Dean Herbert
acf518c208
Move cursor inside playfield
2019-03-06 17:41:54 +09:00
Dean Herbert
5411c63093
Fix menu cursor not displaying outside of gameplay scaling area
2019-03-06 17:14:08 +09:00
Dean Herbert
3fe4b8fd1c
Update variable names
...
Also cleans up some weird code
2019-02-22 17:51:39 +09:00
smoogipoo
d8c55bc729
Adjust namespaces
2019-02-21 19:05:52 +09:00
smoogipoo
bca347427f
Update with framework bindable changes
2019-02-21 18:56:34 +09:00
Dean Herbert
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
Dean Herbert
49633b3394
Fix key counter receptor getting overwritten by async load drawables
2019-01-23 14:51:25 +09:00
Dean Herbert
b6dc6c4a74
Merge branch 'master' into do_not_use_local_user_for_autoplay_score
2019-01-04 13:11:17 +09:00
Dean Herbert
ef9d93ff6b
Remove mod multipliers
...
We decided that mods shouldn't be interacting with other mods. This can be added once we have the ability to have per-mod settings, as a difficulty setting local to blinds.
2018-12-20 19:46:39 +09:00
Dean Herbert
d3368df94d
Simplify changes to RulesetContainer
2018-12-20 19:35:32 +09:00
Dean Herbert
7d9cdf6f81
Remove unnecessary private field
2018-12-07 20:13:03 +09:00
WebFreak001
3cb91979bd
Merge branch 'master' of https://github.com/ppy/osu into mod-fl2
2018-12-06 12:14:48 +01:00
Roman Kapustin
c6c255718b
Handle ModAutoplay during score construction in the Player
2018-12-03 22:37:26 +03:00
smoogipoo
2ee181daf7
Re-namespace replay-related classes
2018-11-28 17:20:37 +09:00
Dean Herbert
b28c0cd128
Merge branch 'master' into editor-mask-placement
2018-10-31 06:46:48 +09:00
Kyle Chang
6d00aff9fd
Add type parameter to IApplicableToBeatmap
2018-10-30 00:13:33 -04:00
Kyle Chang
df6fc4013a
Add interface to adjust Beatmaps
2018-10-28 02:21:25 -04:00
WebFreak001
3b08ad0742
Merge branch 'master' of https://github.com/ppy/osu into mod-fl2
...
Changes how OsuModBlinds passes the playfield and how DrawableOsuBlinds
handles the restrictTo parameter.
2018-10-27 16:34:48 +02:00
smoogipoo
d36ac59ca2
Reduce complexity of creating edit ruleset containers
2018-10-17 18:06:00 +09:00
smoogipoo
70f1d17b7e
Merge remote-tracking branch 'origin/master' into editor-mask-placement
...
# Conflicts:
# osu.Game.Rulesets.Catch/UI/CatchRulesetContainer.cs
# osu.Game.Rulesets.Mania/Edit/ManiaEditRulesetContainer.cs
# osu.Game.Rulesets.Osu/Edit/OsuEditRulesetContainer.cs
# osu.Game/Rulesets/UI/RulesetContainer.cs
2018-10-16 17:28:16 +09:00
smoogipoo
540a010fbb
Implement an intermediary EditRulesetContainer
2018-10-03 15:36:24 +09:00
smoogipoo
0bc2bcaf14
Remove GetAspectAdjustedSize() and PlayfieldArea
2018-09-21 15:14:49 +09:00
WebFreak001
5f3c0549c9
Sprites in blinds mod & gameplay improvements
...
There are now skinnable actual blinds (shoji screen panels)
The black overlay is still behind them to avoid cheating with skins
The blinds don't open linearly anymore, they are health squared now
When easy mod is on, there is always a little gap open
2018-09-15 23:44:22 +02:00
WebFreak001
040a44d42c
Merge branch 'master' of github.com:WebFreak001/osu into mod-fl2
2018-09-15 20:12:06 +02:00
Dean Herbert
68a79f895a
Fix mania throwing an exception on start of map
2018-08-30 14:58:00 +09:00
smoogipoo
2a54b5b78d
ResetResult -> RevertResult
2018-08-06 12:29:22 +09:00
smoogipoo
5fd4ed2f4e
Rename judgement-related methods/events + commenting
2018-08-06 10:55:25 +09:00
WebFreak001
b011edd85d
added Overlays container to RulesetContainer
...
this is required for mods such as flashlight which always want to draw
objects above hitcircles. If just adding children to a RulesetContainer
the hit circles would always be above the added children (no matter
the Depth).
2018-08-05 13:12:31 +02:00
smoogipoo
3619290c34
Split out judgement definition from judgement result
2018-08-02 20:35:54 +09:00
Dean Herbert
c2cdf12986
Better pause logic
2018-07-18 19:59:04 +09:00
Dean Herbert
b967fe714b
Fix lead-in time now being long enough in many cases
2018-07-17 14:29:22 +09:00
Dean Herbert
24054246b8
Fix DI regression
2018-07-11 17:54:01 +09:00
Dean Herbert
fbc5250bf1
Update framework
2018-07-11 17:12:01 +09:00
Tom Arrow
ad883e087a
RulesetContainer<TObject> cannot be derived
2018-06-19 14:31:24 +02:00
smoogipoo
14b7530994
Use a global ruleset config cache
2018-06-11 15:07:42 +09:00
smoogipoo
be01dbae3a
Move ruleset dependency caching to CreateLocalDependencies
...
In some cases we may want to refer to the cached configmanager dependency from subclasses. This prevents injection errors when doing so.
2018-06-11 15:07:29 +09:00
smoogipoo
eca016ec6c
Move ruleset config managers to Ruleset
2018-06-11 13:17:08 +09:00
smoogipoo
63ec36b3be
Explicitly handle null settings case + add annotations
2018-06-11 12:57:56 +09:00
smoogipoo
b219c17115
Move dependency creation under ctor
2018-06-11 12:57:26 +09:00
Dean Herbert
d3cd267036
Formatting fixes
2018-06-06 14:20:51 +09:00
Dean Herbert
5ec349de78
Reorder methods and remove useless comments
2018-05-21 15:59:33 +09:00
Dean Herbert
f53164843d
Reduce spacing changes
2018-05-21 15:56:02 +09:00
Vidalee
2492e34d3f
resolving codefactor styling issues
2018-05-17 19:44:09 +02:00
Vidalee
6a1abf4084
Merge branch 'master' into osu-hd-setting
2018-05-17 19:39:17 +02:00
smoogipoo
db3e48c194
Rename GetBeatmap() to GetPlayableBeatmap()
2018-05-07 10:40:30 +09:00
smoogipoo
4ecdea8b2e
Remove now-unnecessary IsForCurrentRuleset property of RulesetContainer
2018-05-07 10:17:54 +09:00
Vidalee
c4e45e30ef
Solving conflict
2018-05-06 13:18:12 +02:00
Vidalee
d36d9643eb
Missed one white space.. I guess my editor wasn't properly configured
...
for this file
2018-05-06 13:09:46 +02:00
Vidalee
af85102277
Should be ok now
2018-05-06 13:04:20 +02:00
Vidalee
008daf9a07
White space trimmed
2018-05-06 12:57:52 +02:00