# Conflicts: # osu.Game.Rulesets.Catch.Tests/TestSceneBananaShower.cs # osu.Game.Rulesets.Catch.Tests/TestSceneHyperDash.cs # osu.Game/Tests/Visual/ModTestScene.cs # osu.Game/Tests/Visual/OsuTestScene.cs
Also makes `CreatePlayerRuleset()` and `CreateRulesetForSkinProvider()` not-null to avoid unwanted behaviour with their derivers
Avoid redundant usage
With `* 2` for safety of not potentially going to the next step and the delegate not executed yet.
PlayerTestScene
CreateRuleset
For simple construction of break periods (e.g. filling a method with an array of break periods inside a test case)
Fix auto mod results screen not displaying correctly
Fix NullReferenceException when starting the no-video version of a beatmap with video