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mirror of https://github.com/ppy/osu.git synced 2024-09-21 18:47:27 +08:00

Replace tournament beatmap storage type with lightweight model

This commit is contained in:
Salman Ahmed 2022-06-18 01:34:09 +03:00
parent 200b23c689
commit 9f97d1a7db
15 changed files with 29 additions and 31 deletions

View File

@ -42,7 +42,7 @@ namespace osu.Game.Tournament.Tests.Components
beatmap.Length = 123456;
beatmap.BPM = 133;
songBar.Beatmap = beatmap;
songBar.Beatmap = new TournamentBeatmap(beatmap);
});
AddStep("set mods to HR", () => songBar.Mods = LegacyMods.HardRock);
AddStep("set mods to DT", () => songBar.Mods = LegacyMods.DoubleTime);

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@ -10,6 +10,7 @@ using osu.Game.Online.API.Requests;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Tests.Visual;
using osu.Game.Tournament.Components;
using osu.Game.Tournament.Models;
namespace osu.Game.Tournament.Tests.Components
{
@ -32,7 +33,7 @@ namespace osu.Game.Tournament.Tests.Components
private void success(APIBeatmap beatmap)
{
Add(new TournamentBeatmapPanel(beatmap)
Add(new TournamentBeatmapPanel(new TournamentBeatmap(beatmap))
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre

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@ -11,6 +11,7 @@ using osu.Game.Online.API.Requests;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Rulesets;
using osu.Game.Tournament.Components;
using osu.Game.Tournament.Models;
using osuTK;
namespace osu.Game.Tournament.Tests.Components
@ -53,7 +54,7 @@ namespace osu.Game.Tournament.Tests.Components
foreach (var mod in mods)
{
fillFlow.Add(new TournamentBeatmapPanel(beatmap, mod.Acronym)
fillFlow.Add(new TournamentBeatmapPanel(new TournamentBeatmap(beatmap), mod.Acronym)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre

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@ -9,7 +9,7 @@ using osu.Framework.Allocation;
using osu.Framework.Platform;
using osu.Framework.Testing;
using osu.Framework.Utils;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Beatmaps;
using osu.Game.Rulesets;
using osu.Game.Tests.Visual;
using osu.Game.Tournament.IO;
@ -154,10 +154,10 @@ namespace osu.Game.Tournament.Tests
}
};
public static APIBeatmap CreateSampleBeatmap() =>
new APIBeatmap
public static TournamentBeatmap CreateSampleBeatmap() =>
new TournamentBeatmap
{
BeatmapSet = new APIBeatmapSet
Metadata = new BeatmapMetadata
{
Title = "Test Title",
Artist = "Test Artist",

View File

@ -14,9 +14,9 @@ using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Legacy;
using osu.Game.Extensions;
using osu.Game.Graphics;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Rulesets;
using osu.Game.Screens.Menu;
using osu.Game.Tournament.Models;
using osuTK;
using osuTK.Graphics;
@ -24,14 +24,14 @@ namespace osu.Game.Tournament.Components
{
public class SongBar : CompositeDrawable
{
private APIBeatmap beatmap;
private TournamentBeatmap beatmap;
public const float HEIGHT = 145 / 2f;
[Resolved]
private IBindable<RulesetInfo> ruleset { get; set; }
public APIBeatmap Beatmap
public TournamentBeatmap Beatmap
{
set
{

View File

@ -14,7 +14,6 @@ using osu.Framework.Graphics.Shapes;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables;
using osu.Game.Graphics;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Tournament.Models;
using osuTK.Graphics;
@ -22,7 +21,7 @@ namespace osu.Game.Tournament.Components
{
public class TournamentBeatmapPanel : CompositeDrawable
{
public readonly APIBeatmap Beatmap;
public readonly TournamentBeatmap Beatmap;
private readonly string mod;
@ -31,7 +30,7 @@ namespace osu.Game.Tournament.Components
private readonly Bindable<TournamentMatch> currentMatch = new Bindable<TournamentMatch>();
private Box flash;
public TournamentBeatmapPanel(APIBeatmap beatmap, string mod = null)
public TournamentBeatmapPanel(TournamentBeatmap beatmap, string mod = null)
{
if (beatmap == null) throw new ArgumentNullException(nameof(beatmap));
@ -61,7 +60,7 @@ namespace osu.Game.Tournament.Components
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.Gray(0.5f),
OnlineInfo = Beatmap.BeatmapSet,
OnlineInfo = Beatmap,
},
new FillFlowContainer
{

View File

@ -96,7 +96,7 @@ namespace osu.Game.Tournament.IPC
else
{
beatmapLookupRequest = new GetBeatmapRequest(new APIBeatmap { OnlineID = beatmapId });
beatmapLookupRequest.Success += b => Beatmap.Value = b;
beatmapLookupRequest.Success += b => Beatmap.Value = new TournamentBeatmap(b);
API.Queue(beatmapLookupRequest);
}
}

