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Commit Graph

154 Commits

Author SHA1 Message Date
Dean Herbert
bd5957bc0a Add dynamic compilation exclusion rules for ruleset types 2020-07-10 14:49:44 +09:00
smoogipoo
988baad16f Expand statistics to fill more of the screen 2020-06-22 19:20:43 +09:00
smoogipoo
261adfc4e6 Create a local playable beatmap instead 2020-06-22 18:38:41 +09:00
smoogipoo
9dbd230ad3 Don't consider slider tails in timing distribution 2020-06-22 18:06:52 +09:00
smoogipoo
486b899e8f Rename method 2020-06-19 22:11:29 +09:00
smoogipoo
863666f7c4 Move accuracy heatmap to osu! ruleset, rename, remove magic number 2020-06-19 21:14:31 +09:00
smoogipoo
89a863a337 Refactor OsuRuleset 2020-06-19 21:02:20 +09:00
smoogipoo
83e6c3efdb Adjust API for returning statistics 2020-06-19 20:31:52 +09:00
smoogipoo
1cbbd6b442 Move timing distribution graph to osu.Game 2020-06-19 20:03:18 +09:00
smoogipoo
eab00ec9d9 Move hit events to the ScoreProcessor 2020-06-19 19:58:35 +09:00
smoogipoo
20db5b33ab Rework score processor to provide more generic events 2020-06-18 22:11:03 +09:00
smoogipoo
a2ddb4edb4 Change interface for creating statistic rows 2020-06-16 17:49:28 +09:00
smoogipoo
89b54be673 Add initial implementation of the statistics panel 2020-06-15 22:45:18 +09:00
smoogipoo
1f797207f7 Rework lookups to not require total playfield columns 2020-04-03 12:31:05 +09:00
Dean Herbert
b259708915
Merge branch 'master' into spun-out 2020-03-29 13:24:48 +09:00
Dean Herbert
546772192c Add helper method to convert to legacy mods enums 2020-03-24 13:07:51 +09:00
mcendu
83c67dc155
move spun out to automation 2020-02-09 13:34:35 +08:00
Albie Spriddell
3a903339d6 add playingverb and database migrations 2020-01-03 11:39:15 +00:00
smoogipoo
35cdd67c4a Remove instantiation of non-existing processor 2019-12-27 12:47:23 +09:00
Dean Herbert
cac011edc1
Merge branch 'master' into hp-drain 2019-12-26 23:51:12 +09:00
smoogipoo
00a36c388c Fix tests 2019-12-26 19:18:39 +09:00
smoogipoo
522847987b Implement break/gameplay start times 2019-12-26 15:00:58 +09:00
smoogipoo
90cb9d9162 Simplify scoreprocesor/healthprocessor implementations 2019-12-26 14:59:49 +09:00
Dan Balasescu
9702cc9809
Merge branch 'master' into remove-legacy-id 2019-12-25 21:01:12 +09:00
Dean Herbert
0677f746aa Provide the ruleset to converter classes 2019-12-24 16:02:16 +09:00
Dean Herbert
a324bfbc2c Remove LegacyID from Ruleset 2019-12-24 13:48:27 +09:00
unknown
08b477ed52 make ModDifficultyAdjust abstract 2019-12-20 18:30:23 +08:00
Dean Herbert
ea661fce21
Merge branch 'master' into adjustable-map-settings 2019-12-18 18:44:11 +09:00
Dean Herbert
6e0802e50c Remove RulesetInfo parameter from Ruleset constructor 2019-12-18 14:49:09 +09:00
Dean Herbert
e0ce87adca
Move CreateScoreProcessor() to Ruleset (#7244)
Move CreateScoreProcessor() to Ruleset
2019-12-17 22:15:42 +09:00
Dan Balasescu
fd2785bab3
Merge branch 'master' into fxcop 2019-12-17 20:14:45 +09:00
smoogipoo
49bf8d27d1 Move CreateScoreProcessor() to Ruleset 2019-12-17 20:08:13 +09:00
Huo Yaoyuan
ecfc6dfa3d CA1825: use Array.Empty. 2019-12-17 12:59:48 +08:00
Dean Herbert
b5db927d93 Merge branch 'master' into cinema-mod 2019-12-17 12:56:06 +09:00
unknown
002a125b4a make ModDifficultyAdjust generic 2019-12-12 21:14:26 +08:00
smoogipoo
5861eca80d Make DrawableRuleset take a converted beatmap 2019-12-12 15:58:11 +09:00
unknown
b795532aa5 add difficulty adjustment mods 2019-12-11 19:43:16 +08:00
Albie Spriddell
20edaf4ba6 add cinema mod support 2019-11-23 17:32:16 +00:00
Dean Herbert
9c9cb8e217 Merge remote-tracking branch 'upstream/master' into traceable-mod 2019-09-18 19:36:07 +09:00
Bartłomiej Dach
a407e267a2 Fix PF/SD legacy mod conversion
Upon investigating an user report in #6091 that indicated that viewing
replays using the Perfect mod would also display the Sudden Death mod
icon despite Perfect being the more restrictive of the two, it turned
out that the logic of importing legacy scores was missing that corner
case. A similar case of Double Time/Nightcore mutual exclusion was
handled, but PF/SD was missed.

Add analogous handling of PF/SD legacy mods for all four rulesets,
and additionally cover a tiny fraction of all cases with unit tests.
The most problematic cases (NC+HD and PF+SD) are covered in all four
basic rulesets.
2019-09-15 22:55:25 +02:00
Dean Herbert
bebc3309ce Refactor skin configuration to be infinitely extensible 2019-09-03 17:57:34 +09:00
Dean Herbert
a15828ab25 Introduce the concept of SkinComponents
Removes reliance on string lookups and better defines elements for introduction into database
2019-08-30 14:55:52 +09:00
Dean Herbert
84e4748268 Remove duplicate getAnimation function and improve namespacing 2019-08-30 12:59:58 +09:00
Dean Herbert
dc1046bf0c Merge remote-tracking branch 'upstream/master' into add-ruleset-legacy-skin 2019-08-30 12:53:05 +09:00
smoogipoo
6ab2b20c70 Add an interface for working beatmaps 2019-08-29 19:38:44 +09:00
Dean Herbert
5e362d10b1 Add ruleset-specific legacy skin providers
This moves implementation of osu! skinnables to OsuLegacySkin.
2019-08-26 12:21:49 +09:00
smoogipoo
8a64ab0384 Remove generics from IApplicableToBeatmap 2019-08-01 12:39:32 +09:00
Dean Herbert
4204ba6014
Merge branch 'master' into spin-in 2019-07-28 22:51:09 +09:00
Dean Herbert
f8feac792c Return TouchDevice in GetAllMods response 2019-07-23 13:14:28 +09:00
MaxOhn
5b4640d3ea Traceable no longer inherits from OsuModHidden and is no longer multi mod 2019-07-03 21:40:14 +02:00