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115 changed files with 2438 additions and 1193 deletions
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@@ -73,6 +73,9 @@ Aside from the above, below is a brief checklist of things to watch out when you
After you're done with your changes and you wish to open the PR, please observe the following recommendations:
- Please submit the pull request from a [topic branch](https://git-scm.com/book/en/v2/Git-Branching-Branching-Workflows#_topic_branch) (not `master`), and keep the *Allow edits from maintainers* check box selected, so that we can push fixes to your PR if necessary.
- Please pick the following target branch for your pull request:
- `pp-dev`, if the change impacts star rating or performance points calculations for any of the rulesets,
- `master`, otherwise.
- Please avoid pushing untested or incomplete code.
- Please do not force-push or rebase unless we ask you to.
- Please do not merge `master` continually if there are no conflicts to resolve. We will do this for you when the change is ready for merge.
+1 -1
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@@ -10,7 +10,7 @@
<EmbedAssembliesIntoApk>true</EmbedAssembliesIntoApk>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Framework.Android" Version="2025.1028.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2025.1121.1" />
</ItemGroup>
<PropertyGroup>
<!-- Fody does not handle Android build well, and warns when unchanged.
@@ -24,6 +24,7 @@ namespace osu.Game.Rulesets.Mania.Tests
[TestCase("mania-samples")]
[TestCase("mania-slider")] // e.g. second and fourth notes of https://osu.ppy.sh/beatmapsets/73883#mania/216407
[TestCase("slider-convert-samples")]
[TestCase("spinner-convert-samples")]
public void Test(string name) => base.Test(name);
protected override IEnumerable<SampleConvertValue> CreateConvertValue(HitObject hitObject)
@@ -0,0 +1,10 @@
osu file format v14
[General]
Mode: 0
[TimingPoints]
0,300,4,0,2,100,1,0
[HitObjects]
444,320,1000,5,2,0:0:0:0:
@@ -0,0 +1,16 @@
{
"Mappings": [{
"StartTime": 1000.0,
"Objects": [{
"StartTime": 1000.0,
"EndTime": 8000.0,
"Column": 0,
"PlaySlidingSamples": false,
"NodeSamples": [
["Gameplay/soft-hitnormal"],
["Gameplay/soft-hitnormal", "Gameplay/soft-hitfinish"]
],
"Samples": ["Gameplay/soft-hitnormal", "Gameplay/soft-hitfinish"],
}]
}]
}
@@ -0,0 +1,18 @@
osu file format v14
[General]
Mode: 0
[Difficulty]
HPDrainRate:5
CircleSize:5
OverallDifficulty:5
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1
[TimingPoints]
0,500,4,2,0,100,1,0
[HitObjects]
256,192,1000,8,4,8000,0:2:0:0:
@@ -45,5 +45,19 @@ namespace osu.Game.Rulesets.Mania.Tests
AssertBeatmapLookup(expected_sample);
AssertNoLookup(unwanted_sample);
}
[Test]
public void TestConvertHitObjectCustomSampleBank()
{
const string beatmap_sample = "normal-hitwhistle2";
const string user_skin_sample = "normal-hitnormal";
SetupSkins(beatmap_sample, user_skin_sample);
CreateTestWithBeatmap("convert-beatmap-custom-sample-bank.osu");
AssertBeatmapLookup(beatmap_sample);
AssertUserLookup(user_skin_sample);
}
}
}
@@ -85,7 +85,11 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
Duration = endTime - HitObject.StartTime,
Column = column,
Samples = HitObject.Samples,
NodeSamples = (HitObject as IHasRepeats)?.NodeSamples
NodeSamples =
[
HitObject.Samples.Where(s => s.Name == HitSampleInfo.HIT_NORMAL).ToList(),
HitObject.Samples
]
};
}
else
@@ -64,11 +64,13 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
private readonly Lazy<bool> hasKeyTexture;
private readonly ManiaBeatmap beatmap;
private readonly bool isBeatmapConverted;
public ManiaLegacySkinTransformer(ISkin skin, IBeatmap beatmap)
: base(skin)
{
this.beatmap = (ManiaBeatmap)beatmap;
isBeatmapConverted = !beatmap.BeatmapInfo.Ruleset.Equals(new ManiaRuleset().RulesetInfo);
isLegacySkin = new Lazy<bool>(() => GetConfig<SkinConfiguration.LegacySetting, decimal>(SkinConfiguration.LegacySetting.Version) != null);
hasKeyTexture = new Lazy<bool>(() =>
@@ -196,8 +198,8 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
public override ISample GetSample(ISampleInfo sampleInfo)
{
// layered hit sounds never play in mania
if (sampleInfo is ConvertHitObjectParser.LegacyHitSampleInfo legacySample && legacySample.IsLayered)
// layered hit sounds never play in mania-native beatmaps (but do play on converts)
if (sampleInfo is ConvertHitObjectParser.LegacyHitSampleInfo legacySample && legacySample.IsLayered && !isBeatmapConverted)
return new SampleVirtual();
return base.GetSample(sampleInfo);
@@ -245,13 +245,13 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
AddAssert("grid spacing is distance to slider tail", () =>
{
var composer = Editor.ChildrenOfType<RectangularPositionSnapGrid>().Single();
return Precision.AlmostEquals(composer.Spacing.Value.X, 32.05, 0.01)
return Precision.AlmostEquals(composer.Spacing.Value.X, 32.05, 0.1)
&& Precision.AlmostEquals(composer.Spacing.Value.X, composer.Spacing.Value.Y);
});
AddAssert("grid rotation points to slider tail", () =>
{
var composer = Editor.ChildrenOfType<RectangularPositionSnapGrid>().Single();
return Precision.AlmostEquals(composer.GridLineRotation.Value, 0.09, 0.01);
return Precision.AlmostEquals(composer.GridLineRotation.Value, 0.09, 0.1);
});
AddStep("start grid placement", () => InputManager.Key(Key.Number5));
@@ -280,9 +280,9 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
AddAssert("grid spacing and rotation unchanged", () =>
{
var composer = Editor.ChildrenOfType<RectangularPositionSnapGrid>().Single();
return Precision.AlmostEquals(composer.Spacing.Value.X, 32.05, 0.01)
return Precision.AlmostEquals(composer.Spacing.Value.X, 32.05, 0.1)
&& Precision.AlmostEquals(composer.Spacing.Value.X, composer.Spacing.Value.Y)
&& Precision.AlmostEquals(composer.GridLineRotation.Value, 0.09, 0.01);
&& Precision.AlmostEquals(composer.GridLineRotation.Value, 0.09, 0.1);
});
}
@@ -3,6 +3,7 @@
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Input.Events;
@@ -10,6 +11,7 @@ using osu.Framework.Input.States;
using osu.Framework.Logging;
using osu.Framework.Testing.Input;
using osu.Game.Rulesets.Osu.UI;
using osu.Game.Skinning;
using osuTK;
namespace osu.Game.Rulesets.Osu.Tests
@@ -58,7 +60,7 @@ namespace osu.Game.Rulesets.Osu.Tests
foreach (var smokeContainer in smokeContainers)
{
if (smokeContainer.Children.Count != 0)
if (smokeContainer.Children.OfType<SkinnableDrawable>().Any())
return false;
}
@@ -25,7 +25,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints
{
this.gridToolboxGroup = gridToolboxGroup;
originalOrigin = gridToolboxGroup.StartPosition.Value;
originalSpacing = gridToolboxGroup.Spacing.Value;
originalSpacing = gridToolboxGroup.GridLineSpacing.Value;
originalRotation = gridToolboxGroup.GridLinesRotation.Value;
}
@@ -67,7 +67,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints
{
// Reset the grid to the default values.
gridToolboxGroup.StartPosition.Value = gridToolboxGroup.StartPosition.Default;
gridToolboxGroup.Spacing.Value = gridToolboxGroup.Spacing.Default;
gridToolboxGroup.GridLineSpacing.Value = gridToolboxGroup.GridLineSpacing.Default;
if (!gridToolboxGroup.GridLinesRotation.Disabled)
gridToolboxGroup.GridLinesRotation.Value = gridToolboxGroup.GridLinesRotation.Default;
EndPlacement(true);
@@ -112,7 +112,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints
// Default to the original spacing and rotation if the distance is too small.
if (Vector2.Distance(gridToolboxGroup.StartPosition.Value, pos) < 2)
{
gridToolboxGroup.Spacing.Value = originalSpacing;
gridToolboxGroup.GridLineSpacing.Value = originalSpacing;
if (!gridToolboxGroup.GridLinesRotation.Disabled)
gridToolboxGroup.GridLinesRotation.Value = originalRotation;
}
@@ -134,7 +134,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints
private void resetGridState()
{
gridToolboxGroup.StartPosition.Value = originalOrigin;
gridToolboxGroup.Spacing.Value = originalSpacing;
gridToolboxGroup.GridLineSpacing.Value = originalSpacing;
if (!gridToolboxGroup.GridLinesRotation.Disabled)
gridToolboxGroup.GridLinesRotation.Value = originalRotation;
}
@@ -5,8 +5,10 @@ using System;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
using osu.Game.Rulesets.Edit;
using osuTK;
namespace osu.Game.Rulesets.Osu.Edit
{
@@ -42,25 +44,31 @@ namespace osu.Game.Rulesets.Osu.Edit
private readonly BindableInt displayTolerance = new BindableInt(90)
{
MinValue = 5,
MaxValue = 100
MaxValue = 100,
Precision = 1,
};
private readonly BindableInt displayCornerThreshold = new BindableInt(40)
{
MinValue = 5,
MaxValue = 100
MaxValue = 100,
Precision = 1,
};
private readonly BindableInt displayCircleThreshold = new BindableInt(30)
{
MinValue = 0,
MaxValue = 100
MaxValue = 100,
Precision = 1,
};
private ExpandableSlider<int> toleranceSlider = null!;
private ExpandableSlider<int> cornerThresholdSlider = null!;
private ExpandableSlider<int> circleThresholdSlider = null!;
[Resolved]
private IExpandingContainer? expandingContainer { get; set; }
[BackgroundDependencyLoader]
private void load()
{
@@ -68,15 +76,18 @@ namespace osu.Game.Rulesets.Osu.Edit
{
toleranceSlider = new ExpandableSlider<int>
{
Current = displayTolerance
Current = displayTolerance,
ExpandedLabelText = "Control point spacing",
},
cornerThresholdSlider = new ExpandableSlider<int>
{
Current = displayCornerThreshold
Current = displayCornerThreshold,
ExpandedLabelText = "Corner bias",
},
circleThresholdSlider = new ExpandableSlider<int>
{
Current = displayCircleThreshold
Current = displayCircleThreshold,
ExpandedLabelText = "Perfect curve bias"
}
};
}
@@ -88,24 +99,18 @@ namespace osu.Game.Rulesets.Osu.Edit
displayTolerance.BindValueChanged(tolerance =>
{
toleranceSlider.ContractedLabelText = $"C. P. S.: {tolerance.NewValue:N0}";
toleranceSlider.ExpandedLabelText = $"Control Point Spacing: {tolerance.NewValue:N0}";
Tolerance.Value = displayToInternalTolerance(tolerance.NewValue);
}, true);
displayCornerThreshold.BindValueChanged(threshold =>
{
cornerThresholdSlider.ContractedLabelText = $"C. T.: {threshold.NewValue:N0}";
cornerThresholdSlider.ExpandedLabelText = $"Corner Threshold: {threshold.NewValue:N0}";
cornerThresholdSlider.ContractedLabelText = $"C. B.: {threshold.NewValue:N0}";
CornerThreshold.Value = displayToInternalCornerThreshold(threshold.NewValue);
}, true);
displayCircleThreshold.BindValueChanged(threshold =>
{
circleThresholdSlider.ContractedLabelText = $"P. C. T.: {threshold.NewValue:N0}";
circleThresholdSlider.ExpandedLabelText = $"Perfect Curve Threshold: {threshold.NewValue:N0}";
circleThresholdSlider.ContractedLabelText = $"P. C. B.: {threshold.NewValue:N0}";
CircleThreshold.Value = displayToInternalCircleThreshold(threshold.NewValue);
}, true);
@@ -119,6 +124,11 @@ namespace osu.Game.Rulesets.Osu.Edit
displayCircleThreshold.Value = internalToDisplayCircleThreshold(threshold.NewValue)
);
expandingContainer?.Expanded.BindValueChanged(v =>
{
Spacing = v.NewValue ? new Vector2(5) : new Vector2(15);
}, true);
float displayToInternalTolerance(float v) => v / 50f;
int internalToDisplayTolerance(float v) => (int)Math.Round(v * 50f);
@@ -38,7 +38,7 @@ namespace osu.Game.Rulesets.Osu.Edit
{
MinValue = 0f,
MaxValue = OsuPlayfield.BASE_SIZE.X,
Precision = 0.01f,
Precision = 0.1f,
};
/// <summary>
@@ -48,17 +48,17 @@ namespace osu.Game.Rulesets.Osu.Edit
{
MinValue = 0f,
MaxValue = OsuPlayfield.BASE_SIZE.Y,
Precision = 0.01f,
Precision = 0.1f,
};
/// <summary>
/// The spacing between grid lines.
/// </summary>
public BindableFloat Spacing { get; } = new BindableFloat(4f)
public BindableFloat GridLineSpacing { get; } = new BindableFloat(4f)
{
MinValue = 4f,
MaxValue = 256f,
Precision = 0.01f,
Precision = 0.1f,
};
/// <summary>
@@ -68,7 +68,7 @@ namespace osu.Game.Rulesets.Osu.Edit
{
MinValue = -180f,
MaxValue = 180f,
Precision = 0.01f,
Precision = 0.1f,
};
/// <summary>
@@ -115,7 +115,7 @@ namespace osu.Game.Rulesets.Osu.Edit
float dist = Vector2.Distance(point1, point2);
while (dist >= max_automatic_spacing)
dist /= 2;
Spacing.Value = dist;
GridLineSpacing.Value = dist;
}
[BackgroundDependencyLoader]
@@ -127,21 +127,25 @@ namespace osu.Game.Rulesets.Osu.Edit
{
Current = StartPositionX,
KeyboardStep = 1,
ExpandedLabelText = "X offset",
},
startPositionYSlider = new ExpandableSlider<float>
{
Current = StartPositionY,
KeyboardStep = 1,
ExpandedLabelText = "Y offset",
},
spacingSlider = new ExpandableSlider<float>
{
Current = Spacing,
Current = GridLineSpacing,
KeyboardStep = 1,
ExpandedLabelText = "Spacing",
},
gridLinesRotationSlider = new ExpandableSlider<float>
{
Current = GridLinesRotation,
KeyboardStep = 1,
ExpandedLabelText = "Rotation",
},
new FillFlowContainer
{
@@ -170,7 +174,7 @@ namespace osu.Game.Rulesets.Osu.Edit
},
};
Spacing.Value = editorBeatmap.GridSize;
GridLineSpacing.Value = editorBeatmap.GridSize;
}
protected override void LoadComplete()
@@ -182,14 +186,12 @@ namespace osu.Game.Rulesets.Osu.Edit
StartPositionX.BindValueChanged(x =>
{
startPositionXSlider.ContractedLabelText = $"X: {x.NewValue:#,0.##}";
startPositionXSlider.ExpandedLabelText = $"X Offset: {x.NewValue:#,0.##}";
StartPosition.Value = new Vector2(x.NewValue, StartPosition.Value.Y);
}, true);
StartPositionY.BindValueChanged(y =>
{
startPositionYSlider.ContractedLabelText = $"Y: {y.NewValue:#,0.##}";
startPositionYSlider.ExpandedLabelText = $"Y Offset: {y.NewValue:#,0.##}";
StartPosition.Value = new Vector2(StartPosition.Value.X, y.NewValue);
}, true);
@@ -199,10 +201,9 @@ namespace osu.Game.Rulesets.Osu.Edit
StartPositionY.Value = pos.NewValue.Y;
});
Spacing.BindValueChanged(spacing =>
GridLineSpacing.BindValueChanged(spacing =>
{
spacingSlider.ContractedLabelText = $"S: {spacing.NewValue:#,0.##}";
spacingSlider.ExpandedLabelText = $"Spacing: {spacing.NewValue:#,0.##}";
SpacingVector.Value = new Vector2(spacing.NewValue);
editorBeatmap.GridSize = (int)spacing.NewValue;
}, true);
@@ -210,7 +211,6 @@ namespace osu.Game.Rulesets.Osu.Edit
GridLinesRotation.BindValueChanged(rotation =>
{
gridLinesRotationSlider.ContractedLabelText = $"R: {rotation.NewValue:#,0.##}";
gridLinesRotationSlider.ExpandedLabelText = $"Rotation: {rotation.NewValue:#,0.##}";
}, true);
GridType.BindValueChanged(v =>
@@ -239,6 +239,8 @@ namespace osu.Game.Rulesets.Osu.Edit
{
gridTypeButtons.FadeTo(v.NewValue ? 1f : 0f, 500, Easing.OutQuint);
gridTypeButtons.BypassAutoSizeAxes = !v.NewValue ? Axes.Y : Axes.None;
Spacing = v.NewValue ? new Vector2(5) : new Vector2(15);
}, true);
}
@@ -252,7 +254,7 @@ namespace osu.Game.Rulesets.Osu.Edit
switch (e.Action)
{
case GlobalAction.EditorCycleGridSpacing:
Spacing.Value = Spacing.Value * 2 >= max_automatic_spacing ? Spacing.Value / 8 : Spacing.Value * 2;
GridLineSpacing.Value = GridLineSpacing.Value * 2 >= max_automatic_spacing ? GridLineSpacing.Value / 8 : GridLineSpacing.Value * 2;
return true;
case GlobalAction.EditorCycleGridType:
@@ -142,7 +142,7 @@ namespace osu.Game.Rulesets.Osu.Edit
case PositionSnapGridType.Triangle:
var triangularPositionSnapGrid = new TriangularPositionSnapGrid();
triangularPositionSnapGrid.Spacing.BindTo(OsuGridToolboxGroup.Spacing);
triangularPositionSnapGrid.Spacing.BindTo(OsuGridToolboxGroup.GridLineSpacing);
triangularPositionSnapGrid.GridLineRotation.BindTo(OsuGridToolboxGroup.GridLinesRotation);
positionSnapGrid = triangularPositionSnapGrid;
@@ -151,7 +151,7 @@ namespace osu.Game.Rulesets.Osu.Edit
case PositionSnapGridType.Circle:
var circularPositionSnapGrid = new CircularPositionSnapGrid();
circularPositionSnapGrid.Spacing.BindTo(OsuGridToolboxGroup.Spacing);
circularPositionSnapGrid.Spacing.BindTo(OsuGridToolboxGroup.GridLineSpacing);
positionSnapGrid = circularPositionSnapGrid;
break;
@@ -67,6 +67,9 @@ namespace osu.Game.Rulesets.Osu.Mods
{
if (LastAcceptedAction != null && nonGameplayPeriods.IsInAny(gameplayClock.CurrentTime))
LastAcceptedAction = null;
if (LastAcceptedAction != null && gameplayClock.IsRewinding)
LastAcceptedAction = null;
}
protected abstract bool CheckValidNewAction(OsuAction action);
@@ -16,6 +16,7 @@ namespace osu.Game.Rulesets.Osu.Mods
public override LocalisableString Description => @"Don't use the same key twice in a row!";
public override IconUsage? Icon => OsuIcon.ModAlternate;
public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModSingleTap) }).ToArray();
public override bool Ranked => true;
protected override bool CheckValidNewAction(OsuAction action) => LastAcceptedAction != action;
}
@@ -16,6 +16,7 @@ namespace osu.Game.Rulesets.Osu.Mods
public override IconUsage? Icon => OsuIcon.ModSingleTap;
public override LocalisableString Description => @"You must only use one key!";
public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModAlternate) }).ToArray();
public override bool Ranked => true;
protected override bool CheckValidNewAction(OsuAction action) => LastAcceptedAction == null || LastAcceptedAction == action;
}
@@ -77,9 +77,14 @@ namespace osu.Game.Rulesets.Osu.Skinning
base.LoadComplete();
RelativeSizeAxes = Axes.Both;
}
LifetimeStart = smokeStartTime = Time.Current;
public void StartDrawing(double time)
{
LifetimeStart = smokeStartTime = time;
LifetimeEnd = smokeEndTime = double.MaxValue;
SmokePoints.Clear();
lastPosition = null;
totalDistance = pointInterval;
}
@@ -4,7 +4,6 @@
using System;
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics.Lines;
using osu.Framework.Graphics.Performance;
using osu.Game.Graphics;
@@ -12,7 +11,7 @@ using osuTK;
namespace osu.Game.Rulesets.Osu.UI.ReplayAnalysis
{
public partial class CursorPathContainer : Path
public partial class CursorPathContainer : SmoothPath
{
private readonly LifetimeEntryManager lifetimeManager = new LifetimeEntryManager();
private readonly SortedSet<AnalysisFrameEntry> aliveEntries = new SortedSet<AnalysisFrameEntry>(new AimLinePointComparator());
@@ -22,14 +21,13 @@ namespace osu.Game.Rulesets.Osu.UI.ReplayAnalysis
lifetimeManager.EntryBecameAlive += entryBecameAlive;
lifetimeManager.EntryBecameDead += entryBecameDead;
PathRadius = 0.5f;
PathRadius = 1f;
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Colour = colours.Pink2;
BackgroundColour = colours.Pink2.Opacity(0);
}
protected override void Update()
+15 -6
View File
@@ -1,9 +1,9 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Pooling;
using osu.Framework.Input;
using osu.Framework.Input.Bindings;
using osu.Framework.Input.Events;
@@ -19,17 +19,24 @@ namespace osu.Game.Rulesets.Osu.UI
/// </summary>
public partial class SmokeContainer : Container, IRequireHighFrequencyMousePosition, IKeyBindingHandler<OsuAction>
{
private DrawablePool<SmokeSkinnableDrawable> segmentPool = null!;
private SmokeSkinnableDrawable? currentSegmentSkinnable;
private Vector2 lastMousePosition;
public override bool ReceivePositionalInputAt(Vector2 _) => true;
[BackgroundDependencyLoader]
private void load()
{
AddInternal(segmentPool = new DrawablePool<SmokeSkinnableDrawable>(10));
}
public bool OnPressed(KeyBindingPressEvent<OsuAction> e)
{
if (e.Action == OsuAction.Smoke)
{
AddInternal(currentSegmentSkinnable = new SmokeSkinnableDrawable(new OsuSkinComponentLookup(OsuSkinComponents.CursorSmoke), _ => new DefaultSmokeSegment()));
AddInternal(currentSegmentSkinnable = segmentPool.Get(segment => segment.Segment?.StartDrawing(Time.Current)));
// Add initial position immediately.
