Dean Herbert
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3d416f4d64
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Clean up beatmapSet resolution in DrawableCarouselBeatmapSet
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2020-10-13 19:31:29 +09:00 |
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Dean Herbert
|
75b6a5e17e
|
Remove unnecessary hack (fixed via framework update)
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2020-10-13 19:31:29 +09:00 |
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Dean Herbert
|
5d11db7753
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Locallise ChildItems to DrawableCarouselBeatmapSet for clarity
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2020-10-13 19:31:29 +09:00 |
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Dean Herbert
|
37daefc2b5
|
Remove outdated comment
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2020-10-13 19:12:33 +09:00 |
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Dean Herbert
|
8eca28e8bc
|
Add comment about off-screen loading
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2020-10-13 19:10:35 +09:00 |
|
Dean Herbert
|
834b0186f4
|
Adjust fade duration to be slightly shorter
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2020-10-13 18:50:10 +09:00 |
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Dean Herbert
|
2346644c04
|
Switch DelayedLoadUnloadWrappers to DelayedLoadWrappers
Due to pooling usage, there is no time we need to unload. Switching to
DelayedLoadWrapper cleans up the code and reduces overhead
substantially.
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2020-10-13 18:47:40 +09:00 |
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Dean Herbert
|
a1801f8ae4
|
Unmark todo for now
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2020-10-13 18:47:36 +09:00 |
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Dean Herbert
|
40a0ab7aaa
|
Avoid allocating CarouselItems for bounds checks
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2020-10-13 18:33:31 +09:00 |
|
Dean Herbert
|
4f4f222514
|
Remove unnecessary fade (already applied by base DrawableCarouselItem)
|
2020-10-13 18:28:28 +09:00 |
|
Dean Herbert
|
83358d487f
|
Remove logging
|
2020-10-13 18:18:22 +09:00 |
|
Dean Herbert
|
3d9ea852ec
|
Remove masking override (no longer needed as our size is now correct)
|
2020-10-13 18:14:23 +09:00 |
|
Dean Herbert
|
69650c16fc
|
Simplify vertical position calculations by including spacing in height definition
|
2020-10-13 18:13:36 +09:00 |
|
Dean Herbert
|
b1ddb08a4e
|
Fix right click context menus appearing in incorrect locations
|
2020-10-13 18:01:12 +09:00 |
|
Dean Herbert
|
d9a6a6b245
|
Split content out into own class
|
2020-10-13 18:01:12 +09:00 |
|
Dean Herbert
|
9b2ebb8f0f
|
Fix main content DelayedLoadUnloadWrapper not getting a valid size before load
|
2020-10-13 17:45:41 +09:00 |
|
Dean Herbert
|
f3b937e358
|
Fix masking issues with certain aspect ratio displays
|
2020-10-13 17:37:33 +09:00 |
|
Dean Herbert
|
fdd4d95cdc
|
Fix difficulties being at incorrect vertical positions after filter is applied
|
2020-10-13 17:37:33 +09:00 |
|
Dean Herbert
|
1f0aa974dd
|
Fix failing tests
|
2020-10-13 17:37:33 +09:00 |
|
Dean Herbert
|
b536f571fd
|
Move header height propagation to update for safety
|
2020-10-13 17:37:33 +09:00 |
|
Dean Herbert
|
ded09b78cb
|
Avoid usage of AutoSize for DrawableCarouselItems in general
