Dean Herbert
|
723e27353c
|
HitRenderer -> RulesetContainer
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2017-08-09 13:28:29 +09:00 |
|
Dean Herbert
|
7c0e7ebcd0
|
Give HitRenderer a reference to Ruleset
Used to get correct bindings for a mode (ActionMappingInputManager).
|
2017-08-09 13:05:52 +09:00 |
|
Dean Herbert
|
fa7ef8ed52
|
Merge remote-tracking branch 'upstream/master' into taiko-fixes
# Conflicts:
# osu.Desktop.Tests/Visual/TestCaseTaikoHitObjects.cs
# osu.Desktop.Tests/Visual/TestCaseTaikoPlayfield.cs
# osu.Desktop.VisualTests/osu.Desktop.VisualTests.csproj
|
2017-08-04 18:04:23 +09:00 |
|
Huo Yaoyuan
|
62b3540fd6
|
Merge branch 'master' into fixes
|
2017-08-04 13:49:03 +08:00 |
|
Huo Yaoyuan
|
eb9972581e
|
Provide Autoplay mod in Ruleset.
|
2017-08-04 00:25:24 +08:00 |
|
smoogipooo
|
ba31bfcdf1
|
CI fixes.
|
2017-08-03 20:44:05 +09:30 |
|
smoogipooo
|
351d255355
|
Fix brokenness due to relative sizes.
|
2017-08-03 20:12:31 +09:30 |
|
smoogipooo
|
0a4464bbe8
|
Merge remote-tracking branch 'origin/master' into taiko-fixes
# Conflicts:
# osu.Game.Rulesets.Taiko/Objects/Drawables/Pieces/SwellSymbolPiece.cs
|
2017-08-03 20:02:19 +09:30 |
|
smoogipooo
|
74e9449a75
|
Make symbol pieces relative sized.
|
2017-08-03 15:57:45 +09:30 |
|
Dean Herbert
|
0d9ea97828
|
Allow Rulesets to create a non-FontAwesome icon
This also
- Renames TextAwesome to SpriteIcon.
- Removes the default size of "20" from SpriteIcon (now defaults to the underlying texture size).
|
2017-08-03 14:36:21 +09:00 |
|
smoogipooo
|
dc0d0a3602
|
CI.
|
2017-08-03 14:31:20 +09:30 |
|
smoogipooo
|
c2475f6721
|
Fix gravity.
|
2017-08-03 14:18:54 +09:30 |
|
smoogipooo
|
e55a406e4d
|
Fix DrawableTaikoHitObject + drawable hit objects.
|
2017-08-03 13:54:13 +09:30 |
|
smoogipooo
|
786bad3d71
|
Simplify + fix up circle pieces.
|
2017-08-03 13:53:12 +09:30 |
|
smoogipooo
|
b2d69dfa02
|
Fix HitExplosion.
|
2017-08-03 13:36:49 +09:30 |
|
smoogipooo
|
14639ff8e3
|
Fix HitTarget.
|
2017-08-03 13:36:36 +09:30 |
|
smoogipooo
|
d796730e36
|
Fix KiaiHitExplosion.
|
2017-08-03 13:36:15 +09:30 |
|
smoogipooo
|
22ffc78757
|
Rework consts in TaikoHitObject to be relative size values.
|
2017-08-03 13:36:04 +09:30 |
|
smoogipooo
|
324fd456a7
|
Rework border + fillmodes + size in TaikoPlayfield.
|
2017-08-03 13:35:07 +09:30 |
|
smoogipooo
|
358b7c9d3d
|
Better InputDrum sizing + positioning.
|
2017-08-03 09:35:42 +09:30 |
|
smoogipooo
|
5352da277d
|
Remove ScaleFixContainer.
