Dean Herbert
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134a94e86d
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Rename enum members (no idea what a TaikoDon is)
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2020-05-14 10:02:47 +09:00 |
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Bartłomiej Dach
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0933217389
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Simplify mascot scaling
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2020-05-13 18:53:47 +02:00 |
|
Bartłomiej Dach
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942cc48e99
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Improve mascot scaling
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2020-05-12 20:26:11 +02:00 |
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Bartłomiej Dach
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e5821ff2b2
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Integrate GameplayBeatmap changes
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2020-05-11 22:53:05 +02:00 |
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Dean Herbert
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8243dc239a
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Merge branch 'master' into taiko-don
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2020-05-10 22:34:47 +09:00 |
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Bartłomiej Dach
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1e7b10320f
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Adjust mascot positioning in playfield layout
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2020-05-01 00:19:12 +02:00 |
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Dean Herbert
|
783dc58ef0
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Move taiko additive blending locally to avoid applying to legacy skins
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2020-04-30 09:41:56 +09:00 |
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Bartłomiej Dach
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6e2ed0c4f3
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Refactor mascot to only contain state transitions
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2020-04-29 20:28:46 +02:00 |
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Bartłomiej Dach
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5f0a4103c2
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Merge branch 'master' into taiko-don
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2020-04-28 23:46:42 +02:00 |
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Craftplacer
|
74d36cad78
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Change state variables
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2020-04-27 23:19:18 +02:00 |
|
Craftplacer
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9b3c1e4126
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Remove unused bindables
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2020-04-27 23:17:52 +02:00 |
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Dean Herbert
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be59ee945a
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Add taiko hit explosion skinning support
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2020-04-27 22:36:27 +09:00 |
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Craftplacer
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e8a0b77729
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Merge remote-tracking branch 'upstream/master' into taiko-don
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2020-04-27 12:43:51 +02:00 |
|
Dean Herbert
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52cf1e1859
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Fix hit type not being provided and hit time offset not being considered
|
2020-04-27 16:48:27 +09:00 |
|
Dean Herbert
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b9f28c8373
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Combine hit types and remove old drumroll hits using a more efficient method
|
2020-04-27 16:13:28 +09:00 |
|
Dean Herbert
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ff736a22dd
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Fix typos in comment
|
2020-04-27 14:41:19 +09:00 |
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smoogipoo
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2630fc1405
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Break instead of return for consistency
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2020-04-27 12:27:43 +09:00 |
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smoogipoo
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7dc090cc24
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Add support for hit explosions
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2020-04-27 12:23:53 +09:00 |
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smoogipoo
|
dd36b839b9
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Refactor
|
2020-04-27 12:01:31 +09:00 |
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Craftplacer
|
e830c7d833
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Merge remote-tracking branch 'upstream/master' into taiko-don
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2020-04-27 02:13:09 +02:00 |
|
Craftplacer
|
d46643ec52
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Rework special case for strong hits
|
2020-04-27 02:10:12 +02:00 |
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Craftplacer
|
dc6acf6ec9
|
Various code changes, fixes
|
2020-04-27 01:40:57 +02:00 |
|
Tim Oliver
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c1c930c472
|
Fixed linting warnings
|
2020-04-25 13:47:20 +08:00 |
|
Tim Oliver
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2a197db481
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Merge branch 'master' into taiko-drumroll-party
# Conflicts:
# osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs
|
2020-04-25 13:31:50 +08:00 |
|
Tim Oliver
|
3cc0b21eae
|
Added more smart checking to removing rewound drumroll hits
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2020-04-25 13:18:02 +08:00 |
|
Tim Oliver
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477fe72fcf
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Changed note playback to happen on new result
|
2020-04-25 00:15:59 +08:00 |
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Dean Herbert
|
05b3db0147
|
Remove masking
|
2020-04-24 16:56:18 +09:00 |
|
Craftplacer
|
84aa37d7c3
|
Fix all local tests
|
2020-04-24 07:57:16 +02:00 |
|
Craftplacer
|
dbf39be607
|
Decide on the name "Mascot", add testing, bug fixed, etc.
|
2020-04-24 06:59:05 +02:00 |
|
Craftplacer
|
bbe831698c
|
Remove unused code
|
2020-04-24 02:50:33 +02:00 |
|
Tim Oliver
|
029d15f2a2
|
Fixed syntax warning for playfield children
|
2020-04-23 20:14:39 +08:00 |
|
Tim Oliver
|
1fa3764a1d
|
Cleaned up Update method in Taiko Playfield
|
2020-04-23 18:26:53 +08:00 |
|
Tim Oliver
|
dded4f8176
|
Fixed syntax warnings in Taiko playfield
|
2020-04-23 18:17:31 +08:00 |
|
Tim Oliver
|
a9897ba627
|
Moved proxy behaviour to drumroll container
|
2020-04-23 18:15:12 +08:00 |
|
Tim Oliver
|
b471a240cc
|
Fixed merge typo in playfield members
|
2020-04-23 16:59:56 +08:00 |
|
Dean Herbert
|
f804be25d1
|
Remove incorrect area sizing (now using fillmode / relative instead)
|
2020-04-23 13:39:44 +09:00 |
|
Dean Herbert
|
559487b205
|
Move playfield background implementation to its own file
|
2020-04-23 13:23:49 +09:00 |
|
Dean Herbert
|
2e022fbcb5
|
Add comment about padding update computation
|
2020-04-23 12:49:53 +09:00 |
|
Dean Herbert
|
37f7e0a734
|
Restructure TaikoPlayfield for better skin support
|
2020-04-23 12:49:53 +09:00 |
|
Dean Herbert
|
ca56e6c0d2
|
Rename taiko HitTarget classes to avoid conflict with mania
|
2020-04-23 12:11:30 +09:00 |
|
Tim Oliver
|
81c51f0661
|
Merge branch 'master' into taiko-drumroll-party
# Conflicts:
# osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableRimHit.cs
# osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs
|
2020-04-22 23:15:48 +08:00 |
|
Tim Oliver
|
2600518b1b
|
Moved drumroll container and removed rewound notes
|
2020-04-22 22:50:00 +08:00 |
|
Craftplacer
|
8446fa98b5
|
Merge remote-tracking branch 'upstream/master' into taiko-don
|
2020-04-22 15:21:54 +02:00 |
|
Craftplacer
|
617d27ace9
|
Restart branch
|
2020-04-22 15:19:29 +02:00 |
|
Dean Herbert
|
bfc17bf4c0
|
Add taiko hit target skinning
|
2020-04-21 19:06:43 +09:00 |
|
Tim Oliver
|
c30ea2ec29
|
Added content proxying to drull roll elements
|
2020-04-08 12:46:02 +08:00 |
|
Tim Oliver
|
b883586add
|
Added logic to allow strong notes
|
2020-04-08 12:46:02 +08:00 |
|
Tim Oliver
|
7751c5e3aa
|
Added separate scrolling track to display drum roll notes
|
2020-04-08 12:46:02 +08:00 |
|
smoogipoo
|
5106d275ca
|
Remove CentreHit/RimHit hitobject abstraction
|
2020-03-23 12:08:15 +09:00 |
|
smoogipoo
|
7cc92e2fad
|
Make taiko proxy containers use LifetimeManagementContainer
|
2019-08-28 13:20:28 +09:00 |
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