Dean Herbert
df5b389629
Manual fixes to reduce warnings to zero
2023-06-24 01:52:53 +09:00
Dean Herbert
0ab0c52ad5
Automated pass
2023-06-24 01:00:03 +09:00
Dean Herbert
c3f772f0da
Add method to queue a restart after app is exited (when supported)
2023-06-21 19:06:28 +09:00
Salman Ahmed
90a5c75474
Add setting to ladder info and simplify changes
2023-06-14 10:03:13 +03:00
yhsphd
82b7e570cd
Add a checkbox to toggle line breaking for each mod in mappool screen
2023-06-11 22:43:06 +09:00
Salman Ahmed
62cb6a98ca
Remove redundant nullable suppression directives
2023-06-07 08:20:41 +03:00
Dean Herbert
74bb44e05d
Fix player rank data not being re-fetched after a tournament's ruleset is changed
2023-01-17 19:00:31 +09:00
Berkan Diler
182f36c434
Use StringSplitOptions.TrimEntries for string.Split() when possible
2022-12-27 09:41:58 +01:00
Berkan Diler
c7ca4bbba5
Use generic Enum methods
2022-12-26 20:36:39 +01:00
Dean Herbert
4a7d7c6ed9
Use MaxBy
in all locations that can and update inspection level to match dotnet-build
2022-12-19 16:47:10 +09:00
Dean Herbert
192536643c
Fix some more inspections
2022-12-16 20:21:19 +09:00
Bartłomiej Dach
894ef15e79
Merge branch 'master' into update-framework
2022-11-26 16:19:36 +01:00
Dan Balasescu
7bc8908ca9
Partial everything
2022-11-27 00:00:27 +09:00
Dean Herbert
53b03df93d
Combine TriangleButton
and RoundedButton
classes
2022-11-24 16:26:57 +09:00
Dean Herbert
d77b6b3603
Fix seeding screen buttons crashing the game if no match is selected
2022-11-07 19:04:06 +09:00
Dean Herbert
64f9d6c891
Fix potential cross-thread drawable operation in round editor screen
2022-11-07 19:03:56 +09:00
Dean Herbert
de2dac22b8
Ensure seeding screen is refreshed on entering
2022-11-07 18:46:04 +09:00
Dean Herbert
14704fd07c
Fix crash when exiting seeding editor too soon
...
Closes https://github.com/ppy/osu/issues/20783 .
2022-10-24 16:08:50 +09:00
Dan Balasescu
dbdb311f79
Merge pull request #20094 from peppy/tourney-fix-team-display-scores
...
Show team scores at the tournament map pool screen
2022-09-07 14:58:14 +09:00
Dan Balasescu
c42ae4be04
Merge pull request #20095 from peppy/fix-bracket-riht-click-no-selection
...
Fix right-clicking a non-selected match in ladder view dismissing context menu
2022-09-07 14:56:23 +09:00
Salman Ahmed
b43995269a
Dispose ScrollingTeam
s on removal
2022-09-03 15:17:51 +03:00
Dean Herbert
8d6739ae73
Show team scores at the tournament map pool screen
2022-09-02 18:29:02 +09:00
Dean Herbert
8bfaa2a51f
Fix tournament match handling right click to select itself, dismissing the context menu
2022-09-02 18:19:42 +09:00
Dean Herbert
6a35b233e5
Merge branch 'master' into remove-dispose-updates
2022-09-01 23:03:19 +09:00
Dean Herbert
93bc4b9294
Add toggle for tournament client "auto progression" behaviour
...
Addresses https://github.com/ppy/osu/discussions/20038 .
2022-08-31 13:44:07 +09:00
Dean Herbert
a215d009fe
Update Remove
/RemoveRange
/RemoveAll
calls in line with framework changes
2022-08-29 15:57:40 +09:00
Dean Herbert
caa44ce01e
Update naming
2022-07-18 16:40:11 +09:00
Salman Ahmed
a10c398cd5
Remove no longer necessary DI
2022-07-16 06:40:53 +03:00
Salman Ahmed
7c6f4b798b
Replace countries.json
with country enum and acronym extension
2022-07-16 05:16:59 +03:00
Dan Balasescu
b6528b9ff7
Merge pull request #19102 from peppy/fix-ladder-editor-commit-on-selection-change
...
Ensure any changes are committed before changing `LadderEditorSettings`'s target match
2022-07-13 22:06:10 +09:00
Dean Herbert
467f83b603
Add non-null assertion missing in BeatmapScoreRow
2022-07-13 18:48:12 +09:00
Dean Herbert
214351a87e
Ensure any changes are committed before changing LadderEditorSettings
's target match
2022-07-13 18:32:47 +09:00
Dean Herbert
5c6fa2341f
Fix TeamScoreDisplay
not tracking team changes properly
2022-07-13 18:15:59 +09:00
Dean Herbert
1516756d8b
Fix team name not updating on TeamDisplay
immediately
2022-07-13 18:10:27 +09:00
Dean Herbert
4dff999ce6
Fix potential null referenced in SeedingScreen
...
