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.vscode
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Update other VS code configuration files
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2024-02-16 01:45:30 +03:00 |
Editor
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fix test
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2024-07-16 11:17:54 +02:00 |
Mods
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Make list of breaks bindable
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2024-06-19 07:44:03 +02:00 |
Resources
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Fix last tick handling in osu beatmap conversion tests
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2023-12-07 16:02:00 +09:00 |
LegacyMainCirclePieceTest.cs
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Fix failing tests
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2023-10-26 10:36:57 +03:00 |
osu.Game.Rulesets.Osu.Tests.csproj
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Upgrade to .NET 8 SDK
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2024-02-02 21:28:51 +09:00 |
OsuBeatmapConversionTest.cs
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Remove reference to removed comment from another comment
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2023-12-07 08:22:01 +01:00 |
OsuDifficultyCalculatorTest.cs
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Fix last tick handling in osu beatmap conversion tests
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2023-12-07 16:02:00 +09:00 |
OsuHealthProcessorTest.cs
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Add failing test coverage for osu!
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2024-02-13 13:06:04 +01:00 |
OsuHitObjectGenerationUtilsTest.cs
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Add failing assertions for head/tail positions after flip
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2024-01-31 12:40:03 +01:00 |
OsuLegacyModConversionTest.cs
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Add failing legacy mod conversion test cases
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2023-07-09 16:09:25 +02:00 |
OsuRateAdjustedDisplayDifficultyTest.cs
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Add testing for GetRateAdjustedDisplayDifficulty() implementations
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2023-12-14 20:41:12 +01:00 |
OsuSkinnableTestScene.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
SpinFramesGenerator.cs
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Fix potential frame misordering in generator
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2023-10-16 22:49:41 +09:00 |
SpinnerSpinHistoryTest.cs
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Remove test which makes less sense with new algorith
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2023-10-23 20:01:23 +09:00 |
StackingTest.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
TestPlayfieldBorder.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
TestSceneAccuracyHeatmap.cs
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Add test showing filled heatmap
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2024-02-06 21:56:26 +09:00 |
TestSceneCursorParticles.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
TestSceneCursorTrail.cs
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Comment in some clarification
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2024-04-22 15:07:11 +08:00 |
TestSceneDrawableJudgement.cs
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Use hopefully safer implementation of anchoring judgements to objects
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2024-05-29 11:11:43 +02:00 |
TestSceneFollowPoints.cs
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Update R# + fix inspections
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2024-02-02 21:00:28 +09:00 |
TestSceneGameplayCursor.cs
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Adjust calls to GetContainingInputManager()
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2024-06-18 07:41:19 +02:00 |
TestSceneHitCircle.cs
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Refactor result application around again to remove requirement for fields
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2024-02-05 13:21:01 +01:00 |
TestSceneHitCircleApplication.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
TestSceneHitCircleArea.cs
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Adjust calls to GetContainingInputManager()
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2024-06-18 07:41:19 +02:00 |
TestSceneHitCircleComboChange.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
TestSceneHitCircleHidden.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
TestSceneHitCircleKiai.cs
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Fix hit circle kiai test scene not always working as expected
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2023-01-25 18:46:52 +09:00 |
TestSceneHitCircleLateFade.cs
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Refactor result application around again to remove requirement for fields
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2024-02-05 13:21:01 +01:00 |
TestSceneHitCircleLongCombo.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
TestSceneLegacyBeatmapSkin.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
TestSceneLegacyHitPolicy.cs
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Generalize Bezier curves to BSplines of Nth degree
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2023-11-11 13:32:53 +01:00 |
TestSceneMissHitWindowJudgements.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
TestSceneNoSpinnerStacking.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
TestSceneOsuHitObjectSamples.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
TestSceneOsuLegacyHealthProcessor.cs
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Rename test scene
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2023-12-17 19:33:38 +09:00 |
TestSceneOsuPlayer.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
TestSceneOsuTouchInput.cs
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Remove leftover [Solo] attribute
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2024-05-13 18:48:08 +02:00 |
TestSceneResume.cs
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Add failing test
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2024-04-16 13:39:05 +02:00 |
TestSceneResumeOverlay.cs
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Fix catch by moving cursor-specific handling local
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2024-03-04 16:08:17 +09:00 |
TestSceneScoring.cs
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Apply mod multipliers to local score V1/V2 reimplementations
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2023-10-09 13:04:12 +02:00 |
TestSceneShaking.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
TestSceneSkinFallbacks.cs
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Fix inspections
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2024-02-07 03:51:28 +09:00 |
TestSceneSlider.cs
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Merge remote-tracking branch 'upstream/master' into edit-nodesample
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2024-01-25 11:33:29 +01:00 |
TestSceneSliderApplication.cs
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Add failing test case
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2024-01-22 02:07:09 +03:00 |
TestSceneSliderComboChange.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
TestSceneSliderEarlyHitJudgement.cs
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Use SliderTailHit result for slider tails (non-classic-mod)
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2023-12-30 10:38:47 +09:00 |
TestSceneSliderFollowCircleInput.cs
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Generalize Bezier curves to BSplines of Nth degree
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2023-11-11 13:32:53 +01:00 |
TestSceneSliderHidden.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
TestSceneSliderInput.cs
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Add failing test case
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2024-02-29 11:11:30 +01:00 |
TestSceneSliderLateHitJudgement.cs
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Use SliderTailHit result for slider tails (non-classic-mod)
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2023-12-30 10:38:47 +09:00 |
TestSceneSliderSnaking.cs
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Fix code style/quality issues
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2023-11-13 08:25:27 +01:00 |
TestSceneSmoke.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
TestSceneSpinner.cs
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Add test coverage of spinner with no bonus ticks
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2023-11-06 18:16:31 +09:00 |
TestSceneSpinnerApplication.cs
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Rename RateAdjustedRotation to TotalRotation
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2023-10-16 18:25:03 +09:00 |
TestSceneSpinnerHidden.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
TestSceneSpinnerInput.cs
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Remove no-longer-valid assertion
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2023-10-30 21:31:34 +01:00 |
TestSceneSpinnerJudgement.cs
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Change SpinFramesGenerator to take degrees as input
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2023-10-16 18:34:56 +09:00 |
TestSceneSpinnerRotation.cs
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Cache created judgement in HitObject
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2024-02-09 23:20:31 +03:00 |
TestSceneStartTimeOrderedHitPolicy.cs
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Generalize Bezier curves to BSplines of Nth degree
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2023-11-11 13:32:53 +01:00 |
TestSceneTrianglesSpinnerRotation.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |