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118 Commits

96 changed files with 1145 additions and 186 deletions
+3
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@@ -331,3 +331,6 @@ fastlane/report.xml
# inspectcode
inspectcodereport.xml
inspectcode
# BenchmarkDotNet
/BenchmarkDotNet.Artifacts
@@ -0,0 +1,20 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="Benchmarks" type="DotNetProject" factoryName=".NET Project">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Benchmarks/bin/Release/netcoreapp3.1/osu.Game.Benchmarks.dll" />
<option name="PROGRAM_PARAMETERS" value="--filter *" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Benchmarks/bin/Release/netcoreapp3.1" />
<option name="PASS_PARENT_ENVS" value="1" />
<option name="USE_EXTERNAL_CONSOLE" value="0" />
<option name="USE_MONO" value="0" />
<option name="RUNTIME_ARGUMENTS" value="" />
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Game.Benchmarks/osu.Game.Benchmarks.csproj" />
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
<option name="PROJECT_KIND" value="DotNetCore" />
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
<method v="2">
<option name="Build" enabled="true" />
</method>
</configuration>
</component>
@@ -0,0 +1,20 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="osu! SDL" type="DotNetProject" factoryName=".NET Project" folderName="osu!">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp3.1/osu!.dll" />
<option name="PROGRAM_PARAMETERS" value="--sdl" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop" />
<option name="PASS_PARENT_ENVS" value="1" />
<option name="USE_EXTERNAL_CONSOLE" value="0" />
<option name="USE_MONO" value="0" />
<option name="RUNTIME_ARGUMENTS" value="" />
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Desktop/osu.Desktop.csproj" />
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
<option name="PROJECT_KIND" value="DotNetCore" />
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.0" />
<method v="2">
<option name="Build" enabled="true" />
</method>
</configuration>
</component>
+17 -2
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@@ -1,6 +1,7 @@
{
"version": "0.2.0",
"configurations": [{
"configurations": [
{
"name": "osu! (Debug)",
"type": "coreclr",
"request": "launch",
@@ -50,7 +51,8 @@
}
},
"console": "internalConsole"
}, {
},
{
"name": "osu! (Tests, Release)",
"type": "coreclr",
"request": "launch",
@@ -139,6 +141,19 @@
},
"console": "internalConsole"
},
{
"name": "Benchmark",
"type": "coreclr",
"request": "launch",
"program": "${workspaceRoot}/osu.Game.Benchmarks/bin/Release/netcoreapp3.1/osu.Game.Benchmarks.dll",
"args": [
"--filter",
"*"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build benchmarks",
"console": "internalConsole"
},
{
"name": "Cake: Debug Script",
"type": "coreclr",
+20 -2
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@@ -2,7 +2,8 @@
// See https://go.microsoft.com/fwlink/?LinkId=733558
// for the documentation about the tasks.json format
"version": "2.0.0",
"tasks": [{
"tasks": [
{
"label": "Build osu! (Debug)",
"type": "shell",
"command": "dotnet",
@@ -78,7 +79,8 @@
],
"group": "build",
"problemMatcher": "$msCompile"
}, {
},
{
"label": "Build tournament tests (Release)",
"type": "shell",
"command": "dotnet",
@@ -94,6 +96,22 @@
"group": "build",
"problemMatcher": "$msCompile"
},
{
"label": "Build benchmarks",
"type": "shell",
"command": "dotnet",
"args": [
"build",
"--no-restore",
"osu.Game.Benchmarks",
"/p:Configuration=Release",
"/p:GenerateFullPaths=true",
"/m",
"/verbosity:m"
],
"group": "build",
"problemMatcher": "$msCompile"
},
{
"label": "Restore (netcoreapp3.1)",
"type": "shell",
+1 -1
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@@ -54,6 +54,6 @@
</ItemGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.1230.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.111.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.118.0" />
</ItemGroup>
</Project>
+1
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@@ -3,6 +3,7 @@
"path": "osu.sln",
"projects": [
"osu.Desktop\\osu.Desktop.csproj",
"osu.Game.Benchmarks\\osu.Game.Benchmarks.csproj",
"osu.Game.Rulesets.Catch.Tests\\osu.Game.Rulesets.Catch.Tests.csproj",
"osu.Game.Rulesets.Catch\\osu.Game.Rulesets.Catch.csproj",
"osu.Game.Rulesets.Mania.Tests\\osu.Game.Rulesets.Mania.Tests.csproj",