Also ensure that any update operations only occur when the seeding
screen is displayed. They were running in the background until now.
2022-07-13 18:09:55 +09:00
Dean Herbert
b9ad90ce54
Switch TeamWinScreen
scheduling to AddOnce
2022-07-13 17:57:45 +09:00
Dean Herbert
bae314a254
Add background on SetupScreen
to hide video
2022-07-12 13:03:43 +09:00
Dean Herbert
76be9a829c
Fix mutation after disposal in TeamEditorScreen
2022-07-12 12:59:55 +09:00
Dean Herbert
73e924479f
Find video by recursive check rather than marker interface
...
Seems a lot more reliable, and allows falling back to the "main" video
in cases which didn't support this previously.
A next step may be to allow every screen to support a video based on its
screen name, rather than specifying the local `TourneyVideo` every time.
2022-07-11 20:42:05 +09:00
Dean Herbert
00c7101f54
Remove DrawingsScreen
world map completely
2022-07-11 20:36:05 +09:00
Dean Herbert
22a51fdc50
Add support for a drawings screen video background
2022-07-11 15:35:00 +09:00
Dean Herbert
31a447fda0
Update parameter discards
2022-06-24 21:26:19 +09:00
Bartłomiej Dach
26c5b59f6d
Replace usages of string.To{Lower,Upper}()
2022-06-24 11:57:45 +02:00
Dean Herbert
50e40756c4
Rename GracefullyExit
to AttemptExit
2022-06-19 12:34:44 +09:00
Dean Herbert
f3c9f9a216
Merge pull request #18751 from frenzibyte/tournament-beatmap
...
Improve tournament beatmap JSON storage using lightweight model
2022-06-18 11:00:26 +09:00
Salman Ahmed
4c47996130
TournamentPlayer
-> TournamentUser
2022-06-18 02:33:26 +03:00
Salman Ahmed
60903be566
Standardise naming for online ID
...
Rather than continuing with `ID` or `Id`, this should follow the new
standards and use `OnlineID` instead. Only updating this since it's a
newly introduced class.
2022-06-18 01:48:16 +03:00
Salman Ahmed
9f97d1a7db
Replace tournament beatmap storage type with lightweight model
2022-06-18 01:34:09 +03:00
Salman Ahmed
b977ce7995
Replace tournament player storage type with lightweight model
2022-06-17 21:35:04 +03:00
Dan Balasescu
f8830c6850
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Bartłomiej Dach
f88c568c8d
Update flag sizes after switch to twemoji assets
...
The old flags used a size of 150x100, while the new assets based on
twemoji use a size of 150x108. Update existing usages to match this new
aspect ratio better.
2022-06-15 21:45:47 +02:00
Dean Herbert
218642c300
Update unsafe file write usages
2022-05-16 18:05:27 +09:00
Dan Balasescu
494955aff1
Resolve inspection issues
2022-04-14 13:11:11 +09:00
Dean Herbert
2938f44e6c
Update PresentExternally
usages in line with framework changes
2022-03-24 23:41:07 +09:00
Shivam
4c56458173
Change button location to the right side of dropdown
2022-02-25 15:15:40 +01:00
Shivam
333c0cd4f9
Add open folder button to open currently selected tournament
2022-02-25 14:31:46 +01:00
Susko3
19467e58c1
Remove unused params from BDL methods
2022-01-15 01:06:39 +01:00
Joseph Madamba
5082b0e63f
Fix some identifiers using shortened naming
2021-12-27 20:26:28 -08:00
Joseph Madamba
7de43e3aba
Fix most open compound words in identifiers being closed
2021-12-27 20:26:28 -08:00
Dean Herbert
1eed2436e6
Clean up unused resolved properties
2021-12-03 18:49:49 +09:00
Bartłomiej Dach
87d6a743dd
Migrate custom tournament client assets to uppercased directories
...
It has transpired that on filename-case-sensitive filesystems, the
tournament client does not consistently handle custom asset paths.
Videos and mods could only be looked up from `videos` and `mods`
directories (lowercase), while flags could only be looked up from the
`Flags` directory (uppercase).
A complicating circumstance is that default country flags, coming from
osu-resources, also depend on the flag lookup being uppercased.
To attempt to clean up the handling as much as it appears to be
possible, automatically move user-supplied lowercase directories to
uppercase.
