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Adjust adjustment to 1px based on review feedback

Also split out `Size` variable for clarity
This commit is contained in:
Dean Herbert 2023-06-12 14:23:46 +09:00
parent 03a5b701e9
commit bddb91dc0a

View File

@ -48,12 +48,14 @@ namespace osu.Game.Rulesets.Osu.Skinning.Argon
private Bindable<bool> configHitLighting = null!;
private static readonly Vector2 circle_size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
[Resolved]
private DrawableHitObject drawableObject { get; set; } = null!;
public ArgonMainCirclePiece(bool withOuterFill)
{
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
Size = circle_size;
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
@ -65,7 +67,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Argon
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
// Slightly inset to prevent bleeding outside the ring
Size = Size - new Vector2(0.5f),
Size = circle_size - new Vector2(1),
Alpha = withOuterFill ? 1 : 0,
},
outerGradient = new Circle // renders the outer bright gradient
@ -91,7 +93,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Argon
Masking = true,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = Size,
Size = circle_size,
Child = new KiaiFlash
{
RelativeSizeAxes = Axes.Both,