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mirror of https://github.com/ppy/osu.git synced 2024-12-18 05:06:14 +08:00
osu-lazer/osu.Game/Screens/Play/HUD
2024-08-06 16:12:00 +09:00
..
ArgonHealthDisplayParts Apply NRT to new classes 2024-01-16 14:17:21 +09:00
ClicksPerSecond Change rolling counters to use quicker easing types 2024-01-17 18:18:53 +09:00
HitErrorMeters Update hit error metre to use new icons 2024-04-04 14:31:40 +08:00
JudgementCounter Avoid using .Children for enumeration in other locations 2024-01-23 05:32:11 +09:00
ArgonAccuracyCounter.cs Fix typo in wireframe description 2024-03-08 10:19:00 +08:00
ArgonComboCounter.cs Fix typo in wireframe description 2024-03-08 10:19:00 +08:00
ArgonCounterTextComponent.cs fix accuracy counter separating whole and fraction parts with wireframes off 2024-06-11 02:20:14 -06:00
ArgonHealthDisplay.cs Fix argon health bar showing "miss" bar for bananas 2024-01-16 15:52:18 +09:00
ArgonPerformancePointsCounter.cs Move skinnable interface specification to non-abstract classes 2024-03-08 10:23:46 +08:00
ArgonScoreCounter.cs Fix typo in wireframe description 2024-03-08 10:19:00 +08:00
ArgonSongProgress.cs Fix various inconsistencies and document better 2024-01-29 02:10:33 +09:00
ArgonSongProgressBar.cs Fix various inconsistencies and document better 2024-01-29 02:10:33 +09:00
ArgonSongProgressGraph.cs Adjust argon graph to use a non-gray colour range 2023-06-12 16:22:40 +09:00
ArgonWedgePiece.cs Remove width/height bindables from ArgonWedgePiece 2023-11-10 16:53:15 +09:00
BPMCounter.cs Change rolling counters to use quicker easing types 2024-01-17 18:18:53 +09:00
ComboCounter.cs Fix missing wireframe on argon combo counter 2024-01-09 20:16:28 +09:00
DefaultAccuracyCounter.cs Automated pass 2023-06-24 01:00:03 +09:00
DefaultComboCounter.cs Partial everything 2022-11-27 00:00:27 +09:00
DefaultHealthDisplay.cs Remove JudgementResult from Miss/Flash as it is not used 2023-10-10 22:10:44 +09:00
DefaultKeyCounter.cs Stop using Drawable.Name to convey actual UI information 2023-04-25 20:24:36 +09:00
DefaultKeyCounterDisplay.cs Fix legacy key counter's background being visible when intended to be hidden 2024-08-06 16:12:00 +09:00
DefaultRankDisplay.cs fix code format 2023-08-07 11:16:51 +08:00
DefaultScoreCounter.cs Automated pass 2023-06-24 01:00:03 +09:00
DefaultSongProgress.cs Fix various inconsistencies and document better 2024-01-29 02:10:33 +09:00
DefaultSongProgressBar.cs Remove unnecessary bindable 2024-01-29 02:13:39 +09:00
DefaultSongProgressGraph.cs Centralise beatmap playable duration and bounds lookups 2023-05-25 17:32:48 +09:00
FailingLayer.cs Fix failing test by setting health on source of truth 2024-01-10 23:09:43 +09:00
GameplayAccuracyCounter.cs Fix typo in argument name 2023-12-13 15:01:36 +09:00
GameplayLeaderboard.cs Reduce enumerator overhead in GameplayLeaderboard 2024-01-23 05:31:53 +09:00
GameplayLeaderboardScore.cs Don't bother binding to friends changes for score display purposes 2023-09-20 14:14:37 +09:00
GameplayScoreCounter.cs Ensure GameplayScoreCounter's display score is updated on ScoringMode change 2023-05-29 19:00:02 +09:00
HealthDisplay.cs Merge branch 'master' into health-less-value-changed 2024-01-10 18:03:34 +09:00
HoldForMenuButton.cs Update usage of CircularProgress.Current 2024-03-06 12:13:10 +08:00
ILeaderboardScore.cs Apply NRT to GameplayLeaderboardScore and change GetDisplayedScore handling 2023-05-29 20:00:29 +09:00
InputCountController.cs Change JudgementCountController to a Component and remove handling overrides 2023-06-27 16:39:21 +09:00
InputTrigger.cs refactor: move count logic in InputTrigger 2023-06-14 19:39:28 +02:00
KeyCounter.cs Add extensive test cases for correct input handling while paused in osu! & non-osu! 2024-07-19 18:48:35 +03:00
KeyCounterActionTrigger.cs style(KeyCounterController): remove reliance on Receptor 2023-06-18 21:26:16 +02:00
KeyCounterDisplay.cs Fix legacy key counter's background being visible when intended to be hidden 2024-08-06 16:12:00 +09:00
KeyCounterKeyboardTrigger.cs Remove NRT disables in new classes 2023-03-07 16:41:39 +09:00
KeyCounterMouseTrigger.cs Remove NRT disables in new classes 2023-03-07 16:41:39 +09:00
LongestComboCounter.cs Partial everything 2022-11-27 00:00:27 +09:00
MatchScoreDisplay.cs Apply nullability to MatchScoreDisplay 2023-08-16 17:26:10 +09:00
ModDisplay.cs Few cleanups 2024-05-10 06:55:02 +03:00
ModFlowDisplay.cs Display mod icons using stable ordering 2023-09-28 16:48:09 +09:00
MultiplayerGameplayLeaderboard.cs Fix multiplayer leaderboard not working 2023-05-19 13:16:57 +09:00
PerformancePointsCounter.cs Move skinnable interface specification to non-abstract classes 2024-03-08 10:23:46 +08:00
PlayerAvatar.cs Allow use of skin username/flag/avatar components outside of gameplay 2023-11-23 17:15:03 +09:00
PlayerFlag.cs Allow use of skin username/flag/avatar components outside of gameplay 2023-11-23 17:15:03 +09:00
PlayerSettingsOverlay.cs Make PlayerSettingsOverlay's api more stringent 2024-01-17 15:13:59 +09:00
SoloGameplayLeaderboard.cs Remove ScoreManager.Mode, handle per-use 2023-05-18 20:08:49 +09:00
SongProgress.cs Fix various inconsistencies and document better 2024-01-29 02:10:33 +09:00
SongProgressBar.cs Remove unnecessary bindable 2024-01-29 02:13:39 +09:00
SongProgressInfo.cs Add (int) flooring and handle potential NaN value 2023-05-26 20:44:13 +09:00
UnstableRateCounter.cs Change rolling counters to use quicker easing types 2024-01-17 18:18:53 +09:00