1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-06 06:57:39 +08:00
osu-lazer/osu.Game/Skinning
Salman Ahmed 779a1b322c
Add comment explaining insertion of ruleset skin before default skin
Co-authored-by: Dean Herbert <pe@ppy.sh>
2021-06-28 09:38:42 +03:00
..
Editor Move scoped functionality into local function 2021-06-22 16:40:56 +09:00
BeatmapSkinProvidingContainer.cs Make SkinProvidingContainer able to perform lookup on multiple skins 2021-06-09 22:49:31 +03:00
DefaultLegacySkin.cs Move leagcy resource store construction local to DefaultLegacySkin 2021-05-31 19:14:49 +09:00
DefaultSkin.cs Merge branch 'legacy-skin-default-fallback' into fix-skin-sample-lookup 2021-06-07 12:01:19 +09:00
DefaultSkinConfiguration.cs Remove redundant logic 2019-12-25 14:55:22 +09:00
GameplaySkinComponent.cs Use char overloads for string methods 2020-10-16 11:52:29 +02:00
GlobalSkinColours.cs Move combo colours to GlobalSkinColours 2020-02-07 14:58:07 +09:00
HUDSkinComponents.cs Add new default locations for hit bar error displays 2021-05-18 15:50:50 +09:00
IAnimationTimeReference.cs Expose animation start time as mutable in interface 2020-11-22 13:11:22 +01:00
IPooledSampleProvider.cs Trim double full-stop in xmldoc 2020-11-30 19:43:20 +01:00
ISkin.cs Move FindProvider to ISkinSource 2021-06-06 12:17:32 +09:00
ISkinComponent.cs Introduce the concept of SkinComponents 2019-08-30 14:55:52 +09:00
ISkinnableDrawable.cs Reword xmldoc 2021-06-22 16:40:48 +09:00
ISkinnableTarget.cs Fix copy-paste oversights in xmldoc & exception messages 2021-05-14 22:15:43 +02:00
ISkinSource.cs Expose skin sources via ISkinSource and revert to consuming based on hierarchy 2021-06-22 16:19:55 +09:00
LegacyAccuracyCounter.cs Rename OverridesClosestAnchor to UsesFixedAnchor 2021-06-08 08:28:42 -04:00
LegacyBeatmapSkin.cs Fix potential nullref 2021-05-29 21:22:46 +03:00
LegacyColourCompatibility.cs Merge remote-tracking branch 'upstream/master' into catch-combo-counter 2020-09-01 20:17:25 +03:00
LegacyFont.cs Add legacy font enum and extensions 2021-03-13 06:05:36 +03:00
LegacyHealthDisplay.cs Merge branch 'master' into skin-editor-closest-anchor 2021-06-18 18:54:07 +09:00
LegacyJudgementPieceNew.cs Move CanBeNull specification to the interface 2020-11-20 16:30:48 +09:00
LegacyJudgementPieceOld.cs Show main judgement content above hitobjects 2020-11-20 16:25:48 +09:00
LegacyManiaSkinConfiguration.cs simplify implementation and adjust the default values 2020-12-13 22:43:36 +06:00
LegacyManiaSkinConfigurationLookup.cs add support for ScorePosition into LegacyManiaSkin 2020-12-10 20:11:08 +06:00
LegacyManiaSkinDecoder.cs Only trim trailing spaces to avoid breakage in storyboard parsing 2021-03-18 16:30:30 +09:00
LegacyRollingCounter.cs Update Legacy components to not require skin in ctor 2021-05-11 18:39:14 +09:00
LegacyScoreCounter.cs Rename OverridesClosestAnchor to UsesFixedAnchor 2021-06-08 08:28:42 -04:00
LegacySkin.cs Remove now unused method 2021-06-08 12:06:42 +09:00
LegacySkinConfiguration.cs Move hit circle font from osu! ruleset 2021-03-13 06:05:36 +03:00
LegacySkinDecoder.cs Remove unnecessary second call to StripComments in skin parsing logic 2021-03-25 13:35:42 +09:00
LegacySkinExtensions.cs Refactor animation lookup to properly handle skins providing non-animated resources 2021-06-08 01:17:20 +09:00
LegacySkinResourceStore.cs Allow legacy skin textures from subpaths 2020-04-06 19:03:15 +09:00
LegacySkinTransformer.cs Forward all base transformer lookup methods to Skin 2021-06-11 12:44:25 +03:00
LegacySpriteText.cs Update Legacy components to not require skin in ctor 2021-05-11 18:39:14 +09:00
PausableSkinnableSound.cs Add failing test 2021-04-20 16:51:00 +09:00
PoolableSkinnableSample.cs Merge branch 'master' into fix-skin-sample-lookup 2021-06-08 17:37:36 +09:00
ResourceStoreBackedSkin.cs ResourcesSkin -> ResourceStoreBackedSkin 2021-06-28 09:18:29 +03:00
RulesetSkinProvidingContainer.cs Add comment explaining insertion of ruleset skin before default skin 2021-06-28 09:38:42 +03:00
Skin.cs Move FindProvider to ISkinSource 2021-06-06 12:17:32 +09:00
SkinConfigManager.cs Constrain configuration lookup as enum. 2019-12-09 17:45:26 +08:00
SkinConfiguration.cs Remove set from properties in SkinConfiguration classes 2020-08-31 17:48:36 +02:00
SkinCustomColourLookup.cs Refactor skin configuration to be infinitely extensible 2019-09-03 17:57:34 +09:00
SkinFileInfo.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
SkinInfo.cs Move leagcy resource store construction local to DefaultLegacySkin 2021-05-31 19:14:49 +09:00
SkinManager.cs Update and improve code documentation 2021-06-22 12:05:17 +03:00
SkinnableDrawable.cs Remove allowFallback parameters completely 2021-05-27 14:50:42 +09:00
SkinnableSound.cs Fix back to front initialisation order 2021-03-20 10:51:58 +09:00
SkinnableSprite.cs Remove allowFallback parameters completely 2021-05-27 14:50:42 +09:00
SkinnableSpriteText.cs Remove allowFallback parameters completely 2021-05-27 14:50:42 +09:00
SkinnableTarget.cs Add the concept of skinnable target containers and mark a basic one for HUD elements 2021-05-11 18:39:14 +09:00
SkinnableTargetComponent.cs Add the concept of skinnable target containers and mark a basic one for HUD elements 2021-05-11 18:39:14 +09:00
SkinnableTargetComponentsContainer.cs Rename OverridesClosestAnchor to UsesFixedAnchor 2021-06-08 08:28:42 -04:00
SkinnableTargetContainer.cs Fix intermittent HUD test failure 2021-06-16 19:52:58 +09:00
SkinProvidingContainer.cs Expose skin sources via ISkinSource and revert to consuming based on hierarchy 2021-06-22 16:19:55 +09:00
SkinReloadableDrawable.cs Remove allowFallback parameters completely 2021-05-27 14:50:42 +09:00
SkinStore.cs Add optional skin foreign key to databased settings 2019-05-27 01:56:19 +09:00
SkinUtils.cs Add missing license header 2019-09-05 17:01:14 +09:00