addPosition();
@@ -59,17 +66,19 @@ namespace osu.Game.Rulesets.Osu.UI
return base.OnMouseMove(e);
}
private void addPosition() => (currentSegmentSkinnable?.Drawable as SmokeSegment)?.AddPosition(lastMousePosition, Time.Current);
private void addPosition() => currentSegmentSkinnable?.Segment?.AddPosition(lastMousePosition, Time.Current);
private partial class SmokeSkinnableDrawable : SkinnableDrawable
{
public SmokeSegment? Segment => Drawable as SmokeSegment;
public override bool RemoveWhenNotAlive => true;
public override double LifetimeStart => Drawable.LifetimeStart;
public override double LifetimeEnd => Drawable.LifetimeEnd;
public SmokeSkinnableDrawable(ISkinComponentLookup lookup, Func<ISkinComponentLookup, Drawable>? defaultImplementation = null, ConfineMode confineMode = ConfineMode.NoScaling)
: base(lookup, defaultImplementation, confineMode)
public SmokeSkinnableDrawable()
: base(new OsuSkinComponentLookup(OsuSkinComponents.CursorSmoke), _ => new DefaultSmokeSegment())
{
}
}
@@ -29,6 +29,7 @@ namespace osu.Game.Rulesets.Taiko.Mods
public override IconUsage? Icon => OsuIcon.ModSingleTap;
public override LocalisableString Description => @"One key for dons, one key for kats.";
public override bool Ranked => true;
public override double ScoreMultiplier => 1.0;
public override Type[] IncompatibleMods => new[] { typeof(ModAutoplay), typeof(ModRelax), typeof(TaikoModCinema) };
public override ModType Type => ModType.Conversion;
@@ -40,6 +40,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
private int rollingHits;
private readonly Container tickContainer;
private SkinnableDrawable headPiece;
private Color4 colourIdle;
private Color4 colourEngaged;
@@ -59,7 +60,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
Content.Add(tickContainer = new Container
{
RelativeSizeAxes = Axes.Both,
Depth = float.MinValue
Depth = -1,
});
}
@@ -79,7 +80,13 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
protected override void RecreatePieces()
{
if (headPiece != null)
Content.Remove(headPiece, true);
base.RecreatePieces();
Content.Add(headPiece = createHeadPiece());
updateColour();
Height = HitObject.IsStrong ? TaikoStrongableHitObject.DEFAULT_STRONG_SIZE : TaikoHitObject.DEFAULT_SIZE;
}
@@ -122,6 +129,12 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
protected override SkinnableDrawable CreateMainPiece() => new SkinnableDrawable(new TaikoSkinComponentLookup(TaikoSkinComponents.DrumRollBody),
_ => new ElongatedCirclePiece());
private SkinnableDrawable createHeadPiece() => new SkinnableDrawable(new TaikoSkinComponentLookup(TaikoSkinComponents.DrumRollHead), _ => Empty())
{
RelativeSizeAxes = Axes.Y,
Depth = -2,
};
public override bool OnPressed(KeyBindingPressEvent<TaikoAction> e) => false;
private void onNewResult(DrawableHitObject obj, JudgementResult result)
@@ -174,7 +187,23 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
private void updateColour(double fadeDuration = 0)
{
Color4 newColour = Interpolation.ValueAt((float)rollingHits / rolling_hits_for_engaged_colour, colourIdle, colourEngaged, 0, 1);
(MainPiece.Drawable as IHasAccentColour)?.FadeAccent(newColour, fadeDuration);
if (fadeDuration == 0)
{
// fade duration is 0 when calling via `RecreatePieces()`.
// in this case we want to apply the colour *without* using transforms.
// using transforms may result in the application of colour being undone via `DrawableHitObject.UpdateState()` clearing transforms.
if (MainPiece.Drawable is IHasAccentColour mainPieceWithAccentColour)
mainPieceWithAccentColour.AccentColour = newColour;
if (headPiece.Drawable is IHasAccentColour headPieceWithAccentColour)
headPieceWithAccentColour.AccentColour = newColour;
}
else
{
(MainPiece.Drawable as IHasAccentColour)?.FadeAccent(newColour, fadeDuration);
(headPiece.Drawable as IHasAccentColour)?.FadeAccent(newColour, fadeDuration);
}
}
public partial class StrongNestedHit : DrawableStrongNestedHit
@@ -1,7 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
@@ -21,14 +20,10 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Legacy
{
get
{
// the reason why this calculation is so involved is that the head & tail sprites have different sizes/radii.
// therefore naively taking the SSDQs of them and making a quad out of them results in a trapezoid shape and not a box.
var headCentre = headCircle.ScreenSpaceDrawQuad.Centre;
var headCentre = (body.ScreenSpaceDrawQuad.TopLeft + body.ScreenSpaceDrawQuad.BottomLeft) / 2;
var tailCentre = (tailCircle.ScreenSpaceDrawQuad.TopLeft + tailCircle.ScreenSpaceDrawQuad.BottomLeft) / 2;
float headRadius = headCircle.ScreenSpaceDrawQuad.Height / 2;
float tailRadius = tailCircle.ScreenSpaceDrawQuad.Height / 2;
float radius = Math.Max(headRadius, tailRadius);
float radius = body.ScreenSpaceDrawQuad.Height / 2;
var rectangle = new RectangleF(headCentre.X, headCentre.Y, tailCentre.X - headCentre.X, 0).Inflate(radius);
return new Quad(rectangle.TopLeft, rectangle.TopRight, rectangle.BottomLeft, rectangle.BottomRight);
@@ -37,8 +32,6 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Legacy
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => ScreenSpaceDrawQuad.Contains(screenSpacePos);
private LegacyCirclePiece headCircle = null!;
private Sprite body = null!;
private Sprite tailCircle = null!;
@@ -66,10 +59,6 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Legacy
RelativeSizeAxes = Axes.Both,
Texture = skin.GetTexture("taiko-roll-middle", WrapMode.ClampToEdge, WrapMode.ClampToEdge),
},
headCircle = new LegacyCirclePiece
{
RelativeSizeAxes = Axes.Y,
},
};
AccentColour = colours.YellowDark;
@@ -101,7 +90,6 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Legacy
{
var colour = LegacyColourCompatibility.DisallowZeroAlpha(accentColour);
headCircle.AccentColour = colour;
body.Colour = colour;
tailCircle.Colour = colour;
}
@@ -103,6 +103,12 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Legacy
{
switch (taikoComponent.Component)
{
case TaikoSkinComponents.DrumRollHead:
if (GetTexture("taiko-roll-middle") != null)
return new LegacyCirclePiece();
return null;
case TaikoSkinComponents.DrumRollBody:
if (GetTexture("taiko-roll-middle") != null)
return new LegacyDrumRoll();
@@ -8,6 +8,7 @@ namespace osu.Game.Rulesets.Taiko
InputDrum,
CentreHit,
RimHit,
DrumRollHead,
DrumRollBody,
DrumRollTick,
Swell,
@@ -42,6 +42,7 @@ namespace osu.Game.Tests.Chat
sentMessages = new List<Message>();
silencedUserIds = new List<int>();
((DummyAPIAccess)API).LocalUserState.Blocks.Clear();
((DummyAPIAccess)API).HandleRequest = req =>
{
switch (req)
@@ -63,6 +64,10 @@ namespace osu.Game.Tests.Chat
silencedUserIds.Clear();
return true;
case GetMessagesRequest getMessages:
getMessages.TriggerSuccess(sentMessages);
return true;
case GetUpdatesRequest updatesRequest:
updatesRequest.TriggerSuccess(new GetUpdatesResponse
{
@@ -161,6 +166,60 @@ namespace osu.Game.Tests.Chat
AddUntilStep("/help command received", () => channel.Messages.Last().Content.Contains("Supported commands"));
}
[Test]
public void TestBlockedUserMessagesAreDeletedFromInitialMessageBatch()
{
Channel channel = null;
AddStep("create channel", () => channel = createChannel(1, ChannelType.Public));
AddStep("post a message from blocked user", () => sentMessages.Add(new Message
{
ChannelId = channel.Id,
Content = "i am blocked",
SenderId = 1234
}));
AddStep("mark user as blocked", () => ((DummyAPIAccess)API).LocalUserState.Blocks.Add(new APIRelation
{
TargetUser = new APIUser { Username = "blocked", Id = 1234 },
TargetID = 1234,
}));
AddStep("join channel and select it", () =>
{
channelManager.JoinChannel(channel);
channelManager.CurrentChannel.Value = channel;
});
AddAssert("channel has no messages", () => channel.Messages, () => Is.Empty);
}
[Test]
public void TestBlockedUserMessagesAreDeletedImmediatelyOnBlock()
{
Channel channel = null;
AddStep("create channel", () => channel = createChannel(1, ChannelType.Public));
AddStep("join channel and select it", () =>
{
channelManager.JoinChannel(channel);
channelManager.CurrentChannel.Value = channel;
});
AddStep("post a message from blocked user", () => sentMessages.Add(new Message
{
ChannelId = channel.Id,
Content = "i am blocked",
SenderId = 1234
}));
AddUntilStep("channel has message", () => channel.Messages, () => Is.Not.Empty);
AddStep("block user", () => ((DummyAPIAccess)API).LocalUserState.Blocks.Add(new APIRelation
{
TargetUser = new APIUser { Username = "blocked", Id = 1234 },
TargetID = 1234,
}));
AddAssert("channel has no messages", () => channel.Messages, () => Is.Empty);
}
private void handlePostMessageRequest(PostMessageRequest request)
{
var message = new Message(++currentMessageId)
@@ -126,6 +126,22 @@ namespace osu.Game.Tests.Gameplay
AssertBeatmapLookup(expected_sample);
}
/// <summary>
/// Tests that a hitobject which specifies a specific sample file which doesn't exist (or isn't allowed to be looked up)
/// falls back to a normal sample.
/// </summary>
[Test]
public void TestFileSampleFallsBackToNormal()
{
const string expected_sample = "normal-hitnormal";
SetupSkins(null, expected_sample);
CreateTestWithBeatmap("file-beatmap-sample.osu");
AssertUserLookup(expected_sample);
}
/// <summary>
/// Tests that a default hitobject and control point causes <see cref="TestDefaultSampleFromUserSkin"/>.
/// </summary>
@@ -738,6 +738,16 @@ namespace osu.Game.Tests.NonVisual.Filtering
new object[] { "submitted=99999", false },
new object[] { "submitted>=2012-03-05-04", false },
new object[] { "submitted>=2012/03.05-04", false },
new object[] { "created<2012", true },
new object[] { "created<2012.03", true },
new object[] { "created<2012/03/05", true },
new object[] { "created<2012-3-5", true },
new object[] { "created<0", false },
new object[] { "created=99999", false },
new object[] { "created>=2012-03-05-04", false },
new object[] { "created>=2012/03.05-04", false },
};
[Test]
@@ -220,10 +220,13 @@ namespace osu.Game.Tests.Visual.Components
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
{
var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
if (registerAsOwner)
dependencies.CacheAs<IPreviewTrackOwner>(this);
return dependencies;
{
// Automatically handled by interface caching.
return base.CreateChildDependencies(parent);
}
return new DependencyContainer();
}
}
@@ -0,0 +1,34 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Overlays;
using osu.Game.Screens;
using osu.Game.Screens.OnlinePlay.Matchmaking.Match;
using osu.Game.Tests.Visual.Multiplayer;
namespace osu.Game.Tests.Visual.Matchmaking
{
public abstract partial class MatchmakingTestScene : MultiplayerTestScene
{
protected override Container<Drawable> Content { get; }
[Cached]
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Plum);
protected MatchmakingTestScene()
{
BackgroundScreenStack backgroundStack;
base.Content.AddRange(new Drawable[]
{
backgroundStack = new BackgroundScreenStack(),
Content = new Container { RelativeSizeAxes = Axes.Both }
});
backgroundStack.Push(new MatchmakingBackgroundScreen(colourProvider));
}
}
}
@@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
@@ -13,15 +14,15 @@ using osu.Game.Graphics.Sprites;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Rooms;
using osu.Game.Rulesets.Mods;
using osu.Game.Screens.OnlinePlay.Matchmaking.Match.BeatmapSelect;
using osu.Game.Tests.Visual.OnlinePlay;
using osuTK;
namespace osu.Game.Tests.Visual.Matchmaking
{
public partial class TestSceneBeatmapSelectGrid : OnlinePlayTestScene
public partial class TestSceneBeatmapSelectGrid : MatchmakingTestScene
{
private MultiplayerPlaylistItem[] items = null!;
private MatchmakingPlaylistItem[] items = null!;
private BeatmapSelectGrid grid = null!;
@@ -36,24 +37,44 @@ namespace osu.Game.Tests.Visual.Matchmaking
.Take(50)
.ToArray();
IEnumerable<MatchmakingPlaylistItem> playlistItems;
if (beatmaps.Length > 0)
{
items = Enumerable.Range(1, 50).Select(i => new MultiplayerPlaylistItem
playlistItems = Enumerable.Range(1, 50).Select(i =>
{
ID = i,
BeatmapID = beatmaps[i % beatmaps.Length].OnlineID,
StarRating = i / 10.0,
}).ToArray();
var beatmap = beatmaps[i % beatmaps.Length];
return new MatchmakingPlaylistItem(
new MultiplayerPlaylistItem
{
ID = i,
BeatmapID = beatmap.OnlineID,
StarRating = i / 10.0,
},
CreateAPIBeatmap(beatmap),
Array.Empty<Mod>()
);
});
}
else
{
items = Enumerable.Range(1, 50).Select(i => new MultiplayerPlaylistItem
{
ID = i,
BeatmapID = i,
StarRating = i / 10.0,
}).ToArray();
playlistItems = Enumerable.Range(1, 50).Select(i => new MatchmakingPlaylistItem(
new MultiplayerPlaylistItem
{
ID = i,
BeatmapID = i,
StarRating = i / 10.0,
},
CreateAPIBeatmap(),
Array.Empty<Mod>()
));
}
foreach (var item in playlistItems)
item.Beatmap.StarRating = item.PlaylistItem.StarRating;
items = playlistItems.ToArray();
}
public override void SetUpSteps()
@@ -70,8 +91,7 @@ namespace osu.Game.Tests.Visual.Matchmaking
AddStep("add items", () =>
{
foreach (var item in items)
grid.AddItem(item);
grid.AddItems(items);
});
AddWaitStep("wait for panels", 3);
@@ -85,17 +105,17 @@ namespace osu.Game.Tests.Visual.Matchmaking
// test scene is weird.
