Bartłomiej Dach
97de73b99c
Do not change mania column width on mobile platforms
...
- Closes https://github.com/ppy/osu/issues/25852
- Reverts https://github.com/ppy/osu/pull/25336 /
https://github.com/ppy/osu/pull/25777
With the columns not being directly touchable anymore after
https://github.com/ppy/osu/pull/28173 I see very little point to this
continuing to exist.
2024-05-16 08:21:52 +02:00
Dean Herbert
5c9a90cb40
Tidy class and change to be a VisibilityContainer
similar to taiko implementation
2024-05-14 22:34:05 +08:00
Dean Herbert
390557634a
Rename touch area class to match existing usage (see taiko)
2024-05-14 22:34:05 +08:00
Dean Herbert
12e98fe55d
Move out of playfield so touch overlay is not affected by playfield position
2024-05-14 22:34:05 +08:00
Dan Balasescu
a761a7bced
Hook up touch device mod
2024-05-14 19:14:58 +08:00
Dan Balasescu
e3f2e1ba08
Add opacity setting
2024-05-14 19:14:50 +08:00
Dan Balasescu
39337f5189
Hook up input manager
2024-05-14 19:14:50 +08:00
Dan Balasescu
ef40197713
Add mania touch overlay
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Adjust default anchor/origin
2024-05-14 19:14:50 +08:00
Dan Balasescu
4f6777a0a1
Remove existing per-column touch input
2024-05-14 19:10:14 +08:00
Dan Balasescu
0beaa8e8c5
Merge branch 'master' into tcm-resume
2024-03-14 12:22:46 +09:00
Andrei Zavatski
e9aca9226a
Reduce allocations in ManiaPlayfield.TotalColumns
2024-02-20 19:10:03 +03:00
Bartłomiej Dach
4b2197039c
Make dropdown text nicer
2024-02-15 16:40:58 +01:00
Dan Balasescu
878fb2d10d
Add break support
2024-02-15 22:05:25 +09:00
Dan Balasescu
dcb195f3c8
Add delayed resume for taiko/catch/mania
2024-02-08 02:16:08 +09:00
Dan Balasescu
8f995a30af
Fix legacy coverage metrics
2024-02-08 00:20:32 +09:00
Dan Balasescu
bacb1d0dc7
Add easing to make the transition less awkward
2024-02-06 23:58:27 +09:00
Dan Balasescu
5265d33c12
Make coverage into a bindable
2024-02-06 23:33:00 +09:00
Bartłomiej Dach
8b9c9f4fed
Add NRT annotations to DrawableManiaRuleset
2024-02-05 14:52:08 +01:00
Andrei Zavatski
e00e583bb4
Fix DrawableManiaRuleset performing skin lookup every frame
2024-02-02 03:56:38 +03:00
Andrei Zavatski
8e20eed4ef
Don't use LINQ in ReceivePositionalInputAt
2024-01-30 03:19:27 +03:00
Andrei Zavatski
7dba870518
Rework Content storage in ColumnFlow
2024-01-30 03:07:37 +03:00
Dean Herbert
e9812fac7a
Fix osu!mania judgments not being pooled correctly
2024-01-15 20:50:09 +09:00
Dan Balasescu
2ec6aa7fbb
Make mania scroll speed independent of hit position
2023-12-26 12:46:21 +09:00
Dan Balasescu
104fbbde94
Change mania scoring to match ScoreV2
2023-12-20 18:35:45 +09:00
Bartłomiej Dach
432ce275c4
Explain magic constants better
2023-12-15 20:43:18 +01:00
Dean Herbert
e8f3e52c9e
Fix nullref failure in tests
2023-12-15 19:17:48 +09:00
Dean Herbert
eb5a8284f1
Move mobile check earlier to avoid unnecessary looping
2023-12-15 19:16:18 +09:00
Dean Herbert
456916f680
Fix column sizing exceeding screen width on tablets
2023-12-15 18:02:27 +09:00
Dean Herbert
4f1546c474
Rename PerfectBonusNote
to NotePerfectBonus
2023-10-16 15:14:28 +09:00
Dean Herbert
94b64044e0
Add nested bonus judgement to DrawableNote
for perfect bonus score
2023-10-13 17:01:48 +09:00
Dan Balasescu
e874ec81c9
Remove unused usings
2023-10-09 12:22:08 +09:00
Dan Balasescu
9415fe4446
Add mania hold note body + combo break judgement
2023-10-09 09:47:00 +09:00
Dan Balasescu
b2d9c95441
Remove HoldNoteTickJudgement
2023-10-09 09:31:45 +09:00
Dan Balasescu
5362902c87
Merge branch 'master' into remove-hold-note-ticks
2023-10-09 08:15:10 +09:00
Dean Herbert
6ce251fbb5
Expose base VisualisationMethod
so we don't need to new
it locally per ruleset
2023-09-01 19:17:53 +09:00
Dan Balasescu
c60f13dd92
Remove mania hold note ticks
2023-08-31 17:30:27 +09:00
Dan Balasescu
a2fd7707a1
Allow toggling SVs in the editor
2023-08-18 18:55:24 +09:00
Dean Herbert
3526032c9a
Merge pull request #24544 from smoogipoo/pool-mania-barlines
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Add pooling for mania barlines
2023-08-15 15:21:59 +09:00
Dan Balasescu
6a7b0786c9
Add barline pooling for mania
2023-08-15 13:33:49 +09:00
Bartłomiej Dach
3178865cd3
Fix playfield skinnable layer bounds being incorrectly calculated with multiple stages
...
Closes #24514 .
The original PR was _supposed_ to be handling this, and had code that
_looked_ like it would handle it, but was in fact subtly wrong, as the
union of `RectangleF.Empty` (initial value of `area`) and an arbitrary
other rectangle is _not_ the second rectangle, but rather a rectangle
that contains _both_ the second rectangle and the point (0,0),
thus leading to the bound calculation fail.
2023-08-12 21:55:20 +02:00
Dean Herbert
06fe5583cb
Expose a new SSDQ from playfield for skinnable area bounds
2023-07-28 15:47:57 +09:00
Dean Herbert
0ab0c52ad5
Automated pass
2023-06-24 01:00:03 +09:00
Bartłomiej Dach
c8507837d1
Remove redundant initialisation of Children
to empty array
2023-06-07 21:51:46 +02:00
Bartłomiej Dach
8463f5c7dd
Spell out location of external proxy explicitly
2023-06-07 21:50:16 +02:00
Dean Herbert
d57c2ab7e4
Fix osu!mania barlines showing in front of notes
...
Closes #23412 .
2023-06-07 14:23:23 +09:00
Dean Herbert
b8d9c9ff93
Move ApplyGameWideClock
to extension method
...
I don't see an issue with applying this workaround to more places, even
though it is a workaround, because it marks each usage very clearly. If
we design a better solution in the future it should be easy to replace
the usages.
2023-06-06 16:07:50 +09:00
Dan Balasescu
1c199b83e3
Replace mania scroll "time" with scroll "speed"
2023-05-29 21:22:23 +09:00
Dean Herbert
d19b35bd5f
Rename ambiguous translation keys
2023-01-16 13:18:49 +09:00
ansel
6f84641596
Localise osu!mania settings
2023-01-15 23:30:20 +03:00
Dean Herbert
98483d2a1b
Merge pull request #21638 from Mogiiii/touchscreen-control-disable-mouse
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Disable touchscreen controls responding to mouse in scrolling gamemodes
2023-01-06 20:39:09 +08:00