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h1or4dme8
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osu-lazer
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https://github.com/ppy/osu.git
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2026-06-03 04:52:59 +08:00
Code
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58,147
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4
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801
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3102044d00a85caaaafd059f77a08022dfd2d7aa
Commit Graph
1130 Commits
Fix follow point lifetime not being updated correctly
smoogipoo
·
2019-11-05 17:33:02 +09:00
1ef2b81041
Implement group re-ordering based on start time
smoogipoo
·
2019-11-05 17:33:02 +09:00
3b6064336b
Improve performance of refreshes
smoogipoo
·
2019-11-05 17:33:02 +09:00
a19e26f8aa
Replace follow point renderer with new implementation
smoogipoo
·
2019-11-05 17:33:02 +09:00
712253ff50
Remove abstract ConnectionRenderer class
smoogipoo
·
2019-11-05 17:33:02 +09:00
ddfcda9e02
Fix path changes not updating tail circle
smoogipoo
·
2019-10-31 15:52:38 +09:00
7a3ebcd0b1
Fix 1x1 white pixel appearing in the centre of hitcircles on default skin
Dean Herbert
·
2019-10-29 22:31:27 +09:00
e9cb3337b3
Merge pull request
#6556
from smoogipoo/fix-slider-stack-change
Fix sliders not moving with stacking changes
Dean Herbert
·
2019-10-23 17:48:06 +09:00
02efd0e943
Fix hit circles selection area being too large
smoogipoo
·
2019-10-21 17:14:08 +09:00
c34d3362df
Fix sliders not moving with stacking change
smoogipoo
·
2019-10-21 16:24:06 +09:00
5f8d46f666
Merge branch 'master' into dho-apply
Dean Herbert
·
2019-10-18 19:45:10 +09:00
d0eaf629af
Move scoring distance constant to a central/shared location
Dean Herbert
·
2019-10-17 16:36:47 +09:00
f3ed71d336
Clean up head/tail setting in various DHOs
smoogipoo
·
2019-10-17 14:02:23 +09:00
bc41eb176e
Add back/obsolete old AddNested() method
smoogipoo
·
2019-10-17 14:02:08 +09:00
f429a8f7c2
Rename parameter
smoogipoo
·
2019-10-17 12:53:54 +09:00
d8f3678c3c
Fix slider approach circle proxies
smoogipoo
·
2019-10-17 12:50:26 +09:00
3a1acf7b0a
Rework construction of nested hitobjects
smoogipoo
·
2019-10-16 22:10:50 +09:00
8d7453c251
Move load() to below ctor()
smoogipoo
·
2019-10-16 21:41:18 +09:00
4ac2e1c58e
Merge remote-tracking branch 'upstream/master' into expand-number-piece-on-old-skins
iiSaLMaN
·
2019-10-15 21:59:28 +03:00
53b99811a2
Use foreach loop to avoid too long lines
iiSaLMaN
·
2019-10-14 00:40:36 +03:00
a75ae14cb2
Set spinner tick start time to allow result reverting
iiSaLMaN
·
2019-10-14 00:39:20 +03:00
68e370ce7c
Use empty hit windows for spinner ticks
iiSaLMaN
·
2019-10-14 00:38:45 +03:00
5d2fe87339
Merge remote-tracking branch 'upstream/master' into add-spinner-bonus-score
iiSaLMaN
·
2019-10-13 23:04:05 +03:00
c8593f1215
Use empty hitwindows instead of null
Dean Herbert
·
2019-10-09 19:08:31 +09:00
51bf600ea7
Add todo in slider tail to avoid confusion
Dean Herbert
·
2019-10-08 17:56:56 +09:00
b09d9b7e1f
Remove redundant using directive
iiSaLMaN
·
2019-10-03 06:00:22 +03:00
023c4d64d8
Scale pieces individually and use skin source directly
iiSaLMaN
·
2019-10-03 05:58:20 +03:00
957bbee3e4
Fix tail circle not moving with slider position changes
smoogipoo
·
2019-10-01 19:39:06 +09:00
c5540048ab
Fix possible nullref exception
iiSaLMaN
·
2019-10-01 08:43:03 +03:00
ef8f9aa276
Add expand number piece bindable to hit circle
iiSaLMaN
·
2019-10-01 08:15:48 +03:00
9e314cd664
Fix combo bindings not being bound to nested hitobjects
smoogipoo
·
2019-09-26 17:39:19 +09:00
45f2bcc440
Use bindables for displayed circle piece numbers
smoogipoo
·
2019-09-26 16:58:20 +09:00
3155a90501
Add bindables for IHasComboInformation properties
smoogipoo
·
2019-09-26 16:55:08 +09:00
bbf0544a8d
Merge branch 'master' into decrease-disc-rotation-on-rewind
Dan Balasescu
·
2019-09-24 12:58:27 +09:00
13f922211f
Remove unnecessary fields
iiSaLMaN
·
2019-09-20 15:09:51 +03:00
57310c86c7
Remove "allow slider ball tinting" ruleset setting
iiSaLMaN
·
2019-09-20 15:08:00 +03:00
093ed8421e
Use logical-OR
iiSaLMaN
·
2019-09-20 00:25:16 +03:00
1b45014ff6
Implement tinting slider ball with combo colour
iiSaLMaN
·
2019-09-20 00:11:37 +03:00
f6291170b1
Merge branch 'master' into add-hit-lighting
Dan Balasescu
·
2019-09-19 18:07:29 +09:00
027d6194f2
Fix issues with colour and skin application
Dean Herbert
·
2019-09-18 20:04:49 +09:00
cfdac956c2
Add initial implementation of hit lighting
Requires a supporting skin, like osu!classic for now.
Dean Herbert
·
2019-09-18 02:49:54 +09:00
ba76f09c99
Set lifetime on initial state update
smoogipoo
·
2019-09-13 18:49:21 +09:00
5c2c055614
Move expire to DrawableHitObject
Dean Herbert
·
2019-09-12 19:29:08 +09:00
f21e47d6d2
Use Clock.ElapsedFrameTime instead
iiSaLMaN
·
2019-09-09 15:36:20 +03:00
aec04dcf90
Revert renaming changes
iiSaLMaN
·
2019-09-09 15:35:18 +03:00
c4aee11fe0
Remove redundant using directive
iiSaLMaN
·
2019-09-08 21:37:50 +03:00
9defcb0e99
Account angle change negatively on rewind
iiSaLMaN
·
2019-09-08 16:14:14 +03:00
f5f2713a17
RotationAbsolute -> BidirectionalRotation
iiSaLMaN
·
2019-09-08 16:13:36 +03:00
3d8b27abfa
Assign to the text property directly
iiSaLMaN
·
2019-09-07 18:01:15 +03:00
33f4a6897c
Add null hit windows
iiSaLMaN
·
2019-09-07 17:27:02 +03:00
6b7cb46dda
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