});
AddStep("add selection 1", () => grid.ChildrenOfType<BeatmapSelectPanel>().First().AddUser(new APIUser
AddStep("add selection 1", () => grid.ChildrenOfType<MatchmakingSelectPanel>().First().AddUser(new APIUser
{
Id = DummyAPIAccess.DUMMY_USER_ID,
Username = "Maarvin",
}));
AddStep("add selection 2", () => grid.ChildrenOfType<BeatmapSelectPanel>().Skip(5).First().AddUser(new APIUser
AddStep("add selection 2", () => grid.ChildrenOfType<MatchmakingSelectPanel>().Skip(5).First().AddUser(new APIUser
{
Id = 2,
Username = "peppy",
}));
AddStep("add selection 3", () => grid.ChildrenOfType<BeatmapSelectPanel>().Skip(10).First().AddUser(new APIUser
AddStep("add selection 3", () => grid.ChildrenOfType<MatchmakingSelectPanel>().Skip(10).First().AddUser(new APIUser
{
Id = 1040328,
Username = "smoogipoo",
@@ -109,7 +129,7 @@ namespace osu.Game.Tests.Visual.Matchmaking
{
var (candidateItems, finalItem) = pickRandomItems(5);
grid.RollAndDisplayFinalBeatmap(candidateItems, finalItem);
grid.RollAndDisplayFinalBeatmap(candidateItems, finalItem, finalItem);
});
}
@@ -138,7 +158,7 @@ namespace osu.Game.Tests.Visual.Matchmaking
grid.ArrangeItemsForRollAnimation(duration: 0, stagger: 0);
grid.PlayRollAnimation(finalItem, duration: 0);
Scheduler.AddDelayed(() => grid.PresentRolledBeatmap(finalItem), 500);
Scheduler.AddDelayed(() => grid.PresentRolledBeatmap(finalItem, finalItem), 500);
});
}
@@ -153,7 +173,25 @@ namespace osu.Game.Tests.Visual.Matchmaking
grid.ArrangeItemsForRollAnimation(duration: 0, stagger: 0);
grid.PlayRollAnimation(finalItem, duration: 0);
Scheduler.AddDelayed(() => grid.PresentUnanimouslyChosenBeatmap(finalItem), 500);
Scheduler.AddDelayed(() => grid.PresentUnanimouslyChosenBeatmap(finalItem, finalItem), 500);
});
}
[Test]
public void TestPresentRandomItem()
{
AddStep("present random item panel", () =>
{
var (candidateItems, finalItem) = pickRandomItems(4);
grid.TransferCandidatePanelsToRollContainer(candidateItems.Append(-1).ToArray(), duration: 0);
grid.ArrangeItemsForRollAnimation(duration: 0, stagger: 0);
grid.PlayRollAnimation(-1, duration: 0);
Scheduler.AddDelayed(() =>
{
grid.PresentRolledBeatmap(-1, finalItem);
}, 500);
});
}
@@ -180,7 +218,7 @@ namespace osu.Game.Tests.Visual.Matchmaking
AddStep("display roll order", () =>
{
var panels = grid.ChildrenOfType<BeatmapSelectPanel>().ToArray();
var panels = grid.ChildrenOfType<MatchmakingSelectPanel>().ToArray();
for (int i = 0; i < panels.Length; i++)
{
@@ -1,37 +1,54 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Graphics.Cursor;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Rooms;
using osu.Game.Overlays;
using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Screens.OnlinePlay.Matchmaking.Match.BeatmapSelect;
using osu.Game.Tests.Visual.Multiplayer;
namespace osu.Game.Tests.Visual.Matchmaking
{
public partial class TestSceneBeatmapSelectPanel : MultiplayerTestScene
public partial class TestSceneBeatmapSelectPanel : MatchmakingTestScene
{
[Cached]
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Purple);
public override void SetUpSteps()
{
base.SetUpSteps();
AddStep("join room", () =>
{
var room = CreateDefaultRoom(MatchType.Matchmaking);
room.Playlist = Enumerable.Range(1, 50).Select(i => new PlaylistItem(new MultiplayerPlaylistItem
{
ID = i,
BeatmapID = 0,
StarRating = i / 10.0,
})).ToArray();
JoinRoom(room);
});
}
[Test]
public void TestBeatmapPanel()
{
BeatmapSelectPanel? panel = null;
MatchmakingSelectPanel? panel = null;
AddStep("add panel", () =>
{
Child = new OsuContextMenuContainer
{
RelativeSizeAxes = Axes.Both,
Child = panel = new BeatmapSelectPanel(new MultiplayerPlaylistItem())
Child = panel = new MatchmakingSelectPanelBeatmap(new MatchmakingPlaylistItem(new MultiplayerPlaylistItem(), CreateAPIBeatmap(), []))
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
@@ -58,47 +75,55 @@ namespace osu.Game.Tests.Visual.Matchmaking
AddStep("remove peppy", () => panel!.RemoveUser(new APIUser { Id = 2 }));
AddStep("remove maarvin", () => panel!.RemoveUser(new APIUser { Id = 6411631 }));
AddToggleStep("allow selection", value =>
{
if (panel != null)
panel.AllowSelection = value;
});
AddToggleStep("allow selection", value => panel!.AllowSelection = value);
}
[Test]
public void TestFailedBeatmapLookup()
public void TestRandomPanel()
{
AddStep("setup request handle", () =>
{
var api = (DummyAPIAccess)API;
var handler = api.HandleRequest;
api.HandleRequest = req =>
{
switch (req)
{
case GetBeatmapRequest:
case GetBeatmapsRequest:
req.TriggerFailure(new InvalidOperationException());
return false;
default:
return handler?.Invoke(req) ?? false;
}
};
});
MatchmakingSelectPanelRandom? panel = null;
AddStep("add panel", () =>
{
Child = new OsuContextMenuContainer
{
RelativeSizeAxes = Axes.Both,
Child = new BeatmapSelectPanel(new MultiplayerPlaylistItem())
Child = panel = new MatchmakingSelectPanelRandom(new MultiplayerPlaylistItem { ID = -1 })
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
}
};
});
AddToggleStep("allow selection", value => panel!.AllowSelection = value);
AddStep("reveal beatmap", () => panel!.PresentAsChosenBeatmap(new MatchmakingPlaylistItem(new MultiplayerPlaylistItem(), CreateAPIBeatmap(), [])));
}
[Test]
public void TestBeatmapWithMods()
{
AddStep("add panel", () =>
{
MatchmakingSelectPanel? panel;
Child = new OsuContextMenuContainer
{
RelativeSizeAxes = Axes.Both,
Child = panel = new MatchmakingSelectPanelBeatmap(new MatchmakingPlaylistItem(new MultiplayerPlaylistItem(), CreateAPIBeatmap(), [new OsuModHardRock(), new OsuModDoubleTime()]))
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
}
};
panel.AddUser(new APIUser
{
Id = 2,
Username = "peppy",
});
});
}
}
}
@@ -11,7 +11,7 @@ using osuTK;
namespace osu.Game.Tests.Visual.Matchmaking
{
public partial class TestSceneMatchmakingChatDisplay : ScreenTestScene
public partial class TestSceneMatchmakingChatDisplay : MatchmakingTestScene
{
private MatchmakingChatDisplay? chat;
@@ -110,6 +110,7 @@ namespace osu.Game.Tests.Visual.Matchmaking
state.CandidateItems = beatmaps.Select(b => b.ID).ToArray();
state.CandidateItem = beatmaps[0].ID;
state.GameplayItem = beatmaps[0].ID;
}, waitTime: 35);
changeStage(MatchmakingStage.WaitingForClientsBeatmapDownload);
@@ -3,11 +3,10 @@
using osu.Framework.Graphics;
using osu.Game.Screens.OnlinePlay.Matchmaking.Match.Results;
using osu.Game.Tests.Visual.Multiplayer;
namespace osu.Game.Tests.Visual.Matchmaking
{
public partial class TestScenePanelRoomAward : MultiplayerTestScene
public partial class TestScenePanelRoomAward : MatchmakingTestScene
{
public override void SetUpSteps()
{
@@ -6,16 +6,16 @@ using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Screens;
using osu.Framework.Testing;
using osu.Framework.Utils;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Multiplayer;
using osu.Game.Online.Rooms;
using osu.Game.Screens.OnlinePlay.Matchmaking.Match.BeatmapSelect;
using osu.Game.Tests.Visual.Multiplayer;
namespace osu.Game.Tests.Visual.Matchmaking
{
public partial class TestScenePickScreen : MultiplayerTestScene
public partial class TestScenePickScreen : MatchmakingTestScene
{
private readonly IReadOnlyList<APIUser> users = new[]
{
@@ -104,8 +104,28 @@ namespace osu.Game.Tests.Visual.Matchmaking
long[] candidateItems = selectedItems.ToArray();
long finalItem = candidateItems[Random.Shared.Next(candidateItems.Length)];
screen.RollFinalBeatmap(candidateItems, finalItem);
screen.RollFinalBeatmap(candidateItems, finalItem, finalItem);
});
}
[Test]
public void TestExpiredBeatmapNotShown()
{
SubScreenBeatmapSelect screen = null!;
AddStep("add screen with expired items", () =>
{
MultiplayerClient.ClientRoom!.Playlist =
[
new MultiplayerPlaylistItem(items[0]) { Expired = true },
new MultiplayerPlaylistItem(items[1])
];
Child = new ScreenStack(screen = new SubScreenBeatmapSelect());
});
AddUntilStep("items displayed", () => screen.ChildrenOfType<MatchmakingSelectPanelBeatmap>().Any());
AddAssert("expired item not shown", () => screen.ChildrenOfType<MatchmakingSelectPanelBeatmap>().Count(), () => Is.EqualTo(1));
}
}
}
@@ -11,12 +11,11 @@ using osu.Game.Online.Multiplayer;
using osu.Game.Online.Multiplayer.MatchTypes.Matchmaking;
using osu.Game.Online.Rooms;
using osu.Game.Screens.OnlinePlay.Matchmaking.Match;
using osu.Game.Tests.Visual.Multiplayer;
using osu.Game.Users;
namespace osu.Game.Tests.Visual.Matchmaking
{
public partial class TestScenePlayerPanel : MultiplayerTestScene
public partial class TestScenePlayerPanel : MatchmakingTestScene
{
private PlayerPanel panel = null!;
@@ -8,17 +8,18 @@ using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Testing;
using osu.Framework.Utils;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Matchmaking.Events;
using osu.Game.Online.Multiplayer;
using osu.Game.Online.Multiplayer.MatchTypes.Matchmaking;
using osu.Game.Online.Rooms;
using osu.Game.Screens.OnlinePlay.Matchmaking.Match;
using osu.Game.Tests.Visual.Multiplayer;
using osuTK;
namespace osu.Game.Tests.Visual.Matchmaking
{
public partial class TestScenePlayerPanelOverlay : MultiplayerTestScene
public partial class TestScenePlayerPanelOverlay : MatchmakingTestScene
{
private PlayerPanelOverlay list = null!;
@@ -158,5 +159,64 @@ namespace osu.Game.Tests.Visual.Matchmaking
MultiplayerClient.ChangeMatchRoomState(state).WaitSafely();
});
}
[Test]
public void InteractionSpam()
{
AddStep("join users", () =>
{
for (int i = 0; i < 7; i++)
{
MultiplayerClient.AddUser(new MultiplayerRoomUser(i)
{
User = new APIUser
{
Username = $"User {i}"
}
});
}
});
AddStep("change to grid mode", () => list.DisplayStyle = PanelDisplayStyle.Grid);
AddStep("player jump", () => { MultiplayerClient.SendUserMatchRequest(1001, new MatchmakingAvatarActionRequest { Action = MatchmakingAvatarAction.Jump }).WaitSafely(); });
AddStep("local jumping", () => jumpSpam(false));
AddWaitStep("wait", 25);
AddStep("group jumping spam", () => jumpSpam(true));
AddWaitStep("wait", 25);
AddStep("change to split mode", () => list.DisplayStyle = PanelDisplayStyle.Split);
AddStep("local jumping", () => jumpSpam(false));
AddWaitStep("wait", 25);
AddStep("group jumping spam", () => jumpSpam(true));
AddWaitStep("wait", 25);
AddStep("change to hidden mode", () => list.DisplayStyle = PanelDisplayStyle.Hidden);
AddStep("local jumping", () => jumpSpam(false));
AddWaitStep("wait", 25);
AddStep("group jumping spam", () => jumpSpam(true));
AddWaitStep("wait", 25);
}
private void jumpSpam(bool everyone)
{
for (int i = 0; i < 30; i++)
{
Scheduler.AddDelayed(() =>
{
MultiplayerClient.SendUserMatchRequest(1001, new MatchmakingAvatarActionRequest { Action = MatchmakingAvatarAction.Jump }).WaitSafely();
}, i * 150 + RNG.NextDouble(0, 140));
if (!everyone)
continue;
for (int ii = 0; ii < 7; ii++)
{
int iii = ii;
Scheduler.AddDelayed(() =>
{
MultiplayerClient.SendUserMatchRequest(iii, new MatchmakingAvatarActionRequest { Action = MatchmakingAvatarAction.Jump }).WaitSafely();
}, i * 150 + RNG.NextDouble(0, 140));
}
}
}
}
}
@@ -11,12 +11,11 @@ using osu.Game.Online.Multiplayer.MatchTypes.Matchmaking;
using osu.Game.Online.Rooms;
using osu.Game.Rulesets.Scoring;
using osu.Game.Screens.OnlinePlay.Matchmaking.Match.Results;
using osu.Game.Tests.Visual.Multiplayer;
using osuTK;
namespace osu.Game.Tests.Visual.Matchmaking
{
public partial class TestSceneResultsScreen : MultiplayerTestScene
public partial class TestSceneResultsScreen : MatchmakingTestScene
{
public override void SetUpSteps()
{
@@ -14,12 +14,11 @@ using osu.Game.Online.Rooms;
using osu.Game.Rulesets.Scoring;
using osu.Game.Scoring;
using osu.Game.Screens.OnlinePlay.Matchmaking.Match.RoundResults;
using osu.Game.Tests.Visual.Multiplayer;
using osuTK;
namespace osu.Game.Tests.Visual.Matchmaking
{
public partial class TestSceneRoundResultsScreen : MultiplayerTestScene
public partial class TestSceneRoundResultsScreen : MatchmakingTestScene
{
public override void SetUpSteps()
{
@@ -9,11 +9,10 @@ using osu.Game.Online.Multiplayer.MatchTypes.Matchmaking;
using osu.Game.Online.Rooms;
using osu.Game.Overlays;
using osu.Game.Screens.OnlinePlay.Matchmaking.Match;
using osu.Game.Tests.Visual.Multiplayer;
namespace osu.Game.Tests.Visual.Matchmaking
{
public partial class TestSceneStageDisplay : MultiplayerTestScene
public partial class TestSceneStageDisplay : MatchmakingTestScene
{
[Cached]
protected readonly OverlayColourProvider ColourProvider = new OverlayColourProvider(OverlayColourScheme.Plum);
@@ -26,7 +26,7 @@ namespace osu.Game.Tests.Visual.Online
Direction = FillDirection.Full,
Padding = new MarginPadding(20),
Spacing = new Vector2(40),
ChildrenEnumerable = new int?[] { 64, 423, 1453, 3468, 18_367, 48_342, 178_432, 375_231, 897_783, null }.Select(createDisplay)
ChildrenEnumerable = new int?[] { 64, 423, 1_453, 3_468, 8_367, 48_342, 78_432, 375_231, 897_783, null }.Select(createDisplay)
};
private GlobalRankDisplay createDisplay(int? rank) => new GlobalRankDisplay
@@ -4,12 +4,12 @@
#nullable disable
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays;
using osu.Game.Overlays.Settings.Sections;
using osuTK;
namespace osu.Game.Tests.Visual.UserInterface
@@ -19,9 +19,12 @@ namespace osu.Game.Tests.Visual.UserInterface
private TestExpandingContainer container;
private SettingsToolboxGroup toolboxGroup;
private ExpandableSlider<float, SizeSlider<float>> slider1;
private ExpandableSlider<float> slider1;
private ExpandableSlider<double> slider2;
[Cached]
private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Aquamarine);
[SetUp]
public void SetUp() => Schedule(() =>
{
@@ -36,7 +39,7 @@ namespace osu.Game.Tests.Visual.UserInterface
Width = 1,
Children = new Drawable[]
{
slider1 = new ExpandableSlider<float, SizeSlider<float>>
slider1 = new ExpandableSlider<float>
{
Current = new BindableFloat
{
@@ -62,13 +65,13 @@ namespace osu.Game.Tests.Visual.UserInterface
slider1.Current.BindValueChanged(v =>
{
slider1.ExpandedLabelText = $"Slider One ({v.NewValue:0.##x})";
slider1.ExpandedLabelText = "Slider One";
slider1.ContractedLabelText = $"S. 1. ({v.NewValue:0.##x})";
}, true);
slider2.Current.BindValueChanged(v =>
{
slider2.ExpandedLabelText = $"Slider Two ({v.NewValue:N2})";
slider2.ExpandedLabelText = "Slider Two";
slider2.ContractedLabelText = $"S. 2. ({v.NewValue:N2})";
}, true);
});
@@ -6,6 +6,8 @@ using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Testing;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Chat;
using osu.Game.Overlays.Chat;
@@ -61,14 +63,33 @@ namespace osu.Game.Tournament.Tests.Components
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
});
chatDisplay.Channel.Value = testChannel;
}
protected override void LoadComplete()
{
base.LoadComplete();
AddStep("set up API", () =>
{
((DummyAPIAccess)API).HandleRequest = req =>
{
switch (req)
{
case JoinChannelRequest joinChannelRequest:
joinChannelRequest.TriggerSuccess();
return true;
case LeaveChannelRequest leaveChannelRequest:
leaveChannelRequest.TriggerSuccess();
return true;
default:
return false;
}
};
});
AddStep("set channel", () => chatDisplay.Channel.Value = testChannel);
AddStep("message from admin", () => testChannel.AddNewMessages(new Message(nextMessageId())
{
Sender = admin,
@@ -16,7 +16,7 @@ namespace osu.Game.Tournament.Components
{
public partial class TournamentMatchChatDisplay : StandAloneChatDisplay
{
private readonly Bindable<string> chatChannel = new Bindable<string>();
private readonly Bindable<string> channelName = new Bindable<string>();
private ChannelManager? manager;
@@ -34,39 +34,33 @@ namespace osu.Game.Tournament.Components
}
[BackgroundDependencyLoader]
private void load(MatchIPCInfo? ipc, IAPIProvider api)
private void load(MatchIPCInfo ipc, IAPIProvider api)
{
if (ipc != null)
AddInternal(manager = new ChannelManager(api));
Channel.BindTo(manager.CurrentChannel);
channelName.BindTo(ipc.ChatChannel);
channelName.BindValueChanged(c =>
{
chatChannel.BindTo(ipc.ChatChannel);
chatChannel.BindValueChanged(c =>
if (int.TryParse(c.OldValue, out int oldChannelId) && oldChannelId > 0)
{
if (string.IsNullOrWhiteSpace(c.NewValue))
return;
int id = int.Parse(c.NewValue);
if (id <= 0) return;
if (manager == null)
{
AddInternal(manager = new ChannelManager(api));
Channel.BindTo(manager.CurrentChannel);
}
foreach (var ch in manager.JoinedChannels.ToList())
manager.LeaveChannel(ch);
var joinedChannel = manager.JoinedChannels.SingleOrDefault(ch => ch.Id == oldChannelId);
if (joinedChannel != null)
manager.LeaveChannel(joinedChannel);
}
if (int.TryParse(c.NewValue, out int newChannelId) && newChannelId > 0)
{
var channel = new Channel
{
Id = id,
Id = newChannelId,
Type = ChannelType.Public
};
manager.JoinChannel(channel);
manager.CurrentChannel.Value = channel;
}, true);
}
}
}, true);
}
public void Expand() => this.FadeIn(300);
+3
View File
@@ -1,6 +1,8 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
namespace osu.Game.Audio
{
/// <summary>
@@ -10,6 +12,7 @@ namespace osu.Game.Audio
/// <see cref="IPreviewTrackOwner"/>s can cancel the currently playing <see cref="PreviewTrack"/> through the
/// global <see cref="PreviewTrackManager"/> if they're the owner of the playing <see cref="PreviewTrack"/>.
/// </remarks>
[Cached]
public interface IPreviewTrackOwner
{
}
+6
View File
@@ -157,6 +157,12 @@ namespace osu.Game.Beatmaps
public bool Equals(IBeatmapInfo? other) => other is BeatmapInfo b && Equals(b);
public override int GetHashCode()
{
// ReSharper disable once NonReadonlyMemberInGetHashCode
return ID.GetHashCode();
}
public bool AudioEquals(BeatmapInfo? other) => other != null
&& BeatmapSet != null
&& other.BeatmapSet != null
@@ -544,7 +544,7 @@ namespace osu.Game.Beatmaps.Formats
if (!banksOnly)
{
int customSampleBank = toLegacyCustomSampleBank(samples.FirstOrDefault(s => !string.IsNullOrEmpty(s.Name)));
string sampleFilename = samples.FirstOrDefault(s => string.IsNullOrEmpty(s.Name))?.LookupNames.First() ?? string.Empty;
string sampleFilename = samples.FirstOrDefault(s => s is ConvertHitObjectParser.FileHitSampleInfo)?.LookupNames.First() ?? string.Empty;
int volume = samples.FirstOrDefault()?.Volume ?? 100;
// We want to ignore custom sample banks and volume when not encoding to the mania game mode,
+3 -2
View File
@@ -4,6 +4,7 @@
using System;
using System.Diagnostics;
using System.Linq;
using System.Threading.Tasks;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.ObjectExtensions;
@@ -263,11 +264,11 @@ namespace osu.Game.Collections
{
Debug.Assert(collection != null);
collection.PerformWrite(c =>
Task.Run(() => collection.PerformWrite(c =>
{
if (!c.BeatmapMD5Hashes.Remove(beatmap.Value.BeatmapInfo.MD5Hash))
c.BeatmapMD5Hashes.Add(beatmap.Value.BeatmapInfo.MD5Hash);
});
}));
}
protected override Drawable CreateContent() => (Content)base.CreateContent();
@@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Threading.Tasks;
using osu.Game.Beatmaps;
using osu.Game.Database;
using osu.Game.Graphics.UserInterface;
@@ -10,7 +11,7 @@ namespace osu.Game.Collections
public class CollectionToggleMenuItem : ToggleMenuItem
{
public CollectionToggleMenuItem(Live<BeatmapCollection> collection, IBeatmapInfo beatmap)
: base(collection.PerformRead(c => c.Name), MenuItemType.Standard, state =>
: base(collection.PerformRead(c => c.Name), MenuItemType.Standard, state => Task.Run(() =>
{
collection.PerformWrite(c =>
{
@@ -19,7 +20,7 @@ namespace osu.Game.Collections
else
c.BeatmapMD5Hashes.Remove(beatmap.MD5Hash);
});
})
}))
{
State.Value = collection.PerformRead(c => c.BeatmapMD5Hashes.Contains(beatmap.MD5Hash));
}
+30 -21
View File
@@ -785,32 +785,20 @@ namespace osu.Game.Graphics.Carousel
// We are performing two important operations here:
// - Update all Y positions. After a selection occurs, panels may have changed visibility state and therefore Y positions.
// - Link selected models to CarouselItems. If a selection changed, this is where we find the relevant CarouselItems for further use.
FindCarouselItemsForSelection(ref currentKeyboardSelection, ref currentSelection, carouselItems);
for (int i = 0; i < count; i++)
{
var item = carouselItems[i];
bool isKeyboardSelection = CheckModelEquality(item.Model, currentKeyboardSelection.Model!);
bool isSelection = CheckModelEquality(item.Model, currentSelection.Model!);
// while we don't know the Y position of the item yet, as it's about to be updated,
// consumers (specifically `BeatmapCarousel.GetSpacingBetweenPanels()`) benefit from `CurrentSelectionItem` already pointing
// at the correct item to avoid redundant local equality checks.
// the Y positions will be filled in after they're computed.
if (isKeyboardSelection)
currentKeyboardSelection = new Selection(currentKeyboardSelection.Model, item, null, i);
if (isSelection)
currentSelection = new Selection(currentSelection.Model, item, null, i);
updateItemYPosition(item, ref lastVisible, ref yPos);
if (isKeyboardSelection)
currentKeyboardSelection = currentKeyboardSelection with { YPosition = item.CarouselYPosition + item.DrawHeight / 2 };
if (isSelection)
currentSelection = currentSelection with { YPosition = item.CarouselYPosition + item.DrawHeight / 2 };
}
if (currentKeyboardSelection.CarouselItem is CarouselItem currentKeyboardSelectionItem)
currentKeyboardSelection = currentKeyboardSelection with { YPosition = currentKeyboardSelectionItem.CarouselYPosition + currentKeyboardSelectionItem.DrawHeight / 2 };
if (currentSelection.CarouselItem is CarouselItem currentSelectionItem)
currentSelection = currentSelection with { YPosition = currentSelectionItem.CarouselYPosition + currentSelectionItem.DrawHeight / 2 };
// Update the total height of all items (to make the scroll container scrollable through the full height even though
// most items are not displayed / loaded).
Scroll.SetLayoutHeight(yPos + visibleHalfHeight);
@@ -821,6 +809,27 @@ namespace osu.Game.Graphics.Carousel
Scroll.OffsetScrollPosition((float)(currentKeyboardSelection.YPosition!.Value - prevKeyboard.YPosition.Value));
}
protected virtual void FindCarouselItemsForSelection(ref Selection keyboardSelection, ref Selection selection, IList<CarouselItem> items)
{
for (int i = 0; i < items.Count; i++)
{
var item = items[i];
bool isKeyboardSelection = CheckModelEquality(item.Model, keyboardSelection.Model!);
bool isSelection = CheckModelEquality(item.Model, selection.Model!);
// while we don't know the Y position of the item yet, as it's about to be updated,
// consumers (specifically `BeatmapCarousel.GetSpacingBetweenPanels()`) benefit from `CurrentSelectionItem` already pointing
// at the correct item to avoid redundant local equality checks.
