Dean Herbert
6f7b8293af
Merge pull request #14919 from smoogipoo/realtime-pp-display
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Implement real-time PP counter
2021-10-05 20:50:03 +09:00
Dean Herbert
98fef6ece2
Handle judgement reverts with actual display updates
2021-10-05 19:08:30 +09:00
Dean Herbert
5c62d3b6cb
Merge pull request #14907 from peppy/remove-local-realm-thread-switch-handling
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Remove local handling of realm when switching thread modes
2021-10-05 19:00:19 +09:00
Dean Herbert
e6efdae7c9
Add various logging output in an atttempt to figure multiplayer test failure
2021-10-05 18:53:20 +09:00
Dean Herbert
bd84a8b749
Merge branch 'new-interfaces' into beatmap-difficulty-more-interface-usage
2021-10-05 18:21:21 +09:00
Dean Herbert
5d708b612d
Fix delete local score test not waiting for "fetch" to complete
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Even though this is a completely local operation in this case, there's
still a level of asynchronous operation which was recent introduced with
the score ordering:
853cf6feaa/osu.Game/Screens/Select/Leaderboards/BeatmapLeaderboard.cs (L159)
This means there is a brief period where the `Scores` property is null,
after `Reset()` is called in the re-fetch procedure.
2021-10-05 18:17:22 +09:00
Dean Herbert
94153e8bba
Fix TestDifficultyIconSelectingForDifferentRuleset
potentially failing due to async load
2021-10-05 18:06:24 +09:00
Dean Herbert
2be44188ef
Add missing null checks
2021-10-05 17:59:38 +09:00
Dan Balasescu
f8156b0df9
Merge pull request #14955 from peppy/fix-import-notifications
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Fix import notifications not showing correct text
2021-10-05 17:55:04 +09:00
Dean Herbert
0859c336de
Also dim counter during initial calculation phase
2021-10-05 17:24:36 +09:00
Dean Herbert
1e4da81120
Fix import notifications not showing correct text
2021-10-05 17:14:09 +09:00
Dean Herbert
f64226ded6
Fix display not displaying correctly after initial load
2021-10-05 17:10:32 +09:00
Dean Herbert
04538a69e4
Add assert tests
2021-10-05 17:10:24 +09:00
Dean Herbert
599d82e383
Avoid returning a live IEnumerable
2021-10-05 17:01:07 +09:00
Dean Herbert
fa7f11d906
Add easing to rolling counter value
2021-10-05 16:51:49 +09:00
Dean Herbert
eeb5f3d519
Add basic test scene
2021-10-05 16:51:43 +09:00
Dean Herbert
565e888f58
Tidy up attribute retrieval code
2021-10-05 16:40:07 +09:00
smoogipoo
45b63cbad9
Remove unnecessary dependency
2021-10-05 16:03:25 +09:00
Dean Herbert
676df55a0e
Fade display out during rewind (as the value displayed is no longer valid)
2021-10-05 15:39:29 +09:00
Dean Herbert
81a13566bc
Adjust default location slightly, fix alignment of "pp" subtext
2021-10-05 15:28:03 +09:00
Dean Herbert
b6af93d434
Apply some code quality refactoring
2021-10-05 15:14:49 +09:00
Dean Herbert
7176dc95e5
Revert Player.Score
to protected
2021-10-05 14:55:40 +09:00
Dean Herbert
e19be8ebe4
Make GameplayState.Score
immutable
2021-10-05 14:55:40 +09:00
Dean Herbert
a5aa32811a
Remove null check suppression and add non-null fallback
2021-10-05 14:49:59 +09:00
Dean Herbert
d3b9660148
Move common interface implementations to extension methods
2021-10-05 14:41:14 +09:00
Dean Herbert
b41fa41c85
Rename APIRequest.Result
to Response
2021-10-05 14:28:56 +09:00
smoogipoo
5624dd9af6
Fix incorrect CancellationToken usage
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Apparently I wrote the BDL system and don't know how this works. I
believe you need `CancellationToken?` or CanBeNull=true, however that doesn't actually
play well when actually using the token in code...
2021-10-05 12:07:41 +09:00
smoogipoo
593da79bbc
Further asyncify load process
2021-10-05 11:26:13 +09:00
smoogipoo
86df4919f7
Fix skin fallbacks test
2021-10-05 11:06:26 +09:00
Dean Herbert
15ec315ec6
Fix test runs hanging due to missing ConfigureAwait
2021-10-05 02:07:00 +09:00
smoogipoo
d120678e30
Fix redundant default value
2021-10-04 21:13:14 +09:00
smoogipoo
d1e7191f94
Pass score into GameplayState
2021-10-04 20:59:51 +09:00
smoogipoo
0b0316e27e
Fix missing CanBeNull
2021-10-04 20:59:31 +09:00
Dean Herbert
57c5be39d3
Merge branch 'master' into remove-local-realm-thread-switch-handling
2021-10-04 20:52:44 +09:00
Dean Herbert
1d99bc280f
Merge branch 'master' into new-interfaces
2021-10-04 20:42:40 +09:00
smoogipoo
1837e1bf3c
Share rounding with PerformanceStatistic
2021-10-04 20:35:53 +09:00
smoogipoo
fb63e5ed87
Add todo
2021-10-04 20:35:26 +09:00
smoogipoo
221cc1747c
Drop "default" prefix
2021-10-04 20:34:28 +09:00
smoogipoo
5aae673240
Use GameplayState
2021-10-04 20:33:54 +09:00
smoogipoo
2e3450b3f5
Make Mods readonly
2021-10-04 20:20:24 +09:00
smoogipoo
031c5a441e
Merge branch 'master' into realtime-pp-display
2021-10-04 20:19:37 +09:00
Dan Balasescu
4bd1083388
Merge pull request #14903 from peppy/importer-returns-live
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Add `ILive<T>` and use as return type of `Import` methods
2021-10-04 20:16:32 +09:00
Dan Balasescu
1935c9e93d
Merge pull request #14950 from peppy/rename-score-beatmap
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Rename last remaining `BeatmapInfo Beatmap` usage
2021-10-04 19:45:08 +09:00
smoogipoo
4871db2f86
Merge branch 'master' into importer-returns-live
2021-10-04 19:42:36 +09:00
Dean Herbert
853cf6feaa
Rename last remaining BeatmapInfo Beatmap
usage
2021-10-04 17:35:53 +09:00
Dan Balasescu
5937a93e2d
Merge pull request #14949 from peppy/login-error-display
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Show login failure messages on login form
2021-10-04 17:23:11 +09:00
Dan Balasescu
c1540c137a
Merge pull request #14932 from peppy/rename-beatmap-info-beatmap-fields
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Rename `BeatmapInfo` variables which were named `beatmap` for clarity
2021-10-04 17:22:06 +09:00
Dean Herbert
6ac0601d2c
Fix incorrect csproj merge
2021-10-04 17:18:08 +09:00
Dean Herbert
ae5d1e8ac0
Merge branch 'master' into remove-local-realm-thread-switch-handling
2021-10-04 17:17:10 +09:00
Dean Herbert
95f1cc85d4
Update framework
2021-10-04 17:12:40 +09:00