+2 -1
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@@ -22,8 +22,9 @@ namespace osu.Desktop
{
// Back up the cwd before DesktopGameHost changes it
var cwd = Environment.CurrentDirectory;
bool useSdl = args.Contains("--sdl");
using (DesktopGameHost host = Host.GetSuitableHost(@"osu", true))
using (DesktopGameHost host = Host.GetSuitableHost(@"osu", true, useSdl: useSdl))
{
host.ExceptionThrown += handleException;
@@ -0,0 +1,37 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.IO;
using BenchmarkDotNet.Attributes;
using osu.Framework.IO.Stores;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Formats;
using osu.Game.IO;
using osu.Game.IO.Archives;
using osu.Game.Resources;
namespace osu.Game.Benchmarks
{
public class BenchmarkBeatmapParsing : BenchmarkTest
{
private readonly MemoryStream beatmapStream = new MemoryStream();
public override void SetUp()
{
using (var resources = new DllResourceStore(OsuResources.ResourceAssembly))
using (var archive = resources.GetStream("Beatmaps/241526 Soleily - Renatus.osz"))
using (var reader = new ZipArchiveReader(archive))
reader.GetStream("Soleily - Renatus (Gamu) [Insane].osu").CopyTo(beatmapStream);
}
[Benchmark]
public Beatmap BenchmarkBundledBeatmap()
{
beatmapStream.Seek(0, SeekOrigin.Begin);
var reader = new LineBufferedReader(beatmapStream); // no disposal
var decoder = Decoder.GetDecoder<Beatmap>(reader);
return decoder.Decode(reader);
}
}
}
+23
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@@ -0,0 +1,23 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using BenchmarkDotNet.Attributes;
using BenchmarkDotNet.Running;
using NUnit.Framework;
namespace osu.Game.Benchmarks
{
[TestFixture]
[MemoryDiagnoser]
public abstract class BenchmarkTest
{
[GlobalSetup]
[OneTimeSetUp]
public virtual void SetUp()
{
}
[Test]
public void RunBenchmark() => BenchmarkRunner.Run(GetType());
}
}
+17
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@@ -0,0 +1,17 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using BenchmarkDotNet.Running;
namespace osu.Game.Benchmarks
{
public static class Program
{
public static void Main(string[] args)
{
BenchmarkSwitcher
.FromAssembly(typeof(Program).Assembly)
.Run(args);
}
}
}
@@ -0,0 +1,8 @@
{
"profiles": {
"All Benchmarks": {
"commandName": "Project",
"commandLineArgs": "--filter *"
}
}
}
@@ -0,0 +1,19 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netcoreapp3.1</TargetFramework>
<OutputType>Exe</OutputType>
<IsPackable>false</IsPackable>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="BenchmarkDotNet" Version="0.12.0" />
<PackageReference Include="nunit" Version="3.12.0" />
<PackageReference Include="NUnit3TestAdapter" Version="3.15.1" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
</ItemGroup>
</Project>
@@ -13,7 +13,7 @@ namespace osu.Game.Rulesets.Mania.Mods
{
public override string Name => "Fade In";
public override string Acronym => "FI";
public override IconUsage Icon => OsuIcon.ModHidden;
public override IconUsage? Icon => OsuIcon.ModHidden;
public override ModType Type => ModType.DifficultyIncrease;
public override string Description => @"Keys appear out of nowhere!";
public override double ScoreMultiplier => 1;
@@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.Mania.Mods
public override string Name => "Random";
public override string Acronym => "RD";
public override ModType Type => ModType.Conversion;
public override IconUsage Icon => OsuIcon.Dice;
public override IconUsage? Icon => OsuIcon.Dice;
public override string Description => @"Shuffle around the keys!";
public override double ScoreMultiplier => 1;
@@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.Osu.Mods
{
public override string Name => "Autopilot";
public override string Acronym => "AP";
public override IconUsage Icon => OsuIcon.ModAutopilot;
public override IconUsage? Icon => OsuIcon.ModAutopilot;
public override ModType Type => ModType.Automation;
public override string Description => @"Automatic cursor movement - just follow the rhythm.";
public override double ScoreMultiplier => 1;
+1 -1
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@@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.Osu.Mods
public override string Description => "Play with blinds on your screen.";
public override string Acronym => "BL";
