Salman Ahmed
d61a72b8fb
Explicitly define Hue
rather than implicitly provide it by enum value
2024-07-18 00:26:24 +03:00
Salman Ahmed
4eb4d35e2f
Make UpdateColours
method protected
2024-07-18 00:26:24 +03:00
Salman Ahmed
102da0f98c
Remove incorrect [CanBeNull]
attribute
2024-07-17 23:58:38 +03:00
Dean Herbert
99c5025de8
Merge pull request #28892 from bdach/better-client-identifier
...
Send client-generated session GUID for identification purposes
2024-07-18 01:07:40 +09:00
Bartłomiej Dach
2a601ce961
Also send version hash header under more accepted convention of name
2024-07-17 16:21:46 +02:00
Bartłomiej Dach
3006bae0d8
Send client-generated session GUID for identification purposes
...
This is the first half of a change that *may* fix
https://github.com/ppy/osu/issues/26338 (it definitely fixes *one case*
where the issue happens, but I'm not sure if it will cover all of them).
As described in the issue thread, using the `jti` claim from the JWT
used for authorisation seemed like a decent idea. However, upon closer
inspection the scheme falls over badly in a specific scenario where:
1. A client instance connects to spectator server using JWT A.
2. At some point, JWT A expires, and is silently rotated by the game in
exchange for JWT B.
The spectator server knows nothing of this, and continues to only
track JWT A, including the old `jti` claim in said JWT.
3. At some later point, the client's connection to one of the spectator
server hubs drops out. A reconnection is automatically attempted,
*but* it is attempted using JWT B.
The spectator server was not aware of JWT B until now, and said JWT
has a different `jti` claim than the old one, so to the spectator
server, it looks like a completely different client connecting, which
boots the user out of their account.
This PR adds a per-session GUID which is sent in a HTTP header on every
connection attempt to spectator server. This GUID will be used instead
of the `jti` claim in JWTs as a persistent identifier of a single user's
single lazer session, which bypasses the failure scenario described
above.
I don't think any stronger primitive than this is required. As far as I
can tell this is as strong a protection as the JWT was (which is to say,
not *very* strong), and doing this removes a lot of weird complexity
that would be otherwise incurred by attempting to have client ferry all
of its newly issued JWTs to the server so that it can be aware of them.
2024-07-17 15:56:41 +02:00
Dean Herbert
d32fef8aee
Merge pull request #28891 from frenzibyte/fix-storyboard-positioning
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Fix storyboard sprites leaving gaps on edges when "beatmap skins" is enabled
2024-07-17 22:56:27 +09:00
Dean Herbert
84a36a409b
Merge pull request #28890 from bdach/protected-beatmaps-begone
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Exclude protected beatmaps from consideration in several places
2024-07-17 22:24:08 +09:00
Salman Ahmed
c4141fff07
Fix storyboard sprites leaving gaps on edges when resolving from an atlas
2024-07-17 14:47:17 +03:00
Bartłomiej Dach
e4ff6b5c8b
Add flags allowing excluding protected beatmaps from consideration in music controller
...
This means that the protected beatmap can not be skipped forward/back
to.
Incidentally closes https://github.com/ppy/osu/issues/23199 .
2024-07-17 12:46:24 +02:00
Bartłomiej Dach
1ffc34b651
Do not show protected beatmaps in playlist overlay
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Secondary fix to https://github.com/ppy/osu/issues/28880 .
2024-07-17 11:46:59 +02:00
Bartłomiej Dach
4c1f902969
Do not allow working beatmap to switch to protected beatmap in song select
...
Principal fix to https://github.com/ppy/osu/issues/28880 .
