Dean Herbert
ef9d93ff6b
Remove mod multipliers
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We decided that mods shouldn't be interacting with other mods. This can be added once we have the ability to have per-mod settings, as a difficulty setting local to blinds.
2018-12-20 19:46:39 +09:00
Dean Herbert
d3368df94d
Simplify changes to RulesetContainer
2018-12-20 19:35:32 +09:00
Dean Herbert
bb850da200
Remove skinnability for now
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Not sure if we want this going forward.
2018-12-20 15:48:45 +09:00
Dean Herbert
4f34d42b33
Major code refactors
2018-12-07 21:11:35 +09:00
Dean Herbert
d379d02761
Remove unnecessary base class
2018-12-07 20:12:56 +09:00
WebFreak001
6eff7d9acc
Style fixes
2018-12-06 14:34:10 +01:00
WebFreak001
a14de5bd1b
Remove blinds random NPC
2018-12-06 12:52:39 +01:00
WebFreak001
46b98702e1
make target animation call more obvious
2018-12-06 12:48:11 +01:00
WebFreak001
3cb91979bd
Merge branch 'master' of https://github.com/ppy/osu into mod-fl2
2018-12-06 12:14:48 +01:00
smoogipoo
8eff49bccd
Remove User from Replay
2018-11-30 18:25:14 +09:00
Dean Herbert
d97a15a504
Add IMod and change ShortenedName to Acronym
2018-11-30 17:16:00 +09:00
Dean Herbert
831cd3ed59
ScoreInfo scoreInfo -> ScoreInfo score
2018-11-30 15:18:52 +09:00
Dean Herbert
271dcded3c
Merge branch 'master' into scoredatabase
2018-11-30 14:59:58 +09:00
Dean Herbert
5254b07680
Merge remote-tracking branch 'upstream/master' into inter-column-movements
2018-11-30 11:57:53 +09:00
smoogipoo
aea84f737b
Fix taiko hitobjects potentially disappearing before being judged
2018-11-29 12:12:29 +09:00
smoogipoo
52bc47499f
Fix spinners not having proper lifetimes
2018-11-29 12:11:45 +09:00
smoogipoo
b8e60afa69
Move replays to an wrapping Score class
2018-11-28 18:45:17 +09:00
smoogipoo
219929eb47
Score -> ScoreInfo
2018-11-28 18:33:01 +09:00
smoogipoo
2ee181daf7
Re-namespace replay-related classes
2018-11-28 17:20:37 +09:00
smoogipoo
09b79d736b
Remove unused usings
2018-11-28 16:33:42 +09:00
smoogipoo
5fd6e6ca77
Re-namespacing
2018-11-28 16:12:57 +09:00
smoogipoo
f9f300b215
Fix drag breaking if scrolling while dragging
2018-11-26 16:08:56 +09:00
smoogipoo
56032a4522
Merge branch 'mania-selection-movement' into inter-column-movements
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# Conflicts:
# osu.Game.Rulesets.Mania/Edit/Blueprints/ManiaSelectionBlueprint.cs
# osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs
2018-11-26 11:45:48 +09:00
smoogipoo
f27bd3ef3e
OpenTK -> osuTK
2018-11-20 17:14:59 +09:00
smoogipoo
55edeb095d
SelectionBox -> SelectionHandler
2018-11-19 16:58:11 +09:00
Dean Herbert
dd21daa635
Merge branch 'master' into fix-mask-disposal
2018-11-18 21:18:00 +09:00
smoogipoo
4cbda97b1e
Move positional adjustment to SelectionBox
2018-11-16 17:12:24 +09:00
smoogipoo
df7515b66f
Pass all selected hitobjects to the selection blueprints
2018-11-15 21:01:09 +09:00
jorolf
41a0f9896e
Merge branch 'master' into flashlight-mod
2018-11-15 00:35:42 +01:00
jorolf
7d2958b7b0
split shader, remove unnecessary clutter and fix some bugs
2018-11-15 00:33:13 +01:00
Dean Herbert
1501e05c04
Merge branch 'master' into fix-mask-disposal
2018-11-14 21:27:37 +09:00
Dean Herbert
84d16ee71b
Merge branch 'master' into placement-hiding
2018-11-14 16:59:41 +09:00
smoogipoo
050af88be9
Fix post-merge issues
2018-11-14 14:29:22 +09:00
smoogipoo
29422345f7
Merge remote-tracking branch 'origin/master' into fix-mask-disposal
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# Conflicts:
# osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointVisualiser.cs
# osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/SliderCirclePiece.cs
# osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs
# osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderHead.cs
# osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderTail.cs
# osu.Game.Rulesets.Osu/Objects/Slider.cs
2018-11-14 14:03:25 +09:00
smoogipoo
819cba31ce
Fix spinners not starting placement with the first click
2018-11-13 12:52:44 +09:00
smoogipoo
fbc20d2d4d
Hide placement when cursor is not in the playfield
2018-11-13 12:52:04 +09:00
smoogipoo
f3ba429701
Make sure control points is internally initialised
2018-11-12 17:14:06 +09:00
smoogipoo
d594ce3530
Revert "Make SliderPath.ControlPoints read-only"
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This reverts commit 3b88d94793
.
# Conflicts:
# osu.Game/Rulesets/Objects/SliderPath.cs
2018-11-12 16:20:38 +09:00
smoogipoo
3aba462e52
Make Path.Distance a property again
2018-11-12 14:07:48 +09:00
smoogipoo
3b88d94793
Make SliderPath.ControlPoints read-only
2018-11-12 14:03:54 +09:00
smoogipoo
51e4feeda7
Adjust to new path structure
2018-11-12 13:55:14 +09:00
smoogipoo
54ab256c8e
Instantiate a new path rather than setting properties on it
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# Conflicts:
# osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapConverter.cs
# osu.Game.Rulesets.Catch/Objects/JuiceStream.cs
# osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs
# osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/SliderPath.cs
2018-11-12 13:50:19 +09:00
jorolf
023924396d
Move flashlight code from OsuModFlashlight to ModFlashlight and implement other modes and break time
2018-11-11 18:38:12 +01:00
smoogipoo
13279f707b
Cleanups
2018-11-09 14:19:50 +09:00
smoogipoo
cc8531790a
Use bindables for hitobject events
2018-11-09 13:58:46 +09:00
smoogipoo
c6350c6efd
Remove IHasEditablePosition
2018-11-08 13:03:11 +09:00
jorolf
5c09662c14
Allow flashlight size to be variant
2018-11-07 23:40:33 +01:00
smoogipoo
5d51719572
Make selection blueprints handle position adjustments
2018-11-07 16:21:32 +09:00
smoogipoo
2612fd3099
Adjust ruleset-specific namespaces
2018-11-07 16:10:21 +09:00
jorolf
2cffce805a
add flashlight mod
2018-11-07 00:48:54 +01:00