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Add legacy font enum and extensions
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osu.Game/Skinning/LegacyFont.cs
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15
osu.Game/Skinning/LegacyFont.cs
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@ -0,0 +1,15 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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namespace osu.Game.Skinning
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{
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/// <summary>
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/// The type of legacy font to use for <see cref="LegacySpriteText"/>s.
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/// </summary>
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public enum LegacyFont
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{
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Score,
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Combo,
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HitCircle,
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}
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}
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@ -1,6 +1,7 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Allocation;
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@ -63,8 +64,51 @@ namespace osu.Game.Skinning
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}
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}
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public static bool HasFont(this ISkin source, string fontPrefix)
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=> source.GetTexture($"{fontPrefix}-0") != null;
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public static bool HasFont(this ISkin source, LegacyFont font)
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{
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return source.GetTexture($"{source.GetFontPrefix(font)}-0") != null;
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}
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public static string GetFontPrefix(this ISkin source, LegacyFont font)
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{
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switch (font)
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{
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case LegacyFont.Score:
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return source.GetConfig<LegacySetting, string>(LegacySetting.ScorePrefix)?.Value ?? "score";
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case LegacyFont.Combo:
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return source.GetConfig<LegacySetting, string>(LegacySetting.ComboPrefix)?.Value ?? "score";
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case LegacyFont.HitCircle:
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return source.GetConfig<LegacySetting, string>(LegacySetting.HitCirclePrefix)?.Value ?? "default";
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default:
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throw new ArgumentOutOfRangeException(nameof(font));
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}
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}
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/// <summary>
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/// Returns the numeric overlap of number sprites to use.
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/// A positive number will bring the number sprites closer together, while a negative number
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/// will split them apart more.
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/// </summary>
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public static float GetFontOverlap(this ISkin source, LegacyFont font)
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{
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switch (font)
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{
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case LegacyFont.Score:
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return source.GetConfig<LegacySetting, float>(LegacySetting.ScoreOverlap)?.Value ?? -2f;
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case LegacyFont.Combo:
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return source.GetConfig<LegacySetting, float>(LegacySetting.ComboOverlap)?.Value ?? -2f;
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case LegacyFont.HitCircle:
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return source.GetConfig<LegacySetting, float>(LegacySetting.HitCircleOverlap)?.Value ?? -2f;
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default:
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throw new ArgumentOutOfRangeException(nameof(font));
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}
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}
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public class SkinnableTextureAnimation : TextureAnimation
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{
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