2019-01-24 16:43:03 +08:00
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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2018-04-13 17:19:50 +08:00
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2022-06-17 15:37:17 +08:00
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#nullable disable
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2017-01-10 06:18:47 +08:00
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using System;
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2017-01-30 12:35:40 +08:00
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using System.Collections.Generic;
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2020-10-13 18:20:46 +08:00
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using System.Diagnostics;
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2017-08-31 14:49:56 +08:00
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using System.Linq;
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2021-01-05 17:41:45 +08:00
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using System.Threading.Tasks;
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2021-01-06 20:15:15 +08:00
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using JetBrains.Annotations;
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2017-01-10 06:18:47 +08:00
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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2017-08-30 19:41:41 +08:00
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using osu.Framework.Graphics.Cursor;
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using osu.Framework.Graphics.UserInterface;
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2020-11-26 17:32:43 +08:00
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using osu.Framework.Utils;
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2017-12-12 16:48:38 +08:00
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using osu.Game.Beatmaps;
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2020-09-02 20:08:31 +08:00
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using osu.Game.Collections;
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2022-07-27 14:59:36 +08:00
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using osu.Game.Database;
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2017-08-30 19:41:41 +08:00
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using osu.Game.Graphics.UserInterface;
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2017-12-21 18:42:44 +08:00
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using osu.Game.Overlays;
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2018-04-13 17:19:50 +08:00
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2017-12-12 16:48:38 +08:00
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namespace osu.Game.Screens.Select.Carousel
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2016-10-27 10:55:55 +08:00
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{
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2017-12-12 16:48:38 +08:00
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public class DrawableCarouselBeatmapSet : DrawableCarouselItem, IHasContextMenu
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2017-01-10 06:18:47 +08:00
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{
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2020-10-12 11:37:41 +08:00
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public const float HEIGHT = MAX_HEIGHT;
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2017-12-18 10:13:16 +08:00
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private Action<BeatmapSetInfo> restoreHiddenRequested;
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2017-12-21 18:42:44 +08:00
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private Action<int> viewDetails;
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2018-04-13 17:19:50 +08:00
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2020-02-14 21:59:51 +08:00
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[Resolved(CanBeNull = true)]
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2022-04-18 17:09:14 +08:00
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private IDialogOverlay dialogOverlay { get; set; }
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2020-02-14 21:30:27 +08:00
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2020-09-05 02:52:07 +08:00
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[Resolved(CanBeNull = true)]
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2020-09-07 20:08:48 +08:00
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private ManageCollectionsDialog manageCollectionsDialog { get; set; }
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2020-09-05 02:52:07 +08:00
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2022-07-27 14:59:36 +08:00
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[Resolved]
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private RealmAccess realm { get; set; }
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2021-05-27 15:58:01 +08:00
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public IEnumerable<DrawableCarouselItem> DrawableBeatmaps => beatmapContainer?.IsLoaded != true ? Enumerable.Empty<DrawableCarouselItem>() : beatmapContainer.AliveChildren;
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2020-10-12 13:23:18 +08:00
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2021-01-06 20:15:15 +08:00
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[CanBeNull]
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2020-10-12 14:55:47 +08:00
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private Container<DrawableCarouselItem> beatmapContainer;
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2020-10-12 13:23:18 +08:00
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2020-10-13 18:20:46 +08:00
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private BeatmapSetInfo beatmapSet;
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2021-01-06 20:15:15 +08:00
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[CanBeNull]
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private Task beatmapsLoadTask;
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2020-10-12 14:36:03 +08:00
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[Resolved]
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private BeatmapManager manager { get; set; }
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2018-04-13 17:19:50 +08:00
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2020-10-12 17:50:10 +08:00
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protected override void FreeAfterUse()
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{
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base.FreeAfterUse();
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2020-10-13 12:25:45 +08:00
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2020-10-12 17:50:10 +08:00
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Item = null;
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2020-10-13 15:04:37 +08:00
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2020-10-13 12:25:45 +08:00
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ClearTransforms();
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2020-10-12 17:50:10 +08:00
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}
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2017-12-21 18:42:44 +08:00
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[BackgroundDependencyLoader(true)]
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private void load(BeatmapSetOverlay beatmapOverlay)
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2017-11-21 21:27:56 +08:00
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{
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2021-12-14 18:47:11 +08:00
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restoreHiddenRequested = s =>
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{
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foreach (var b in s.Beatmaps)
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manager.Restore(b);
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};
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2020-04-16 11:13:26 +08:00
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2017-12-21 18:42:44 +08:00
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if (beatmapOverlay != null)
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2018-04-18 15:04:02 +08:00
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viewDetails = beatmapOverlay.FetchAndShowBeatmapSet;
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2020-10-12 14:36:03 +08:00
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}
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2020-11-26 17:32:43 +08:00
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protected override void Update()
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{
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base.Update();
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// position updates should not occur if the item is filtered away.