// the Y positions will be filled in after they're computed.
if (isKeyboardSelection)
keyboardSelection = new Selection(keyboardSelection.Model, item, null, i);
if (isSelection)
selection = new Selection(selection.Model, item, null, i);
}
}
#endregion
#region Display handling
@@ -1081,7 +1090,7 @@ namespace osu.Game.Graphics.Carousel
/// <param name="CarouselItem">A related carousel item representation for the model. May be null if selection is not present as an item, or if <see cref="Carousel{T}.refreshAfterSelection"/> has not been run yet.</param>
/// <param name="YPosition">The Y position of the selection as of the last run of <see cref="Carousel{T}.refreshAfterSelection"/>. May be null if selection is not present as an item, or if <see cref="Carousel{T}.refreshAfterSelection"/> has not been run yet.</param>
/// <param name="Index">The index of the selection as of the last run of <see cref="Carousel{T}.refreshAfterSelection"/>. May be null if selection is not present as an item, or if <see cref="Carousel{T}.refreshAfterSelection"/> has not been run yet.</param>
private record Selection(object? Model = null, CarouselItem? CarouselItem = null, double? YPosition = null, int? Index = null);
protected record Selection(object? Model = null, CarouselItem? CarouselItem = null, double? YPosition = null, int? Index = null);
private record DisplayRange(int First, int Last)
{
@@ -4,7 +4,7 @@
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input.Events;
using osu.Framework.Input;
using osu.Framework.Threading;
namespace osu.Game.Graphics.Containers
@@ -58,6 +58,19 @@ namespace osu.Game.Graphics.Containers
protected virtual OsuScrollContainer CreateScrollContainer() => new OsuScrollContainer();
private InputManager inputManager = null!;
/// <summary>
/// Tracks whether the mouse was in bounds of this expanding container in the last frame.
/// </summary>
private bool? lastMouseInBounds;
/// <summary>
/// Tracks whether the last expansion of the container was caused by the mouse moving into its bounds
/// (as opposed to an external set of `Expanded`, in which case moving the mouse outside of its bounds should not contract).
/// </summary>
private bool? expandedByMouse;
private ScheduledDelegate? hoverExpandEvent;
protected override void LoadComplete()
@@ -68,37 +81,43 @@ namespace osu.Game.Graphics.Containers
{
this.ResizeWidthTo(v.NewValue ? expandedWidth : contractedWidth, TRANSITION_DURATION, Easing.OutQuint);
}, true);
inputManager = GetContainingInputManager()!;
}
protected override bool OnHover(HoverEvent e)
protected override void Update()
{
updateHoverExpansion();
return true;
base.Update();
bool mouseInBounds = Contains(inputManager.CurrentState.Mouse.Position);
if (lastMouseInBounds != mouseInBounds)
updateExpansionState(mouseInBounds);
lastMouseInBounds = mouseInBounds;
}
protected override void OnHoverLost(HoverLostEvent e)
{
if (hoverExpandEvent != null)
{
hoverExpandEvent?.Cancel();
hoverExpandEvent = null;
Expanded.Value = false;
return;
}
base.OnHoverLost(e);
}
private void updateHoverExpansion()
private void updateExpansionState(bool mouseInBounds)
{
if (!ExpandOnHover)
return;
hoverExpandEvent?.Cancel();
hoverExpandEvent = null;
if (IsHovered && !Expanded.Value)
if (mouseInBounds && !Expanded.Value)
{
hoverExpandEvent = Scheduler.AddDelayed(() => Expanded.Value = true, HoverExpansionDelay);
expandedByMouse = true;
}
if (!mouseInBounds && Expanded.Value)
{
if (expandedByMouse == true)
Expanded.Value = false;
expandedByMouse = false;
}
}
}
}
@@ -15,7 +15,6 @@ using osu.Game.Overlays;
namespace osu.Game.Graphics.Containers
{
[Cached(typeof(IPreviewTrackOwner))]
public abstract partial class OsuFocusedOverlayContainer : FocusedOverlayContainer, IPreviewTrackOwner, IKeyBindingHandler<GlobalAction>
{
protected readonly IBindable<OverlayActivation> OverlayActivationMode = new Bindable<OverlayActivation>(OverlayActivation.All);
@@ -10,6 +10,7 @@ using osu.Framework.Graphics.UserInterface;
using osu.Framework.Localisation;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterfaceV2;
using Vector2 = osuTK.Vector2;
namespace osu.Game.Graphics.UserInterface
@@ -19,49 +20,27 @@ namespace osu.Game.Graphics.UserInterface
/// </summary>
public partial class ExpandableSlider<T, TSlider> : CompositeDrawable, IExpandable, IHasCurrentValue<T>
where T : struct, INumber<T>, IMinMaxValue<T>
where TSlider : RoundedSliderBar<T>, new()
where TSlider : FormSliderBar<T>, new()
{
private readonly OsuSpriteText label;
private readonly OsuSpriteText contractedLabel;
private readonly TSlider slider;
private LocalisableString contractedLabelText;
/// <summary>
/// The label text to display when this slider is in a contracted state.
/// </summary>
public LocalisableString ContractedLabelText
{
get => contractedLabelText;
set
{
if (value == contractedLabelText)
return;
contractedLabelText = value;
if (!Expanded.Value)
label.Text = value;
}
get => contractedLabel.Text;
set => contractedLabel.Text = value;
}
private LocalisableString expandedLabelText;
/// <summary>
/// The label text to display when this slider is in an expanded state.
/// </summary>
public LocalisableString ExpandedLabelText
{
get => expandedLabelText;
set
{
if (value == expandedLabelText)
return;
expandedLabelText = value;
if (Expanded.Value)
label.Text = value;
}
get => slider.Caption;
set => slider.Caption = value;
}
public Bindable<T> Current
@@ -95,7 +74,7 @@ namespace osu.Game.Graphics.UserInterface
Spacing = new Vector2(0f, 10f),
Children = new Drawable[]
{
label = new OsuSpriteText(),
contractedLabel = new OsuSpriteText(),
slider = new TSlider
{
RelativeSizeAxes = Axes.X,
@@ -118,7 +97,8 @@ namespace osu.Game.Graphics.UserInterface
Expanded.BindValueChanged(v =>
{
label.Text = v.NewValue ? expandedLabelText : contractedLabelText;
contractedLabel.FadeTo(v.NewValue ? 0 : 1);
slider.FadeTo(v.NewValue ? Current.Disabled ? 0.3f : 1f : 0f, 500, Easing.OutQuint);
slider.BypassAutoSizeAxes = !v.NewValue ? Axes.Y : Axes.None;
}, true);
@@ -133,7 +113,7 @@ namespace osu.Game.Graphics.UserInterface
/// <summary>
/// An <see cref="IExpandable"/> implementation for the UI slider bar control.
/// </summary>
public partial class ExpandableSlider<T> : ExpandableSlider<T, RoundedSliderBar<T>>
public partial class ExpandableSlider<T> : ExpandableSlider<T, FormSliderBar<T>>
where T : struct, INumber<T>, IMinMaxValue<T>
{
}
+16 -1
View File
@@ -13,7 +13,10 @@ namespace osu.Game.Graphics.UserInterface
{
public partial class ProgressBar : SliderBar<double>
{
public bool Seeking { get; private set; }
public Action<double> OnSeek;
public Action<double> OnCommit;
private readonly Box fill;
private readonly Box background;
@@ -75,6 +78,18 @@ namespace osu.Game.Graphics.UserInterface
fill.Width = value * UsableWidth;
}
protected override void OnUserChange(double value) => OnSeek?.Invoke(value);
protected override void OnUserChange(double value)
{
Seeking = true;
OnSeek?.Invoke(value);
base.OnUserChange(value);
}
protected override bool Commit()
{
Seeking = false;
OnCommit?.Invoke(CurrentNumber.Value);
return base.Commit();
}
}
}
@@ -54,7 +54,13 @@ namespace osu.Game.Graphics.UserInterface
{
case Key.KeypadEnter:
case Key.Enter:
return false;
// even if committing per se is not allowed for this textbox,
// the commit flow is also responsible for terminating any active IME.
// ensure that the Enter press terminates IME correctly
// and is also handled if it needs to be, so that it doesn't leak to some other non-focused drawable and cause breakage.
bool wasImeComposing = ImeCompositionActive;
FinalizeImeComposition(true);
return wasImeComposing;
}
}
@@ -58,26 +58,49 @@ namespace osu.Game.Graphics.UserInterfaceV2
}
}
private LocalisableString caption;
/// <summary>
/// Caption describing this slider bar, displayed on top of the controls.
/// </summary>
public LocalisableString Caption { get; init; }
public LocalisableString Caption
{
get => caption;
set
{
caption = value;
if (IsLoaded)
captionText.Caption = value;
}
}
/// <summary>
/// Hint text containing an extended description of this slider bar, displayed in a tooltip when hovering the caption.
/// </summary>
public LocalisableString HintText { get; init; }
private float keyboardStep;
/// <summary>
/// A custom step value for each key press which actuates a change on this control.
/// </summary>
public float KeyboardStep { get; init; }
public float KeyboardStep
{
get => keyboardStep;
set
{
keyboardStep = value;
if (IsLoaded)
slider.KeyboardStep = value;
}
}
private Box background = null!;
private Box flashLayer = null!;
private FormTextBox.InnerTextBox textBox = null!;
private InnerSlider slider = null!;
private FormFieldCaption caption = null!;
private FormFieldCaption captionText = null!;
private IFocusManager focusManager = null!;
[Resolved]
@@ -117,11 +140,10 @@ namespace osu.Game.Graphics.UserInterfaceV2
},
Children = new Drawable[]
{
caption = new FormFieldCaption
captionText = new FormFieldCaption
{
Anchor = Anchor.TopLeft,
Origin = Anchor.TopLeft,
Caption = Caption,
TooltipText = HintText,
},
textBox = new FormNumberBox.InnerNumberBox(allowDecimals: true)
@@ -145,7 +167,6 @@ namespace osu.Game.Graphics.UserInterfaceV2
Origin = Anchor.CentreRight,
RelativeSizeAxes = Axes.X,
Width = 0.5f,
KeyboardStep = KeyboardStep,
Current = currentNumberInstantaneous,
OnCommit = () => current.Value = currentNumberInstantaneous.Value,
}
@@ -161,6 +182,9 @@ namespace osu.Game.Graphics.UserInterfaceV2
{
base.LoadComplete();
slider.KeyboardStep = keyboardStep;
captionText.Caption = caption;
focusManager = GetContainingFocusManager()!;
textBox.Focused.BindValueChanged(_ => updateState());
@@ -270,7 +294,7 @@ namespace osu.Game.Graphics.UserInterfaceV2
textBox.Alpha = 1;
background.Colour = currentNumberInstantaneous.Disabled ? colourProvider.Background4 : colourProvider.Background5;
caption.Colour = currentNumberInstantaneous.Disabled ? colourProvider.Foreground1 : colourProvider.Content2;
captionText.Colour = currentNumberInstantaneous.Disabled ? colourProvider.Foreground1 : colourProvider.Content2;
textBox.Colour = currentNumberInstantaneous.Disabled ? colourProvider.Foreground1 : colourProvider.Content1;
BorderThickness = childHasFocus || IsHovered || slider.IsDragging.Value ? 2 : 0;
@@ -99,6 +99,21 @@ namespace osu.Game.Localisation
/// </summary>
public static LocalisableString AdjustBeatmapOffsetAutomaticallyTooltip => new TranslatableString(getKey(@"adjust_beatmap_offset_automatically_tooltip"), @"If enabled, the offset suggested from last play on a beatmap is automatically applied.");
/// <summary>
/// "Use experimental audio mode"
/// </summary>
public static LocalisableString WasapiLabel => new TranslatableString(getKey(@"wasapi_label"), @"Use experimental audio mode");
/// <summary>
/// "This will attempt to initialise the audio engine in a lower latency mode."
/// </summary>
public static LocalisableString WasapiTooltip => new TranslatableString(getKey(@"wasapi_tooltip"), @"This will attempt to initialise the audio engine in a lower latency mode.");
/// <summary>
/// "Due to reduced latency, your audio offset will need to be adjusted when enabling this setting. Generally expect to subtract 20 - 60 ms from your known value."
/// </summary>
public static LocalisableString WasapiNotice => new TranslatableString(getKey(@"wasapi_notice"), @"Due to reduced latency, your audio offset will need to be adjusted when enabling this setting. Generally expect to subtract 20 - 60 ms from your known value.");
private static string getKey(string key) => $@"{prefix}:{key}";
}
}
+5
View File
@@ -199,6 +199,11 @@ namespace osu.Game.Localisation
/// </summary>
public static LocalisableString Mapper => new TranslatableString(getKey(@"mapper"), @"Mapper");
/// <summary>
/// "Delete..."
/// </summary>
public static LocalisableString DeleteWithConfirmation => new TranslatableString(getKey(@"delete_with_confrmation"), @"Delete...");
private static string getKey(string key) => $@"{prefix}:{key}";
}
}
@@ -79,6 +79,16 @@ namespace osu.Game.Localisation
/// </summary>
public static LocalisableString LearnMoreAboutLazerTooltip => new TranslatableString(getKey(@"check_out_the_feature_comparison"), @"Check out the feature comparison and FAQ");
/// <summary>
/// "Report an issue"
/// </summary>
public static LocalisableString ReportIssue => new TranslatableString(getKey(@"report_issue"), @"Report an issue");
/// <summary>
/// "Report a problem with the game to the developers."
/// </summary>
public static LocalisableString ReportIssueTooltip => new TranslatableString(getKey(@"report_issue_tooltip"), @"Report a problem with the game to the developers.");
/// <summary>
/// "Check with your package manager / provider for other release streams."
/// </summary>
@@ -139,11 +139,6 @@ namespace osu.Game.Localisation
/// </summary>
public static LocalisableString ClearAllLocalScores => new TranslatableString(getKey(@"clear_all_local_scores"), @"Clear all local scores");
/// <summary>
/// "Delete beatmap"
/// </summary>
public static LocalisableString DeleteBeatmap => new TranslatableString(getKey(@"delete_beatmap"), @"Delete beatmap");
/// <summary>
/// "Restore all hidden"
/// </summary>
+4
View File
@@ -62,6 +62,10 @@ namespace osu.Game.Online.API
localUser.Value = me;
configSupporter.Value = me.IsSupporter;
// `last_visit` is assumed to be `null` if and only if the web-side "hide online presence toggle" is enabled
if (me.LastVisit == null)
configStatus.Value = UserStatus.Offline;
UpdateFriends();
UpdateBlocks();
UpdateFavouriteBeatmapSets();
@@ -44,7 +44,7 @@ namespace osu.Game.Online.API.Requests
private class VerificationFailureResponse
{
[JsonProperty("method")]
public SessionVerificationMethod RequiredSessionVerificationMethod { get; set; }
public SessionVerificationMethod? RequiredSessionVerificationMethod { get; set; }
}
}
}
+19 -1
View File
@@ -5,6 +5,7 @@
using System;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
@@ -70,6 +71,7 @@ namespace osu.Game.Online.Chat
private UserLookupCache users { get; set; }
private readonly IBindable<APIState> apiState = new Bindable<APIState>();
private readonly IBindableList<APIRelation> localUserBlocks = new BindableList<APIRelation>();
private ScheduledDelegate scheduledAck;
private IChatClient chatClient = null!;
@@ -95,6 +97,9 @@ namespace osu.Game.Online.Chat
apiState.BindTo(api.State);
apiState.BindValueChanged(_ => SendAck(), true);
localUserBlocks.BindTo(api.LocalUserState.Blocks);
localUserBlocks.BindCollectionChanged((_, args) => Schedule(() => onBlocksChanged(args)));
}
/// <summary>
@@ -311,8 +316,9 @@ namespace osu.Game.Online.Chat
private void addMessages(List<Message> messages)
{
var channels = JoinedChannels.ToList();
var blockedUserIds = localUserBlocks.Select(b => b.TargetID).ToList();
foreach (var group in messages.GroupBy(m => m.ChannelId))
foreach (var group in messages.Where(m => !blockedUserIds.Contains(m.SenderId)).GroupBy(m => m.ChannelId))
channels.Find(c => c.Id == group.Key)?.AddNewMessages(group.ToArray());
lastSilenceMessageId ??= messages.LastOrDefault()?.Id;
@@ -641,6 +647,18 @@ namespace osu.Game.Online.Chat
api.Queue(req);
}
private void onBlocksChanged(NotifyCollectionChangedEventArgs args)
{
if (args.Action != NotifyCollectionChangedAction.Add)
return;
foreach (APIRelation newBlock in args.NewItems!)
{
foreach (var channel in joinedChannels)
channel.RemoveMessagesFromUser(newBlock.TargetID);
}
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
@@ -43,11 +43,15 @@ namespace osu.Game.Online.Matchmaking
/// <summary>
/// The user has raised a candidate playlist item to be played.
/// </summary>
/// <param name="userId">The notifying user.</param>
/// <param name="playlistItemId">The playlist item candidate raised, or -1 as a special value that indicates a random selection.</param>
Task MatchmakingItemSelected(int userId, long playlistItemId);
/// <summary>
/// The user has removed a candidate playlist item.
/// </summary>
/// <param name="userId">The notifying user.</param>
/// <param name="playlistItemId">The playlist item candidate removed, or -1 as a special value that indicates a random selection.</param>
Task MatchmakingItemDeselected(int userId, long playlistItemId);
}
}
@@ -45,7 +45,7 @@ namespace osu.Game.Online.Matchmaking
/// <summary>
/// Raise a candidate playlist item to be played in the current round.
/// </summary>
/// <param name="playlistItemId">The playlist item.</param>
/// <param name="playlistItemId">The playlist item, or -1 to indicate a random selection.</param>
Task MatchmakingToggleSelection(long playlistItemId);
/// <summary>
@@ -28,14 +28,20 @@ namespace osu.Game.Online.Multiplayer.MatchTypes.Matchmaking
public int CurrentRound { get; set; }
/// <summary>
/// The playlist items that were picked as gameplay candidates.
/// The playlist items that were picked as candidates by user.
/// </summary>
/// <remarks>
/// May contain <c>-1</c> when any users picked the "random" playlist item.
/// </remarks>
[Key(2)]
public long[] CandidateItems { get; set; } = [];
/// <summary>
/// The final gameplay candidate.
/// A playlist item from <see cref="CandidateItems"/> that was randomly picked by the server.
/// </summary>
/// <remarks>
/// May be <c>-1</c> to indicate the "random" playlist item was chosen.
/// </remarks>
[Key(3)]
public long CandidateItem { get; set; }
@@ -45,6 +51,15 @@ namespace osu.Game.Online.Multiplayer.MatchTypes.Matchmaking
[Key(4)]
public MatchmakingUserList Users { get; set; } = new MatchmakingUserList();
/// <summary>
/// A playlist item from the room's playlist that will be played in the current round.
/// </summary>
/// <remarks>
/// The value of this property may not equal <see cref="CandidateItem"/> or exist in <see cref="CandidateItems"/>.
/// </remarks>
[Key(5)]
public long GameplayItem { get; set; }
/// <summary>
/// Advances to the next round.