public override IconUsage Icon => FontAwesome.Solid.Adjust;
public override IconUsage? Icon => FontAwesome.Solid.Adjust;
public override ModType Type => ModType.DifficultyIncrease;
public override bool Ranked => false;
+1 -1
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@@ -11,7 +11,7 @@ namespace osu.Game.Rulesets.Osu.Mods
public override string Acronym => "DF";
public override IconUsage Icon => FontAwesome.Solid.CompressArrowsAlt;
public override IconUsage? Icon => FontAwesome.Solid.CompressArrowsAlt;
public override string Description => "Hit them at the right size!";
+1 -1
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@@ -11,7 +11,7 @@ namespace osu.Game.Rulesets.Osu.Mods
public override string Acronym => "GR";
public override IconUsage Icon => FontAwesome.Solid.ArrowsAltV;
public override IconUsage? Icon => FontAwesome.Solid.ArrowsAltV;
public override string Description => "Hit them at the right size!";
+1 -1
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@@ -20,7 +20,7 @@ namespace osu.Game.Rulesets.Osu.Mods
{
public override string Name => "Spin In";
public override string Acronym => "SI";
public override IconUsage Icon => FontAwesome.Solid.Undo;
public override IconUsage? Icon => FontAwesome.Solid.Undo;
public override ModType Type => ModType.Fun;
public override string Description => "Circles spin in. No approach circles.";
public override double ScoreMultiplier => 1;
+1 -1
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@@ -12,7 +12,7 @@ namespace osu.Game.Rulesets.Osu.Mods
{
public override string Name => "Spun Out";
public override string Acronym => "SO";
public override IconUsage Icon => OsuIcon.ModSpunout;
public override IconUsage? Icon => OsuIcon.ModSpunout;
public override ModType Type => ModType.DifficultyReduction;
public override string Description => @"Spinners will be automatically completed.";
public override double ScoreMultiplier => 0.9;
+1 -1
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@@ -12,7 +12,7 @@ namespace osu.Game.Rulesets.Osu.Mods
public override string Name => "Target";
public override string Acronym => "TP";
public override ModType Type => ModType.Conversion;
public override IconUsage Icon => OsuIcon.ModTarget;
public override IconUsage? Icon => OsuIcon.ModTarget;
public override string Description => @"Practice keeping up with the beat of the song.";
public override double ScoreMultiplier => 1;
}
@@ -6,7 +6,6 @@ using System.Linq;
using osu.Framework.Bindables;
using System.Collections.Generic;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics.Sprites;
using osu.Game.Configuration;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects.Drawables;
@@ -19,7 +18,6 @@ namespace osu.Game.Rulesets.Osu.Mods
{
public override string Name => "Traceable";
public override string Acronym => "TC";
public override IconUsage Icon => FontAwesome.Brands.SnapchatGhost;
public override ModType Type => ModType.Fun;
public override string Description => "Put your faith in the approach circles...";
public override double ScoreMultiplier => 1;
@@ -16,7 +16,7 @@ namespace osu.Game.Rulesets.Osu.Mods
{
public override string Name => "Transform";
public override string Acronym => "TR";
public override IconUsage Icon => FontAwesome.Solid.ArrowsAlt;
public override IconUsage? Icon => FontAwesome.Solid.ArrowsAlt;
public override ModType Type => ModType.Fun;
public override string Description => "Everything rotates. EVERYTHING.";
public override double ScoreMultiplier => 1;
+1 -1
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@@ -17,7 +17,7 @@ namespace osu.Game.Rulesets.Osu.Mods
{
public override string Name => "Wiggle";
public override string Acronym => "WG";
public override IconUsage Icon => FontAwesome.Solid.Certificate;
public override IconUsage? Icon => FontAwesome.Solid.Certificate;
public override ModType Type => ModType.Fun;
public override string Description => "They just won't stay still...";
public override double ScoreMultiplier => 1;
@@ -6,13 +6,11 @@ using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Utils;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
using osu.Game.Rulesets.Scoring;
using osuTK;
using osu.Game.Skinning;
namespace osu.Game.Rulesets.Osu.Objects.Drawables
{
@@ -23,7 +21,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
private double animDuration;