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// this avoids panels flying across the screen only to be eventually off-screen or faded out.
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if (!Item.Visible)
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return;
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float targetY = Item.CarouselYPosition;
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if (Precision.AlmostEquals(targetY, Y))
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Y = targetY;
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else
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// algorithm for this is taken from ScrollContainer.
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// while it doesn't necessarily need to match 1:1, as we are emulating scroll in some cases this feels most correct.
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Y = (float)Interpolation.Lerp(targetY, Y, Math.Exp(-0.01 * Time.Elapsed));
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}
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2020-10-12 14:36:03 +08:00
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protected override void UpdateItem()
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{
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base.UpdateItem();
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2020-10-13 15:04:37 +08:00
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Content.Clear();
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2021-01-05 17:41:45 +08:00
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2020-10-13 15:04:37 +08:00
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beatmapContainer = null;
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2021-01-05 17:41:45 +08:00
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beatmapsLoadTask = null;
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2020-10-12 17:13:39 +08:00
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2020-10-12 17:50:10 +08:00
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if (Item == null)
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return;
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2020-10-13 18:20:46 +08:00
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beatmapSet = ((CarouselBeatmapSet)Item).BeatmapSet;
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2020-10-13 17:47:35 +08:00
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DelayedLoadWrapper background;
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DelayedLoadWrapper mainFlow;
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2020-10-13 14:19:32 +08:00
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Header.Children = new Drawable[]
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2017-01-10 06:18:47 +08:00
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{
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2020-10-14 14:10:50 +08:00
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background = new DelayedLoadWrapper(() => new SetPanelBackground(manager.GetWorkingBeatmap(beatmapSet.Beatmaps.FirstOrDefault()))
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2017-01-10 06:18:47 +08:00
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{
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2020-10-13 17:47:35 +08:00
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RelativeSizeAxes = Axes.Both,
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2020-12-03 14:13:20 +08:00
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}, 300)
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{
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RelativeSizeAxes = Axes.Both
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},
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mainFlow = new DelayedLoadWrapper(() => new SetPanelContent((CarouselBeatmapSet)Item), 100)
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{
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RelativeSizeAxes = Axes.Both
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},
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2020-10-13 17:47:35 +08:00
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};
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2020-10-12 14:55:47 +08:00
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2022-02-05 15:12:58 +08:00
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background.DelayedLoadComplete += fadeContentIn;
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mainFlow.DelayedLoadComplete += fadeContentIn;
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2022-01-30 13:07:29 +08:00
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}
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2020-10-12 13:23:18 +08:00
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2022-02-05 15:12:58 +08:00
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private void fadeContentIn(Drawable d) => d.FadeInFromZero(750, Easing.OutQuint);
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2020-10-12 18:55:33 +08:00
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protected override void Deselected()
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2020-10-12 13:23:18 +08:00
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{
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2020-10-12 18:55:33 +08:00
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base.Deselected();
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2020-10-12 17:19:10 +08:00
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2020-10-13 14:19:32 +08:00
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MovementContainer.MoveToX(0, 500, Easing.OutExpo);
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2020-10-12 13:23:18 +08:00
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2021-01-05 17:41:45 +08:00
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updateBeatmapYPositions();
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2020-10-12 18:55:33 +08:00
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}
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2020-10-12 13:23:18 +08:00
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2020-10-12 18:55:33 +08:00
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protected override void Selected()
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{
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base.Selected();
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2020-10-12 14:36:03 +08:00
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2020-10-13 14:19:32 +08:00
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MovementContainer.MoveToX(-100, 500, Easing.OutExpo);
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2020-10-12 14:36:03 +08:00
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2020-10-13 16:24:41 +08:00
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updateBeatmapDifficulties();
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}
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private void updateBeatmapDifficulties()
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{
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var carouselBeatmapSet = (CarouselBeatmapSet)Item;
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2022-07-21 15:06:06 +08:00
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var visibleBeatmaps = carouselBeatmapSet.Items.Where(c => c.Visible).ToArray();
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2020-10-13 16:24:41 +08:00
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// if we are already displaying all the correct beatmaps, only run animation updates.
