Dean Herbert
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12f156dcec
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Add taiko barline skinning support
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2020-04-23 14:32:48 +09:00 |
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Dean Herbert
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2a1cc35541
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Add test scene
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2020-04-23 14:01:50 +09:00 |
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Dean Herbert
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158460f1b8
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Merge branch 'master' into taiko-playfield-background-skinning
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2020-04-23 13:48:19 +09:00 |
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Dean Herbert
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b4e1ad81d0
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Fix alignment of right half of legacy input drum
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2020-04-23 13:48:08 +09:00 |
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Dean Herbert
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f804be25d1
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Remove incorrect area sizing (now using fillmode / relative instead)
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2020-04-23 13:39:44 +09:00 |
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Dean Herbert
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559487b205
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Move playfield background implementation to its own file
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2020-04-23 13:23:49 +09:00 |
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Dean Herbert
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4032d66959
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Apply same legacy scale adjust logic to TaikoLegacyHitTarget
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2020-04-23 13:17:46 +09:00 |
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Dean Herbert
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61d2580e1c
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Fix gap to left of InputDrum on legacy skins
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2020-04-23 13:07:38 +09:00 |
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Dean Herbert
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2e022fbcb5
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Add comment about padding update computation
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2020-04-23 12:49:53 +09:00 |
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Dean Herbert
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49568a3d56
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Adjust input drum to work with new playfield changes
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2020-04-23 12:49:53 +09:00 |
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Dean Herbert
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37f7e0a734
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Restructure TaikoPlayfield for better skin support
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2020-04-23 12:49:53 +09:00 |
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Dean Herbert
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58bf288595
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Remove DrawableHit's custom sizing logic
Turns out this was unnecessary and never actually being used.
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2020-04-23 12:17:52 +09:00 |
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Dean Herbert
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ca56e6c0d2
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Rename taiko HitTarget classes to avoid conflict with mania
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2020-04-23 12:11:30 +09:00 |
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Dean Herbert
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97dcd546f1
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Merge pull request #8833 from smoogipoo/remove-obsoletes
Remove obsolete nested hitobject methods
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2020-04-22 22:40:06 +09:00 |
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Dean Herbert
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baeeafa941
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Merge pull request #8832 from smoogipoo/editor-platform-bindings
Use platform bindings for editor actions
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2020-04-22 22:39:38 +09:00 |
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Dan Balasescu
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e91018bce2
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Merge pull request #8830 from iiSaLMaN/replace-catcher-construction-with-static-calculation-methods
Add static internal catcher calculation methods for CatchDifficultyCalculator
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2020-04-22 19:15:31 +09:00 |
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smoogipoo
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93151f7612
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Add back necessary events + addition to list
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2020-04-22 18:32:59 +09:00 |
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Dan Balasescu
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402fba131b
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Merge branch 'master' into replace-catcher-construction-with-static-calculation-methods
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2020-04-22 18:29:16 +09:00 |
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smoogipoo
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e1142b424d
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Fix test failures
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2020-04-22 18:14:21 +09:00 |
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smoogipoo
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8b0274fedd
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Remove obsolete methods
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2020-04-22 17:55:50 +09:00 |
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smoogipoo
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9c22d2f1dd
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Use platform bindings for editor actions
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2020-04-22 17:41:24 +09:00 |
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Salman Ahmed
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883788dd5a
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Privatize externally-unused methods
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2020-04-22 07:37:49 +03:00 |
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Salman Ahmed
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fccb30e031
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Adjust documents
*whoops*
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2020-04-22 07:36:59 +03:00 |
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Salman Ahmed
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f841eb7e06
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Replace constructing a whole Catcher with static calculation methods
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2020-04-22 07:27:15 +03:00 |
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Dean Herbert
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aaa0f908d5
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Merge pull request #8818 from smoogipoo/fix-beatmap-encoder
Fix beatmap encoder by enabling untested test cases
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2020-04-22 13:03:56 +09:00 |
