From ec7bbd231f8ceff76195b19c41daaf3d92c8f3c6 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 15 Dec 2016 22:35:12 +0900 Subject: [PATCH] Make flash animation last slightly longer. --- osu.Game.Modes.Osu/Objects/Drawables/DrawableHitCircle.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Modes.Osu/Objects/Drawables/DrawableHitCircle.cs b/osu.Game.Modes.Osu/Objects/Drawables/DrawableHitCircle.cs index ccbfbb1db3..b2179d95d0 100644 --- a/osu.Game.Modes.Osu/Objects/Drawables/DrawableHitCircle.cs +++ b/osu.Game.Modes.Osu/Objects/Drawables/DrawableHitCircle.cs @@ -134,7 +134,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables FadeOut(TIME_FADEOUT / 5); break; case ArmedState.Hit: - const double flash_in = 30; + const double flash_in = 40; flash.FadeTo(0.8f, flash_in); flash.Delay(flash_in);