ekrctb
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0b351c9922
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Fix "possible NRE" inspection
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2021-06-23 10:57:04 +09:00 |
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ekrctb
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125e143401
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Fix banana shower placement outline initial opacity
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2021-06-23 10:27:40 +09:00 |
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ekrctb
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5a5cb39c9f
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Add some comments about logic
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2021-06-23 10:27:40 +09:00 |
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ekrctb
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69c8865a04
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Use more consistent method names
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2021-06-23 10:19:25 +09:00 |
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ekrctb
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a9b8736f70
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Order field and properties consistently
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2021-06-23 10:18:44 +09:00 |
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ekrctb
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eec4457473
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Add [CanBeNull] to methods returning null by default
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2021-06-23 09:40:07 +09:00 |
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ekrctb
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e96814bb86
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Remove comment about using skin for blueprint
As the current game-wise direction is not using skin elements in blueprints.
The design of the blueprint could be improved somehow, though.
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2021-06-23 09:37:30 +09:00 |
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ekrctb
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1a7bfafc69
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Add icon for composition tools
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2021-06-23 09:34:11 +09:00 |
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ekrctb
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21331d3a13
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Disable caught object stacking in editor
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2021-06-22 17:20:13 +09:00 |
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ekrctb
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e8907b53a8
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Add basic banana shower placement tool
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2021-06-22 17:20:13 +09:00 |
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ekrctb
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4d7a877795
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Add basic fruit placement tool
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2021-06-22 17:20:13 +09:00 |
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ekrctb
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0078d7dc18
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Add outline to selected fruit
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2021-06-22 17:20:13 +09:00 |
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ekrctb
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c28cd5dd75
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Add basic juice stream selection blueprint
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2021-06-22 17:20:13 +09:00 |
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ekrctb
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b8ccfe6ea7
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Add basic selection blueprint movement logic
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2021-06-22 17:20:13 +09:00 |
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ekrctb
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fbe44dac34
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Add empty catch hit object composer
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2021-06-22 17:20:13 +09:00 |
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ekrctb
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a9c7830252
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Fix NRE when hit object blueprint is not implemented
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2021-06-22 17:20:13 +09:00 |
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Dean Herbert
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6c3d2315d0
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Merge pull request #13606 from Naxesss/low-diff-checks
Add low difficulty spacing checks
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2021-06-22 16:29:37 +09:00 |
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Dan Balasescu
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d8b23bb841
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Merge pull request #13611 from ekrctb/remove-unused-argument
Remove unused constructor argument from `CatchPlayfield`
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2021-06-22 15:54:31 +09:00 |
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ekrctb
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b54e82eb99
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Remove unused argument from CatchPlayfield
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2021-06-22 15:23:50 +09:00 |
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Dean Herbert
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e9339d6100
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Move some inline comments on const s to xmldoc instead
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2021-06-22 15:16:19 +09:00 |
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Naxess
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629c98e6a0
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Add time distance equality tests
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2021-06-21 15:34:11 +02:00 |
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Naxess
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e11139eadf
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Add low difficulty overlap tests
Moq is introduced to mock sliders' end time/position. This is already used similarly in `osu.Game.Tests`.