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Dean Herbert
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e035a493c8
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Merge pull request #8607 from Game4all/rulesetstore-ruleset-dir
Load user rulesets from the game data directory
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2020-04-22 11:42:09 +09:00 |
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smoogipoo
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07a73ba83c
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Merge branch 'master' into rulesetstore-ruleset-dir
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2020-04-22 10:23:04 +09:00 |
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Dan Balasescu
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8ebe50c779
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Merge pull request #8828 from peppy/fix-empty-version-brackets-string
Fix beatmap string output having empty brackets when pieces are missing
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2020-04-22 10:20:28 +09:00 |
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Dean Herbert
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360c9f8e38
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Add test coverage and handle null creator
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2020-04-22 09:19:34 +09:00 |
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Dean Herbert
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0c74f1aaa9
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Fix now playing output showing empty brackets when no difficulty specified
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2020-04-22 09:08:33 +09:00 |
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smoogipoo
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d27ca725f9
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Use IEnumerable<T> instead
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2020-04-22 09:04:44 +09:00 |
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smoogipoo
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516e6a4bb1
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Fix overlapping control points not written correctly
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2020-04-22 09:04:44 +09:00 |
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smoogipoo
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1421e876b1
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Remove implicit new combo from spinners
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2020-04-22 09:04:44 +09:00 |
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smoogipoo
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d8d85e5b08
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Don't output certain properties if they don't exist
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2020-04-22 09:04:44 +09:00 |
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smoogipoo
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3093c3e185
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Fix custom sample set not being written correctly
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2020-04-22 09:04:44 +09:00 |
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smoogipoo
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a702a521f8
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Fix not being able to serialise converted beatmaps
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2020-04-22 09:04:44 +09:00 |
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smoogipoo
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21949ac499
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Add osu! test beatmap
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2020-04-22 09:04:44 +09:00 |
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smoogipoo
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1e7e7417ed
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Fix testing relying on control point order
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2020-04-22 09:04:44 +09:00 |
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smoogipoo
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8ea76244a2
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Fix only single beatmap being tested
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2020-04-22 09:04:44 +09:00 |
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smoogipoo
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9713d90388
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Always apply beatmap converter/processor
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2020-04-22 09:04:44 +09:00 |
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smoogipoo
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e9a2e92adf
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Fix incorrect beatmap comments
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2020-04-22 09:04:44 +09:00 |
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Dean Herbert
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01a5e401d4
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Merge pull request #8825 from peppy/update-framework
Update framework
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2020-04-21 21:43:51 +09:00 |
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Dean Herbert
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6193b80589
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Update framework
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2020-04-21 21:20:57 +09:00 |
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Dean Herbert
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231a2b9f81
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Merge pull request #8821 from peppy/replace-direct-overlay
Replace direct overlay with new beatmaplisting overlay
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2020-04-21 21:19:33 +09:00 |
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Dean Herbert
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ed9663985b
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Rename panels
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2020-04-21 20:55:33 +09:00 |
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Dan Balasescu
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5f60071541
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Merge pull request #8820 from peppy/fix-beatmap-listing-focus
Fix BeatmapListingOverlay not taking focus
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2020-04-21 20:27:28 +09:00 |
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Dan Balasescu
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813a4d6494
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Merge pull request #8819 from peppy/fix-relax-replays
Fix relax replays playing back incorrectly
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2020-04-21 20:20:14 +09:00 |
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Dan Balasescu
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986fa4416b
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Merge pull request #8824 from peppy/taiko-hittarget-skinning
Add support for taiko hit target skinning
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2020-04-21 20:10:24 +09:00 |
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Dan Balasescu
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6e68728ade
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Merge branch 'master' into fix-beatmap-listing-focus
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2020-04-21 20:05:13 +09:00 |
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Dan Balasescu
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e19a56764b
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Merge branch 'master' into fix-relax-replays
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2020-04-21 19:51:48 +09:00 |
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