Dean Herbert
0b922365bb
Fix nullref due to missing controlPoints.
2017-02-17 15:27:48 +09:00
Dean Herbert
aaed714160
Adjust Explode alpha slightly.
2017-02-16 22:48:47 +09:00
Nabile Rahmani
9c4bb82dd6
Merged upstream/master.
2017-02-16 13:23:11 +01:00
Nabile Rahmani
3068fa1a62
Namespace does not correspond to file location.
2017-02-16 11:30:31 +01:00
Dean Herbert
b55d85a5c5
Add MaxScore to correctly account for the maximum attainable score of DrawableHitObjects.
2017-02-16 17:33:13 +09:00
Dean Herbert
8bf3902cbd
Add the concept of nested DrawableHitObjects.
...
- Applies to Slider Ticks and start circle. repeat/endpoints still need addressing.
- Removed SliderTicksLayer abstraction for now.
2017-02-16 17:02:36 +09:00
Dean Herbert
2640c2ac43
Add tick sample.
2017-02-16 13:39:01 +09:00
Dean Herbert
19eb58e724
Fix namespace.
2017-02-16 13:37:08 +09:00
Dean Herbert
97b782128e
Adjust tick appear/disappear animations.
2017-02-16 13:33:59 +09:00
Dean Herbert
6c9fe544b2
Handle case where TickDistance is zero (don't draw ticks).
2017-02-16 13:20:30 +09:00
Dean Herbert
23677a309f
Merge branch 'master' into slider_ticks
2017-02-16 11:06:23 +09:00
Damnae
f1535363f4
Rename SliderTicksRenderer to SliderTicksLayer.
2017-02-15 19:06:54 +01:00
Damnae
b7fca88b4f
Clearer slider Velocity and TickDistance calculations.
2017-02-15 18:55:49 +01:00
Dean Herbert
31a617363a
Improve the feel of spinners.
2017-02-15 23:24:08 +09:00
Dean Herbert
7fbc5990d1
Add combo numbers.
2017-02-15 23:23:55 +09:00
Dean Herbert
bab219c428
Fix SliderBall weirdness (not correctly staying circular).
...
Also adjusts tracking to only change during sldier active time.
2017-02-15 21:51:16 +09:00
Dean Herbert
67105e6dfd
Replace all usage of SpriteText with OsuSpriteText.
2017-02-15 21:37:43 +09:00
Dean Herbert
ce859196d5
Avoid glow fading out early on spinners.
2017-02-15 21:05:46 +09:00
Dean Herbert
12e265a3e2
Combine triangle system implementations.
2017-02-15 20:39:10 +09:00
Damnae
e2fae24ad5
Merge branch 'master' into slider_ticks
...
Conflicts:
osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs
osu.Game.Modes.Osu/Objects/Slider.cs
2017-02-15 10:53:42 +01:00
Dean Herbert
f2b0fd4de0
Throw exception on unknown hitobject.
2017-02-15 11:37:23 +09:00
Dean Herbert
10dfe47638
Add spinners and improve TestCaseHitObjects.
2017-02-15 01:23:20 +09:00
Dean Herbert
396c8121d3
Better slider defaults.
2017-02-15 01:23:19 +09:00
Dean Herbert
e88d02d3c4
Ensure SliderCurve is assigned Calculated before used.
2017-02-15 01:23:19 +09:00
Dean Herbert
fc192906ea
Handle proxied approach layer better and add slider's approach circle (previously missing).
2017-02-15 01:23:19 +09:00
Dean Herbert
9a5ac64332
Make HitObjectType more accessible.
...
# Conflicts:
# osu.Game.Modes.Osu/Objects/OsuHitObjectParser.cs
2017-02-15 01:23:19 +09:00
Damnae
ace7a1d009
Fix slider ticks expiring before scoring happens.
2017-02-14 16:12:35 +01:00
Damnae
9f890139d4
Cache drawable ticks.
2017-02-14 15:16:18 +01:00
Damnae
3e7208c8a4
Add slider ticks.
2017-02-14 11:26:24 +01:00
Dean Herbert
343e48c195
Merge branch 'master' into followpoints
2017-02-13 22:23:57 +09:00
Thomas Müller
aaaf7163e0
Update framework.
2017-02-13 17:46:50 +09:00
Damnae
daa14bfec8
Replace AddConnections by a HitObjects property.
2017-02-12 08:47:07 +01:00
Damnae
de2791e179
Better looking follow points.
2017-02-12 08:22:13 +01:00
Damnae
d7be9539d1
Create connections from HitObjects instead of DrawableHitObjects.
2017-02-12 07:29:36 +01:00
Damnae
4162ef72d4
Remove start/end index.
2017-02-12 06:02:45 +01:00
Damnae
ec64455573
Add xml-doc.
2017-02-10 10:28:21 +01:00
Damnae
6f37c02868
Fix followpoints needing a DelayReset.
2017-02-10 10:07:52 +01:00
Damnae
4e6b6ab794
Abstract follow points into a separate class.
2017-02-10 08:10:24 +01:00
Damnae
77ee161be8
Add follow points.
2017-02-10 06:19:59 +01:00
Damnae
07c0057fab
Update GetPathToProgress's xml-doc.
2017-02-09 08:57:28 +01:00
Damnae
a79fde897b
Add StackedPosition/StackedEndPosition and offset slider curves by StackOffset.
2017-02-09 08:29:21 +01:00
Damnae
38b25a7df3
Add hit object stacking.
2017-02-09 07:28:40 +01:00
Dean Herbert
6b011a50d2
Naming standardisation and enforcing.
2017-02-07 16:20:36 +09:00
Dean Herbert
50bd80cb0c
Update and standardise license headers.
2017-02-07 14:27:41 +09:00
Dean Herbert
9b9ed32245
Remove all @2x references, updates resource and framework.
2017-02-06 22:19:47 +09:00
Thomas Müller
8271b139e9
Use the framework's new AlwaysPresent switch instead of setting the alpha to 0.01.
2017-02-05 09:40:58 +01:00
Dean Herbert
8ba5c1c15d
Fix not being able to hit two stacked circles by pressing both buttons/keys on the same frame.
2017-01-08 20:52:19 +08:00
Thomas Müller
f13303c86c
Do not lengthen slider curves according to the length prescribed in the .osu file for now.
...
This fixes some issues with the map http://osu.ppy.sh/s/484689 . There is still one problem with an almost stationary slider in this map at around the 2/3 mark, but the rest seems to work fine now.
2016-12-17 08:44:58 +01:00
Dean Herbert
ec7bbd231f
Make flash animation last slightly longer.
2016-12-15 22:58:30 +09:00
Dean Herbert
0a9e3ce1b0
Don't handle input in triangle particle effect containers.
2016-12-15 22:58:19 +09:00