/// </summary>
@@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Localisation;
@@ -39,7 +40,7 @@ namespace osu.Game.Overlays.Notifications
protected override void Update()
{
base.Update();
IconContent.Width = IconContent.DrawHeight;
IconContent.Width = Math.Min(78, IconContent.DrawHeight);
}
}
}
+34 -11
View File
@@ -29,6 +29,8 @@ namespace osu.Game.Overlays
{
public partial class NowPlayingOverlay : OsuFocusedOverlayContainer, INamedOverlayComponent
{
public const double TRACK_DRAG_SEEK_DEBOUNCE = 200;
public IconUsage Icon => OsuIcon.Music;
public LocalisableString Title => NowPlayingStrings.HeaderTitle;
public LocalisableString Description => NowPlayingStrings.HeaderDescription;
@@ -207,7 +209,8 @@ namespace osu.Game.Overlays
Height = progress_height / 2,
FillColour = colours.Yellow,
BackgroundColour = colours.YellowDarker.Opacity(0.5f),
OnSeek = musicController.SeekTo
OnSeek = onSeek,
OnCommit = onCommit,
}
},
},
@@ -221,6 +224,23 @@ namespace osu.Game.Overlays
};
}
private double? lastSeekTime;
private void onSeek(double progress)
{
if (lastSeekTime == null || Time.Current - lastSeekTime > TRACK_DRAG_SEEK_DEBOUNCE)
{
musicController.SeekTo(progress);
lastSeekTime = Time.Current;
}
}
private void onCommit(double progress)
{
musicController.SeekTo(progress);
lastSeekTime = null;
}
private void togglePlaylist()
{
if (playlist == null)
@@ -304,18 +324,21 @@ namespace osu.Game.Overlays
var track = musicController.CurrentTrack;
if (!track.IsDummyDevice)
if (!progressBar.Seeking)
{
progressBar.EndTime = track.Length;
progressBar.CurrentTime = track.CurrentTime;
if (!track.IsDummyDevice)
{
progressBar.EndTime = track.Length;
progressBar.CurrentTime = track.CurrentTime;
playButton.Icon = track.IsRunning ? FontAwesome.Regular.PauseCircle : FontAwesome.Regular.PlayCircle;
}
else
{
progressBar.CurrentTime = 0;
progressBar.EndTime = 1;
playButton.Icon = FontAwesome.Regular.PlayCircle;
playButton.Icon = track.IsRunning ? FontAwesome.Regular.PauseCircle : FontAwesome.Regular.PlayCircle;
}
else
{
progressBar.CurrentTime = 0;
progressBar.EndTime = 1;
playButton.Icon = FontAwesome.Regular.PlayCircle;
}
}
}
+19 -1
View File
@@ -3,6 +3,7 @@
#nullable disable
using System;
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Audio;
@@ -14,6 +15,7 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input.Events;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
@@ -36,6 +38,7 @@ namespace osu.Game.Overlays
public ScrollBackButton Button { get; private set; }
private readonly Bindable<double?> lastScrollTarget = new Bindable<double?>();
private readonly Bindable<double> progress = new Bindable<double>();
[BackgroundDependencyLoader]
private void load()
@@ -46,7 +49,8 @@ namespace osu.Game.Overlays
Origin = Anchor.BottomRight,
Margin = new MarginPadding(20),
Action = scrollBack,
LastScrollTarget = { BindTarget = lastScrollTarget }
LastScrollTarget = { BindTarget = lastScrollTarget },
Progress = { BindTarget = progress },
});
}
@@ -54,6 +58,10 @@ namespace osu.Game.Overlays
{
base.UpdateAfterChildren();
// Map current position to standardized progress
float height = AvailableContent - DrawHeight;
progress.Value = height == 0 ? 1 : Math.Round(Math.Clamp(Current / height, 0, 1), 3);
if (ScrollContent.DrawHeight + button_scroll_position < DrawHeight)
{
Button.State = Visibility.Hidden;
@@ -110,9 +118,11 @@ namespace osu.Game.Overlays
private readonly Container content;
private readonly Box background;
private readonly CircularProgress currentCircularProgress;
private readonly SpriteIcon spriteIcon;
public Bindable<double?> LastScrollTarget = new Bindable<double?>();
public Bindable<double> Progress = new Bindable<double>();
protected override HoverSounds CreateHoverSounds(HoverSampleSet sampleSet) => new HoverSounds();
@@ -145,6 +155,11 @@ namespace osu.Game.Overlays
{
RelativeSizeAxes = Axes.Both
},
currentCircularProgress = new CircularProgress
{
RelativeSizeAxes = Axes.Both,
InnerRadius = 0.1f,
},
spriteIcon = new SpriteIcon
{
Anchor = Anchor.Centre,
@@ -164,6 +179,7 @@ namespace osu.Game.Overlays
IdleColour = colourProvider.Background6;
HoverColour = colourProvider.Background5;
flashColour = colourProvider.Light1;
currentCircularProgress.Colour = colourProvider.Highlight1;
scrollToTopSample = audio.Samples.Get(@"UI/scroll-to-top");
scrollToPreviousSample = audio.Samples.Get(@"UI/scroll-to-previous");
@@ -173,6 +189,8 @@ namespace osu.Game.Overlays
{
base.LoadComplete();
Progress.BindValueChanged(p => currentCircularProgress.Progress = p.NewValue, true);
LastScrollTarget.BindValueChanged(target =>
{
spriteIcon.ScaleTo(target.NewValue != null ? new Vector2(1f, -1f) : Vector2.One, fade_duration, Easing.OutQuint);
@@ -75,19 +75,19 @@ namespace osu.Game.Overlays.Profile.Header.Components
if (percent < 0.0005)
return RankingTier.Radiant;
if (percent < 0.0025)
if (percent < 0.0015)
return RankingTier.Rhodium;
if (percent < 0.005)
return RankingTier.Platinum;
if (percent < 0.025)
if (percent < 0.015)
return RankingTier.Gold;
if (percent < 0.05)
return RankingTier.Silver;
if (percent < 0.25)
if (percent < 0.15)
return RankingTier.Bronze;
if (percent < 0.5)
@@ -41,8 +41,8 @@ namespace osu.Game.Overlays.Settings.Sections.Audio
{
Add(wasapiExperimental = new SettingsCheckbox
{
LabelText = "Use experimental audio mode",
TooltipText = "This will attempt to initialise the audio engine in a lower latency mode.",
LabelText = AudioSettingsStrings.WasapiLabel,
TooltipText = AudioSettingsStrings.WasapiTooltip,
Current = audio.UseExperimentalWasapi,
Keywords = new[] { "wasapi", "latency", "exclusive" }
});
@@ -64,10 +64,7 @@ namespace osu.Game.Overlays.Settings.Sections.Audio
if (wasapiExperimental != null)
{
if (wasapiExperimental.Current.Value)
{
wasapiExperimental.SetNoticeText(
"Due to reduced latency, your audio offset will need to be adjusted when enabling this setting. Generally expect to subtract 20 - 60 ms from your known value.", true);
}
wasapiExperimental.SetNoticeText(AudioSettingsStrings.WasapiNotice, true);
else
wasapiExperimental.ClearNoticeText();
}
@@ -7,6 +7,7 @@ using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
using osu.Game.Graphics;
using osu.Game.Localisation;
using osu.Game.Online.Chat;
using osu.Game.Overlays.Settings.Sections.General;
namespace osu.Game.Overlays.Settings.Sections
@@ -45,6 +46,13 @@ namespace osu.Game.Overlays.Settings.Sections
BackgroundColour = colours.YellowDark,
Action = () => game?.ShowWiki(@"Help_centre/Upgrading_to_lazer")
},
new SettingsButton
{
Text = GeneralSettingsStrings.ReportIssue,
TooltipText = GeneralSettingsStrings.ReportIssueTooltip,
BackgroundColour = colours.DarkOrange2,
Action = () => game?.OpenUrlExternally(@"https://osu.ppy.sh/community/forums/topics/create?forum_id=5", LinkWarnMode.NeverWarn)
},
new LanguageSettings(),
new UpdateSettings(),
};
@@ -36,8 +36,11 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
private Bindable<ScalingMode> scalingMode = null!;
private Bindable<Size> sizeFullscreen = null!;
private Bindable<Size> sizeWindowed = null!;
private readonly BindableList<Size> resolutions = new BindableList<Size>(new[] { new Size(9999, 9999) });
private readonly BindableList<Size> resolutionsFullscreen = new BindableList<Size>(new[] { new Size(9999, 9999) });
private readonly BindableList<Size> resolutionsWindowed = new BindableList<Size>();
private readonly Bindable<Size> windowedResolution = new Bindable<Size>();
private readonly IBindable<FullscreenCapability> fullscreenCapability = new Bindable<FullscreenCapability>(FullscreenCapability.Capable);
[Resolved]
@@ -48,12 +51,15 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
private IWindow? window;
private SettingsDropdown<Size> resolutionDropdown = null!;
private SettingsDropdown<Size> resolutionFullscreenDropdown = null!;
private SettingsDropdown<Size> resolutionWindowedDropdown = null!;
private SettingsDropdown<Display> displayDropdown = null!;
private SettingsDropdown<WindowMode> windowModeDropdown = null!;
private SettingsCheckbox minimiseOnFocusLossCheckbox = null!;
private SettingsCheckbox safeAreaConsiderationsCheckbox = null!;
private Bindable<double> windowedPositionX = null!;
private Bindable<double> windowedPositionY = null!;
private Bindable<float> scalingPositionX = null!;
private Bindable<float> scalingPositionY = null!;
private Bindable<float> scalingSizeX = null!;
@@ -70,12 +76,17 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
scalingMode = osuConfig.GetBindable<ScalingMode>(OsuSetting.Scaling);
sizeFullscreen = config.GetBindable<Size>(FrameworkSetting.SizeFullscreen);
sizeWindowed = config.GetBindable<Size>(FrameworkSetting.WindowedSize);
windowedPositionX = config.GetBindable<double>(FrameworkSetting.WindowedPositionX);
windowedPositionY = config.GetBindable<double>(FrameworkSetting.WindowedPositionY);
scalingSizeX = osuConfig.GetBindable<float>(OsuSetting.ScalingSizeX);
scalingSizeY = osuConfig.GetBindable<float>(OsuSetting.ScalingSizeY);
scalingPositionX = osuConfig.GetBindable<float>(OsuSetting.ScalingPositionX);
scalingPositionY = osuConfig.GetBindable<float>(OsuSetting.ScalingPositionY);
scalingBackgroundDim = osuConfig.GetBindable<float>(OsuSetting.ScalingBackgroundDim);
windowedResolution.Value = sizeWindowed.Value;
if (window != null)
{
currentDisplay.BindTo(window.CurrentDisplayBindable);
@@ -100,13 +111,20 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
Items = window?.Displays,
Current = currentDisplay,
},
resolutionDropdown = new ResolutionSettingsDropdown
resolutionFullscreenDropdown = new ResolutionSettingsDropdown
{
LabelText = GraphicsSettingsStrings.Resolution,
ShowsDefaultIndicator = false,
ItemSource = resolutions,
ItemSource = resolutionsFullscreen,
Current = sizeFullscreen
},
resolutionWindowedDropdown = new ResolutionSettingsDropdown
{
LabelText = GraphicsSettingsStrings.Resolution,
ShowsDefaultIndicator = false,
ItemSource = resolutionsWindowed,
Current = windowedResolution
},
minimiseOnFocusLossCheckbox = new SettingsCheckbox
{
LabelText = GraphicsSettingsStrings.MinimiseOnFocusLoss,
@@ -202,19 +220,68 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
{
if (display.NewValue == null)
{
resolutions.Clear();
resolutionsFullscreen.Clear();
resolutionsWindowed.Clear();
return;
}
resolutions.ReplaceRange(1, resolutions.Count - 1, display.NewValue.DisplayModes
.Where(m => m.Size.Width >= 800 && m.Size.Height >= 600)
.OrderByDescending(m => Math.Max(m.Size.Height, m.Size.Width))
.Select(m => m.Size)
.Distinct());
var buffer = new Bindable<Size>(windowedResolution.Value);
resolutionWindowedDropdown.Current = buffer;
var fullscreenResolutions = display.NewValue.DisplayModes
.Where(m => m.Size.Width >= 800 && m.Size.Height >= 600)
.OrderByDescending(m => Math.Max(m.Size.Height, m.Size.Width))
.Select(m => m.Size)
.Distinct()
.ToList();
var windowedResolutions = fullscreenResolutions
.Where(res => res.Width <= display.NewValue.UsableBounds.Width && res.Height <= display.NewValue.UsableBounds.Height)
.ToList();
resolutionsFullscreen.ReplaceRange(1, resolutionsFullscreen.Count - 1, fullscreenResolutions);
resolutionsWindowed.ReplaceRange(0, resolutionsWindowed.Count, windowedResolutions);
resolutionWindowedDropdown.Current = windowedResolution;
updateDisplaySettingsVisibility();
}), true);
windowedResolution.BindValueChanged(size =>
{
if (size.NewValue == sizeWindowed.Value || windowModeDropdown.Current.Value != WindowMode.Windowed)
return;
if (window?.WindowState == Framework.Platform.WindowState.Maximised)
{
window.WindowState = Framework.Platform.WindowState.Normal;
}
// Adjust only for top decorations (assuming system titlebar).
// Bottom/left/right borders are ignored as invisible padding, which don't align with the screen.
var dBounds = currentDisplay.Value.Bounds;
var dUsable = currentDisplay.Value.UsableBounds;
float topBar = host.Window?.BorderSize.Value.Top ?? 0;
int w = Math.Min(size.NewValue.Width, dUsable.Width);
int h = (int)Math.Min(size.NewValue.Height, dUsable.Height - topBar);
windowedResolution.Value = new Size(w, h);
sizeWindowed.Value = windowedResolution.Value;
float adjustedY = Math.Max(
dUsable.Y + (dUsable.Height - h) / 2f,
dUsable.Y + topBar // titlebar adjustment
);
windowedPositionY.Value = dBounds.Height - h != 0 ? (adjustedY - dBounds.Y) / (dBounds.Height - h) : 0;
windowedPositionX.Value = dBounds.Width - w != 0 ? (dUsable.X - dBounds.X + (dUsable.Width - w) / 2f) / (dBounds.Width - w) : 0;
});
sizeWindowed.BindValueChanged(size =>
{
if (size.NewValue != windowedResolution.Value)
windowedResolution.Value = size.NewValue;
});
scalingMode.BindValueChanged(_ =>
{
scalingSettings.ClearTransforms();
@@ -223,8 +290,6 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
updateScalingModeVisibility();
});
// initial update bypasses transforms
updateScalingModeVisibility();
void updateScalingModeVisibility()
@@ -260,7 +325,9 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
private void updateDisplaySettingsVisibility()
{
resolutionDropdown.CanBeShown.Value = resolutions.Count > 1 && windowModeDropdown.Current.Value == WindowMode.Fullscreen;
resolutionFullscreenDropdown.CanBeShown.Value = windowModeDropdown.Current.Value == WindowMode.Fullscreen && resolutionsFullscreen.Count > 1;
resolutionWindowedDropdown.CanBeShown.Value = windowModeDropdown.Current.Value == WindowMode.Windowed && resolutionsWindowed.Count > 1;
displayDropdown.CanBeShown.Value = displayDropdown.Items.Count() > 1;
minimiseOnFocusLossCheckbox.CanBeShown.Value = RuntimeInfo.IsDesktop && windowModeDropdown.Current.Value == WindowMode.Fullscreen;
safeAreaConsiderationsCheckbox.CanBeShown.Value = host.Window?.SafeAreaPadding.Value.Total != Vector2.Zero;
@@ -46,6 +46,12 @@ namespace osu.Game.Overlays
public BindableBool Expanded { get; } = new BindableBool(true);
public Vector2 Spacing
{
get => content.Spacing;
set => content.Spacing = value;
}
private OsuSpriteText headerText = null!;
private Container headerContent = null!;
+1
View File
@@ -11,6 +11,7 @@ using System.Runtime.CompilerServices;
[assembly: InternalsVisibleTo("osu.Game.Tests.Dynamic")]
[assembly: InternalsVisibleTo("osu.Game.Tests.iOS")]
[assembly: InternalsVisibleTo("osu.Game.Tests.Android")]
[assembly: InternalsVisibleTo("osu.Game.Tournament.Tests")]
// intended for Moq usage
[assembly: InternalsVisibleTo("DynamicProxyGenAssembly2")]
@@ -20,12 +20,12 @@ using osu.Game.Input;
using osu.Game.Input.Bindings;
using osu.Game.Overlays;
using osu.Game.Overlays.OSD;
using osu.Game.Overlays.Settings.Sections;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.UI;
using osu.Game.Screens.Edit;
using osu.Game.Screens.Edit.Components.TernaryButtons;
using osuTK;
namespace osu.Game.Rulesets.Edit
{
@@ -42,7 +42,7 @@ namespace osu.Game.Rulesets.Edit
Bindable<double> IDistanceSnapProvider.DistanceSpacingMultiplier => DistanceSpacingMultiplier;
private ExpandableSlider<double, SizeSlider<double>> distanceSpacingSlider = null!;
private ExpandableSlider<double> distanceSpacingSlider = null!;
private ExpandableButton currentDistanceSpacingButton = null!;
[Resolved]
@@ -75,14 +75,16 @@ namespace osu.Game.Rulesets.Edit
toolboxContainer.Add(toolboxGroup = new EditorToolboxGroup("snapping")
{
Name = "snapping",
Spacing = new Vector2(5),
Alpha = DistanceSpacingMultiplier.Disabled ? 0 : 1,
Children = new Drawable[]
{
distanceSpacingSlider = new ExpandableSlider<double, SizeSlider<double>>
distanceSpacingSlider = new ExpandableSlider<double>
{
KeyboardStep = adjust_step,
// Manual binding in LoadComplete to handle one-way event flow.
Current = DistanceSpacingMultiplier.GetUnboundCopy(),
ExpandedLabelText = "Distance spacing",
},
currentDistanceSpacingButton = new ExpandableButton
{
@@ -104,7 +106,7 @@ namespace osu.Game.Rulesets.Edit
DistanceSpacingMultiplier.BindValueChanged(multiplier =>
{
distanceSpacingSlider.ContractedLabelText = $"D. S. ({multiplier.NewValue:0.##x})";
distanceSpacingSlider.ExpandedLabelText = $"Distance Spacing ({multiplier.NewValue:0.##x})";
distanceSpacingSlider.Current.Value = multiplier.NewValue;
if (multiplier.NewValue != multiplier.OldValue)
onScreenDisplay?.Display(new DistanceSpacingToast(multiplier.NewValue.ToLocalisableString(@"0.##x"), multiplier));
@@ -550,7 +550,6 @@ namespace osu.Game.Rulesets.Objects.Legacy
}
else
{
// Todo: This should set the normal SampleInfo if the specified sample file isn't found, but that's a pretty edge-case scenario
soundTypes.Add(new FileHitSampleInfo(bankInfo.Filename, bankInfo.Volume));
}
@@ -680,14 +679,13 @@ namespace osu.Game.Rulesets.Objects.Legacy
public override int GetHashCode() => HashCode.Combine(base.GetHashCode(), CustomSampleBank, IsLayered);
}
private class FileHitSampleInfo : LegacyHitSampleInfo, IEquatable<FileHitSampleInfo>
public class FileHitSampleInfo : LegacyHitSampleInfo, IEquatable<FileHitSampleInfo>
{
public readonly string Filename;
public FileHitSampleInfo(string filename, int volume)
// Force CSS=1 to make sure that the LegacyBeatmapSkin does not fall back to the user skin.
// Note that this does not change the lookup names, as they are overridden locally.
: base(string.Empty, customSampleBank: 1, volume: volume)
: base(HIT_NORMAL, SampleControlPoint.DEFAULT_BANK, customSampleBank: 1, volume: volume)
{
Filename = filename;
}
@@ -696,7 +694,7 @@ namespace osu.Game.Rulesets.Objects.Legacy
{
Filename,
Path.ChangeExtension(Filename, null)
};
}.Concat(base.LookupNames);
public sealed override LegacyHitSampleInfo With(Optional<string> newName = default, Optional<string> newBank = default, Optional<int> newVolume = default,
Optional<bool> newEditorAutoBank = default, Optional<int> newCustomSampleBank = default, Optional<bool> newIsLayered = default)
@@ -5,7 +5,7 @@ using System;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Input.Events;
using osu.Framework.Threading;
using osu.Game.Overlays;
using osu.Game.Screens.Edit.Compose.Components.Timeline;
using osuTK;
@@ -34,39 +34,53 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts
});
}
private double? lastSeekTime;
protected override bool OnDragStart(DragStartEvent e) => true;
protected override void OnDrag(DragEvent e)
{
seekToPosition(e.ScreenSpaceMousePosition);
base.OnDrag(e);
seekToPosition(e.ScreenSpaceMousePosition, instant: false);
}
protected override void OnDragEnd(DragEndEvent e)
{
base.OnDragEnd(e);
seekToPosition(e.ScreenSpaceMousePosition, instant: true);
}
protected override bool OnMouseDown(MouseDownEvent e)
{
seekToPosition(e.ScreenSpaceMousePosition);
seekToPosition(e.ScreenSpaceMousePosition, instant: true);
return true;
}
private ScheduledDelegate? scheduledSeek;
/// <summary>
/// Seeks the <see cref="SummaryTimeline"/> to the time closest to a position on the screen relative to the <see cref="SummaryTimeline"/>.