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// note that the displayed beatmaps may change due to the applied filter.
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// a future optimisation could add/remove only changed difficulties rather than reinitialise.
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if (beatmapContainer != null && visibleBeatmaps.Length == beatmapContainer.Count && visibleBeatmaps.All(b => beatmapContainer.Any(c => c.Item == b)))
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2020-10-13 15:04:37 +08:00
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{
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2020-10-13 16:24:41 +08:00
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updateBeatmapYPositions();
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2020-10-13 15:04:37 +08:00
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}
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else
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{
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// on selection we show our child beatmaps.
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// for now this is a simple drawable construction each selection.
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// can be improved in the future.
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beatmapContainer = new Container<DrawableCarouselItem>
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{
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X = 100,
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2020-10-13 15:33:37 +08:00
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RelativeSizeAxes = Axes.Both,
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2020-10-13 18:17:23 +08:00
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ChildrenEnumerable = visibleBeatmaps.Select(c => c.CreateDrawableRepresentation())
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2020-10-13 15:04:37 +08:00
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};
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2020-10-12 14:36:03 +08:00
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2021-01-05 17:41:45 +08:00
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beatmapsLoadTask = LoadComponentAsync(beatmapContainer, loaded =>
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2020-10-13 15:04:37 +08:00
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{
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// make sure the pooled target hasn't changed.
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2020-10-25 19:28:24 +08:00
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if (beatmapContainer != loaded)
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2020-10-13 15:04:37 +08:00
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return;
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2020-10-12 17:13:39 +08:00
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2020-10-13 15:04:37 +08:00
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Content.Child = loaded;
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2020-10-13 16:24:41 +08:00
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updateBeatmapYPositions();
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2020-10-13 15:04:37 +08:00
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});
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}
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2021-01-05 17:41:45 +08:00
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}
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2020-10-13 11:47:12 +08:00
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2021-01-05 17:41:45 +08:00
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private void updateBeatmapYPositions()
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{
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2021-01-06 20:06:33 +08:00
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if (beatmapContainer == null)
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return;
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2021-01-05 17:41:45 +08:00
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if (beatmapsLoadTask == null || !beatmapsLoadTask.IsCompleted)
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return;
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float yPos = DrawableCarouselBeatmap.CAROUSEL_BEATMAP_SPACING;
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2020-10-12 13:23:18 +08:00
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2021-01-05 17:41:45 +08:00
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bool isSelected = Item.State.Value == CarouselItemState.Selected;
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foreach (var panel in beatmapContainer.Children)
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{
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if (isSelected)
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2020-10-12 18:55:33 +08:00
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{
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2020-10-13 16:24:41 +08:00
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panel.MoveToY(yPos, 800, Easing.OutQuint);
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2020-10-13 17:13:36 +08:00
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yPos += panel.Item.TotalHeight;
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2020-10-12 18:55:33 +08:00
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}
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2021-01-05 17:41:45 +08:00
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else
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panel.MoveToY(0, 800, Easing.OutQuint);
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2020-10-13 15:04:37 +08:00
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}
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2016-11-22 18:48:03 +08:00