View File

@ -6,13 +6,13 @@
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Beatmaps.Legacy;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Tournament.Models;
namespace osu.Game.Tournament.IPC
{
public class MatchIPCInfo : Component
{
public Bindable<APIBeatmap> Beatmap { get; } = new Bindable<APIBeatmap>();
public Bindable<TournamentBeatmap> Beatmap { get; } = new Bindable<TournamentBeatmap>();
public Bindable<LegacyMods> Mods { get; } = new Bindable<LegacyMods>();
public Bindable<TourneyState> State { get; } = new Bindable<TourneyState>();
public Bindable<string> ChatChannel { get; } = new Bindable<string>();

View File

@ -4,7 +4,6 @@
#nullable disable
using Newtonsoft.Json;
using osu.Game.Online.API.Requests.Responses;
namespace osu.Game.Tournament.Models
{
@ -14,6 +13,6 @@ namespace osu.Game.Tournament.Models
public string Mods;
[JsonProperty("BeatmapInfo")]
public APIBeatmap Beatmap;
public TournamentBeatmap Beatmap;
}
}

View File

@ -5,7 +5,6 @@
using Newtonsoft.Json;
using osu.Framework.Bindables;
using osu.Game.Online.API.Requests.Responses;
namespace osu.Game.Tournament.Models
{
@ -14,7 +13,7 @@ namespace osu.Game.Tournament.Models
public int ID;
[JsonProperty("BeatmapInfo")]
public APIBeatmap Beatmap;
public TournamentBeatmap Beatmap;
public long Score;

View File

@ -7,9 +7,9 @@ using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Beatmaps.Legacy;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Tournament.Components;
using osu.Game.Tournament.IPC;
using osu.Game.Tournament.Models;
namespace osu.Game.Tournament.Screens
{
@ -39,7 +39,7 @@ namespace osu.Game.Tournament.Screens
SongBar.Mods = mods.NewValue;
}
private void beatmapChanged(ValueChangedEvent<APIBeatmap> beatmap)
private void beatmapChanged(ValueChangedEvent<TournamentBeatmap> beatmap)
{
SongBar.FadeInFromZero(300, Easing.OutQuint);
SongBar.Beatmap = beatmap.NewValue;

View File

@ -239,7 +239,7 @@ namespace osu.Game.Tournament.Screens.Editors
req.Success += res =>
{
Model.Beatmap = res;
Model.Beatmap = new TournamentBeatmap(res);
updatePanel();
};

View File

@ -241,7 +241,7 @@ namespace osu.Game.Tournament.Screens.Editors
req.Success += res =>
{
Model.Beatmap = res;
Model.Beatmap = new TournamentBeatmap(res);
updatePanel();
};

View File

@ -11,7 +11,6 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Input.Events;
using osu.Framework.Threading;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Tournament.Components;
using osu.Game.Tournament.IPC;
using osu.Game.Tournament.Models;
@ -107,7 +106,7 @@ namespace osu.Game.Tournament.Screens.MapPool
ipc.Beatmap.BindValueChanged(beatmapChanged);
}
private void beatmapChanged(ValueChangedEvent<APIBeatmap> beatmap)
private void beatmapChanged(ValueChangedEvent<TournamentBeatmap> beatmap)
{
if (CurrentMatch.Value == null || CurrentMatch.Value.PicksBans.Count(p => p.Type == ChoiceType.Ban) < 2)
return;

View File

@ -211,7 +211,7 @@ namespace osu.Game.Tournament
{
var beatmapsRequiringPopulation = ladder.Rounds
.SelectMany(r => r.Beatmaps)
.Where(b => string.IsNullOrEmpty(b.Beatmap?.BeatmapSet?.Title) && b.ID > 0).ToList();
.Where(b => b.Beatmap?.OnlineID == 0 && b.ID > 0).ToList();
if (beatmapsRequiringPopulation.Count == 0)
return false;
@ -222,7 +222,7 @@ namespace osu.Game.Tournament
var req = new GetBeatmapRequest(new APIBeatmap { OnlineID = b.ID });
API.Perform(req);
b.Beatmap = req.Response ?? new APIBeatmap();
b.Beatmap = new TournamentBeatmap(req.Response ?? new APIBeatmap());
updateLoadProgressMessage($"Populating round beatmaps ({i} / {beatmapsRequiringPopulation.Count})");
}
@ -238,7 +238,7 @@ namespace osu.Game.Tournament
var beatmapsRequiringPopulation = ladder.Teams
.SelectMany(r => r.SeedingResults)
.SelectMany(r => r.Beatmaps)
.Where(b => string.IsNullOrEmpty(b.Beatmap?.BeatmapSet?.Title) && b.ID > 0).ToList();
.Where(b => b.Beatmap?.OnlineID == 0 && b.ID > 0).ToList();
if (beatmapsRequiringPopulation.Count == 0)
return false;
@ -249,7 +249,7 @@ namespace osu.Game.Tournament
var req = new GetBeatmapRequest(new APIBeatmap { OnlineID = b.ID });
API.Perform(req);
b.Beatmap = req.Response ?? new APIBeatmap();
b.Beatmap = new TournamentBeatmap(req.Response ?? new APIBeatmap());
updateLoadProgressMessage($"Populating seeding beatmaps ({i} / {beatmapsRequiringPopulation.Count})");
}