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OsuPlayerTestScene.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
SkinnableHUDComponentTestScene.cs
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test: adapt and create tests to cover new components
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2023-01-09 22:07:18 +01:00 |
TestSceneAllRulesetPlayers.cs
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Fix crash when loading player instance without exiting previous instance
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2023-09-19 05:09:01 +03:00 |
TestSceneArgonHealthDisplay.cs
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Move simulated drain to separate test case
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2024-01-11 10:04:37 +01:00 |
TestSceneAutoplay.cs
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Fix more nullable inspections
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2024-01-29 08:44:27 +01:00 |
TestSceneBeatmapOffsetControl.cs
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Migrate BeatmapOffsetControl to use session static directly
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2023-12-27 19:19:27 +01:00 |
TestSceneBeatmapSkinFallbacks.cs
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Bypass Parent nullability checks for now
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2023-10-17 17:48:45 +09:00 |
TestSceneBezierConverter.cs
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Fix code style/quality issues
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2023-11-13 08:25:27 +01:00 |
TestSceneBreakTracker.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
TestSceneClicksPerSecondCalculator.cs
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Expose rewinding state of IGameplayClock s
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2023-07-06 19:08:42 +09:00 |
TestSceneColourHitErrorMeter.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
TestSceneCompletionCancellation.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
TestSceneDefaultSongProgressGraph.cs
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Prefix subclasses of DefaultSongProgress with Default
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2023-01-18 15:45:16 +09:00 |
TestSceneDrawableScrollingRuleset.cs
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Fix test value getting clobbered due to stupid stuff
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2023-12-06 15:59:29 +09:00 |
TestSceneDrawableStoryboardSprite.cs
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Fix TestSceneDrawableStoryboardSprite not displaying anything
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2023-09-20 12:05:23 +02:00 |
TestSceneFailAnimation.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
TestSceneFailingLayer.cs
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Fix failing test by setting health on source of truth
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2024-01-10 23:09:43 +09:00 |
TestSceneFailJudgement.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
TestSceneFrameStabilityContainer.cs
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Change frame stable catch-up method to allow for much faster sync
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2024-01-18 14:01:37 +09:00 |
TestSceneGameplayLeaderboard.cs
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Fix TestFriendScore intermittently failing due to randomness
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2023-09-21 21:12:44 +02:00 |
TestSceneGameplayMenuOverlay.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
TestSceneGameplayRewinding.cs
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Rename {KeyCounter -> InputCount}Controller
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2023-06-26 19:27:42 +02:00 |
TestSceneGameplaySamplePlayback.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
TestSceneGameplaySampleTriggerSource.cs
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Generalize Bezier curves to BSplines of Nth degree
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2023-11-11 13:32:53 +01:00 |
TestSceneHitErrorMeter.cs
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Fix test compile failures from Audio hoisting
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2023-02-21 21:03:00 +01:00 |
TestSceneHoldForMenuButton.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
TestSceneHUDOverlay.cs
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Update usages of GameplayClockContainer not using an adjustable source
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2023-09-22 16:22:36 +09:00 |
TestSceneJudgementCounter.cs
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De-dupe displayed hits in judgement counter
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2024-01-15 16:02:59 +09:00 |
TestSceneKeyBindings.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
TestSceneKeyCounter.cs
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Add 100 and 1000 key press step to test overflow
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2023-11-02 20:49:01 -07:00 |
TestSceneLeadIn.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
TestSceneLetterboxOverlay.cs
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Add TestSceneLetterboxOverlay
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2023-02-13 14:17:33 +03:00 |
TestSceneMedalOverlay.cs
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Make medal overlay respect overlay disable via activation mode
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2024-02-20 16:31:31 +01:00 |
TestSceneModValidity.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
TestSceneNightcoreBeatContainer.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
TestSceneOverlayActivation.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
TestSceneParticleExplosion.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
TestSceneParticleSpewer.cs
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Fix regression in time jumping behaviour
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2023-07-19 13:38:04 +09:00 |
TestScenePause.cs
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Remove test guarantee of audio time not advancing
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2024-01-18 20:06:53 +09:00 |
TestScenePauseWhenInactive.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
TestScenePerformancePointsCounter.cs
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Revert "Add "Argon" performance points counter"
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2023-11-05 01:55:54 +03:00 |
TestScenePlayerLoader.cs