/// </summary>
/// <param name="screenPosition">The position in screen coordinates.</param>
private void seekToPosition(Vector2 screenPosition)
/// <param name="instant">Whether the seek should be instant (drag end, mouse button press) or debounced (drag in progress).</param>
private void seekToPosition(Vector2 screenPosition, bool instant)
{
scheduledSeek?.Cancel();
scheduledSeek = Schedule(() =>
{
float markerPos = Math.Clamp(ToLocalSpace(screenPosition).X, 0, DrawWidth);
editorClock.SeekSmoothlyTo(markerPos / DrawWidth * editorClock.TrackLength);
});
float markerPos = Math.Clamp(ToLocalSpace(screenPosition).X, 0, DrawWidth);
double seekDestination = markerPos / DrawWidth * editorClock.TrackLength;
marker.X = (float)seekDestination;
if (!instant && lastSeekTime != null && Time.Current - lastSeekTime < NowPlayingOverlay.TRACK_DRAG_SEEK_DEBOUNCE)
return;
editorClock.SeekSmoothlyTo(seekDestination);
lastSeekTime = instant ? null : Time.Current;
}
protected override void Update()
{
base.Update();
marker.X = (float)editorClock.CurrentTime;
if (!IsDragged)
marker.X = (float)editorClock.CurrentTime;
}
protected override void LoadBeatmap(EditorBeatmap beatmap)
@@ -44,7 +44,6 @@ using osuTK;
namespace osu.Game.Screens.OnlinePlay.DailyChallenge
{
[Cached(typeof(IPreviewTrackOwner))]
public partial class DailyChallenge : OsuScreen, IPreviewTrackOwner, IHandlePresentBeatmap
{
private readonly Room room;
@@ -5,7 +5,6 @@ using System;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
@@ -13,7 +12,7 @@ using osu.Framework.Screens;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Overlays;
using osu.Game.Screens.OnlinePlay.Match;
using osu.Game.Screens.OnlinePlay.Matchmaking.Match;
using osu.Game.Screens.OnlinePlay.Matchmaking.Queue;
namespace osu.Game.Screens.OnlinePlay.Matchmaking.Intro
@@ -53,7 +52,7 @@ namespace osu.Game.Screens.OnlinePlay.Matchmaking.Intro
private IDisposable? duckOperation;
protected override BackgroundScreen CreateBackground() => new MatchmakingIntroBackgroundScreen(colourProvider);
protected override BackgroundScreen CreateBackground() => new MatchmakingBackgroundScreen(colourProvider);
public ScreenIntro()
{
@@ -240,27 +239,5 @@ namespace osu.Game.Screens.OnlinePlay.Matchmaking.Intro
beatmapImpactChannel?.Stop();
duckOperation?.Dispose();
}
private partial class MatchmakingIntroBackgroundScreen : RoomBackgroundScreen
{
private readonly OverlayColourProvider colourProvider;
public MatchmakingIntroBackgroundScreen(OverlayColourProvider colourProvider)
: base(null)
{
this.colourProvider = colourProvider;
}
[BackgroundDependencyLoader]
private void load()
{
AddInternal(new Box
{
Depth = float.MinValue,
RelativeSizeAxes = Axes.Both,
Colour = colourProvider.Background5.Opacity(0.6f),
});
}
}
}
}
@@ -1,466 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Extensions.LocalisationExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Localisation;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables;
using osu.Game.Beatmaps.Drawables.Cards;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Localisation;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays;
using osu.Game.Overlays.BeatmapSet;
using osu.Game.Resources.Localisation.Web;
using osuTK;
namespace osu.Game.Screens.OnlinePlay.Matchmaking.Match.BeatmapSelect
{
public partial class BeatmapCardMatchmaking : BeatmapCard
{
private readonly APIBeatmap beatmap;
protected override Drawable IdleContent => idleBottomContent;
protected override Drawable DownloadInProgressContent => downloadProgressBar;
public const float HEIGHT = 80;
[Cached]
private readonly BeatmapCardContent content;
private BeatmapCardThumbnail thumbnail = null!;
private CollapsibleButtonContainer buttonContainer = null!;
private FillFlowContainer idleBottomContent = null!;
private BeatmapCardDownloadProgressBar downloadProgressBar = null!;
public AvatarOverlay SelectionOverlay = null!;
[Resolved]
private OverlayColourProvider colourProvider { get; set; } = null!;
[Resolved]
private BeatmapSetOverlay? beatmapSetOverlay { get; set; }
public BeatmapCardMatchmaking(APIBeatmap beatmap)
: base(beatmap.BeatmapSet!, false)
{
this.beatmap = beatmap;
content = new BeatmapCardContent(HEIGHT);
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Width = WIDTH;
Height = HEIGHT;
FillFlowContainer leftIconArea = null!;
FillFlowContainer titleBadgeArea = null!;
GridContainer artistContainer = null!;
Child = content.With(c =>
{
c.MainContent = new Container
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
thumbnail = new BeatmapCardThumbnail(BeatmapSet, BeatmapSet, keepLoaded: true)
{
Name = @"Left (icon) area",
Size = new Vector2(HEIGHT),
Padding = new MarginPadding { Right = CORNER_RADIUS },
Child = leftIconArea = new FillFlowContainer
{
Margin = new MarginPadding(4),
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(1)
}
},
buttonContainer = new CollapsibleButtonContainer(BeatmapSet, allowNavigationToBeatmap: false, keepBackgroundLoaded: true)
{
X = HEIGHT - CORNER_RADIUS,
Width = WIDTH - HEIGHT + CORNER_RADIUS,
FavouriteState = { BindTarget = FavouriteState },
ButtonsCollapsedWidth = 0,
ButtonsExpandedWidth = 24,
Children = new Drawable[]
{
new FillFlowContainer
{
RelativeSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
new GridContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
ColumnDimensions = new[]
{
new Dimension(),
new Dimension(GridSizeMode.AutoSize),
},
RowDimensions = new[]
{
new Dimension(GridSizeMode.AutoSize)
},
Content = new[]
{
new Drawable[]
{
new TruncatingSpriteText
{
Text = new RomanisableString(BeatmapSet.TitleUnicode, BeatmapSet.Title),
Font = OsuFont.Default.With(size: 18f, weight: FontWeight.SemiBold),
RelativeSizeAxes = Axes.X,
},
titleBadgeArea = new FillFlowContainer
{
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
}
}
}
},
artistContainer = new GridContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
ColumnDimensions = new[]
{
new Dimension(),
new Dimension(GridSizeMode.AutoSize)
},
RowDimensions = new[]
{
new Dimension(GridSizeMode.AutoSize)
},
Content = new[]
{
new[]
{
new TruncatingSpriteText
{
Text = createArtistText(),
Font = OsuFont.Default.With(size: 14f, weight: FontWeight.SemiBold),
RelativeSizeAxes = Axes.X,
},
Empty()
},
}
},
new LinkFlowContainer(s =>
{
s.Shadow = false;
s.Font = OsuFont.GetFont(size: 11f, weight: FontWeight.SemiBold);
}).With(d =>
{
d.AutoSizeAxes = Axes.Both;
d.Margin = new MarginPadding { Top = 1 };
d.AddText("mapped by ", t => t.Colour = colourProvider.Content2);
d.AddUserLink(BeatmapSet.Author);
}),
}
},
new Container
{
Name = @"Bottom content",
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Children = new Drawable[]
{
idleBottomContent = new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Spacing = new Vector2(0, 2),
AlwaysPresent = true,
Children = new Drawable[]
{
new Container
{
Masking = true,
CornerRadius = CORNER_RADIUS,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Children = new Drawable[]
{
new Box
{
Colour = colours.ForStarDifficulty(beatmap.StarRating).Darken(0.8f),
RelativeSizeAxes = Axes.Both,
},
new FillFlowContainer
{
Padding = new MarginPadding(4),
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(6, 0),
Children = new Drawable[]
{
new StarRatingDisplay(new StarDifficulty(beatmap.StarRating, 0), StarRatingDisplaySize.Small, animated: true)
{
Origin = Anchor.CentreLeft,
Anchor = Anchor.CentreLeft,
Scale = new Vector2(0.9f),
},
new TruncatingSpriteText
{
Text = beatmap.DifficultyName,
Font = OsuFont.Style.Caption1.With(weight: FontWeight.Bold),
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
}
}
},
}
},
}
},
downloadProgressBar = new BeatmapCardDownloadProgressBar
{
RelativeSizeAxes = Axes.X,
Height = 5,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
State = { BindTarget = DownloadTracker.State },
Progress = { BindTarget = DownloadTracker.Progress }
}
}
},
SelectionOverlay = new AvatarOverlay
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
}
}
}
}
};
c.Expanded.BindTarget = Expanded;
});
if (BeatmapSet.HasVideo)
leftIconArea.Add(new VideoIconPill { IconSize = new Vector2(16) });
if (BeatmapSet.HasStoryboard)
leftIconArea.Add(new StoryboardIconPill { IconSize = new Vector2(16) });
if (BeatmapSet.FeaturedInSpotlight)
{
titleBadgeArea.Add(new SpotlightBeatmapBadge
{
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
Margin = new MarginPadding { Left = 4 }
});
}
if (BeatmapSet.HasExplicitContent)
{
titleBadgeArea.Add(new ExplicitContentBeatmapBadge
{
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
Margin = new MarginPadding { Left = 4 }
});
}
if (BeatmapSet.TrackId != null)
{
artistContainer.Content[0][1] = new FeaturedArtistBeatmapBadge
{
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
Margin = new MarginPadding { Left = 4 }
};
}
}
private LocalisableString createArtistText()
{
var romanisableArtist = new RomanisableString(BeatmapSet.ArtistUnicode, BeatmapSet.Artist);
return BeatmapsetsStrings.ShowDetailsByArtist(romanisableArtist);
}
protected override void UpdateState()
{
base.UpdateState();
bool showDetails = IsHovered;
buttonContainer.ShowDetails.Value = showDetails;
thumbnail.Dimmed.Value = showDetails;
}
public override MenuItem[] ContextMenuItems
{
get
{
List<MenuItem> items = new List<MenuItem>
{
new OsuMenuItem(ContextMenuStrings.ViewBeatmap, MenuItemType.Highlighted, () => beatmapSetOverlay?.FetchAndShowBeatmap(beatmap.OnlineID))
};
foreach (var button in buttonContainer.Buttons)
{
if (button.Enabled.Value)
items.Add(new OsuMenuItem(button.TooltipText.ToSentence(), MenuItemType.Standard, () => button.TriggerClick()));
}
return items.ToArray();
}
}
public partial class AvatarOverlay : CompositeDrawable
{
private readonly Container<SelectionAvatar> avatars;
private Sample? userAddedSample;
private double? lastSamplePlayback;
[Resolved]
private IAPIProvider api { get; set; } = null!;
public AvatarOverlay()
{
AutoSizeAxes = Axes.Both;
InternalChild = avatars = new Container<SelectionAvatar>
{
AutoSizeAxes = Axes.X,
Height = SelectionAvatar.AVATAR_SIZE,
};
Padding = new MarginPadding { Vertical = 5 };
}
[BackgroundDependencyLoader]
private void load(AudioManager audio)
{
userAddedSample = audio.Samples.Get(@"Multiplayer/player-ready");
}
public bool AddUser(APIUser user)
{
if (avatars.Any(a => a.User.Id == user.Id))
return false;
var avatar = new SelectionAvatar(user, user.Equals(api.LocalUser.Value));
avatars.Add(avatar);
if (lastSamplePlayback == null || Time.Current - lastSamplePlayback > OsuGameBase.SAMPLE_DEBOUNCE_TIME)
{
userAddedSample?.Play();
lastSamplePlayback = Time.Current;
}
updateAvatarLayout();
avatar.FinishTransforms();
return true;
}
public bool RemoveUser(int id)
{
if (avatars.SingleOrDefault(a => a.User.Id == id) is not SelectionAvatar avatar)
return false;
avatar.PopOutAndExpire();
avatars.ChangeChildDepth(avatar, float.MaxValue);
updateAvatarLayout();
return true;
}
private void updateAvatarLayout()
{
const double stagger = 30;
const float spacing = 4;
double delay = 0;
float x = 0;
for (int i = avatars.Count - 1; i >= 0; i--)
{
var avatar = avatars[i];
if (avatar.Expired)
continue;
avatar.Delay(delay).MoveToX(x, 500, Easing.OutElasticQuarter);
x -= avatar.LayoutSize.X + spacing;
delay += stagger;
}
}
public partial class SelectionAvatar : CompositeDrawable
{
public const float AVATAR_SIZE = 30;
public APIUser User { get; }
public bool Expired { get; private set; }
private readonly MatchmakingAvatar avatar;
public SelectionAvatar(APIUser user, bool isOwnUser)
{
User = user;
Size = new Vector2(AVATAR_SIZE);
InternalChild = avatar = new MatchmakingAvatar(user, isOwnUser)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
};
}
protected override void LoadComplete()
{
base.LoadComplete();
avatar.ScaleTo(0)
.ScaleTo(1, 500, Easing.OutElasticHalf)
.FadeIn(200);
}
public void PopOutAndExpire()
{
avatar.ScaleTo(0, 400, Easing.OutExpo);
this.FadeOut(100).Expire();
Expired = true;
}
}
}
}
}
@@ -6,6 +6,7 @@ using System.Collections.Generic;
using System.Collections.Immutable;
using System.Diagnostics;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.Toolkit.HighPerformance;
using osu.Framework.Allocation;
using osu.Framework.Audio;
@@ -33,17 +34,18 @@ namespace osu.Game.Screens.OnlinePlay.Matchmaking.Match.BeatmapSelect
public event Action<MultiplayerPlaylistItem>? ItemSelected;
private readonly Dictionary<long, BeatmapSelectPanel> panelLookup = new Dictionary<long, BeatmapSelectPanel>();
private readonly Dictionary<long, MatchmakingSelectPanel> panelLookup = new Dictionary<long, MatchmakingSelectPanel>();
private readonly Dictionary<long, MatchmakingPlaylistItem> playlistItems = new Dictionary<long, MatchmakingPlaylistItem>();
private MatchmakingSelectPanelRandom randomPanel = null!;
private readonly PanelGridContainer panelGridContainer;
private readonly Container<BeatmapSelectPanel> rollContainer;
private readonly Container<MatchmakingSelectPanel> rollContainer;
private readonly OsuScrollContainer scroll;
private bool allowSelection = true;
private readonly Sample?[] spinSamples = new Sample?[5];
private static readonly int[] spin_sample_sequence = [0, 1, 2, 3, 4, 2, 3, 4];
private Sample? resultSample;
private Sample? swooshSample;
private double? lastSamplePlayback;
@@ -63,7 +65,7 @@ namespace osu.Game.Screens.OnlinePlay.Matchmaking.Match.BeatmapSelect
Spacing = new Vector2(panel_spacing)
},
},
rollContainer = new Container<BeatmapSelectPanel>
rollContainer = new Container<MatchmakingSelectPanel>
{
RelativeSizeAxes = Axes.Both,
Masking = true,
@@ -77,13 +79,36 @@ namespace osu.Game.Screens.OnlinePlay.Matchmaking.Match.BeatmapSelect
for (int i = 0; i < spinSamples.Length; i++)
spinSamples[i] = audio.Samples.Get($@"Multiplayer/Matchmaking/Selection/roulette-{i}");
resultSample = audio.Samples.Get(@"Multiplayer/Matchmaking/Selection/roulette-result");
swooshSample = audio.Samples.Get(@"SongSelect/options-pop-out");
}
protected override void LoadComplete()
public void AddItems(IEnumerable<MatchmakingPlaylistItem> items)
{
base.LoadComplete();
foreach (var item in items)
{
playlistItems[item.ID] = item;
var panel = panelLookup[item.ID] = new MatchmakingSelectPanelBeatmap(item)
{
AllowSelection = allowSelection,
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Action = i => ItemSelected?.Invoke(i),
};
panelGridContainer.Add(panel);
panelGridContainer.SetLayoutPosition(panel, (float)panel.Item.StarRating);
}
panelLookup[-1] = randomPanel = new MatchmakingSelectPanelRandom(new MultiplayerPlaylistItem { ID = -1 })
{
AllowSelection = allowSelection,
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Action = i => ItemSelected?.Invoke(i),
};
panelGridContainer.Add(randomPanel);
panelGridContainer.SetLayoutPosition(randomPanel, float.MinValue);
const double enter_duration = 500;
@@ -99,32 +124,12 @@ namespace osu.Game.Screens.OnlinePlay.Matchmaking.Match.BeatmapSelect
panel.FadeInAndEnterFromBelow(duration: enter_duration, delay: delay);
}
panelsLoaded.SetResult();
});
}
public void AddItem(MultiplayerPlaylistItem item)
{
var panel = panelLookup[item.ID] = new BeatmapSelectPanel(item)
{
AllowSelection = allowSelection,
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Action = ItemSelected,
};
panelGridContainer.Add(panel);
panelGridContainer.SetLayoutPosition(panel, (float)item.StarRating);
}
public void RemoveItem(long id)
{
if (!panelLookup.Remove(id, out var panel))
return;
panel.Expire();
}
public void SetUserSelection(APIUser user, long itemId, bool selected)
public void SetUserSelection(APIUser user, long itemId, bool selected) => whenPanelsLoaded(() =>
{
if (!panelLookup.TryGetValue(itemId, out var panel))
return;
@@ -133,13 +138,13 @@ namespace osu.Game.Screens.OnlinePlay.Matchmaking.Match.BeatmapSelect
panel.AddUser(user);
else
panel.RemoveUser(user);
}
});
public void RollAndDisplayFinalBeatmap(long[] candidateItemIds, long finalItemId)
public void RollAndDisplayFinalBeatmap(long[] candidateItemIds, long candidateItemId, long gameplayItemId) => whenPanelsLoaded(() =>
{
Debug.Assert(candidateItemIds.Length >= 1);
Debug.Assert(candidateItemIds.Contains(finalItemId));
Debug.Assert(panelLookup.ContainsKey(finalItemId));
Debug.Assert(candidateItemIds.Contains(candidateItemId));
Debug.Assert(panelLookup.ContainsKey(candidateItemId));
Debug.Assert(candidateItemIds.All(id => panelLookup.ContainsKey(id)));
allowSelection = false;
@@ -151,18 +156,18 @@ namespace osu.Game.Screens.OnlinePlay.Matchmaking.Match.BeatmapSelect
this.Delay(ARRANGE_DELAY)
.Schedule(() => ArrangeItemsForRollAnimation())
.Delay(arrange_duration + present_beatmap_delay)
.Schedule(() => PresentUnanimouslyChosenBeatmap(finalItemId));
.Schedule(() => PresentUnanimouslyChosenBeatmap(candidateItemId, gameplayItemId));
}
else
{
this.Delay(ARRANGE_DELAY)
.Schedule(() => ArrangeItemsForRollAnimation())
.Delay(arrange_duration)
.Schedule(() => PlayRollAnimation(finalItemId, roll_duration))
.Schedule(() => PlayRollAnimation(gameplayItemId, roll_duration))
.Delay(roll_duration + present_beatmap_delay)
.Schedule(() => PresentRolledBeatmap(finalItemId));
.Schedule(() => PresentRolledBeatmap(candidateItemId, gameplayItemId));
}
}
});
internal void TransferCandidatePanelsToRollContainer(long[] candidateItemIds, double duration = hide_duration)
{
@@ -171,7 +176,7 @@ namespace osu.Game.Screens.OnlinePlay.Matchmaking.Match.BeatmapSelect
var rng = new Random();
var remainingPanels = new List<BeatmapSelectPanel>();
var remainingPanels = new List<MatchmakingSelectPanel>();
foreach (var panel in panelGridContainer.Children.ToArray())
{
@@ -211,7 +216,7 @@ namespace osu.Game.Screens.OnlinePlay.Matchmaking.Match.BeatmapSelect
{
var panel = rollContainer.Children[i];
var position = positions[i] * (BeatmapSelectPanel.SIZE + new Vector2(panel_spacing));
var position = positions[i] * (MatchmakingSelectPanel.SIZE + new Vector2(panel_spacing));
panel.MoveTo(position, duration + stagger * i, new SplitEasingFunction(Easing.InCubic, Easing.OutExpo, 0.3f));
@@ -280,7 +285,7 @@ namespace osu.Game.Screens.OnlinePlay.Matchmaking.Match.BeatmapSelect
while ((numSteps - 1) % rollContainer.Children.Count != finalItemIndex)
numSteps++;
BeatmapSelectPanel? lastPanel = null;
MatchmakingSelectPanel? lastPanel = null;
for (int i = 0; i < numSteps; i++)
{
@@ -307,13 +312,14 @@ namespace osu.Game.Screens.OnlinePlay.Matchmaking.Match.BeatmapSelect
}
}
internal void PresentRolledBeatmap(long finalItem)
internal void PresentRolledBeatmap(long candidateItem, long gameplayItem)
{
Debug.Assert(rollContainer.Children.Any(it => it.Item.ID == finalItem));
Debug.Assert(rollContainer.Children.Any(it => it.Item.ID == candidateItem));
Debug.Assert(playlistItems.ContainsKey(gameplayItem));
foreach (var panel in rollContainer.Children)
{
if (panel.Item.ID != finalItem)
if (panel.Item.ID != candidateItem)
{
panel.FadeOut(200);
panel.PopOutAndExpire(easing: Easing.InQuad);
@@ -325,23 +331,29 @@ namespace osu.Game.Screens.OnlinePlay.Matchmaking.Match.BeatmapSelect
{
rollContainer.ChangeChildDepth(panel, float.MinValue);
panel.ShowChosenBorder();
panel.MoveTo(Vector2.Zero, 1000, Easing.OutExpo)
.ScaleTo(1.5f, 1000, Easing.OutExpo);
var item = playlistItems[gameplayItem];
resultSample?.Play();
panel.PresentAsChosenBeatmap(item);
});
}
}
internal void PresentUnanimouslyChosenBeatmap(long finalItem)
internal void PresentUnanimouslyChosenBeatmap(long candidateItem, long gameplayItem)
{
// TODO: display special animation in this case
PresentRolledBeatmap(finalItem);
PresentRolledBeatmap(candidateItem, gameplayItem);
}
private partial class PanelGridContainer : FillFlowContainer<BeatmapSelectPanel>
private readonly TaskCompletionSource panelsLoaded = new TaskCompletionSource();
private void whenPanelsLoaded(Action action) => Task.Run(async () =>
{
await panelsLoaded.Task.ConfigureAwait(false);
Schedule(action);
});
private partial class PanelGridContainer : FillFlowContainer<MatchmakingSelectPanel>
{
public bool LayoutDisabled;
@@ -1,241 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Diagnostics;
using osu.Framework.Allocation;
using osu.Framework.Extensions;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Events;
using osu.Game.Beatmaps.Drawables.Cards;
using osu.Game.Database;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Rooms;
using osu.Game.Overlays;
using osuTK;
using osuTK.Graphics;
using osuTK.Input;
namespace osu.Game.Screens.OnlinePlay.Matchmaking.Match.BeatmapSelect
{
public partial class BeatmapSelectPanel : Container
{
public static readonly Vector2 SIZE = new Vector2(BeatmapCard.WIDTH, BeatmapCardNormal.HEIGHT);
public bool AllowSelection { get; set; }
public readonly MultiplayerPlaylistItem Item;
public Action<MultiplayerPlaylistItem>? Action { private get; init; }
private const float border_width = 3;
private Container scaleContainer = null!;
private Drawable lighting = null!;
private Container border = null!;
private Container mainContent = null!;
private readonly List<APIUser> users = new List<APIUser>();
private BeatmapCardMatchmaking? card;
public BeatmapSelectPanel(MultiplayerPlaylistItem item)
{
Item = item;
Size = SIZE;
}
[BackgroundDependencyLoader]
private void load(BeatmapLookupCache lookupCache, OverlayColourProvider colourProvider)
{
InternalChild = scaleContainer = new Container
{
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Children = new[]
{
mainContent = new Container
{
Masking = true,
CornerRadius = BeatmapCard.CORNER_RADIUS,
CornerExponent = 10,
RelativeSizeAxes = Axes.Both,
Children = new[]
{
lighting = new Box
{
Blending = BlendingParameters.Additive,
RelativeSizeAxes = Axes.Both,
Alpha = 0,
},
}
},
border = new Container
{
Alpha = 0,
Masking = true,
CornerRadius = BeatmapCard.CORNER_RADIUS,
CornerExponent = 10,
Blending = BlendingParameters.Additive,
RelativeSizeAxes = Axes.Both,
BorderThickness = border_width,
BorderColour = colourProvider.Light1,
EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Glow,
Radius = 40,
Roundness = 300,
Colour = colourProvider.Light3.Opacity(0.1f),
},
Children = new Drawable[]
{
new Box
{
AlwaysPresent = true,
Alpha = 0,
Colour = Color4.Black,
RelativeSizeAxes = Axes.Both,
},
}
},
}
};
lookupCache.GetBeatmapAsync(Item.BeatmapID).ContinueWith(b => Schedule(() =>
{
Debug.Assert(card == null);
APIBeatmap beatmap = b.GetResultSafely() ?? new APIBeatmap
{
BeatmapSet = new APIBeatmapSet
{
Title = "unknown beatmap",
TitleUnicode = "unknown beatmap",
Artist = "unknown artist",
ArtistUnicode = "unknown artist",
}
};
beatmap.StarRating = Item.StarRating;
mainContent.Add(card = new BeatmapCardMatchmaking(beatmap)
{
Depth = float.MaxValue,
Action = () =>
{
if (AllowSelection)
Action?.Invoke(Item);
},
});
foreach (var user in users)
card.SelectionOverlay.AddUser(user);
}));
}
public void AddUser(APIUser user)
{
users.Add(user);
card?.SelectionOverlay.AddUser(user);
}
public void RemoveUser(APIUser user)
{
users.Remove(user);
card?.SelectionOverlay.RemoveUser(user.Id);
}
protected override bool OnHover(HoverEvent e)
{
if (AllowSelection)
{
lighting.FadeTo(0.2f, 50)
.Then()
.FadeTo(0.1f, 300);
return true;
}
return base.OnHover(e);
}
protected override void OnHoverLost(HoverLostEvent e)
{
base.OnHoverLost(e);
lighting.FadeOut(200);
}
protected override bool OnMouseDown(MouseDownEvent e)
{
if (AllowSelection && e.Button == MouseButton.Left)
scaleContainer.ScaleTo(0.95f, 400, Easing.OutExpo);
return base.OnMouseDown(e);
}
protected override void OnMouseUp(MouseUpEvent e)
{
base.OnMouseUp(e);
if (e.Button == MouseButton.Left)
scaleContainer.ScaleTo(1f, 500, Easing.OutElasticHalf);
}
protected override bool OnClick(ClickEvent e)
{
if (AllowSelection)
{
lighting.FadeTo(0.5f, 50)
.Then()
.FadeTo(0.1f, 400);
}
// pass through to let the beatmap card handle actual click.
