Dean Herbert
|
975ce82177
|
Ensure autoplay tests actually increase score above zero
|
2018-05-26 14:46:05 +09:00 |
|
Dean Herbert
|
156d7fb25a
|
Change depth of HUD
Yes, this is intentional.
|
2018-05-22 02:08:21 +09:00 |
|
Dean Herbert
|
ebda287e81
|
Share code with HoldToConfirm implementations elsewhere
|
2018-05-22 01:44:06 +09:00 |
|
Dean Herbert
|
841336a181
|
Merge branch 'master' into exit_replay_button
|
2018-05-21 23:45:06 +09:00 |
|
Aergwyn
|
b7e3ea348b
|
expose two Bindables with split logic instead of one with mixed logic
|
2018-05-21 15:53:55 +02:00 |
|
Aergwyn
|
1482bca147
|
Rename for better understanding
ShowOverlays -> AllowOverlays
ShowOverlaysOnEnter -> HideOverlaysOnEnter
|
2018-05-21 09:42:29 +02:00 |
|
Dean Herbert
|
e2389ad7a4
|
Allow using back button on PlayerLoader and Replay
|
2018-05-18 13:32:05 +09:00 |
|
Dean Herbert
|
0234bbc37f
|
Move definition inline
|
2018-05-14 19:14:17 +09:00 |
|
smoogipoo
|
115c2dc239
|
Move hud below the skip button
|
2018-05-14 18:02:18 +09:00 |
|
smoogipoo
|
64fba5f6d1
|
Proxy the ruleset cursor above the break overlay
|
2018-05-14 15:36:56 +09:00 |
|
smoogipoo
|
43409127b7
|
Place break overlay underneath the hud
|
2018-05-14 15:36:42 +09:00 |
|
smoogipoo
|
9128e64c9a
|
Rename OriginalBeatmap back to Beatmap
|
2018-05-07 10:29:38 +09:00 |
|
smoogipoo
|
4ecdea8b2e
|
Remove now-unnecessary IsForCurrentRuleset property of RulesetContainer
|
2018-05-07 10:17:54 +09:00 |
|
smoogipoo
|
77e661489d
|
Merge branch 'i-beatmap' into beatmap-conversion-rework
|
2018-05-07 10:00:24 +09:00 |
|
smoogipoo
|
1aefd71b65
|
Merge remote-tracking branch 'origin/master' into i-beatmap
|
2018-05-07 09:58:53 +09:00 |
|
Roman Kapustin
|
f8630115d6
|
Do not expose HoldToQuit.HoldToQuitButton
|
2018-05-03 23:29:58 +03:00 |
|
UselessToucan
|
d18a8ec9f5
|
Merge branch 'master' into exit_replay_button
|
2018-04-28 20:48:16 +03:00 |
|
TocoToucan
|
e6d7136a92
|
Fix HoldToQuit appearance and set HoldToQuitButton.ExitAction
|
2018-04-21 20:21:09 +03:00 |
|
TocoToucan
|
21454d1f10
|
Revert "Add 'End replay' button"
This reverts commit c34ef42f00 .
