smoogipooo
09b98d71a7
Add back Capacity.
2017-03-31 13:33:19 +09:00
smoogipooo
cd915a32be
Let's use a List for now.
2017-03-31 11:58:24 +09:00
smoogipooo
49575c3447
Special case not needed.
2017-03-31 11:54:12 +09:00
Dean Herbert
8e8d1bbd6d
Merge branch 'master' into partial-judgements
2017-03-31 09:08:22 +09:00
smoogipooo
6287ba321d
Rewrite ScoreProcessor to have a new method for when existing judgements are changed.
...
- OnNewJudgement: Keeps its previous functionality. It is now only invoked when a _new_ judgement has been added to the Judgements hashset.
- OnJudgementChanged: Has a similar funcitonality to OnNewJudgement, but is only invoked whenever a judgement that was _previously_ in the Judgements hashset is changed.
2017-03-30 10:51:14 +09:00
smoogipooo
c2d6faa7c2
Change Judgements into HashSet to prevent duplicates.
2017-03-30 10:39:38 +09:00
smoogipooo
3050039972
Implement partial judgements + make Result non-nullable.
2017-03-29 18:35:28 +09:00
smoogipooo
bae0ac4901
Fix missing base call that may result in invalid ScoreProcessor state.
2017-03-29 18:21:45 +09:00
Dean Herbert
f7dc7e9bb9
Update references.
2017-03-28 21:26:20 +09:00
smoogipooo
136665e52e
Add virtual method to instantiate legacy replays.
2017-03-24 14:28:17 +09:00
smoogipooo
b225ae82be
GetInputHandler -> CreateInputHandler.
2017-03-24 13:59:05 +09:00
smoogipooo
93029aec3e
Change accessibilities to make replays more extensible.
2017-03-24 13:58:45 +09:00
smoogipooo
2a6da0751d
Rename UpdateJudgement -> OnNewJugement + rename judgement parameter.
2017-03-24 11:32:48 +09:00
smoogipooo
4e31e3b443
Rename things around to make a bit more sense.
2017-03-24 09:51:58 +09:00
smoogipooo
2074812f46
Move ScoreProcessor and Score to Scoring/.
2017-03-24 09:51:52 +09:00
smoogipooo
99cd215f56
Merge branch 'taiko_drumroll_tick_judgements' into taiko_scoreprocessing
...
Conflicts:
osu.Game.Modes.Taiko/TaikoScoreProcessor.cs
2017-03-23 19:38:00 +09:00
smoogipooo
322a78830e
Implement Taiko score processing.
2017-03-23 19:24:23 +09:00
Dean Herbert
2cb801317d
JudgementInfo -> Judgement.
...
There is no case where we use the term "Judgement" without the suffix, so deemed it unnecessary.
2017-03-23 19:00:18 +09:00
Dean Herbert
93915ba527
Fix regression of osu! judgement animation.
2017-03-23 18:56:27 +09:00
Dean Herbert
96fc8eef30
Merge branch 'master' into taiko_hitobject_drawable
2017-03-23 17:23:22 +09:00
Dean Herbert
0863efb2c8
Remove unused variable.
2017-03-23 15:35:42 +09:00
Dean Herbert
02fba000bc
Tidy up and tweak transitions of DrawableJudgementInfo.
2017-03-23 15:07:45 +09:00
smoogipooo
3d1dad8185
Merge remote-tracking branch 'origin/master' into taiko_hitobject_drawable
...
Conflicts:
osu.Game.Modes.Taiko/Objects/Drawable/DrawableTaikoHit.cs
osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
2017-03-23 14:40:06 +09:00
Dean Herbert
d441114011
Merge branch 'master' into taiko_playfield_2
2017-03-23 14:28:42 +09:00
Dean Herbert
54e1b24fe9
Enforce readonly private members where possible.
2017-03-23 13:50:08 +09:00
smoogipooo
aa2b22ff12
Fix usings.
2017-03-23 13:02:34 +09:00
smoogipooo
c9fe9e681d
Make judgement text generic to be used between game modes.
2017-03-23 12:49:28 +09:00
smoogipooo
8b71d70633
Add a way to get the score string from JugementInfo.
2017-03-23 12:21:09 +09:00
Dan Balasescu
02dc6fb213
Merge branch 'master' into taiko_hitobject_drawable
2017-03-23 08:50:57 +09:00
smoogipooo
aa8780797e
Abstract class + move AccentColour to base.
2017-03-22 15:22:02 +09:00
Dean Herbert
4f3ab879de
Make DrawableHitObject's UpdateState safer by blocking calls at a higher level with not yet loaded.
...
UpdateState is called in LoadComplete for cases where the state may have changed before a load operation.
2017-03-22 09:43:44 +09:00
Dean Herbert
8983bbcaad
Merge branch 'master' into leaderboards
2017-03-22 08:24:49 +09:00
smoogipooo
66752af81f
Late-add the HitObjects container in the Playfield.
...
Allows derivers to define the Content container in the constructor, to redirect the positioning of the HitObjects container.
2017-03-21 16:46:43 +09:00
smoogipooo
d27f37beb5
Hard-code text size in cases it wasn't set.
2017-03-20 13:48:06 +09:00
Dean Herbert
5d0adc6454
Merge remote-tracking branch 'upstream/master' into DrabWeb/leaderboards
2017-03-19 18:51:53 +09:00
Seth
4aea06be22
Merge branch 'master' into leaderboards
2017-03-17 18:23:01 -03:00
smoogipooo
cce1ae055f
Make DrawableHitObject expires explicit.
2017-03-17 15:30:19 +09:00
Dean Herbert
5474710c13
Merge branch 'master' into better_hitobject_defaults
2017-03-17 02:51:15 +09:00
smoogipooo
88dfdf3f85
Add xmldoc.
2017-03-17 02:22:52 +09:00
smoogipooo
9a4af8f194
GetScore -> CreateScore.
2017-03-17 02:03:12 +09:00
smoogipooo
d5ec7f15d4
score -> ScoreProcessor.
2017-03-17 02:00:58 +09:00
smoogipooo
fe11f328e6
Cleanups.
2017-03-17 02:00:06 +09:00
smoogipooo
2394e7ff78
Make CheckFailed not actually trigger internal things, and make private.
2017-03-17 01:36:30 +09:00
smoogipooo
52c1cd407c
Minor re-ordering to make Playfield OnJudgement be called before ScoreProcessor's.
2017-03-17 01:26:12 +09:00
smoogipooo
33124d2849
Stale -> default.
2017-03-17 01:21:59 +09:00
Dean Herbert
61e7d427f7
Merge branch 'master' into scoreprocessor_computation
2017-03-17 01:04:07 +09:00
Dean Herbert
ea642e5ef4
Merge branch 'master' into scoreprocessor_failing_improvements
2017-03-17 00:52:30 +09:00
smoogipooo
faacac331d
Fix post-rebase issues.
2017-03-17 00:38:40 +09:00
smoogipooo
9f6f581b64
Pass through method instead of instantiating object.
2017-03-17 00:36:10 +09:00
smoogipooo
0c47638820
Better hit object defaults setting.
2017-03-17 00:36:09 +09:00