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Commit Graph

45044 Commits

Author SHA1 Message Date
Bartłomiej Dach
baa8baaa1e
Fix "most played beatmap" request breakage after property rename 2021-10-05 21:17:19 +02:00
Bartłomiej Dach
a5b07ce4fe
Fix backwards containment check in chat channel load callback 2021-10-05 20:53:06 +02:00
Bartłomiej Dach
12da27cde7
Add test coverage for loading process on channel join 2021-10-05 20:52:40 +02:00
Dean Herbert
6f7b8293af
Merge pull request #14919 from smoogipoo/realtime-pp-display
Implement real-time PP counter
2021-10-05 20:50:03 +09:00
Dean Herbert
98fef6ece2 Handle judgement reverts with actual display updates 2021-10-05 19:08:30 +09:00
Dean Herbert
5c62d3b6cb
Merge pull request #14907 from peppy/remove-local-realm-thread-switch-handling
Remove local handling of realm when switching thread modes
2021-10-05 19:00:19 +09:00
Dean Herbert
e6efdae7c9 Add various logging output in an atttempt to figure multiplayer test failure 2021-10-05 18:53:20 +09:00
Dean Herbert
bd84a8b749 Merge branch 'new-interfaces' into beatmap-difficulty-more-interface-usage 2021-10-05 18:21:21 +09:00
Dean Herbert
5d708b612d Fix delete local score test not waiting for "fetch" to complete
Even though this is a completely local operation in this case, there's
still a level of asynchronous operation which was recent introduced with
the score ordering:

853cf6feaa/osu.Game/Screens/Select/Leaderboards/BeatmapLeaderboard.cs (L159)

This means there is a brief period where the `Scores` property is null,
after `Reset()` is called in the re-fetch procedure.
2021-10-05 18:17:22 +09:00
Dean Herbert
94153e8bba Fix TestDifficultyIconSelectingForDifferentRuleset potentially failing due to async load 2021-10-05 18:06:24 +09:00
Dean Herbert
2be44188ef Add missing null checks 2021-10-05 17:59:38 +09:00
Dan Balasescu
f8156b0df9
Merge pull request #14955 from peppy/fix-import-notifications
Fix import notifications not showing correct text
2021-10-05 17:55:04 +09:00
Dean Herbert
0859c336de Also dim counter during initial calculation phase 2021-10-05 17:24:36 +09:00
Dean Herbert
1e4da81120 Fix import notifications not showing correct text 2021-10-05 17:14:09 +09:00
Dean Herbert
f64226ded6 Fix display not displaying correctly after initial load 2021-10-05 17:10:32 +09:00
Dean Herbert
04538a69e4 Add assert tests 2021-10-05 17:10:24 +09:00
Dean Herbert
599d82e383 Avoid returning a live IEnumerable 2021-10-05 17:01:07 +09:00
Dean Herbert
fa7f11d906 Add easing to rolling counter value 2021-10-05 16:51:49 +09:00
Dean Herbert
eeb5f3d519 Add basic test scene 2021-10-05 16:51:43 +09:00
Dean Herbert
565e888f58 Tidy up attribute retrieval code 2021-10-05 16:40:07 +09:00
smoogipoo
45b63cbad9 Remove unnecessary dependency 2021-10-05 16:03:25 +09:00
Dean Herbert
676df55a0e Fade display out during rewind (as the value displayed is no longer valid) 2021-10-05 15:39:29 +09:00
Dean Herbert
81a13566bc Adjust default location slightly, fix alignment of "pp" subtext 2021-10-05 15:28:03 +09:00
Dean Herbert
b6af93d434 Apply some code quality refactoring 2021-10-05 15:14:49 +09:00
Dean Herbert
7176dc95e5 Revert Player.Score to protected 2021-10-05 14:55:40 +09:00
Dean Herbert
e19be8ebe4 Make GameplayState.Score immutable 2021-10-05 14:55:40 +09:00
Dean Herbert
a5aa32811a Remove null check suppression and add non-null fallback 2021-10-05 14:49:59 +09:00
Dean Herbert
d3b9660148 Move common interface implementations to extension methods 2021-10-05 14:41:14 +09:00
Dean Herbert
b41fa41c85 Rename APIRequest.Result to Response 2021-10-05 14:28:56 +09:00
smoogipoo
5624dd9af6 Fix incorrect CancellationToken usage
Apparently I wrote the BDL system and don't know how this works. I
believe you need `CancellationToken?` or CanBeNull=true, however that doesn't actually
play well when actually using the token in code...
2021-10-05 12:07:41 +09:00
smoogipoo
593da79bbc Further asyncify load process 2021-10-05 11:26:13 +09:00
smoogipoo
86df4919f7 Fix skin fallbacks test 2021-10-05 11:06:26 +09:00
Dean Herbert
15ec315ec6 Fix test runs hanging due to missing ConfigureAwait 2021-10-05 02:07:00 +09:00
smoogipoo
d120678e30 Fix redundant default value 2021-10-04 21:13:14 +09:00
smoogipoo
d1e7191f94 Pass score into GameplayState 2021-10-04 20:59:51 +09:00
smoogipoo
0b0316e27e Fix missing CanBeNull 2021-10-04 20:59:31 +09:00
Dean Herbert
57c5be39d3 Merge branch 'master' into remove-local-realm-thread-switch-handling 2021-10-04 20:52:44 +09:00
Dean Herbert
1d99bc280f Merge branch 'master' into new-interfaces 2021-10-04 20:42:40 +09:00
smoogipoo
1837e1bf3c Share rounding with PerformanceStatistic 2021-10-04 20:35:53 +09:00
smoogipoo
fb63e5ed87 Add todo 2021-10-04 20:35:26 +09:00
smoogipoo
221cc1747c Drop "default" prefix 2021-10-04 20:34:28 +09:00
smoogipoo
5aae673240 Use GameplayState 2021-10-04 20:33:54 +09:00
smoogipoo
2e3450b3f5 Make Mods readonly 2021-10-04 20:20:24 +09:00
smoogipoo
031c5a441e Merge branch 'master' into realtime-pp-display 2021-10-04 20:19:37 +09:00
Dan Balasescu
4bd1083388
Merge pull request #14903 from peppy/importer-returns-live
Add `ILive<T>` and use as return type of `Import` methods
2021-10-04 20:16:32 +09:00
Dan Balasescu
1935c9e93d
Merge pull request #14950 from peppy/rename-score-beatmap
Rename last remaining `BeatmapInfo Beatmap` usage
2021-10-04 19:45:08 +09:00
smoogipoo
4871db2f86 Merge branch 'master' into importer-returns-live 2021-10-04 19:42:36 +09:00
Dean Herbert
853cf6feaa Rename last remaining BeatmapInfo Beatmap usage 2021-10-04 17:35:53 +09:00
Dan Balasescu
5937a93e2d
Merge pull request #14949 from peppy/login-error-display
Show login failure messages on login form
2021-10-04 17:23:11 +09:00
Dan Balasescu
c1540c137a
Merge pull request #14932 from peppy/rename-beatmap-info-beatmap-fields
Rename `BeatmapInfo` variables which were named `beatmap` for clarity
2021-10-04 17:22:06 +09:00