return false;
}
public void ShowChosenBorder()
{
border.FadeTo(1, 1000, Easing.OutQuint);
}
public void ShowBorder()
{
border.FadeTo(1, 80, Easing.OutQuint)
.Then()
.FadeTo(0.7f, 800, Easing.OutQuint);
}
public void HideBorder()
{
border.FadeOut(500, Easing.OutQuint);
}
public void FadeInAndEnterFromBelow(double duration = 500, double delay = 0, float distance = 200)
{
scaleContainer
.FadeOut()
.MoveToY(distance)
.Delay(delay)
.FadeIn(duration / 2)
.MoveToY(0, duration, Easing.OutExpo);
}
public void PopOutAndExpire(double duration = 400, double delay = 0, Easing easing = Easing.InCubic)
{
AllowSelection = false;
scaleContainer.Delay(delay)
.ScaleTo(0, duration, easing)
.FadeOut(duration);
this.Delay(delay + duration).FadeOut().Expire();
}
}
}
@@ -0,0 +1,14 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Rooms;
using osu.Game.Rulesets.Mods;
namespace osu.Game.Screens.OnlinePlay.Matchmaking.Match.BeatmapSelect
{
public record MatchmakingPlaylistItem(MultiplayerPlaylistItem PlaylistItem, APIBeatmap Beatmap, Mod[] Mods)
{
public long ID => PlaylistItem.ID;
}
}
@@ -0,0 +1,156 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests.Responses;
using osuTK;
namespace osu.Game.Screens.OnlinePlay.Matchmaking.Match.BeatmapSelect
{
public partial class MatchmakingSelectPanel
{
public abstract partial class CardContent : CompositeDrawable
{
public abstract AvatarOverlay SelectionOverlay { get; }
protected CardContent()
{
RelativeSizeAxes = Axes.Both;
}
public partial class AvatarOverlay : CompositeDrawable
{
private readonly Container<SelectionAvatar> avatars;
private Sample? userAddedSample;
private double? lastSamplePlayback;
[Resolved]
private IAPIProvider api { get; set; } = null!;
public AvatarOverlay()
{
AutoSizeAxes = Axes.Both;
InternalChild = avatars = new Container<SelectionAvatar>
{
AutoSizeAxes = Axes.X,
Height = SelectionAvatar.AVATAR_SIZE,
};
Padding = new MarginPadding { Vertical = 5 };
}
[BackgroundDependencyLoader]
private void load(AudioManager audio)
{
userAddedSample = audio.Samples.Get(@"Multiplayer/player-ready");
}
public bool AddUser(APIUser user)
{
if (avatars.Any(a => a.User.Id == user.Id))
return false;
var avatar = new SelectionAvatar(user, user.Equals(api.LocalUser.Value));
avatars.Add(avatar);
if (lastSamplePlayback == null || Time.Current - lastSamplePlayback > OsuGameBase.SAMPLE_DEBOUNCE_TIME)
{
userAddedSample?.Play();
lastSamplePlayback = Time.Current;
}
updateAvatarLayout();
avatar.FinishTransforms();
return true;
}
public bool RemoveUser(int id)
{
if (avatars.SingleOrDefault(a => a.User.Id == id) is not SelectionAvatar avatar)
return false;
avatar.PopOutAndExpire();
avatars.ChangeChildDepth(avatar, float.MaxValue);
updateAvatarLayout();
return true;
}
private void updateAvatarLayout()
{
const double stagger = 30;
const float spacing = 4;
double delay = 0;
float x = 0;
for (int i = avatars.Count - 1; i >= 0; i--)
{
var avatar = avatars[i];
if (avatar.Expired)
continue;
avatar.Delay(delay).MoveToX(x, 500, Easing.OutElasticQuarter);
x -= avatar.LayoutSize.X + spacing;
delay += stagger;
}
}
public partial class SelectionAvatar : CompositeDrawable
{
public const float AVATAR_SIZE = 30;
public APIUser User { get; }
public bool Expired { get; private set; }
private readonly MatchmakingAvatar avatar;
public SelectionAvatar(APIUser user, bool isOwnUser)
{
User = user;
Size = new Vector2(AVATAR_SIZE);
InternalChild = avatar = new MatchmakingAvatar(user, isOwnUser)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
};
}
protected override void LoadComplete()
{
base.LoadComplete();
avatar.ScaleTo(0)
.ScaleTo(1, 500, Easing.OutElasticHalf)
.FadeIn(200);
}
public void PopOutAndExpire()
{
avatar.ScaleTo(0, 400, Easing.OutExpo);
this.FadeOut(100).Expire();
Expired = true;
}
}
}
}
}
}
@@ -0,0 +1,381 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Extensions.LocalisationExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input.Events;
using osu.Framework.Localisation;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables;
using osu.Game.Beatmaps.Drawables.Cards;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Localisation;
using osu.Game.Online;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays;
using osu.Game.Overlays.BeatmapSet;
using osu.Game.Resources.Localisation.Web;
using osu.Game.Rulesets.Mods;
using osu.Game.Screens.Play.HUD;
using osuTK;
namespace osu.Game.Screens.OnlinePlay.Matchmaking.Match.BeatmapSelect
{
public partial class MatchmakingSelectPanel
{
public partial class CardContentBeatmap : CardContent, IHasContextMenu
{
public override AvatarOverlay SelectionOverlay => selectionOverlay;
[Resolved]
private OverlayColourProvider colourProvider { get; set; } = null!;
[Resolved]
private BeatmapSetOverlay? beatmapSetOverlay { get; set; }
private readonly IBindable<DownloadState> downloadState = new Bindable<DownloadState>();
private readonly IBindableNumber<double> downloadProgress = new BindableDouble();
private readonly Bindable<BeatmapSetFavouriteState> favouriteState = new Bindable<BeatmapSetFavouriteState>();
private readonly APIBeatmapSet beatmapSet;
private readonly APIBeatmap beatmap;
private readonly Mod[] mods;
private BeatmapCardThumbnail thumbnail = null!;
private CollapsibleButtonContainer buttonContainer = null!;
private FillFlowContainer idleBottomContent = null!;
private BeatmapCardDownloadProgressBar downloadProgressBar = null!;
private AvatarOverlay selectionOverlay = null!;
public CardContentBeatmap(APIBeatmap beatmap, Mod[] mods)
{
this.beatmap = beatmap;
this.mods = mods;
beatmapSet = beatmap.BeatmapSet!;
favouriteState.Value = new BeatmapSetFavouriteState(beatmapSet.HasFavourited, beatmapSet.FavouriteCount);
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
FillFlowContainer leftIconArea;
FillFlowContainer titleBadgeArea;
GridContainer artistContainer;
InternalChildren = new Drawable[]
{
new BeatmapDownloadTracker(beatmap.BeatmapSet!)
{
State = { BindTarget = downloadState },
Progress = { BindTarget = downloadProgress },
},
thumbnail = new BeatmapCardThumbnail(beatmapSet, beatmapSet, keepLoaded: true)
{
Name = @"Left (icon) area",
Size = new Vector2(MatchmakingSelectPanel.HEIGHT),
Padding = new MarginPadding { Right = BeatmapCard.CORNER_RADIUS },
Child = leftIconArea = new FillFlowContainer
{
Margin = new MarginPadding(4),
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(1)
}
},
buttonContainer = new CollapsibleButtonContainer(beatmapSet, allowNavigationToBeatmap: false, keepBackgroundLoaded: true)
{
X = MatchmakingSelectPanel.HEIGHT - BeatmapCard.CORNER_RADIUS,
Width = BeatmapCard.WIDTH - MatchmakingSelectPanel.HEIGHT + BeatmapCard.CORNER_RADIUS,
FavouriteState = { BindTarget = favouriteState },
ButtonsCollapsedWidth = 0,
ButtonsExpandedWidth = 24,
Children = new Drawable[]
{
new FillFlowContainer
{
RelativeSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
new GridContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
ColumnDimensions = new[]
{
new Dimension(),
new Dimension(GridSizeMode.AutoSize),
},
RowDimensions = new[]
{
new Dimension(GridSizeMode.AutoSize)
},
Content = new[]
{
new Drawable[]
{
new TruncatingSpriteText
{
Text = new RomanisableString(beatmapSet.TitleUnicode, beatmapSet.Title),
Font = OsuFont.Default.With(size: 18f, weight: FontWeight.SemiBold),
RelativeSizeAxes = Axes.X,
},
titleBadgeArea = new FillFlowContainer
{
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
}
}
}
},
artistContainer = new GridContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
ColumnDimensions = new[]
{
new Dimension(),
new Dimension(GridSizeMode.AutoSize)
},
RowDimensions = new[]
{
new Dimension(GridSizeMode.AutoSize)
},
Content = new[]
{
new[]
{
new TruncatingSpriteText
{
Text = BeatmapsetsStrings.ShowDetailsByArtist(new RomanisableString(beatmapSet.ArtistUnicode, beatmapSet.Artist)),
Font = OsuFont.Default.With(size: 14f, weight: FontWeight.SemiBold),
RelativeSizeAxes = Axes.X,
},
Empty()
},
}
},
new LinkFlowContainer(s =>
{
s.Shadow = false;
s.Font = OsuFont.GetFont(size: 11f, weight: FontWeight.SemiBold);
}).With(d =>
{
d.AutoSizeAxes = Axes.Both;
d.Margin = new MarginPadding { Top = 1 };
d.AddText("mapped by ", t => t.Colour = colourProvider.Content2);
d.AddUserLink(beatmapSet.Author);
}),
}
},
new Container
{
Name = @"Bottom content",
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Children = new Drawable[]
{
idleBottomContent = new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Spacing = new Vector2(0, 2),
AlwaysPresent = true,
Children = new Drawable[]
{
new GridContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
ColumnDimensions = new[]
{
new Dimension(),
new Dimension(GridSizeMode.AutoSize)
},
RowDimensions = new[]
{
new Dimension(GridSizeMode.AutoSize)
},
Content = new[]
{
new Drawable[]
{
new Container
{
Masking = true,
CornerRadius = BeatmapCard.CORNER_RADIUS,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Children = new Drawable[]
{
new Box
{
Colour = colours.ForStarDifficulty(beatmap.StarRating).Darken(0.8f),
RelativeSizeAxes = Axes.Both,
},
new FillFlowContainer
{
Padding = new MarginPadding(4),
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(6, 0),
Children = new Drawable[]
{
new StarRatingDisplay(new StarDifficulty(beatmap.StarRating, 0), StarRatingDisplaySize.Small, animated: true)
{
Origin = Anchor.CentreLeft,
Anchor = Anchor.CentreLeft,
Scale = new Vector2(0.9f),
},
new TruncatingSpriteText
{
Text = beatmap.DifficultyName,
Font = OsuFont.Style.Caption1.With(weight: FontWeight.Bold),
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
},
}
},
}
},
new ModFlowDisplay
{
AutoSizeAxes = Axes.Both,
Scale = new Vector2(0.5f),
Margin = new MarginPadding { Left = 5 },
Current = { Value = mods }
},
},
}
},
}
},
downloadProgressBar = new BeatmapCardDownloadProgressBar
{
RelativeSizeAxes = Axes.X,
Height = 5,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
State = { BindTarget = downloadState },
Progress = { BindTarget = downloadProgress }
}
}
},
selectionOverlay = new AvatarOverlay
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
}
}
}
};
if (beatmapSet.HasVideo)
leftIconArea.Add(new VideoIconPill { IconSize = new Vector2(16) });
if (beatmapSet.HasStoryboard)
leftIconArea.Add(new StoryboardIconPill { IconSize = new Vector2(16) });
if (beatmapSet.FeaturedInSpotlight)
{
titleBadgeArea.Add(new SpotlightBeatmapBadge
{
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
Margin = new MarginPadding { Left = 4 }
});
}
if (beatmapSet.HasExplicitContent)
{
titleBadgeArea.Add(new ExplicitContentBeatmapBadge
{
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
Margin = new MarginPadding { Left = 4 }
});
}
if (beatmapSet.TrackId != null)
{
artistContainer.Content[0][1] = new FeaturedArtistBeatmapBadge
{
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
Margin = new MarginPadding { Left = 4 }
};
}
}
protected override void LoadComplete()
{
base.LoadComplete();
downloadState.BindValueChanged(_ => updateState(), true);
FinishTransforms(true);
}
protected override bool OnHover(HoverEvent e)
{
updateState();
return base.OnHover(e);
}
protected override void OnHoverLost(HoverLostEvent e)
{
updateState();
base.OnHoverLost(e);
}
private void updateState()
{
bool showDetails = IsHovered;
buttonContainer.ShowDetails.Value = showDetails;
thumbnail.Dimmed.Value = showDetails;
bool showProgress = downloadState.Value == DownloadState.Downloading || downloadState.Value == DownloadState.Importing;
idleBottomContent.FadeTo(showProgress ? 0 : 1, 340, Easing.OutQuint);
downloadProgressBar.FadeTo(showProgress ? 1 : 0, 340, Easing.OutQuint);
}
public MenuItem[] ContextMenuItems
{
get
{
List<MenuItem> items = new List<MenuItem>
{
new OsuMenuItem(ContextMenuStrings.ViewBeatmap, MenuItemType.Highlighted, () => beatmapSetOverlay?.FetchAndShowBeatmap(beatmap.OnlineID))
};
foreach (var button in buttonContainer.Buttons)
{
if (button.Enabled.Value)
items.Add(new OsuMenuItem(button.TooltipText.ToSentence(), MenuItemType.Standard, () => button.TriggerClick()));
}
return items.ToArray();
}
}
}
}
}
@@ -0,0 +1,95 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Utils;
using osu.Game.Graphics.Backgrounds;
using osu.Game.Graphics.Sprites;
using osu.Game.Overlays;
using osuTK;
namespace osu.Game.Screens.OnlinePlay.Matchmaking.Match.BeatmapSelect
{
public partial class MatchmakingSelectPanel
{
public partial class CardContentRandom : CardContent
{
public override AvatarOverlay SelectionOverlay => selectionOverlay;
[Resolved]
private OverlayColourProvider colourProvider { get; set; } = null!;
private AvatarOverlay selectionOverlay = null!;
public SpriteIcon Dice { get; private set; } = null!;
public OsuSpriteText Label { get; private set; } = null!;
[BackgroundDependencyLoader]
private void load()
{
InternalChildren = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = colourProvider.Dark5,
},
new TrianglesV2
{
RelativeSizeAxes = Axes.Both,
Alpha = 0.1f,
},
Label = new OsuSpriteText
{
Y = 20,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Text = "Random"
},
Dice = new SpriteIcon
{
Y = -10,
Size = new Vector2(28),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Icon = randomDiceIcon(),
},
selectionOverlay = new AvatarOverlay
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
}
};
Dice.Spin(10_000, RotationDirection.Clockwise);
}
public void RollDice()
{
var icon = randomDiceIcon();
while (icon.Equals(Dice.Icon))
icon = randomDiceIcon();
Dice.ScaleTo(0.65f, 60, Easing.Out)
.Then()
.Schedule(() => Dice.Icon = icon)
.ScaleTo(1f, 400, Easing.OutElasticHalf);
}
private static IconUsage[] diceIcons => new[]
{
FontAwesome.Solid.DiceOne,
FontAwesome.Solid.DiceTwo,
FontAwesome.Solid.DiceThree,
FontAwesome.Solid.DiceFour,
FontAwesome.Solid.DiceFive,
FontAwesome.Solid.DiceSix,
};
private static IconUsage randomDiceIcon() => diceIcons[RNG.Next(diceIcons.Length)];
}
}
}
@@ -0,0 +1,208 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Events;
using osu.Game.Beatmaps.Drawables.Cards;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Rooms;
using osu.Game.Overlays;
using osuTK;
using osuTK.Graphics;
using osuTK.Input;
namespace osu.Game.Screens.OnlinePlay.Matchmaking.Match.BeatmapSelect
{
public abstract partial class MatchmakingSelectPanel : Container
{
public const float WIDTH = 345;
public const float HEIGHT = 80;
public static readonly Vector2 SIZE = new Vector2(WIDTH, HEIGHT);
public bool AllowSelection { get; set; }
public readonly MultiplayerPlaylistItem Item;
public Action<MultiplayerPlaylistItem>? Action { private get; init; }
protected override Container<Drawable> Content { get; } = new Container { RelativeSizeAxes = Axes.Both };
private const float border_width = 3;
protected Container ScaleContainer = null!;
private Drawable lighting = null!;
private Container border = null!;
protected MatchmakingSelectPanel(MultiplayerPlaylistItem item)
{
Item = item;
Size = SIZE;
}
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider)
{
InternalChildren = new Drawable[]
{
ScaleContainer = new Container
{
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Children = new[]
{
new Container
{
Masking = true,
CornerRadius = BeatmapCard.CORNER_RADIUS,
CornerExponent = 10,
RelativeSizeAxes = Axes.Both,
Children = new[]
{
Content,
lighting = new Box
{
Blending = BlendingParameters.Additive,
RelativeSizeAxes = Axes.Both,
Alpha = 0,
},
}
},
border = new Container
{
Alpha = 0,
Masking = true,
CornerRadius = BeatmapCard.CORNER_RADIUS,
CornerExponent = 10,
Blending = BlendingParameters.Additive,
RelativeSizeAxes = Axes.Both,
BorderThickness = border_width,
BorderColour = colourProvider.Light1,
EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Glow,
Radius = 40,
Roundness = 300,
Colour = colourProvider.Light3.Opacity(0.1f),
},
Children = new Drawable[]
{
new Box
{
AlwaysPresent = true,
Alpha = 0,
Colour = Color4.Black,
RelativeSizeAxes = Axes.Both,
},
}
},
}
},
new HoverClickSounds(),
};
}
// TODO: making these abstract for now but avatar overlay should really be owned by the top level class
public abstract void AddUser(APIUser user);
public abstract void RemoveUser(APIUser user);
protected override bool OnHover(HoverEvent e)
{
if (AllowSelection)
{
lighting.FadeTo(0.2f, 50)
.Then()
.FadeTo(0.1f, 300);
return true;
}
return base.OnHover(e);
}
protected override void OnHoverLost(HoverLostEvent e)
{
base.OnHoverLost(e);
lighting.FadeOut(200);
}
protected override bool OnMouseDown(MouseDownEvent e)
{
if (AllowSelection && e.Button == MouseButton.Left)
ScaleContainer.ScaleTo(0.95f, 400, Easing.OutExpo);
return base.OnMouseDown(e);
}
protected override void OnMouseUp(MouseUpEvent e)
{
base.OnMouseUp(e);
if (e.Button == MouseButton.Left)
ScaleContainer.ScaleTo(1f, 500, Easing.OutElasticHalf);
}
protected override bool OnClick(ClickEvent e)
{
if (AllowSelection)
{
lighting.FadeTo(0.5f, 50)
.Then()
.FadeTo(0.1f, 400);
Action?.Invoke(Item);
}
return true;
}
public void ShowChosenBorder()
{
border.FadeTo(1, 1000, Easing.OutQuint);
}
public void ShowBorder()
{
border.FadeTo(1, 80, Easing.OutQuint)
.Then()
.FadeTo(0.7f, 800, Easing.OutQuint);
}
public void HideBorder()
{
border.FadeOut(500, Easing.OutQuint);
}
public abstract void PresentAsChosenBeatmap(MatchmakingPlaylistItem playlistItem);
public void FadeInAndEnterFromBelow(double duration = 500, double delay = 0, float distance = 200)
{
ScaleContainer
.FadeOut()
.MoveToY(distance)
.Delay(delay)
.FadeIn(duration / 2)
.MoveToY(0, duration, Easing.OutExpo);
}
public void PopOutAndExpire(double duration = 400, double delay = 0, Easing easing = Easing.InCubic)
{
AllowSelection = false;
ScaleContainer.Delay(delay)
.ScaleTo(0, duration, easing)
.FadeOut(duration);
this.Delay(delay + duration).FadeOut().Expire();
}
}
}