|
2018-04-21 19:27:17 +03:00 |
|
TocoToucan
|
c34ef42f00
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Add 'End replay' button
|
2018-04-20 12:50:19 +03:00 |
|
Dean Herbert
|
8bf25542cb
|
Add PlayerLoader TestCase and fix dummy beatmap load procedure
|
2018-04-20 17:30:27 +09:00 |
|
smoogipoo
|
03a5df84c6
|
Initial rework of beatmap conversion process
|
2018-04-19 22:04:12 +09:00 |
|
smoogipoo
|
66b3b295e7
|
Use IBeatmap wherever possible
|
2018-04-19 20:44:38 +09:00 |
|
Dean Herbert
|
32a74f95a5
|
Normalize all the line endings
|
2018-04-13 18:26:38 +09:00 |
|
FreezyLemon
|
46d859a660
|
exit player earlier if a dummy map is loaded
|
2018-03-25 13:25:48 +02:00 |
|
FreezyLemon
|
a3d8048aca
|
abort loading and exit player for dummy maps
|
2018-03-22 21:46:35 +01:00 |
|
Dean Herbert
|
9ad4e9284a
|
Add skin source fallback chain
|
2018-03-20 16:40:11 +09:00 |
|
Dean Herbert
|
13f64a1d12
|
Merge branch 'master' into cursor-trail
|
2018-03-14 11:42:40 +09:00 |
|
smoogipoo
|
33c721bcbb
|
Fix post-merge errors
|
2018-03-12 09:51:32 +09:00 |
|
smoogipoo
|
6e51b74890
|
Merge remote-tracking branch 'origin/master' into rewrite-break-overlay
|
2018-03-12 09:47:05 +09:00 |
|
Dean Herbert
|
487a03d0d7
|
Merge branch 'master' into cursor-trail
|
2018-03-11 02:07:05 +09:00 |
|
Dean Herbert
|
6d91889ca6
|
Move player-specific configuration bindables back to player
|
2018-03-08 22:16:47 +09:00 |
|
TocoToucan
|
2cb197d0c4
|
Replace ConfigureBackgroundUpdate with OnEntering
|
2018-03-08 11:35:00 +03:00 |
|
Dean Herbert
|
6a768e378a
|
Merge branch 'master' into rewrite-break-overlay
|
2018-03-07 17:00:34 +09:00 |
|
TocoToucan
|
697ad63d72
|
Resolve merge conflicts
|
2018-03-05 22:24:25 +03:00 |
|
Dean Herbert
|
792a3ac469
|
SkipButton -> SkipOverlay
|
2018-03-06 00:10:53 +09:00 |
|
Dean Herbert
|
c6c55c40ed
|
Rewrite BreakOverlay
No longer relies on Schedule calls (could not be rewound).
Also no longer sucks.
|
2018-03-04 00:51:24 +09:00 |
|
Dean Herbert
|
bd510e5356
|
Merge remote-tracking branch 'upstream/master' into clock-fixes
|
2018-03-02 21:01:53 +09:00 |
|
Dean Herbert
|
bda673e6fe
|
Merge branch 'master' into player-reduced-parallax
|
2018-02-28 23:15:25 +09:00 |
|
Dean Herbert
|
f9faf8e3d8
|
Localise offset clock usage out of Player as much as possible
|
2018-02-28 22:01:52 +09:00 |
|
Dean Herbert
|
01fcf9c813
|
Update in line with framework changes
|
2018-02-28 22:01:48 +09:00 |
|
Dean Herbert
|
dd6cf1379e
|
Reduce parallax effect during gameplay
This also cleans up some shared code in OsuScreen.
|
2018-02-28 11:42:47 +09:00 |
|
Dean Herbert
|
f64afc738d
|
Fix incorrect exit block conditional
Resolves #2130.
|
2018-02-27 23:59:34 +09:00 |
|
Dean Herbert
|
cff17f1864
|
Update in line with inverse ShoudProcessClock default
|
2018-02-27 17:23:38 +09:00 |
|
Dean Herbert
|
8e78a7b114
|
Fix HUD using incorrect clock for time display
|
2018-02-27 17:23:38 +09:00 |
|
Dean Herbert
|
37d2a2c3cc
|
Rename clock types to match across classes
|
2018-02-27 17:23:38 +09:00 |
|
Dean Herbert
|
3d52ead213
|
Rename sourceClock
|
2018-02-27 17:23:38 +09:00 |
|
Dean Herbert
|
fee258f2f2
|
Rework PauseContainer to better pause
|
2018-02-27 17:23:38 +09:00 |
|
Dean Herbert
|
d4f1723ae6
|
Remove unnecessary secondary argument from HUDOverlay
|
2018-02-27 17:23:38 +09:00 |
|
Dean Herbert
|
0635ae2293
|
Include missing offset
|
2018-02-27 17:23:38 +09:00 |
|