Dean Herbert
27ad224f13
Remove probably unnecessary Seek
on start
2022-08-30 01:21:44 +09:00
Dean Herbert
1bff540381
Remove debug changes
2022-08-29 22:14:07 +09:00
Dean Herbert
75531d2d62
Fix gameplay skipping forward during resume operation
2022-08-29 19:51:16 +09:00
Dan Balasescu
eb3601b7ff
Merge pull request #20013 from peppy/always-reprocess-beatmap-after-update
...
Always reprocess beatmaps after a user update request
2022-08-29 18:50:27 +09:00
Dan Balasescu
e3e204001e
Merge pull request #19907 from peppy/ruleset-api-versioning
...
Add ruleset API versioning
2022-08-29 18:50:01 +09:00
Dean Herbert
3eda284b03
Always reprocess beatmaps after a user update request
...
This covers the rare case where metadata may have changed server-side but not
the beatmap itself.
Tested with the provided user database to resolve the issue.
Closes #19976 .
2022-08-29 18:17:42 +09:00
Salman Ahmed
f2378d3fde
Merge branch 'master' into carousel-maintain-selection-over-update
2022-08-29 11:23:22 +03:00
Dean Herbert
9b830d063f
Merge pull request #20010 from smoogipoo/scoreprocessor-no-rewrite-statistics
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Don't include misses in failed score statistics
2022-08-29 17:07:13 +09:00
Dan Balasescu
81ac0daba8
Update xmldoc
2022-08-29 15:51:12 +09:00
Dan Balasescu
b2e80ca7f0
Don't include misses in failed score statistics
2022-08-29 15:27:19 +09:00
Dean Herbert
90b9c02ac6
Remove "internal"
identifier as unnecessary
2022-08-29 14:01:15 +09:00
Dan Balasescu
c0b13c7e1f
Refactor ScoreProcessor ComputeScore() methods
2022-08-29 13:51:10 +09:00
its5Q
0cc6a76c17
Fix crash with legacy import from incomplete installs
2022-08-28 14:13:38 +10:00
Dan Balasescu
cf6bb3b030
Merge pull request #19958 from peppy/fix-fail-freq-stuck
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Ensure fail animation sequence isn't run after the player exit sequence has started
2022-08-27 00:58:41 +09:00
Salman Ahmed
764ab9f095
Merge branch 'master' into text-selection-sfx
2022-08-26 17:50:03 +03:00
Dan Balasescu
289b6f1a58
Merge pull request #19924 from peppy/fix-playlist-overlay-test-failures
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Fix intermittent test failures in `TestScenePlaylistOverlay`
2022-08-26 23:36:16 +09:00
Dean Herbert
470bec7949
Move private method down
2022-08-26 23:29:03 +09:00
Dean Herbert
9c64520f8f
Merge pull request #19909 from peppy/framework-ini-in-sentry
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Include framework configuration in sentry output
2022-08-26 23:13:26 +09:00
Dean Herbert
e4100ee3f1
Merge branch 'master' into text-selection-sfx
2022-08-26 22:05:32 +09:00
Dean Herbert
b9d9bf3004
Merge pull request #19938 from frenzibyte/fix-multi-spectator-results-screen
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Fix multi-spectator potentially getting stuck for passed players
2022-08-26 21:53:17 +09:00
Dan Balasescu
17a12807de
Merge branch 'master' into framework-ini-in-sentry
2022-08-26 21:30:07 +09:00
Salman Ahmed
a3e595a9aa
Update comment to include inserted indices
2022-08-26 14:51:19 +03:00
Salman Ahmed
81c0a641b4
Fix selection fallback path not updated to check inserted indices
2022-08-26 14:51:08 +03:00
Salman Ahmed
f38194fb40
Merge branch 'master' into carousel-maintain-selection-over-update
2022-08-26 14:35:19 +03:00
Dean Herbert
6dc859973b
Merge branch 'master' into fix-playlist-overlay-test-failures
2022-08-26 20:25:53 +09:00
Dan Balasescu
91e044542d
Merge pull request #19828 from peppy/no-gameplay-clock-gameplay-offset
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Introduce `FramedBeatmapClock` (and use in gameplay flow)
2022-08-26 20:21:34 +09:00
Dean Herbert
ed0843aa84
Reword xmldoc regarding final clock source to read better
2022-08-26 16:46:22 +09:00
Dean Herbert
9862b79b47
Fix typo in long comment
2022-08-26 15:20:09 +09:00
Dean Herbert
a260d7872d
Update framework
2022-08-25 21:50:10 +09:00
Dean Herbert
a546aa2673
Clamp SpectatorPlayerClock
's elapsed calculation to avoid player clocks getting too far ahead
2022-08-25 21:33:33 +09:00
Dean Herbert
ae38c9e58d
Update framework
2022-08-25 19:18:17 +09:00
Dean Herbert
510d9ac79f
Merge branch 'master' into text-selection-sfx
2022-08-25 19:18:14 +09:00
Dan Balasescu
9bca7223f6
Adjust xmldoc to better explain score contribution
2022-08-25 17:16:30 +09:00
Dan Balasescu
e2e10a8f26
Add some explanatory comments to conditions
2022-08-25 17:14:53 +09:00
Dean Herbert
3a17c6df08
Merge branch 'master' into no-gameplay-clock-gameplay-offset
2022-08-25 16:24:55 +09:00
Salman Ahmed
6840e906e7
watchedUsers
-> watchedUsersRefCounts
2022-08-25 09:50:52 +03:00
Salman Ahmed
eb57ea76ab
Merge branch 'master' into legacy-combo-increase
2022-08-25 09:46:12 +03:00
Dean Herbert
a6ed589db4
Remove guard against RemoveFilters
running more than once
...
It turns out this is required to remove some filters immediate, and some
later. Weird.
2022-08-25 14:47:33 +09:00
Dean Herbert
ad3dd1c700
Fix a couple of oversights regarding track
nullability
2022-08-25 14:45:00 +09:00
Dean Herbert
ec60e16439
Apply NRT to FailAnimation
2022-08-25 14:35:42 +09:00
Dean Herbert
8f4a953d11
Ensure fail animation sequence isn't run after the player exit sequence has started
2022-08-25 14:26:42 +09:00
Dean Herbert
4c45f7d938
Ensure FailAnimation
can't be Start
ed after filters are already removed
2022-08-25 14:26:20 +09:00
Salman Ahmed
146cc62f00
Merge branch 'master' into maximum-statistics-2
2022-08-25 08:18:44 +03:00
Dan Balasescu
17029f0b92
Ensure clones don't reference to MaximumStatistics
2022-08-25 13:58:58 +09:00
Bartłomiej Dach
968f656585
Merge branch 'master' into copyexternalurl-dialog
2022-08-24 21:21:11 +02:00
Jamie Taylor
da7f8270da
Fix incorrect cast
2022-08-24 22:31:28 +09:00
Jamie Taylor
dc829334a1
Update for framework-side changes.
2022-08-24 22:19:32 +09:00
Dan Balasescu
e7cbb6c63d
Fix test failures/nullability
2022-08-24 19:53:16 +09:00
Dan Balasescu
c9ff39f8c3
Add HitResult.LegacyComboIncrease
2022-08-24 19:46:41 +09:00
Dan Balasescu
5ec95c9269
Update ScoreProcessor to make use of MaximumStatistics
2022-08-24 19:46:41 +09:00