Dean Herbert
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12f156dcec
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Add taiko barline skinning support
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2020-04-23 14:32:48 +09:00 |
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Dean Herbert
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2a1cc35541
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Add test scene
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2020-04-23 14:01:50 +09:00 |
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Dean Herbert
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158460f1b8
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Merge branch 'master' into taiko-playfield-background-skinning
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2020-04-23 13:48:19 +09:00 |
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Dean Herbert
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b4e1ad81d0
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Fix alignment of right half of legacy input drum
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2020-04-23 13:48:08 +09:00 |
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Dean Herbert
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f804be25d1
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Remove incorrect area sizing (now using fillmode / relative instead)
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2020-04-23 13:39:44 +09:00 |
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smoogipoo
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12c235027d
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Remove stale file
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2020-04-23 13:28:27 +09:00 |
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Dean Herbert
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559487b205
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Move playfield background implementation to its own file
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2020-04-23 13:23:49 +09:00 |
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Dean Herbert
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4032d66959
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Apply same legacy scale adjust logic to TaikoLegacyHitTarget
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2020-04-23 13:17:46 +09:00 |
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Dean Herbert
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61d2580e1c
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Fix gap to left of InputDrum on legacy skins
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2020-04-23 13:07:38 +09:00 |
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smoogipoo
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4f0b5a34d3
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Fix hold note placement body sized incorrectly
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2020-04-23 12:53:23 +09:00 |
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smoogipoo
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22d2607ff5
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Only commit if placement is active
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2020-04-23 12:53:09 +09:00 |
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Dean Herbert
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2e022fbcb5
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Add comment about padding update computation
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2020-04-23 12:49:53 +09:00 |
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Dean Herbert
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49568a3d56
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Adjust input drum to work with new playfield changes
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2020-04-23 12:49:53 +09:00 |
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Dean Herbert
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37f7e0a734
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Restructure TaikoPlayfield for better skin support
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2020-04-23 12:49:53 +09:00 |
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smoogipoo
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c59096a941
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Fix note placement
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2020-04-23 12:36:40 +09:00 |
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Dean Herbert
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58bf288595
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Remove DrawableHit's custom sizing logic
Turns out this was unnecessary and never actually being used.
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2020-04-23 12:17:52 +09:00 |
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smoogipoo
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8d5732aabd
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Make placements happen on mouse down
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2020-04-23 12:17:11 +09:00 |
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Dean Herbert
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ca56e6c0d2
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Rename taiko HitTarget classes to avoid conflict with mania
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2020-04-23 12:11:30 +09:00 |
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smoogipoo
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6df45164fa
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Expose direction from scrolling test container
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2020-04-23 11:17:16 +09:00 |
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smoogipoo
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86ef73aa27
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Implement HitObjectContainer.Clear()
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2020-04-23 11:16:59 +09:00 |
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smoogipoo
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40f11ed15c
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Resolve broken test scene
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2020-04-23 10:37:05 +09:00 |
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smoogipoo
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7796593b2c
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Merge branch 'master' into fix-testbeatmap-rulesetid
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2020-04-23 10:35:08 +09:00 |
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Tim Oliver
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81c51f0661
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Merge branch 'master' into taiko-drumroll-party
# Conflicts:
# osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableRimHit.cs
# osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs
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2020-04-22 23:15:48 +08:00 |
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Tim Oliver
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2600518b1b
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Moved drumroll container and removed rewound notes
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2020-04-22 22:50:00 +08:00 |
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Tim Oliver
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26779a57b4
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Exposed public ability to unproxy content
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2020-04-22 22:49:30 +08:00 |
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Dean Herbert
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dd9ceed802
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Merge branch 'master' into all-ruleset-encoders
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2020-04-22 22:51:42 +09:00 |
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Dean Herbert
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97dcd546f1
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Merge pull request #8833 from smoogipoo/remove-obsoletes
Remove obsolete nested hitobject methods
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2020-04-22 22:40:06 +09:00 |
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Dean Herbert
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baeeafa941
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Merge pull request #8832 from smoogipoo/editor-platform-bindings
Use platform bindings for editor actions
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2020-04-22 22:39:38 +09:00 |
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smoogipoo
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08982e0e00
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Ensure editor tests wait for load to complete
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2020-04-22 19:49:21 +09:00 |
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smoogipoo
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0a34fddcc3
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Fix TestBeatmap not setting appropriate ruleset ID
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2020-04-22 19:38:27 +09:00 |
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Dan Balasescu
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e91018bce2
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Merge pull request #8830 from iiSaLMaN/replace-catcher-construction-with-static-calculation-methods
Add static internal catcher calculation methods for CatchDifficultyCalculator
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2020-04-22 19:15:31 +09:00 |
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smoogipoo
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93151f7612
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Add back necessary events + addition to list
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2020-04-22 18:32:59 +09:00 |
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Dan Balasescu
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402fba131b
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Merge branch 'master' into replace-catcher-construction-with-static-calculation-methods
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2020-04-22 18:29:16 +09:00 |
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smoogipoo
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e1142b424d
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Fix test failures
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2020-04-22 18:14:21 +09:00 |
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smoogipoo
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8b0274fedd
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Remove obsolete methods
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2020-04-22 17:55:50 +09:00 |
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smoogipoo
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9c22d2f1dd
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Use platform bindings for editor actions
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2020-04-22 17:41:24 +09:00 |
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Tim Oliver
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44405d4771
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Moved result to load complete for flying hits
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2020-04-22 15:50:23 +08:00 |
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smoogipoo
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3b805daa0b
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Fix hold note end time being written incorrectly
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2020-04-22 16:40:07 +09:00 |
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smoogipoo
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7cdc9a599c
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Fix mania holds written as spinners
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2020-04-22 16:27:07 +09:00 |
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smoogipoo
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58af75ad57
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Add back missing line
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2020-04-22 13:45:12 +09:00 |
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Salman Ahmed
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883788dd5a
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Privatize externally-unused methods
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2020-04-22 07:37:49 +03:00 |
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Salman Ahmed
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fccb30e031
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Adjust documents
*whoops*
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2020-04-22 07:36:59 +03:00 |
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Salman Ahmed
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f841eb7e06
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Replace constructing a whole Catcher with static calculation methods
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2020-04-22 07:27:15 +03:00 |
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Dean Herbert
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223c822e57
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Merge branch 'master' into all-ruleset-encoders
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2020-04-22 13:04:16 +09:00 |
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Dean Herbert
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aaa0f908d5
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Merge pull request #8818 from smoogipoo/fix-beatmap-encoder
Fix beatmap encoder by enabling untested test cases
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2020-04-22 13:03:56 +09:00 |
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Dean Herbert
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e035a493c8
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Merge pull request #8607 from Game4all/rulesetstore-ruleset-dir
Load user rulesets from the game data directory
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2020-04-22 11:42:09 +09:00 |
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smoogipoo
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07a73ba83c
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Merge branch 'master' into rulesetstore-ruleset-dir
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2020-04-22 10:23:04 +09:00 |
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Dan Balasescu
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8ebe50c779
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Merge pull request #8828 from peppy/fix-empty-version-brackets-string
Fix beatmap string output having empty brackets when pieces are missing
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2020-04-22 10:20:28 +09:00 |
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Dean Herbert
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360c9f8e38
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Add test coverage and handle null creator
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2020-04-22 09:19:34 +09:00 |
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Dean Herbert
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0c74f1aaa9
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Fix now playing output showing empty brackets when no difficulty specified
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2020-04-22 09:08:33 +09:00 |
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