@@ -0,0 +1,56 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Graphics;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Rulesets.Mods;
using osuTK;
namespace osu.Game.Screens.OnlinePlay.Matchmaking.Match.BeatmapSelect
{
public partial class MatchmakingSelectPanelBeatmap : MatchmakingSelectPanel
{
private readonly APIBeatmap beatmap;
private readonly Mod[] mods;
public MatchmakingSelectPanelBeatmap(MatchmakingPlaylistItem item)
: base(item.PlaylistItem)
{
beatmap = item.Beatmap;
mods = item.Mods;
}
private CardContent content = null!;
private Sample? resultSample;
[BackgroundDependencyLoader]
private void load(AudioManager audio)
{
resultSample = audio.Samples.Get(@"Multiplayer/Matchmaking/Selection/roulette-result");
Add(content = new CardContentBeatmap(beatmap, mods));
}
public override void PresentAsChosenBeatmap(MatchmakingPlaylistItem playlistItem)
{
ShowChosenBorder();
this.MoveTo(Vector2.Zero, 1000, Easing.OutExpo)
.ScaleTo(1.5f, 1000, Easing.OutExpo);
resultSample?.Play();
}
public override void AddUser(APIUser user)
{
content.SelectionOverlay.AddUser(user);
}
public override void RemoveUser(APIUser user)
{
content.SelectionOverlay.RemoveUser(user.Id);
}
}
}
@@ -0,0 +1,108 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Transforms;
using osu.Framework.Input.Events;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Rooms;
using osuTK;
namespace osu.Game.Screens.OnlinePlay.Matchmaking.Match.BeatmapSelect
{
public partial class MatchmakingSelectPanelRandom : MatchmakingSelectPanel
{
public MatchmakingSelectPanelRandom(MultiplayerPlaylistItem item)
: base(item)
{
}
private CardContentRandom content = null!;
private Drawable diceProxy = null!;
private readonly List<APIUser> users = new List<APIUser>();
private Sample? resultSample;
private Sample? swooshSample;
[BackgroundDependencyLoader]
private void load(AudioManager audio)
{
resultSample = audio.Samples.Get(@"Multiplayer/Matchmaking/Selection/roulette-result");
swooshSample = audio.Samples.Get(@"SongSelect/options-pop-out");
Add(content = new CardContentRandom());
AddInternal(diceProxy = content.Dice.CreateProxy());
}
public override void PresentAsChosenBeatmap(MatchmakingPlaylistItem playlistItem)
{
const double duration = 800;
this.MoveTo(Vector2.Zero, 1000, Easing.OutExpo)
.ScaleTo(1.5f, 1000, Easing.OutExpo);
content.Dice.MoveToY(-200, duration * 0.55, new CubicBezierEasingFunction(0.33, 1, 0.8, 1))
.Then()
.Schedule(() => ChangeInternalChildDepth(diceProxy, float.MaxValue))
.MoveToY(-DrawHeight / 2, duration * 0.45, new CubicBezierEasingFunction(0.2, 0, 0.55, 0))
.Then()
.FadeOut()
.Expire();
content.Dice.RotateTo(content.Dice.Rotation - 360 * 5, duration * 1.3f, Easing.Out);
content.Label.FadeOut(200).Expire();
swooshSample?.Play();
Scheduler.AddDelayed(() =>
{
content.Expire();
var flashLayer = new Box { RelativeSizeAxes = Axes.Both };
AddRange(new Drawable[]
{
new CardContentBeatmap(playlistItem.Beatmap, playlistItem.Mods),
flashLayer,
});
foreach (var user in users)
content.SelectionOverlay.AddUser(user);
flashLayer.FadeOutFromOne(1000, Easing.In);
ScaleContainer.ScaleTo(0.92f, 120, Easing.Out)
.Then()
.ScaleTo(1f, 600, Easing.OutElasticHalf);
resultSample?.Play();
}, duration);
}
public override void AddUser(APIUser user)
{
users.Add(user);
content.SelectionOverlay.AddUser(user);
}
public override void RemoveUser(APIUser user)
{
users.Remove(user);
content.SelectionOverlay.RemoveUser(user.Id);
}
protected override bool OnClick(ClickEvent e)
{
if (AllowSelection && content is CardContentRandom randomContent)
randomContent.RollDice();
return base.OnClick(e);
}
}
}
@@ -1,13 +1,22 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Threading.Tasks;
using osu.Framework.Allocation;
using osu.Framework.Extensions.ObjectExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Database;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Multiplayer;
using osu.Game.Online.Rooms;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
using osuTK;
namespace osu.Game.Screens.OnlinePlay.Matchmaking.Match.BeatmapSelect
{
@@ -17,10 +26,17 @@ namespace osu.Game.Screens.OnlinePlay.Matchmaking.Match.BeatmapSelect
public override Drawable PlayersDisplayArea { get; }
private readonly BeatmapSelectGrid beatmapSelectGrid;
private readonly LoadingSpinner loadingSpinner;
[Resolved]
private MultiplayerClient client { get; set; } = null!;
[Resolved]
private RulesetStore rulesetStore { get; set; } = null!;
[Resolved]
private BeatmapLookupCache beatmapLookupCache { get; set; } = null!;
public SubScreenBeatmapSelect()
{
InternalChildren = new Drawable[]
@@ -29,9 +45,19 @@ namespace osu.Game.Screens.OnlinePlay.Matchmaking.Match.BeatmapSelect
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Horizontal = 200 },
Child = beatmapSelectGrid = new BeatmapSelectGrid
Children = new Drawable[]
{
RelativeSizeAxes = Axes.Both,
beatmapSelectGrid = new BeatmapSelectGrid
{
RelativeSizeAxes = Axes.Both,
},
loadingSpinner = new LoadingSpinner
{
Size = new Vector2(64),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
State = { Value = Visibility.Visible }
}
},
},
new Container
@@ -49,24 +75,52 @@ namespace osu.Game.Screens.OnlinePlay.Matchmaking.Match.BeatmapSelect
{
base.LoadComplete();
client.ItemAdded += onItemAdded;
foreach (var item in client.Room!.Playlist)
onItemAdded(item);
beatmapSelectGrid.ItemSelected += item => client.MatchmakingToggleSelection(item.ID);
client.MatchmakingItemSelected += onItemSelected;
client.MatchmakingItemDeselected += onItemDeselected;
Debug.Assert(client.Room != null);
loadItems(client.Room.Playlist.Where(item => !item.Expired).ToArray()).FireAndForget();
}
private void onItemAdded(MultiplayerPlaylistItem item) => Scheduler.Add(() =>
private async Task loadItems(MultiplayerPlaylistItem[] items)
{
if (item.Expired)
return;
var beatmaps = await beatmapLookupCache.GetBeatmapsAsync(items.Select(it => it.BeatmapID).ToArray()).ConfigureAwait(false);
var matchmakingItems = new List<MatchmakingPlaylistItem>();
beatmapSelectGrid.AddItem(item);
});
foreach (var entry in items.Zip(beatmaps))
{
var (item, beatmap) = entry;
beatmap ??= new APIBeatmap
{
BeatmapSet = new APIBeatmapSet
{
Title = "unknown beatmap",
TitleUnicode = "unknown beatmap",
Artist = "unknown artist",
ArtistUnicode = "unknown artist",
}
};
beatmap.StarRating = item.StarRating;
Ruleset? ruleset = rulesetStore.GetRuleset(item.RulesetID)?.CreateInstance();
Debug.Assert(ruleset != null);
Mod[] mods = item.RequiredMods.Select(m => m.ToMod(ruleset)).ToArray();
matchmakingItems.Add(new MatchmakingPlaylistItem(item, beatmap, mods));
}
Scheduler.Add(() =>
{
loadingSpinner.Hide();
beatmapSelectGrid.AddItems(matchmakingItems);
});
}
private void onItemSelected(int userId, long itemId)
{
@@ -80,7 +134,8 @@ namespace osu.Game.Screens.OnlinePlay.Matchmaking.Match.BeatmapSelect
beatmapSelectGrid.SetUserSelection(user, itemId, false);
}
public void RollFinalBeatmap(long[] candidateItems, long finalItem) => beatmapSelectGrid.RollAndDisplayFinalBeatmap(candidateItems, finalItem);
public void RollFinalBeatmap(long[] candidateItems, long candidateItem, long gameplayItem) =>
beatmapSelectGrid.RollAndDisplayFinalBeatmap(candidateItems, candidateItem, gameplayItem);
protected override void Dispose(bool isDisposing)
{
@@ -88,7 +143,6 @@ namespace osu.Game.Screens.OnlinePlay.Matchmaking.Match.BeatmapSelect
if (client.IsNotNull())
{
client.ItemAdded -= onItemAdded;
client.MatchmakingItemSelected -= onItemSelected;
client.MatchmakingItemDeselected -= onItemDeselected;
}
@@ -0,0 +1,35 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Game.Overlays;
namespace osu.Game.Screens.OnlinePlay.Matchmaking.Match
{
public partial class MatchmakingBackgroundScreen : BackgroundScreen
{
private readonly OverlayColourProvider colourProvider;
public MatchmakingBackgroundScreen(OverlayColourProvider colourProvider)
{
this.colourProvider = colourProvider;
}
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
InternalChild = new Sprite
{
RelativeSizeAxes = Axes.Both,
Texture = textures.Get("Backgrounds/bg1"),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
FillMode = FillMode.Fill,
Colour = colourProvider.Dark2
};
}
}
}
@@ -7,6 +7,8 @@ using System.Globalization;
using System.Linq;
using Humanizer;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Extensions.ObjectExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
@@ -15,6 +17,7 @@ using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input.Events;
using osu.Framework.Screens;
using osu.Framework.Utils;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
@@ -114,6 +117,18 @@ namespace osu.Game.Screens.OnlinePlay.Matchmaking.Match
private PlayerPanelDisplayMode displayMode = PlayerPanelDisplayMode.Horizontal;
private bool hasQuit;
private enum InteractionSampleType
{
PlayerJump,
PlayerReJump,
OtherPlayerJump,
}
private Dictionary<InteractionSampleType, Sample?> interactionSamples = new Dictionary<InteractionSampleType, Sample?>();
private readonly Dictionary<InteractionSampleType, SampleChannel?> interactionSampleChannels = new Dictionary<InteractionSampleType, SampleChannel?>();
private double samplePitch;
private double? lastSamplePlayback;
public PlayerPanel(MultiplayerRoomUser user)
: base(HoverSampleSet.Button)
{
@@ -130,7 +145,7 @@ namespace osu.Game.Screens.OnlinePlay.Matchmaking.Match
}
[BackgroundDependencyLoader]
private void load()
private void load(AudioManager audio)
{
Content.Masking = true;
Content.CornerRadius = 10;
@@ -255,6 +270,13 @@ namespace osu.Game.Screens.OnlinePlay.Matchmaking.Match
// Allow avatar to exist outside of masking for when it jumps around and stuff.
AddInternal(avatar.CreateProxy());
interactionSamples = new Dictionary<InteractionSampleType, Sample?>
{
{ InteractionSampleType.PlayerJump, audio.Samples.Get(@"Multiplayer/Matchmaking/player-jump") },
{ InteractionSampleType.PlayerReJump, audio.Samples.Get(@"Multiplayer/Matchmaking/player-rejump") },
{ InteractionSampleType.OtherPlayerJump, audio.Samples.Get(@"Multiplayer/Matchmaking/player-jump-other") }
};
}
protected override void LoadComplete()
@@ -272,6 +294,9 @@ namespace osu.Game.Screens.OnlinePlay.Matchmaking.Match
avatar.ScaleTo(0)
.ScaleTo(1, 500, Easing.OutElasticHalf)
.FadeIn(200);
// pick a random pitch to be used by the player for duration of this session
samplePitch = 0.75f + RNG.NextDouble(0f, 0.75f);
}
public PlayerPanelDisplayMode DisplayMode
@@ -481,6 +506,11 @@ namespace osu.Game.Screens.OnlinePlay.Matchmaking.Match
scale.Then().ScaleTo(new Vector2(1, 1.05f), 200, Easing.Out)
.Then().ScaleTo(new Vector2(1, 0.95f), 200, Easing.In)
.Then().ScaleTo(Vector2.One, 800, Easing.OutElastic);
// only play jump sample if panel is visible
if (Alpha > 0)
playJumpSample(isConsecutive);
break;
}
@@ -498,6 +528,44 @@ namespace osu.Game.Screens.OnlinePlay.Matchmaking.Match
downloadProgressBar.ResizeWidthTo(availability.DownloadProgress ?? 0, 200, Easing.OutPow10);
});
private void playJumpSample(bool rejumping)
{
bool isLocalUser = User.OnlineID == client.LocalUser?.UserID;
if (isLocalUser)
playInteractionSample(rejumping ? InteractionSampleType.PlayerReJump : InteractionSampleType.PlayerJump);
else
playInteractionSample(InteractionSampleType.OtherPlayerJump);
}
private void playInteractionSample(InteractionSampleType sampleType)
{
bool enoughTimePassedSinceLastPlayback = lastSamplePlayback == null || Time.Current - lastSamplePlayback.Value >= OsuGameBase.SAMPLE_DEBOUNCE_TIME;
if (!enoughTimePassedSinceLastPlayback)
return;
Sample? targetSample = interactionSamples[sampleType];
SampleChannel? targetChannel = interactionSampleChannels.GetValueOrDefault(sampleType);
targetChannel?.Stop();
targetChannel = targetSample?.GetChannel();
if (targetChannel == null)
return;
float horizontalPos = BoundingBox.Centre.X / Parent!.ToLocalSpace(Parent!.ScreenSpaceDrawQuad).Width;
// rescale balance from 0..1 to -1..1
float balance = -1f + horizontalPos * 2f;
targetChannel.Frequency.Value = samplePitch;
targetChannel.Balance.Value = balance * OsuGameBase.SFX_STEREO_STRENGTH;
targetChannel.Play();
interactionSampleChannels[sampleType] = targetChannel;
lastSamplePlayback = Time.Current;
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
@@ -0,0 +1,40 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osu.Game.Online.Multiplayer;
using osu.Game.Screens.Footer;
namespace osu.Game.Screens.OnlinePlay.Matchmaking.Match
{
public partial class ScreenMatchmaking
{
private partial class HistoryFooterButton : ScreenFooterButton
{
[Resolved]
private OsuGame? game { get; set; }
private readonly MultiplayerRoom room;
public HistoryFooterButton(MultiplayerRoom room)
{
this.room = room;
Action = openRoomHistory;
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Text = "History";
Icon = FontAwesome.Solid.Globe;
AccentColour = colours.Lime1;
}
private void openRoomHistory()
=> game?.OpenUrlExternally($@"/multiplayer/rooms/{room.RoomID}/events");
}
}
}
@@ -108,7 +108,7 @@ namespace osu.Game.Screens.OnlinePlay.Matchmaking.Match
case MatchmakingStage.ServerBeatmapFinalised:
Debug.Assert(screenStack.CurrentScreen is SubScreenBeatmapSelect);
((SubScreenBeatmapSelect)screenStack.CurrentScreen).RollFinalBeatmap(matchmakingState.CandidateItems, matchmakingState.CandidateItem);
((SubScreenBeatmapSelect)screenStack.CurrentScreen).RollFinalBeatmap(matchmakingState.CandidateItems, matchmakingState.CandidateItem, matchmakingState.GameplayItem);
break;
case MatchmakingStage.ResultsDisplaying:
@@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using osu.Framework.Allocation;
@@ -29,6 +30,7 @@ using osu.Game.Online.Rooms;
using osu.Game.Overlays;
using osu.Game.Overlays.Dialog;
using osu.Game.Rulesets;
using osu.Game.Screens.Footer;
using osu.Game.Screens.OnlinePlay.Matchmaking.Match.Gameplay;
using osu.Game.Screens.OnlinePlay.Multiplayer;
using osu.Game.Users;
@@ -47,12 +49,19 @@ namespace osu.Game.Screens.OnlinePlay.Matchmaking.Match
/// </summary>
private const float row_padding = 10;
private static readonly Vector2 chat_size = new Vector2(550, 130);
public override bool? ApplyModTrackAdjustments => true;
public override bool DisallowExternalBeatmapRulesetChanges => true;
public override bool ShowFooter => true;
[Resolved]
private OverlayColourProvider colourProvider { get; set; } = null!;
protected override BackgroundScreen CreateBackground() => new MatchmakingBackgroundScreen(colourProvider);
[Cached(typeof(OnlinePlayBeatmapAvailabilityTracker))]
private readonly OnlinePlayBeatmapAvailabilityTracker beatmapAvailabilityTracker = new MultiplayerBeatmapAvailabilityTracker();
@@ -104,8 +113,12 @@ namespace osu.Game.Screens.OnlinePlay.Matchmaking.Match
{
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
Size = new Vector2(700, 130),
Margin = new MarginPadding { Bottom = 10, Right = WaveOverlayContainer.WIDTH_PADDING - HORIZONTAL_OVERFLOW_PADDING },
Size = chat_size,
Margin = new MarginPadding
{
Right = WaveOverlayContainer.WIDTH_PADDING - HORIZONTAL_OVERFLOW_PADDING,
Bottom = row_padding
},
Alpha = 0
};
}
@@ -162,9 +175,10 @@ namespace osu.Game.Screens.OnlinePlay.Matchmaking.Match
[
new Container
{
Name = "Chat Area Space",
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
Size = new Vector2(700, 130),
Size = new Vector2(550, 130),
Margin = new MarginPadding { Bottom = row_padding }
}
]
@@ -326,6 +340,11 @@ namespace osu.Game.Screens.OnlinePlay.Matchmaking.Match
return false;
}
public override IReadOnlyList<ScreenFooterButton> CreateFooterButtons() =>
[
new HistoryFooterButton(room)
];
public override void OnEntering(ScreenTransitionEvent e)
{
base.OnEntering(e);
@@ -463,7 +482,7 @@ namespace osu.Game.Screens.OnlinePlay.Matchmaking.Match
// This component is added to the screen footer which is only about 50px high.
// Therefore, it's given a large absolute size to give the context menu enough space to display correctly.
Size = new Vector2(700);
Size = new Vector2(chat_size.X);
InternalChild = new OsuContextMenuContainer
{
+3 -4
View File
@@ -165,7 +165,6 @@ namespace osu.Game.Screens.Play
private void updateDisplay(ValueChangedEvent<Period?> period)
{
FinishTransforms(true);
Scheduler.CancelDelayedTasks();
if (period.NewValue == null)
@@ -180,12 +179,12 @@ namespace osu.Game.Screens.Play
remainingTimeAdjustmentBox
.ResizeWidthTo(remaining_time_container_max_size, BREAK_FADE_DURATION, Easing.OutQuint)
.Delay(b.Duration - BREAK_FADE_DURATION)
.Delay(b.Duration)
.ResizeWidthTo(0);
remainingTimeBox.ResizeWidthTo(remainingTimeForCurrentPeriod);
remainingTimeCounter.CountTo(b.Duration).CountTo(0, b.Duration);
remainingTimeCounter.CountTo(b.Duration + BREAK_FADE_DURATION).CountTo(0, b.Duration + BREAK_FADE_DURATION);
remainingTimeCounter.MoveToX(-50)
.MoveToX(0, BREAK_FADE_DURATION, Easing.OutQuint);
@@ -193,7 +192,7 @@ namespace osu.Game.Screens.Play
info.MoveToX(50)
.MoveToX(0, BREAK_FADE_DURATION, Easing.OutQuint);
using (BeginDelayedSequence(b.Duration - BREAK_FADE_DURATION))
using (BeginDelayedSequence(b.Duration))
{
fadeContainer.FadeOut(BREAK_FADE_DURATION);
breakArrows.Hide(BREAK_FADE_DURATION);
+2 -1
View File
@@ -22,6 +22,7 @@ using osu.Game.Input.Bindings;
using osuTK;
using osuTK.Graphics;
using osu.Game.Localisation;
using osu.Game.Resources.Localisation.Web;
using osu.Game.Utils;
namespace osu.Game.Screens.Play
@@ -236,7 +237,7 @@ namespace osu.Game.Screens.Play
if (gameplayState != null)
{
playInfoText.NewLine();
playInfoText.AddText(SongSelectStrings.Accuracy);
playInfoText.AddText(BeatmapsetsStrings.ShowScoreboardHeadersAccuracy);
playInfoText.AddText(": ");
playInfoText.AddText(gameplayState!.ScoreProcessor.Accuracy.Value.FormatAccuracy(), cp => cp.Font = cp.Font.With(weight: FontWeight.Bold));
}

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