|
2017-08-03 08:16:19 +09:30 |
|
Dean Herbert
|
fce580d717
|
Reshuffle namespaces
|
2017-07-26 13:22:46 +09:00 |
|
Dean Herbert
|
64f2e2dc32
|
Use Colour instead of ColourInfo
|
2017-07-23 13:06:16 +02:00 |
|
Thomas Müller
|
e68675f970
|
Rename EasingTypes to Easing
|
2017-07-22 20:53:53 +02:00 |
|
Thomas Müller
|
a7dc8a892b
|
Update framework
|
2017-07-21 17:24:09 +02:00 |
|
Thomas Müller
|
440878945e
|
Remove remaining usages of AddDelay
|
2017-07-17 18:16:15 +03:00 |
|
Thomas Müller
|
19fb03e737
|
Try different formatting style
|
2017-07-16 18:28:20 +03:00 |
|
Thomas Müller
|
032e9df67b
|
ApplyDelay -> AddDelay
|
2017-07-16 17:47:29 +03:00 |
|
Thomas Müller
|
99221260c4
|
Replace several usages of BeginDelayedSequence with LINQ-style
|
2017-07-16 17:42:01 +03:00 |
|
Thomas Müller
|
71105bb9ee
|
Delay -> ApplyDelay; DelayReset -> ResetDelay
|
2017-07-16 14:06:46 +03:00 |
|
Thomas Müller
|
a5e610a7ba
|
Update framework and fix compilation
Most issues were related to BeginLoopedSequence usage and lack of
"this." in front of transform helpers.
|
2017-07-14 19:18:12 +03:00 |
|
Thomas Müller
|
9d523ea012
|
Update framework
|
2017-07-12 11:06:13 +09:00 |
|
paparony03
|
62dee59672
|
Shapes namespace
Depends on https://github.com/ppy/osu-framework/pull/837
|
2017-06-20 15:54:23 +10:00 |
|
Dean Herbert
|
41d4aee4f5
|
Update nuget packages
- [ ] Depends on framework partner in crime https://github.com/ppy/osu-framework/pull/820
|
2017-06-13 11:50:46 +09:00 |
|
smoogipooo
|
ffbb46f668
|
Update in line with framework.
|
2017-06-12 12:48:47 +09:00 |
|
John Neijzen
|
2f7d9655fd
|
More Clean up
|
2017-06-08 15:27:35 +08:00 |
|
John Neijzen
|
431d225a60
|
Keyword Spacing and Brackets Fixing
|
2017-06-08 14:35:10 +08:00 |
|
Shawdooow
|
ecc0d0b11c
|
Daycore mod
|
2017-05-30 12:49:06 -04:00 |
|
Dean Herbert
|
391134b1d3
|
Adjust glow a bit
|
2017-05-24 17:16:02 +09:00 |
|
smoogipooo
|
7afa1766e1
|
Make HitExplosion circular again, keep it masked to the stage.
|
2017-05-24 15:48:47 +09:00 |
|
smoogipooo
|
56fe97a147
|
Make kiai hit explosions slightly more prominent.
|
2017-05-24 15:48:27 +09:00 |
|
smoogipooo
|
c29f4b2ee8
|
Fix weird glow + add small pre-beat transition.
|
2017-05-24 15:40:34 +09:00 |
|
smoogipooo
|
445b469e47
|
Use ligher hue instead of white.
|
2017-05-24 15:22:46 +09:00 |
|
smoogipooo
|
4224143136
|
Add faint kiai explosion on the hit marker.
|
2017-05-24 14:56:07 +09:00 |
|
smoogipooo
|
c25f995506
|
Merge remote-tracking branch 'origin/master' into taiko-visual-update
|
2017-05-24 14:21:16 +09:00 |
|
smoogipooo
|
9255297075
|
Cleanup.
|
2017-05-23 17:59:45 +09:00 |
|
smoogipooo
|
ae94e6ea85
|
Redesign hit explosions.
|
2017-05-23 17:57:34 +09:00 |
|
smoogipooo
|
25a48d832f
|
Make kiai time hit object pulse on bar line beats.
|
2017-05-23 17:36:43 +09:00 |
|
smoogipooo
|
4c66157a07
|
Merge branch 'beat-sync-container-improvements' into taiko-visual-update
|
2017-05-23 16:51:45 +09:00 |
|
smoogipooo
|
a4823bca91
|
CI fixes.
|
2017-05-23 16:47:47 +09:00 |
|