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Always bring master/music volume to 50%
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2024-02-16 11:20:07 +03:00 |
TestScenePlayerLocalScoreImport.cs
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Merge pull request #25480 from peppy/2fa
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2024-01-29 19:14:55 +09:00 |
TestScenePlayerMaxDimensions.cs
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Revert behaviour changes of MaxDimensions test and ignore instead
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2023-10-31 13:36:10 +09:00 |
TestScenePlayerReferenceLeaking.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
TestScenePlayerScoreSubmission.cs
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Fix score submission test failures due to checking audio playback validity (again)
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2024-01-22 11:15:42 +01:00 |
TestScenePoolingRuleset.cs
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Refactor result application around again to remove requirement for fields
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2024-02-05 13:21:01 +01:00 |
TestSceneReplay.cs
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Rename {KeyCounter -> InputCount}Controller
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2023-06-26 19:27:42 +02:00 |
TestSceneReplayDownloadButton.cs
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Delete ScoreInfo.HasReplay as no longer needed
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2023-10-27 12:39:54 +02:00 |
TestSceneReplayPlayer.cs
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Add failing test coverage showing that replay will fail on exiting gameplay
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2023-03-16 17:12:46 +09:00 |
TestSceneReplayRecorder.cs
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Update R# + fix inspections
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2024-02-02 21:00:28 +09:00 |
TestSceneScrollingHitObjects.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
TestSceneSkinEditor.cs
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Add test coverage of skin editor copy-paste
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2023-11-23 09:55:16 +09:00 |
TestSceneSkinEditorComponentsList.cs
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Fix non-compiling test
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2023-07-28 23:36:57 +02:00 |
TestSceneSkinEditorMultipleSkins.cs
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Update usages of GameplayClockContainer not using an adjustable source
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2023-09-22 16:22:36 +09:00 |
TestSceneSkinnableAccuracyCounter.cs
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Add "Argon" accuracy counter
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2023-10-26 09:09:52 +03:00 |
TestSceneSkinnableComboCounter.cs
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Add "Argon" combo counter
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2023-10-26 09:09:55 +03:00 |
TestSceneSkinnableDrawable.cs
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Revert "Update GetTexture signature rather than creating new overload"
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2023-09-19 03:21:19 +03:00 |
TestSceneSkinnableHealthDisplay.cs
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Adjust skinnable health display test scene for usability
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2024-01-11 10:17:32 +01:00 |
TestSceneSkinnableHUDOverlay.cs
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Update usages of GameplayClockContainer not using an adjustable source
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2023-09-22 16:22:36 +09:00 |
TestSceneSkinnableScoreCounter.cs
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Add "Argon" total score counter
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2023-10-26 08:58:25 +03:00 |
TestSceneSkinnableSound.cs
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Revert "Update GetTexture signature rather than creating new overload"
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2023-09-19 03:21:19 +03:00 |
TestSceneSkipOverlay.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
TestSceneSliderPath.cs
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Fix code style/quality issues
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2023-11-13 08:25:27 +01:00 |
TestSceneSoloGameplayLeaderboard.cs
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Massage tests a bit more
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2023-05-25 16:38:22 +09:00 |
TestSceneSongProgress.cs
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Add a fake load to visual test to restore previous testing behaviour
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2024-01-18 14:01:37 +09:00 |
TestSceneSpectator.cs
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Add extra test coverage and handle case where still at loading screen
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2023-11-24 15:05:39 +09:00 |
TestSceneSpectatorHost.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
TestSceneSpectatorPlayback.cs
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Update R# + fix inspections
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2024-02-02 21:00:28 +09:00 |
TestSceneStarCounter.cs
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Add twenty star counter in visual test
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2024-02-16 22:47:38 -08:00 |
TestSceneStoryboard.cs
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Replace most usages of DecoupleableInterpolatingFramedClock
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2023-09-22 12:49:25 +09:00 |
TestSceneStoryboardSamplePlayback.cs
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Add an extra storyboard sample to avoid intermittent failures in TestStoryboardSamplesStopOnSkip
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2023-10-31 14:28:40 +09:00 |
TestSceneStoryboardWithOutro.cs
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Fix exit key during storyboard outro not progressing to results
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2023-10-12 19:31:54 +09:00 |
TestSceneUnknownMod.cs
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Fix TestSceneUnknownMod failing due to null reference
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2023-07-25 19:06:13 +09:00 |
TestSceneUnstableRateCounter.cs
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Add rate-change UR tests
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2023-11-12 11:16:06 -08:00 |