2024-07-17 11:46:19 +02:00
Dean Herbert
5633297d1c
Merge pull request #28884 from smoogipoo/bds-test
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Fix BackgroundDataStoreProcessor test failure
2024-07-17 11:24:30 +09:00
Bartłomiej Dach
7ba1f142e5
Fix rank upgrade path upgrading scores that failed background reprocessing earlier
2024-07-16 14:04:51 +02:00
Bartłomiej Dach
53b6f9e385
Fix test not waiting properly for background processing to complete
2024-07-16 14:04:51 +02:00
Bartłomiej Dach
6db135279f
Restore test coverage of original fail case
2024-07-16 14:04:50 +02:00
Dan Balasescu
ae5b0aa54b
Fix BackgroundDataStoreProcessor test failure
2024-07-16 19:59:13 +09:00
Bartłomiej Dach
ad2db3f853
Merge pull request #28882 from peppy/update-framework
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Update framework
2024-07-16 12:28:51 +02:00
Bartłomiej Dach
0f106abf53
Merge pull request #28883 from peppy/fix-timing-point-misalign
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Fix summary timeline timing points being incorrectly positioned
2024-07-16 12:28:17 +02:00
Dean Herbert
f1325386f0
Fix summary timeline timing points having x position applied twice
2024-07-16 18:32:54 +09:00
Bartłomiej Dach
76d016df34
Fix code inspection
2024-07-16 11:31:16 +02:00
OliBomby
ba501a8eb8
fix addition bank toggle can be switched off with selection
2024-07-16 11:30:52 +02:00
Dean Herbert
4ad7d900c1
Fix incorrect editor screen padding
2024-07-16 18:20:33 +09:00
Dan Balasescu
d4ea604ad0
Add test
2024-07-16 18:19:00 +09:00
Dean Herbert
063377f47c
Update framework
2024-07-16 17:45:25 +09:00
Dan Balasescu
bd4f3e28d9
Fix judgement animation getting cut early
2024-07-16 17:32:59 +09:00
Dan Balasescu
54cf64d5ce
Merge pull request #28853 from peppy/fix-import-metadata-test-failure
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Fix test failure in `TestMetadataTransferred`
2024-07-16 11:17:42 +09:00
Dan Balasescu
58ffbd9e1e
Merge pull request #28874 from peppy/fix-editor-toolbox-padding
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Fix editor toolboxes being incorrectly chopped
2024-07-16 10:37:33 +09:00
Dan Balasescu
f6b4d54fef
Merge pull request #28876 from peppy/fix-daily-challenge-disposal-aa
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Fix potential crash when exiting daily challenge screen
2024-07-16 10:34:43 +09:00
Dean Herbert
1083e71ce6
Fix potential crash when exiting daily challenge screen
...
Without the schedule this will potentially run after disposal of the
local drawable hierarchy.
Closes https://github.com/ppy/osu/issues/28875 .
2024-07-16 03:02:04 +09:00
Dean Herbert
6cdcd6136d
Fix editor toolboxes being incorrectly chopped
2024-07-15 21:02:54 +09:00
OliBomby
e5bc359b88
fix test
2024-07-14 23:39:19 +02:00
OliBomby
29c2e821ea
extend tests
2024-07-14 22:50:25 +02:00
OliBomby
9f02a1f1bf
fix addition on node sample not working
2024-07-14 22:50:15 +02:00
OliBomby
df7a42a00e
fix placement samples
2024-07-14 22:33:23 +02:00
OliBomby
5e86a01e5e
allow hotkeys in sample point piece
2024-07-14 20:59:46 +02:00
OliBomby
952540024e
addition bank toggles in compose
2024-07-14 20:43:16 +02:00
Salman Ahmed
adb803c7a9
Force recreating sections container when loading new user to avoid weird UX when scrolled away
2024-07-14 15:19:37 +03:00
Dean Herbert
2c102fc9d0
Fix test failure in TestMetadataTransferred
2024-07-14 01:36:51 +09:00
Salman Ahmed
43d08f702a
Or just use Colour4
where we have that fixed
2024-07-13 18:45:50 +03:00
Salman Ahmed
b12790c684
Fix hue number 360 giving off a gray colour scheme
...
They say it's not a bug, it's a feature...I dunno maybe later.
2024-07-13 18:29:06 +03:00
Dean Herbert
c854dfd6fb
Merge pull request #28832 from nekodex/ui-sfx-tweaks
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UI SFX Tweaks/Updates
2024-07-13 23:24:06 +09:00
Dean Herbert
9ed97d03a8
Update resources
2024-07-13 20:22:52 +09:00
Salman Ahmed
be1d3c0ea4
Add test coverage
2024-07-13 11:58:54 +03:00
Salman Ahmed
b292bf3832
Support using custom hue in user profile overlay
2024-07-13 11:58:54 +03:00
Salman Ahmed
933626a64b
Support using custom hue in OverlayColourProvider
2024-07-13 11:58:54 +03:00
Salman Ahmed
3eaac11b44
Add profile hue attribute to API model
2024-07-13 11:26:45 +03:00
Dean Herbert
eb3f480a2a
Merge pull request #28683 from frenzibyte/footer-v2-integration
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Replace local footer in existing sheared overlays (e.g. mod select & first-run setup) with `ScreenFooter`
2024-07-12 22:45:06 +09:00
Dean Herbert
9a1939a922
Move logoContainer
local again
2024-07-12 22:01:20 +09:00
Dean Herbert
e8f7213b3b
Move logo depth to a forward passing
2024-07-12 22:01:20 +09:00