PlaylistItem.Beatmap
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
Fix daily challenge not querying beatmap properly
LoungePollingComponent
LoungeListingPoller
BeatmapCarousel
The intention here is to make things more testable going forward. Specifically, to remove the "back-door" entrance into `BeatmapCarousel` where `BeatmapSets` can be set by tests and bypas/block realm retrieval.
Room.Playlist
Room.ParticipantCount
Room.MaxParticipants
Room.Password
Room.HasPassword
Room.QueueMode
Room.Name
ResultsScreen.Score
Is nullable in playlist results at very least.
TestGameplayExitFlow
See: https://github.com/ppy/osu/actions/runs/6695995685/job/18194110641 https://github.com/ppy/osu/actions/runs/6700910613/job/18208272419
MultiplayerPlaylistItem
FlakyTest
GameplayClockContainer.GameplayClock
RulesetStore
BeatmapManager
ModSelect{Screen -> Overlay}