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Commit Graph

59 Commits

Author SHA1 Message Date
smoogipooo
f3c05fe232 CI fixes. 2017-08-07 17:34:57 +09:00
smoogipooo
54503eef71 Rename *ScrollingDrawableTimingSection -> *ScrollingContainer, move LinearScrollingContainer to osu.Game, make SpeedAdjustmentContainer non-abstract. 2017-08-04 22:50:29 +09:30
smoogipooo
ea87aca032 We no longer need to pass in the control point. 2017-06-16 13:12:36 +09:00
smoogipooo
874db28478 CI fixes. 2017-06-16 13:09:06 +09:00
smoogipooo
5bac0919f0 Remove gross autoSizingAxes and life time. 2017-06-16 13:00:08 +09:00
smoogipooo
56244e0134 Add small test case to demonstrate usage. 2017-06-12 17:31:24 +09:00
smoogipooo
ba8014bbd9 Cleanups + xmldoc rewordings/improvements. 2017-06-12 15:20:34 +09:00
smoogipooo
1f56848442 Rewrite the way speed adjustments are applied. 2017-06-09 19:57:03 +09:00
smoogipooo
921350128d Rename SpeedAdjustment -> MultiplierControlPoint + reworking. 2017-06-09 16:57:17 +09:00
smoogipooo
4b2669e65d Namespace movement. 2017-06-09 16:20:55 +09:00
smoogipooo
d11002e499 Use new naming structure + VisibleTimeRange bindable. 2017-06-09 16:11:49 +09:00
smoogipooo
8de6bdf340 Rewrite mania to use the new timing section stuff. 2017-06-09 02:43:48 +09:00
smoogipooo
55f238f6a9 Remove IHasTimeSpan, add rename to TimingSection. 2017-06-08 23:40:24 +09:00
smoogipooo
8641379424 Not sure how these CI issues were missed. 2017-06-07 19:27:22 +09:00
smoogipooo
1932b58663 g -> gravity + one more xmldoc. 2017-06-07 19:21:31 +09:00
smoogipooo
6f191193a1 Rename timing changes, simplify + improve columns/dictionary usage. 2017-06-07 19:15:51 +09:00
smoogipooo
7aee8ee547 Make TimeSpan a double again. 2017-06-07 19:08:32 +09:00
smoogipooo
e3d10fc4d3 Update with more framework changes. 2017-06-06 15:52:35 +09:00
smoogipooo
4307242bb6 Update with framework changes. 2017-06-05 20:06:46 +09:00
smoogipooo
7022c8d496 Move timing change stuff to osu.Game project. 2017-06-02 20:17:44 +09:00
smoogipooo
e5720b9477 CI fixes. 2017-06-02 19:53:30 +09:00
smoogipooo
d6e49b94ec Add comment. 2017-06-02 19:36:47 +09:00
smoogipooo
c7dcb54d45 Simplify gravity. 2017-06-02 19:34:55 +09:00
smoogipooo
a4cd409835 Super huge abstraction changes to (hopefully) make this TimingChangeContainer usable for non-mania rulesets.
Also includes commenting improvements/fixes.
2017-06-02 19:27:22 +09:00
smoogipooo
186fecca82 Add missing license headers. 2017-06-02 18:20:14 +09:00
smoogipooo
1d3f5d8649 CI fixes. 2017-06-02 18:19:21 +09:00
smoogipooo
97dd80b874 Make life time set after children are updated (for now). 2017-06-02 18:11:36 +09:00
smoogipooo
b46a9dd0ef Add gravity mod. 2017-06-02 17:33:58 +09:00
smoogipooo
8f6118ffb8 Set lifetime for timing change containers very naively for now. 2017-06-02 16:39:31 +09:00
smoogipooo
1eddc278a4 Cleanup + make travel time equal to the time span. 2017-06-02 16:04:14 +09:00
smoogipooo
563f746acf Add gravity timing change. 2017-06-02 15:30:59 +09:00
smoogipooo
d75bbb2b88 Fix incorrect sorting. 2017-06-02 15:28:30 +09:00
smoogipooo
1da5d508fa aaaaa 2017-06-02 11:35:51 +09:00
smoogipooo
d30706f640 Move drawable timing changes to Timing/Drawables. 2017-06-01 15:13:52 +09:00
smoogipooo
3e2aa26722 Add bar line timing changes. 2017-06-01 15:08:41 +09:00
smoogipooo
f612914e87 Initial rewrite of timing changes to allow them to be more extensible. 2017-06-01 14:26:21 +09:00
smoogipooo
cdf4fcea02 Fix input being reversed. 2017-05-29 11:07:17 +09:00
smoogipooo
e4b59314ea Use new HitObjectStartTimeComparer. 2017-05-26 18:52:43 +09:00
smoogipooo
a4823bca91 CI fixes. 2017-05-23 16:47:47 +09:00
smoogipooo
7e5bb61a44 Fix line endings. 2017-05-23 16:13:51 +09:00
smoogipooo
836bf930a0 More cleanups. 2017-05-23 15:29:38 +09:00
smoogipooo
3cdfd2eef5 Split ControlPoint into different types.
# Conflicts:
#	osu.Game.Rulesets.Mania/UI/Column.cs
2017-05-23 14:03:40 +09:00
Huo Yaoyuan
88f8619e9a More missed exceptions. 2017-05-18 02:46:12 +08:00
smoogipooo
0eba553138 Comments? 2017-05-16 19:33:56 +09:00
smoogipooo
be4ff5c038 Fix possible no-children-in-sequence exception. 2017-05-16 18:26:49 +09:00
smoogipooo
620b4bf863 Cleanup. 2017-05-16 18:17:34 +09:00
smoogipooo
ac02d1ab10 TimeRelativeContainer -> ControlPointContainer, optimize AutoTimeRelativeContainer a little bit (only recompute on invalidation). 2017-05-16 17:50:09 +09:00
smoogipooo
7039205363 Invert the playfield by default to make calculations a bit simpler and clean up a lot of code. 2017-05-16 17:34:41 +09:00
smoogipooo
da932276e8 Make timing sections scroll again. 2017-05-16 17:03:43 +09:00
smoogipooo
a25f11e809 Initial removal of TimingSection. 2017-05-12 22:23:32 +09:00