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Make flash animation last slightly longer.

This commit is contained in:
Dean Herbert 2016-12-15 22:35:12 +09:00
parent cf8283582b
commit ec7bbd231f

View File

@ -134,7 +134,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
FadeOut(TIME_FADEOUT / 5);
break;
case ArmedState.Hit:
const double flash_in = 30;
const double flash_in = 40;
flash.FadeTo(0.8f, flash_in);
flash.Delay(flash_in);