|
2020-10-13 17:37:33 +09:00 |
|
Dean Herbert
|
cecdf14f53
|
Avoid reconstructing beatmap difficulties that were recently displayed
|
2020-10-13 17:37:33 +09:00 |
|
Dean Herbert
|
1da49073ab
|
Calculate content height automatically
|
2020-10-13 17:37:33 +09:00 |
|
Dean Herbert
|
c08b5e8d03
|
Align beatmap difficulties correctly
|
2020-10-13 17:37:33 +09:00 |
|
Dean Herbert
|
cfec4f4fc1
|
Extract header element from base DrawableCarouselItem class
|
2020-10-13 17:37:33 +09:00 |
|
Dean Herbert
|
2aad482545
|
Fix x offsets of difficulties not being updated
|
2020-10-13 17:37:33 +09:00 |
|
Dean Herbert
|
1b7e3397c6
|
Use expiry to avoid ToArray
|
2020-10-13 17:37:33 +09:00 |
|
Dean Herbert
|
075bf23714
|
Better track off-screen drawables (and return to pool less often)
|
2020-10-13 17:37:33 +09:00 |
|
Dean Herbert
|
29983afcef
|
Replace pool/cleanup logic with simplest form possible
This will temporarily break panels that go off-screen, as they will
disappear immediately
|
2020-10-13 17:37:33 +09:00 |
|
Dean Herbert
|
06e84c8eb3
|
Add comments and split out update steps into a more logical flow
|
2020-10-13 17:37:33 +09:00 |
|
Dean Herbert
|
20b54fb904
|
Move transform clean-up to pooling free call
|
2020-10-13 17:37:33 +09:00 |
|
Dean Herbert
|
f6aa448523
|
Store y positions inside items rather than in a separate array
|
2020-10-13 17:37:33 +09:00 |
|
Dean Herbert
|
b92c22ad42
|
Add logging
|
2020-10-13 17:37:33 +09:00 |
|
Dean Herbert
|
9814e9ba7f
|
Split classes out to reduce loc burder on DrawableCarouselBeatmapSet
|
2020-10-13 17:37:33 +09:00 |
|
Dean Herbert
|
975cd5a840
|
Add back beatmap difficulty appear/disappear movement
|
2020-10-13 17:37:33 +09:00 |
|
Dean Herbert
|
fd8654cff3
|
Add back difficulty panel spacing
|
2020-10-13 17:37:33 +09:00 |
|
Dean Herbert
|
ce67f65084
|
Fix single results not showing up
|
2020-10-13 17:37:33 +09:00 |
|
Dean Herbert
|
220c8ba2c4
|
Fix incorrect vertical offsets when difficulties are filtered away
|
2020-10-13 17:37:33 +09:00 |
|
Dean Herbert
|
82f9ca3de9
|
Bind to filter event changes in base drawable item
|
2020-10-13 17:37:33 +09:00 |
|
Dean Herbert
|
813ee19728
|
Use existing event flow for rendering beatmap difficulties
|
2020-10-13 17:37:33 +09:00 |
|
Dean Herbert
|
8847cedf29
|
Add initial pass of vertical transforms
|
2020-10-13 17:37:33 +09:00 |
|
Dean Herbert
|
15325f5f51
|
Base bounds checks on +1 (to avoid worrying about current item heights)
|
2020-10-13 17:37:33 +09:00 |
|
Dean Herbert
|
bb03c5d77c
|
Temporarily disable masking temporarily to fix panels disappearing at extents
|
2020-10-13 17:37:33 +09:00 |
|
Dean Herbert
|
524419d5e4
|
Fix filtered items being considered for height calculation
|
2020-10-13 17:37:33 +09:00 |
|
Dean Herbert
|
0a144a1388
|
Correctly free panels after use to avoid finalizer disposal of subtree
|
2020-10-13 17:37:33 +09:00 |
|
Dean Herbert
|
c5a6f4b453
|
Fix scroll to selected beatmap
|
2020-10-13 17:37:33 +09:00 |
|
Dean Herbert
|
5c29aa8cce
|
Fix multiple difficulties being expanded at once
|
2020-10-13 17:37:33 +09:00 |
|
Dean Herbert
|
5c2f134665
|
Add back left offset for selected set
|
2020-10-13 17:37:33 +09:00 |
|
Dean Herbert
|
3cfc0dc82d
|
Add safeties to beatmap panel loading code
|
2020-10-13 17:37:33 +09:00 |
|
Dean Herbert
|
954d43ef56
|
Debounce state application events
|
2020-10-13 17:37:33 +09:00 |
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