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2021-06-21 15:33:50 +02:00 |
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Naxess
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2f3f4f3e4b
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Add new checks to verifier
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2021-06-21 15:30:45 +02:00 |
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Naxess
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fcb918d0e1
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Add time distance equality check
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2021-06-21 15:30:23 +02:00 |
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Naxess
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3eb088f89a
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Add low difficulty overlaps check
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2021-06-21 15:30:04 +02:00 |
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Dean Herbert
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5b9bf54f1f
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Merge pull request #13545 from frenzibyte/legacy-spinner-approach-circle
Add support for legacy spinner approach circles
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2021-06-21 18:52:06 +09:00 |
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Salman Ahmed
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999bf27eae
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Remove unnecessary abstraction of ApproachCircle property
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2021-06-21 12:07:00 +03:00 |
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Salman Ahmed
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ba15f7c19b
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Move ApproachCircle out of the scale container and revert relevant changes
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2021-06-21 10:47:38 +03:00 |
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Dan Balasescu
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7d31943ff5
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Merge pull request #13597 from Joehuu/fix-beatmap-discussion-links
Fix beatmap discussion links wrongly leading to beatmap page
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2021-06-21 14:52:55 +09:00 |
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Salman Ahmed
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036b745425
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Remove no longer needed LegacySpinnerApproachCircle
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2021-06-21 08:41:10 +03:00 |
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Salman Ahmed
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42edbe4fb9
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Move ApproachCircle implementation into per-style
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2021-06-21 08:40:38 +03:00 |
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Joseph Madamba
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6fda5e569a
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Fix beatmap discussion links wrongly leading to beatmap page
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2021-06-20 21:37:00 -07:00 |
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Joseph Madamba
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8b2110c048
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Add failing discussion links test
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2021-06-20 21:36:08 -07:00 |
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Salman Ahmed
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68e28f4903
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Implement IHasApproachCircle in DrawableHitCircle as well
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2021-06-21 07:35:07 +03:00 |
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Dean Herbert
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2d1794f7d8
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Merge pull request #13596 from Joehuu/update-rulesets-link
Update custom rulesets directory link in readme
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2021-06-21 12:09:34 +09:00 |
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Joseph Madamba
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e4705abee2
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Update custom rulesets directory link in readme
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2021-06-20 20:07:46 -07:00 |
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Salman Ahmed
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01478d780d
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Generalize IHasSpinnerApproachCircle from being spinner-specifc
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2021-06-21 03:43:11 +03:00 |
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Salman Ahmed
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72155a7c52
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Replace if pattern-matching check with switch cases instead
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2021-06-21 03:37:50 +03:00 |
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Dean Herbert
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c624ec79b1
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Merge pull request #13575 from bdach/realm-on-xamarin
Add direct references to Realm from Xamarin projects
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2021-06-20 21:51:25 +09:00 |
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Dean Herbert
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70d3a882f8
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Merge pull request #13591 from smoogipoo/revert-gc-change
Remove high performance GC setting
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2021-06-20 21:11:11 +09:00 |
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smoogipoo
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32bd3107e1
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Remove high performance GC setting
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2021-06-20 17:07:41 +09:00 |
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Bartłomiej Dach
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1f383532f2
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Move FodyWeavers configuration to solution root
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2021-06-20 10:05:49 +02:00 |
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Bartłomiej Dach
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46b9fd9ac8
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Remove and ignore FodyWeavers schema files
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2021-06-20 10:05:42 +02:00 |
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Salman Ahmed
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c3217fd8b1
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Remove leftover approach circle skin component
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2021-06-19 20:10:32 +03:00 |
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Salman Ahmed
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c04b09520d
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Replace spinner approach circle proxying logic with hooking up to OnSkinChange in mod
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2021-06-19 20:06:28 +03:00 |
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Bartłomiej Dach
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fa87aa6be5
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Add autogenerated FodyWeavers files to Xamarin projects
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2021-06-19 11:11:30 +02:00 |
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Bartłomiej Dach
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805e6cca75
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Add direct references to Realm from Xamarin projects
Fixes crashes on launch due to missing `realm-wrapper` transitive
dependency.
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2021-06-19 11:07:13 +02:00 |
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Dean Herbert
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b6e07ff59c
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Merge pull request #13572 from bdach/fix-unsupported-locales
Fix game crashes due to attempting localisation load for unsupported locales
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2021-06-19 17:09:39 +09:00 |
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Dean Herbert
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afcc3e14f4
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m
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2021-06-19 16:16:29 +09:00 |
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Bartłomiej Dach
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b47774b55a
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Remove Tagalog language for now
Rationale given in inline comment.
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2021-06-19 08:07:37 +02:00 |
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