Dean Herbert
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30e1fce7a4
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Reduce alloc overhead of DrawableCarouselBeatmapSet using new function-based ctor
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2020-10-14 15:10:50 +09:00 |
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Dean Herbert
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07e6609e6d
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Disable difficulty calculation for set-level difficulty icons
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2020-10-14 14:16:22 +09:00 |
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Leon Gebler
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3fd913b13f
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rename customisation container class
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2020-10-13 19:38:25 +02:00 |
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Leon Gebler
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28d3295f9f
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Test Class Fixes
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2020-10-13 19:20:15 +02:00 |
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Bartłomiej Dach
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205c6606a7
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Merge pull request #10451 from smoogipoo/fix-early-break-cull
Fix breaks being culled during beatmap parsing
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2020-10-13 18:34:57 +02:00 |
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Bartłomiej Dach
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1af17fbd5e
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Merge branch 'master' into fix-early-break-cull
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2020-10-13 18:02:08 +02:00 |
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Leon Gebler
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663b806974
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move ModSettingsContainer to seperate component
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2020-10-13 17:45:40 +02:00 |
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Dean Herbert
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e662dc5342
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Add missing licence headers
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2020-10-13 20:57:26 +09:00 |
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Dean Herbert
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8057ea1097
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Fix formatting issues
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2020-10-13 20:50:36 +09:00 |
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Dean Herbert
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3d416f4d64
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Clean up beatmapSet resolution in DrawableCarouselBeatmapSet
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2020-10-13 19:31:29 +09:00 |
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Dean Herbert
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75b6a5e17e
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Remove unnecessary hack (fixed via framework update)
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2020-10-13 19:31:29 +09:00 |
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Dean Herbert
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5d11db7753
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Locallise ChildItems to DrawableCarouselBeatmapSet for clarity
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2020-10-13 19:31:29 +09:00 |
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Dean Herbert
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37daefc2b5
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Remove outdated comment
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2020-10-13 19:12:33 +09:00 |
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Dean Herbert
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8eca28e8bc
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Add comment about off-screen loading
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2020-10-13 19:10:35 +09:00 |
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Dean Herbert
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834b0186f4
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Adjust fade duration to be slightly shorter
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2020-10-13 18:50:10 +09:00 |
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Dean Herbert
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2346644c04
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Switch DelayedLoadUnloadWrappers to DelayedLoadWrappers
Due to pooling usage, there is no time we need to unload. Switching to
DelayedLoadWrapper cleans up the code and reduces overhead
substantially.
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2020-10-13 18:47:40 +09:00 |
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Dean Herbert
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a1801f8ae4
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Unmark todo for now
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2020-10-13 18:47:36 +09:00 |
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Dean Herbert
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40a0ab7aaa
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Avoid allocating CarouselItems for bounds checks
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2020-10-13 18:33:31 +09:00 |
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Dean Herbert
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4f4f222514
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Remove unnecessary fade (already applied by base DrawableCarouselItem)
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2020-10-13 18:28:28 +09:00 |
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Dean Herbert
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83358d487f
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Remove logging
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2020-10-13 18:18:22 +09:00 |
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Dean Herbert
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3d9ea852ec
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Remove masking override (no longer needed as our size is now correct)
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2020-10-13 18:14:23 +09:00 |
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Dean Herbert
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69650c16fc
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Simplify vertical position calculations by including spacing in height definition
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2020-10-13 18:13:36 +09:00 |
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Dean Herbert
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b1ddb08a4e
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Fix right click context menus appearing in incorrect locations
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2020-10-13 18:01:12 +09:00 |
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Dean Herbert
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d9a6a6b245
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Split content out into own class
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2020-10-13 18:01:12 +09:00 |
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Dean Herbert
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9b2ebb8f0f
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Fix main content DelayedLoadUnloadWrapper not getting a valid size before load
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2020-10-13 17:45:41 +09:00 |
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Dean Herbert
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f3b937e358
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Fix masking issues with certain aspect ratio displays
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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4160feb3da
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Add test specifically for many panels visible
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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fdd4d95cdc
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Fix difficulties being at incorrect vertical positions after filter is applied
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2020-10-13 17:37:33 +09:00 |
|
Dean Herbert
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1f0aa974dd
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Fix failing tests
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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b536f571fd
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Move header height propagation to update for safety
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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ded09b78cb
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Avoid usage of AutoSize for DrawableCarouselItems in general
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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cecdf14f53
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Avoid reconstructing beatmap difficulties that were recently displayed
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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1da49073ab
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Calculate content height automatically
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2020-10-13 17:37:33 +09:00 |
|
Dean Herbert
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c08b5e8d03
|
Align beatmap difficulties correctly
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2020-10-13 17:37:33 +09:00 |
|
Dean Herbert
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dd8943eb7f
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Update test scene to fix crash
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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cfec4f4fc1
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Extract header element from base DrawableCarouselItem class
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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2aad482545
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Fix x offsets of difficulties not being updated
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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1b7e3397c6
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Use expiry to avoid ToArray
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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075bf23714
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Better track off-screen drawables (and return to pool less often)
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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29983afcef
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Replace pool/cleanup logic with simplest form possible
This will temporarily break panels that go off-screen, as they will
disappear immediately
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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06e84c8eb3
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Add comments and split out update steps into a more logical flow
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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20b54fb904
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Move transform clean-up to pooling free call
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2020-10-13 17:37:33 +09:00 |
|
Dean Herbert
|
f6aa448523
|
Store y positions inside items rather than in a separate array
|
2020-10-13 17:37:33 +09:00 |
|
Dean Herbert
|
b92c22ad42
|
Add logging
|
2020-10-13 17:37:33 +09:00 |
|
Dean Herbert
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9814e9ba7f
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Split classes out to reduce loc burder on DrawableCarouselBeatmapSet
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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975cd5a840
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Add back beatmap difficulty appear/disappear movement
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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fd8654cff3
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Add back difficulty panel spacing
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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ce67f65084
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Fix single results not showing up
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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220c8ba2c4
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Fix incorrect vertical offsets when difficulties are filtered away
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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82f9ca3de9
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Bind to filter event changes in base drawable item
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2020-10-13 17:37:33 +09:00 |
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