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2022-11-09 17:46:43 +09:00 |
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Dean Herbert
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82ff142b1b
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Apply nullability to osu! skinning classes
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2022-11-09 13:37:09 +09:00 |
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Dean Herbert
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7dbd6e2469
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Merge branch 'master' into taiko-kiai-flashing
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2022-10-21 12:48:35 +09:00 |
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Salman Ahmed
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7d31eaea54
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Move ball tinting logic to overwrite SliderBall colour
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2022-10-20 03:55:53 +03:00 |
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Dean Herbert
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16c86b0744
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Merge pull request #20815 from frenzibyte/remove-hitcircle-fade-easing
Remove fade easing from legacy hit circles to match stable
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2022-10-19 12:08:45 +09:00 |
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Joppe27
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59213fc00b
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Update LegacyMainCirclePiece to use renamed version of KiaiFlashingDrawable
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2022-10-18 23:53:12 +02:00 |
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Joppe27
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a76a039722
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Rename KiaiFlashingDrawable and move to osu.Game
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2022-10-18 23:40:43 +02:00 |
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Salman Ahmed
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3b3f3dc159
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Fix new-style spinners fading in later than usual
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2022-10-18 23:48:40 +03:00 |
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Salman Ahmed
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2245456224
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Remove fade easing from legacy hit circles on hit
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2022-10-18 22:22:53 +03:00 |
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Dean Herbert
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8bf4ca4b53
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Add legacy skin fallback when beatmap skin is providing resources
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2022-10-12 17:47:20 +09:00 |
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Alden Wu
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49e023f861
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Rename OsuSkinComponents.SmokeTrail to CursorSmoke
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2022-10-05 19:11:38 -07:00 |
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Dean Herbert
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1e5ff2679b
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Rename classes to better emphasise that Smoke is a single trail segment
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2022-10-05 18:29:16 +09:00 |
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Alden Wu
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b0a948df45
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Move LegacySmoke animation implementation to Smoke
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2022-10-04 00:17:00 -07:00 |
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Alden Wu
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929eb8559e
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Fix LegacySmoke alpha calculations
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2022-10-03 16:02:33 -07:00 |
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Dean Herbert
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0bac5ef465
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Merge branch 'master' into smoke
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2022-10-03 21:29:42 +09:00 |
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Dean Herbert
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ea7c5458fe
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Fix sprite dropdown not showing resources from non-legacy skins during gameplay
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2022-09-22 18:53:43 +09:00 |
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Alden Wu
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ddbd69dc67
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Replace LifetimeAfterSmokeEnd with abstract LifetimeEnd
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2022-09-20 09:44:01 -07:00 |
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Dan Balasescu
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102c140967
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Remove another invalidate
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2022-09-20 20:59:58 +09:00 |
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Dan Balasescu
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c28ed477e1
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Expose less stuff, clean up implementation
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2022-09-20 20:54:49 +09:00 |
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Dan Balasescu
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9f23210e7e
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Use British-English
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2022-09-20 20:40:20 +09:00 |
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Alden Wu
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8204090e47
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Scale smoke radius based on texture width
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2022-09-19 00:07:22 -07:00 |
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Alden Wu
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a0e31018a1
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Copy stable smoke's fade/alpha values, blending, scale, and rotation
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2022-09-18 22:06:07 -07:00 |
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Alden Wu
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0138663bdc
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Fix InspectCode errors
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2022-09-18 18:32:33 -07:00 |
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