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mirror of https://github.com/ppy/osu.git synced 2024-12-14 03:22:57 +08:00

Add setting to ladder info and simplify changes

This commit is contained in:
Salman Ahmed 2023-06-14 10:01:01 +03:00
parent 6543c720ef
commit 90a5c75474
2 changed files with 39 additions and 42 deletions

View File

@ -42,5 +42,7 @@ namespace osu.Game.Tournament.Models
};
public Bindable<bool> AutoProgressScreens = new BindableBool(true);
public Bindable<bool> SplitMapPoolByMods = new BindableBool(true);
}
}

View File

@ -11,7 +11,6 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Input.Events;
using osu.Framework.Threading;
using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays.Settings;
using osu.Game.Tournament.Components;
using osu.Game.Tournament.IPC;
using osu.Game.Tournament.Models;
@ -25,8 +24,7 @@ namespace osu.Game.Tournament.Screens.MapPool
{
public partial class MapPoolScreen : TournamentMatchScreen
{
private readonly FillFlowContainer<FillFlowContainer<TournamentBeatmapPanel>> mapFlows;
private TournamentMatch currentMatch;
private FillFlowContainer<FillFlowContainer<TournamentBeatmapPanel>> mapFlows;
[Resolved(canBeNull: true)]
private TournamentSceneManager sceneManager { get; set; }
@ -34,14 +32,13 @@ namespace osu.Game.Tournament.Screens.MapPool
private TeamColour pickColour;
private ChoiceType pickType;
private readonly OsuButton buttonRedBan;
private readonly OsuButton buttonBlueBan;
private readonly OsuButton buttonRedPick;
private readonly OsuButton buttonBluePick;
private OsuButton buttonRedBan;
private OsuButton buttonBlueBan;
private OsuButton buttonRedPick;
private OsuButton buttonBluePick;
private readonly SettingsCheckbox chkBoxLineBreak;
public MapPoolScreen()
[BackgroundDependencyLoader]
private void load(MatchIPCInfo ipc)
{
InternalChildren = new Drawable[]
{
@ -102,26 +99,26 @@ namespace osu.Game.Tournament.Screens.MapPool
Action = reset
},
new ControlPanel.Spacer(),
new TournamentSpriteText
new OsuCheckbox
{
Text = "Each modpool takes"
LabelText = "Split display by mods",
Current = LadderInfo.SplitMapPoolByMods,
},
new TournamentSpriteText
{
Text = "different row"
},
chkBoxLineBreak = new SettingsCheckbox()
},
}
};
ipc.Beatmap.BindValueChanged(beatmapChanged);
}
[BackgroundDependencyLoader]
private void load(MatchIPCInfo ipc)
private Bindable<bool> splitMapPoolByMods;
protected override void LoadComplete()
{
ipc.Beatmap.BindValueChanged(beatmapChanged);
chkBoxLineBreak.Current.Value = true;
chkBoxLineBreak.Current.BindValueChanged(_ => rearrangeMappool());
base.LoadComplete();
splitMapPoolByMods = LadderInfo.SplitMapPoolByMods.GetBoundCopy();
splitMapPoolByMods.BindValueChanged(_ => updateDisplay());
}
private void beatmapChanged(ValueChangedEvent<TournamentBeatmap> beatmap)
@ -228,42 +225,40 @@ namespace osu.Game.Tournament.Screens.MapPool
protected override void CurrentMatchChanged(ValueChangedEvent<TournamentMatch> match)
{
base.CurrentMatchChanged(match);
currentMatch = match.NewValue;
rearrangeMappool();
updateDisplay();
}
private void rearrangeMappool()
private void updateDisplay()
{
mapFlows.Clear();
if (currentMatch == null)
if (CurrentMatch.Value == null)
return;
int totalRows = 0;
if (currentMatch.Round.Value != null)
if (CurrentMatch.Value.Round.Value != null)
{
FillFlowContainer<TournamentBeatmapPanel> currentFlow = null;
string currentMod = null;
string currentMods = null;
int flowCount = 0;
foreach (var b in currentMatch.Round.Value.Beatmaps)
foreach (var b in CurrentMatch.Value.Round.Value.Beatmaps)
{
if (currentFlow == null || currentMod != b.Mods)
if (currentFlow == null || (LadderInfo.SplitMapPoolByMods.Value && currentMods != b.Mods))
{
if (chkBoxLineBreak.Current.Value || currentFlow == null)
mapFlows.Add(currentFlow = new FillFlowContainer<TournamentBeatmapPanel>
{
mapFlows.Add(currentFlow = new FillFlowContainer<TournamentBeatmapPanel>
{
Spacing = new Vector2(10, 5),
Direction = FillDirection.Full,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y
});
Spacing = new Vector2(10, 5),
Direction = FillDirection.Full,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y
});
totalRows++;
flowCount = 0;
}
currentMod = b.Mods;
currentMods = b.Mods;
totalRows++;
flowCount = 0;
}
if (++flowCount > 2)