..
Editor
Merge branch 'master' into skin-editor-button-access
2021-07-22 22:49:44 +02:00
BeatmapSkinProvidingContainer.cs
Fix regressed tests
2021-07-06 17:37:34 +09:00
DefaultLegacySkin.cs
Add a way to change custom combo colours via IHasComboColours
2021-08-15 20:06:06 +02:00
DefaultSkin.cs
Merge branch 'master' into refactor-combo-colour-retrieval
2021-07-20 10:08:25 +03:00
DefaultSkinConfiguration.cs
Remove redundant logic
2019-12-25 14:55:22 +09:00
GameplaySkinComponent.cs
Use char overloads for string methods
2020-10-16 11:52:29 +02:00
GlobalSkinColours.cs
Move combo colours to GlobalSkinColours
2020-02-07 14:58:07 +09:00
HUDSkinComponents.cs
Add new default locations for hit bar error displays
2021-05-18 15:50:50 +09:00
IAnimationTimeReference.cs
Expose animation start time as mutable in interface
2020-11-22 13:11:22 +01:00
IPooledSampleProvider.cs
Trim double full-stop in xmldoc
2020-11-30 19:43:20 +01:00
ISkin.cs
Move FindProvider
to ISkinSource
2021-06-06 12:17:32 +09:00
ISkinComponent.cs
Introduce the concept of SkinComponents
2019-08-30 14:55:52 +09:00
ISkinnableDrawable.cs
Reword xmldoc
2021-06-22 16:40:48 +09:00
ISkinnableTarget.cs
Fix copy-paste oversights in xmldoc & exception messages
2021-05-14 22:15:43 +02:00
ISkinSource.cs
Expose skin sources via ISkinSource
and revert to consuming based on hierarchy
2021-06-22 16:19:55 +09:00
LegacyAccuracyCounter.cs
Rename OverridesClosestAnchor
to UsesFixedAnchor
2021-06-08 08:28:42 -04:00
LegacyBeatmapSkin.cs
Rename property, reword xmldoc and improve readability of update code
2021-07-21 17:32:56 +09:00
LegacyColourCompatibility.cs
Remove some mentions of "lazer"
2021-07-04 12:41:27 +09:00
LegacyFont.cs
Add legacy font enum and extensions
2021-03-13 06:05:36 +03:00
LegacyHealthDisplay.cs
Use non linear colour interpolation for legacy health display
2021-08-10 11:29:31 +10:00
LegacyJudgementPieceNew.cs
Remove redundant arguments
2021-07-05 23:52:39 +08:00
LegacyJudgementPieceOld.cs
Show main judgement content above hitobjects
2020-11-20 16:25:48 +09:00
LegacyManiaSkinConfiguration.cs
simplify implementation and adjust the default values
2020-12-13 22:43:36 +06:00
LegacyManiaSkinConfigurationLookup.cs
add support for ScorePosition into LegacyManiaSkin
2020-12-10 20:11:08 +06:00
LegacyManiaSkinDecoder.cs
Only trim trailing spaces to avoid breakage in storyboard parsing
2021-03-18 16:30:30 +09:00
LegacyRollingCounter.cs
Update Legacy components to not require skin in ctor
2021-05-11 18:39:14 +09:00
LegacyScoreCounter.cs
Rename OverridesClosestAnchor
to UsesFixedAnchor
2021-06-08 08:28:42 -04:00
LegacySkin.cs
Merge branch 'master' into refactor-combo-colour-retrieval
2021-07-20 10:08:25 +03:00
LegacySkinConfiguration.cs
Move hit circle font from osu! ruleset
2021-03-13 06:05:36 +03:00
LegacySkinDecoder.cs
Remove unnecessary second call to StripComments in skin parsing logic
2021-03-25 13:35:42 +09:00
LegacySkinExtensions.cs
Refactor animation lookup to properly handle skins providing non-animated resources
2021-06-08 01:17:20 +09:00
LegacySkinResourceStore.cs
Allow legacy skin textures from subpaths
2020-04-06 19:03:15 +09:00
LegacySkinTransformer.cs
Forward all base transformer lookup methods to Skin
2021-06-11 12:44:25 +03:00
LegacySpriteText.cs
Consider legacy glyph texture heights as the baselines for simplicity
2021-09-15 09:14:47 +03:00
PausableSkinnableSound.cs
Add failing test
2021-04-20 16:51:00 +09:00
PoolableSkinnableSample.cs
Merge branch 'master' into fix-skin-sample-lookup
2021-06-08 17:37:36 +09:00
ResourceStoreBackedSkin.cs
ResourcesSkin -> ResourceStoreBackedSkin
2021-06-28 09:18:29 +03:00
RulesetSkinProvidingContainer.cs
Add xmldoc and remove any question of how the intitial flow is being run
2021-07-06 17:18:45 +09:00
Skin.cs
Move FindProvider
to ISkinSource
2021-06-06 12:17:32 +09:00
SkinComboColourLookup.cs
Add skin config lookup for combo colours
2021-05-05 07:06:26 +03:00
SkinConfigManager.cs
Constrain configuration lookup as enum.
2019-12-09 17:45:26 +08:00
SkinConfiguration.cs
Add a way to change custom combo colours via IHasComboColours
2021-08-15 20:06:06 +02:00
SkinCustomColourLookup.cs
Refactor skin configuration to be infinitely extensible
2019-09-03 17:57:34 +09:00
SkinFileInfo.cs
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
SkinInfo.cs
Remove some mentions of "lazer"
2021-07-04 12:41:27 +09:00
SkinManager.cs
Change brackets to square
2021-08-23 20:37:19 +09:00
SkinnableDrawable.cs
Remove allowFallback
parameters completely
2021-05-27 14:50:42 +09:00
SkinnableSound.cs
Fix back to front initialisation order
2021-03-20 10:51:58 +09:00
SkinnableSprite.cs
Remove allowFallback
parameters completely
2021-05-27 14:50:42 +09:00
SkinnableSpriteText.cs
Remove allowFallback
parameters completely
2021-05-27 14:50:42 +09:00
SkinnableTarget.cs
Add the concept of skinnable target containers and mark a basic one for HUD elements
2021-05-11 18:39:14 +09:00
SkinnableTargetComponent.cs
Add the concept of skinnable target containers and mark a basic one for HUD elements
2021-05-11 18:39:14 +09:00
SkinnableTargetComponentsContainer.cs
Rename OverridesClosestAnchor
to UsesFixedAnchor
2021-06-08 08:28:42 -04:00
SkinnableTargetContainer.cs
Add comment explaining reasoning for override
2021-08-24 16:54:19 +09:00
SkinProvidingContainer.cs
Merge branch 'master' into refactor-combo-colour-retrieval
2021-07-20 10:08:25 +03:00
SkinReloadableDrawable.cs
Remove allowFallback
parameters completely
2021-05-27 14:50:42 +09:00
SkinStore.cs
Add optional skin foreign key to databased settings
2019-05-27 01:56:19 +09:00
SkinUtils.cs
Add missing license header
2019-09-05 17:01:14 +09:00