Bartłomiej Dach
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0ae4a0f11f
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Adjust gameplay element maximum size limits for backwards compatibility
The new limits were chosen by sampling across over 4000 skins. The
methodology for doing so is described in the following gist:
https://gist.github.com/bdach/6228ba41d128b23d1f89142f404108a3
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2023-10-05 20:37:10 +02:00 |
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Dean Herbert
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16fcc4eaaa
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Fix incorrect anchor/origin causing rotation to look wrong on legacy skin arrows
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2023-10-03 12:32:52 +09:00 |
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Dean Herbert
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3aa51301e8
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Add null checks in disposal flow
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2023-10-02 22:28:33 +09:00 |
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Dean Herbert
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94e49a34fd
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Adjust legacy reverse arrow implementation to match stable more closely
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2023-10-02 22:26:57 +09:00 |
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Dean Herbert
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f0070eecf1
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Add rotation support for very old skins
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2023-10-02 20:09:39 +09:00 |
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Dean Herbert
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1bee7bf353
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Add note about rotation
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2023-10-02 19:22:24 +09:00 |
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Dean Herbert
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e4ac8362ec
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Update other implementations to use non-beat-sync logic
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2023-10-02 19:20:11 +09:00 |
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Dean Herbert
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8010410487
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Stop beat syncing (and close match stable's implementation of arrow animation)
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2023-10-02 19:17:35 +09:00 |
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Dean Herbert
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ad4e988520
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Adjust reverse arrows to bounce more
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2023-10-02 18:43:50 +09:00 |
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Dean Herbert
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455fc228ad
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Add edge piece to argon reverse arrow
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2023-10-02 18:43:50 +09:00 |
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Dean Herbert
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7dd9951c44
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Split out reverse arrow implementations to allow better animation
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2023-10-02 18:43:50 +09:00 |
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Dean Herbert
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990c54519b
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Merge branch 'master' into limit-gameplay-sprite-dimensions
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2023-09-26 16:40:32 +09:00 |
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Dean Herbert
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8e16b1d507
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Simplify some maximum size specs
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2023-09-20 12:48:15 +09:00 |
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Salman Ahmed
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922f6f36f2
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Add size limitation for hit object numbers
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2023-09-19 04:38:10 +03:00 |
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Salman Ahmed
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ab5226832a
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Add size limitation for slider reverse arrow piece
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2023-09-19 04:38:10 +03:00 |
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Salman Ahmed
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b823507b2a
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Add size limitation for approach circles
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2023-09-19 04:38:10 +03:00 |
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Salman Ahmed
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f963a921db
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Add size limitation for slider follow circle
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2023-09-19 04:18:12 +03:00 |
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Salman Ahmed
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fc1a39ede3
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Add size limitations for slider balls
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2023-09-19 04:18:12 +03:00 |
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Salman Ahmed
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291a91be66
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Change extension from retrieval to post-processing instead
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2023-09-19 03:40:30 +03:00 |
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Salman Ahmed
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57dc76b345
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Revert "Update GetTexture signature rather than creating new overload"
This reverts commit 96f12cfbaa .
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2023-09-19 03:21:19 +03:00 |
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Dean Herbert
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e3e7a81ad9
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Remove slider head circle movement (and remove setting from "classic" mod)
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2023-09-14 17:49:41 +09:00 |
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Dean Herbert
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96f12cfbaa
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Update GetTexture signature rather than creating new overload
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2023-09-05 18:01:19 +09:00 |
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Salman Ahmed
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351081eb27
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Add limit to osu! hit circle elements
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2023-09-03 02:22:53 +03:00 |
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Dean Herbert
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0858bef66e
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Update SmokeSegment in line with framework vertex changes
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2023-08-17 18:12:04 +09:00 |
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Dean Herbert
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2e9379474d
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Change spinner rotation animation to match input 1:1
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2023-07-25 19:21:20 +09:00 |
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Dean Herbert
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bddb91dc0a
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Adjust adjustment to 1px based on review feedback
Also split out `Size` variable for clarity
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2023-06-12 14:24:39 +09:00 |
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Dean Herbert
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03a5b701e9
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Fix incorrect inline comment
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
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2023-06-12 14:20:54 +09:00 |
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Dan Balasescu
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4b8c4bd503
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Fix black jaggies around argon hitcircles
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2023-06-10 01:54:13 +09:00 |
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Dean Herbert
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9c4312b407
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Add support for flipping colour of reverse arrow on legacy default skin when combo colour is too bright
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2023-05-03 12:37:07 +09:00 |
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Dean Herbert
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bd72c67d68
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Increase the rate of slider ball fade on argon skins to match other implementations
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2023-05-02 15:47:35 +09:00 |
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Dean Herbert
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72b472a756
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Change default scaling and add note about legacy cursor-ripple scale
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2023-04-30 14:48:03 +09:00 |
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Dean Herbert
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a4ae9e409b
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Implement ripples (legacy and default)
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2023-04-30 14:48:03 +09:00 |
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Dean Herbert
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b39a9d816e
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Add basic structural requirements for cursor ripples
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2023-04-30 14:48:03 +09:00 |
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Salman Ahmed
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678e8ed736
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Update UBO usages inline with framework changes
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2023-03-16 14:06:35 +03:00 |
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Bartłomiej Dach
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a14481acca
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Merge pull request #22440 from peppy/argon-hit-lighting-v2
Adjust argon hit lighting further
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2023-01-30 19:34:58 +01:00 |
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Dean Herbert
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2b55e05b10
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Adjust argon hit lighting further
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2023-01-27 13:31:21 +09:00 |
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Dean Herbert
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de1d473d29
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Fix kiai flash being visible and incorrectly sized during hit animation
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2023-01-26 15:24:10 +09:00 |
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Bartłomiej Dach
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73f53328cf
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Merge branch 'master' into argon-kiai
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2023-01-25 22:21:26 +01:00 |
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Bartłomiej Dach
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3daa9e6295
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Merge branch 'master' into argon-hit-lighting-peppy-take
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2023-01-25 21:44:43 +01:00 |
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Dean Herbert
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48d68b0f4f
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Add very basic kiai flash to argon hit circles
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2023-01-25 18:59:26 +09:00 |
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Dean Herbert
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9499d3a20a
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Add support for disabling "hit lighting" with osu! argon skin
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2023-01-25 15:50:49 +09:00 |
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Dean Herbert
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d8365f4fca
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Reverse order of application to match DrawableHitObject
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2023-01-25 11:47:15 +09:00 |
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Dean Herbert
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3a47be6e00
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Fix argon hit circles occasionally going missing during editor seeking
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2023-01-24 17:43:14 +09:00 |
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Bartłomiej Dach
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7483967157
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Merge branch 'master' into SliderEnd-Snap
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2023-01-23 21:33:16 +01:00 |
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ekrctb
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7e466e1eba
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Fix SPM calculation division by zero
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2023-01-20 21:00:01 +09:00 |
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Wleter
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00f15d19f9
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fix double newlines
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2023-01-17 21:11:21 +01:00 |
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Dean Herbert
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e9571be4ab
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Fix incorrect application layer causing completely discoloured circles
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2023-01-11 19:29:17 +09:00 |
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Dean Herbert
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0d1046ed83
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Add full colour application to kiai sprites
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2023-01-11 19:29:17 +09:00 |
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Wleter
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98ffcd33c7
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Merge branch 'ppy:master' into SliderEnd-Snap
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2023-01-10 21:22:13 +01:00 |
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Wleter
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38bb7ac0c7
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add fields for path's end location
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2023-01-10 21:16:34 +01:00 |
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