2021-11-28 16:36:19 +01:00
Dean Herbert
0ecf5f201c
Rename User
to APIUser
and move to correct namespace
2021-11-07 11:26:01 +09:00
Dean Herbert
f1499641f3
Rename all usages of APIBeatmap
to beatmap
in tournament namespace
2021-10-27 18:42:48 +09:00
Dean Herbert
3130616300
Update tournament components to use APIBeatmap
directly
2021-10-27 18:26:44 +09:00
Dean Herbert
6944151486
Apply batch fixing of built-in types using var
2021-10-27 13:04:41 +09:00
Dean Herbert
0706ad70fb
Move BeatmapSetOnlineInfo
to an interface type
2021-10-21 16:58:42 +09:00
Dean Herbert
794b4c46cf
Split score counter class into two distinct classes to simplify usages
2021-10-10 17:56:32 +09:00
Dean Herbert
446f091d32
Use comma separator for tournament score displays
2021-10-10 16:06:12 +09:00
Dean Herbert
672664dce7
Fix all remaining cases of incorrect Bindable<string>
defaults
2021-10-08 13:55:22 +09:00
Dean Herbert
ec61c3c5ee
Rename all remaining cases
2021-10-03 00:55:29 +09:00
Dean Herbert
973c31132b
Rename BeatmapInfo
variables which were named beatmap
for clarity
2021-10-02 12:45:34 +09:00
Bartłomiej Dach
acf38c723a
Move labelled dropdown from tournament to main game
2021-08-30 21:37:08 +02:00
Dean Herbert
6ef096001e
Fix several cases of incorrect handling of CurrentMatch
nullability
2021-08-28 16:24:36 +09:00
Dean Herbert
e9b97f7937
Fix tournament crashing when osu!(stable) is at ranking screen at startup
2021-08-28 14:28:33 +09:00
Dean Herbert
aa4c6b9341
Bring across tournament score display for game usage
2021-08-09 16:30:37 +09:00
Dean Herbert
6249ce0ea3
Add a warning and link for more information on drawings.txt
population
2021-07-30 13:21:50 +09:00
Dean Herbert
ceec74aaca
Avoid throwing / logging an error when drawings.txt
is missing
2021-07-30 02:00:07 +09:00
Dean Herbert
353ff5c6ce
Merge pull request #13915 from bdach/fix-tourney-seeding-crash
...
Fix seeding screen crashing on seedings with null mod
2021-07-18 17:47:29 +09:00
Bartłomiej Dach
32ca2b939b
Merge branch 'master' into tournament-flow-warnings
2021-07-17 18:33:45 +02:00
Bartłomiej Dach
714255e6d4
Fix seeding screen crashing on seedings with null mod
2021-07-17 18:06:47 +02:00
Bartłomiej Dach
7fabdbc504
Merge branch 'master' into schedule-display-without-current
2021-07-16 22:45:51 +02:00
Dean Herbert
e8595871de
Update remaining screens to also show the warning message
2021-07-17 00:23:17 +09:00
Dean Herbert
71f74f0e98
Add warning message to screens which require a current match to be selected
2021-07-17 00:23:17 +09:00
Dean Herbert
83ebbb7f8e
Allow the schedule screen to show even when a current match is not selected
2021-07-17 00:21:58 +09:00
Dean Herbert
bda16f0fbc
Fix progression lines getting stuck after removing a match in ladder editor screen
2021-07-16 23:51:31 +09:00
Bartłomiej Dach
f45418dde7
Replace game-side directory/file selector with framework extensions
2021-07-06 22:11:54 +02:00
PercyDan54
e1c646b9b2
Remove redundant arguments
2021-07-05 23:52:39 +08:00
Dean Herbert
88c6143aae
Rename variables in line with standards
2021-06-28 15:23:19 +09:00
Henry Lin
0cceef8da5
Moved the string
to int?
conversion logic into SettingsNumberBox
2021-06-28 11:00:07 +08:00
Bartłomiej Dach
5df27ce3d4
Split out score transform logic to method
2021-04-04 11:44:39 +02:00
Bartłomiej Dach
0febefd8eb
Fix scores fading out on entering gameplay screen
2021-04-03 22:35:36 +02:00
Bartłomiej Dach
0d9793797f
Fix scores being initially visible incorrectly in gameplay screen
2021-04-03 22:24:30 +02:00
smoogipoo
69db0a5593
Countries should not be null (internal game resource)
2021-03-30 09:03:34 +09:00
smoogipoo
804ffe9f48
Fix inspections
2021-03-30 09:00:09 +09:00
smoogipoo
7fa5fd5647
Update usages of config with framework changes
2021-03-17 16:10:16 +09:00
Dean Herbert
1ac82af19a
Adjust flag size to fit again
2021-02-26 17:58:23 +09:00
Dean Herbert
b68dbbceff
Merge branch 'master' into multiplayer-participant-rank
2021-02-19 13:16:44 +09:00
Salman Ahmed
a845e96b7a
Replace Ranks.Global
completely with a GlobalRank
property
2021-02-17 08:52:04 +03:00
Salman Ahmed
705e926749
Fix attempting to populate users with invalid IDs
2021-02-17 07:50:14 +03:00
Bartłomiej Dach
a8fa09103c
Update match start text prefix in real time
2021-01-23 17:16:13 +01:00