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}
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2018-04-13 17:19:50 +08:00
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2017-12-13 11:46:02 +08:00
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public MenuItem[] ContextMenuItems
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{
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get
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{
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2020-10-13 18:20:46 +08:00
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Debug.Assert(beatmapSet != null);
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2017-12-13 11:46:02 +08:00
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List<MenuItem> items = new List<MenuItem>();
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2018-04-13 17:19:50 +08:00
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2019-02-21 17:56:34 +08:00
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if (Item.State.Value == CarouselItemState.NotSelected)
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2017-12-13 11:46:02 +08:00
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items.Add(new OsuMenuItem("Expand", MenuItemType.Highlighted, () => Item.State.Value = CarouselItemState.Selected));
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2018-04-13 17:19:50 +08:00
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2021-12-14 18:47:11 +08:00
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if (beatmapSet.OnlineID > 0 && viewDetails != null)
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items.Add(new OsuMenuItem("Details...", MenuItemType.Standard, () => viewDetails(beatmapSet.OnlineID)));
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2018-04-13 17:19:50 +08:00
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2022-07-27 15:46:23 +08:00
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var collectionItems = realm.Realm.All<BeatmapCollection>().AsEnumerable().Select(createCollectionMenuItem).ToList();
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2022-07-27 14:59:36 +08:00
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if (manageCollectionsDialog != null)
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collectionItems.Add(new OsuMenuItem("Manage...", MenuItemType.Standard, manageCollectionsDialog.Show));
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2020-09-05 02:52:07 +08:00
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2022-07-27 14:59:36 +08:00
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items.Add(new OsuMenuItem("Collections") { Items = collectionItems });
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2020-09-02 20:08:31 +08:00
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2020-09-08 11:04:35 +08:00
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if (beatmapSet.Beatmaps.Any(b => b.Hidden))
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items.Add(new OsuMenuItem("Restore all hidden", MenuItemType.Standard, () => restoreHiddenRequested(beatmapSet)));
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if (dialogOverlay != null)
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2020-09-08 11:18:08 +08:00
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items.Add(new OsuMenuItem("Delete...", MenuItemType.Destructive, () => dialogOverlay.Push(new BeatmapDeleteDialog(beatmapSet))));
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2017-12-13 11:46:02 +08:00
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return items.ToArray();
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}
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}
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2018-04-13 17:19:50 +08:00
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2022-07-27 15:46:23 +08:00
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private MenuItem createCollectionMenuItem(BeatmapCollection collection)
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2020-09-02 20:08:31 +08:00
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{
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2020-10-13 18:20:46 +08:00
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Debug.Assert(beatmapSet != null);
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2020-09-02 20:08:31 +08:00
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TernaryState state;
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|
2022-07-27 14:59:36 +08:00
|
|
|
|
int countExisting = beatmapSet.Beatmaps.Count(b => collection.BeatmapMD5Hashes.Contains(b.MD5Hash));
|
2020-09-02 20:08:31 +08:00
|
|
|
|
|
|
|
|
|
if (countExisting == beatmapSet.Beatmaps.Count)
|
|
|
|
|
state = TernaryState.True;
|
|
|
|
|
else if (countExisting > 0)
|
|
|
|
|
state = TernaryState.Indeterminate;
|
|
|
|
|
else
|
|
|
|
|
state = TernaryState.False;
|
|
|
|
|
|
2022-07-27 16:17:43 +08:00
|
|
|
|
var liveCollection = collection.ToLive(realm);
|
|
|
|
|
|
2022-07-27 14:59:36 +08:00
|
|
|
|
return new TernaryStateToggleMenuItem(collection.Name, MenuItemType.Standard, s =>
|
2020-09-02 20:08:31 +08:00
|
|
|
|
{
|
2022-07-27 16:17:43 +08:00
|
|
|
|
liveCollection.PerformWrite(c =>
|
2020-09-02 20:08:31 +08:00
|
|
|
|
{
|
2022-07-27 16:17:43 +08:00
|
|
|
|
foreach (var b in beatmapSet.Beatmaps)
|
2020-09-02 20:08:31 +08:00
|
|
|
|
{
|
2022-07-27 16:17:43 +08:00
|
|
|
|
switch (s)
|
|
|
|
|
{
|
|
|
|
|
case TernaryState.True:
|
|
|
|
|
if (c.BeatmapMD5Hashes.Contains(b.MD5Hash))
|
|
|
|
|
continue;
|
|
|
|
|
|
|
|
|
|
c.BeatmapMD5Hashes.Add(b.MD5Hash);
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
case TernaryState.False:
|
|
|
|
|
c.BeatmapMD5Hashes.Remove(b.MD5Hash);
|
|
|
|
|
break;
|
|
|
|
|
}
|
2020-09-02 20:08:31 +08:00
|
|
|
|
}
|
2022-07-27 16:17:43 +08:00
|
|
|
|
});
|
2020-09-02 20:08:31 +08:00
|
|
|
|
})
|
|
|
|
|
{
|
|
|
|
|
State = { Value = state }
|
|
|
|
|
};
|
|
|
|
|
}
|
2016-10-27 10:55:55 +08:00
|
|
|
|
}
|
2017-11-21 23:17:33 +08:00
|
|
|
|
}
|