private readonly SkinnableDrawable scaleContainer;
private readonly Drawable scaleContainer;
public DrawableRepeatPoint(RepeatPoint repeatPoint, DrawableSlider drawableSlider)
: base(repeatPoint)
@@ -36,16 +34,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
Blending = BlendingParameters.Additive;
Origin = Anchor.Centre;
InternalChild = scaleContainer = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.ReverseArrow), _ => new SpriteIcon
{
RelativeSizeAxes = Axes.Both,
Icon = FontAwesome.Solid.ChevronRight,
Size = new Vector2(0.35f)
}, confineMode: ConfineMode.NoScaling)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
};
InternalChild = scaleContainer = new ReverseArrowPiece();
}
private readonly IBindable<float> scaleBindable = new Bindable<float>();
@@ -65,11 +54,11 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
protected override void UpdateInitialTransforms()
{
animDuration = Math.Min(150, repeatPoint.SpanDuration / 2);
animDuration = Math.Min(300, repeatPoint.SpanDuration);
this.Animate(
d => d.FadeIn(animDuration),
d => d.ScaleTo(0.5f).ScaleTo(1f, animDuration * 4, Easing.OutElasticHalf)
d => d.ScaleTo(0.5f).ScaleTo(1f, animDuration * 2, Easing.OutElasticHalf)
);
}
@@ -88,7 +77,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
break;
case ArmedState.Hit:
this.FadeOut(animDuration, Easing.OutQuint)
this.FadeOut(animDuration, Easing.Out)
.ScaleTo(Scale * 1.5f, animDuration, Easing.Out);
break;
}
@@ -0,0 +1,43 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Audio.Track;
using osu.Framework.Graphics;
using osuTK;
using osu.Framework.Graphics.Sprites;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Graphics.Containers;
using osu.Game.Skinning;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
public class ReverseArrowPiece : BeatSyncedContainer
{
public ReverseArrowPiece()
{
Divisor = 2;
MinimumBeatLength = 200;
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
Blending = BlendingParameters.Additive;
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
Child = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.ReverseArrow), _ => new SpriteIcon
{
RelativeSizeAxes = Axes.Both,
Icon = FontAwesome.Solid.ChevronRight,
Size = new Vector2(0.35f)
})
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
};
}
protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, TrackAmplitudes amplitudes) =>
Child.ScaleTo(1.3f).ScaleTo(1f, timingPoint.BeatLength, Easing.Out);
}
}
@@ -5,6 +5,7 @@ using System;
using System.IO;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using NUnit.Framework;
@@ -13,7 +14,9 @@ using osu.Game.IPC;
using osu.Framework.Allocation;
using osu.Framework.Logging;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Formats;
using osu.Game.IO;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Tests.Resources;
using SharpCompress.Archives;
using SharpCompress.Archives.Zip;
@@ -552,6 +555,83 @@ namespace osu.Game.Tests.Beatmaps.IO
}
}
[Test]
public async Task TestUpdateBeatmapInfo()
{
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestUpdateBeatmapInfo)))
{
try
{
var osu = loadOsu(host);
var manager = osu.Dependencies.Get<BeatmapManager>();
var temp = TestResources.GetTestBeatmapForImport();
await osu.Dependencies.Get<BeatmapManager>().Import(temp);
// Update via the beatmap, not the beatmap info, to ensure correct linking
BeatmapSetInfo setToUpdate = manager.GetAllUsableBeatmapSets()[0];
Beatmap beatmapToUpdate = (Beatmap)manager.GetWorkingBeatmap(setToUpdate.Beatmaps.First(b => b.RulesetID == 0)).Beatmap;
beatmapToUpdate.BeatmapInfo.Version = "updated";
manager.Update(setToUpdate);
BeatmapInfo updatedInfo = manager.QueryBeatmap(b => b.ID == beatmapToUpdate.BeatmapInfo.ID);
Assert.That(updatedInfo.Version, Is.EqualTo("updated"));
}
finally
{
host.Exit();
}
}
}
[Test]
public async Task TestUpdateBeatmapFile()
{
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestUpdateBeatmapFile)))
{
try
{
var osu = loadOsu(host);
var manager = osu.Dependencies.Get<BeatmapManager>();
var temp = TestResources.GetTestBeatmapForImport();
await osu.Dependencies.Get<BeatmapManager>().Import(temp);
BeatmapSetInfo setToUpdate = manager.GetAllUsableBeatmapSets()[0];
Beatmap beatmapToUpdate = (Beatmap)manager.GetWorkingBeatmap(setToUpdate.Beatmaps.First(b => b.RulesetID == 0)).Beatmap;
BeatmapSetFileInfo fileToUpdate = setToUpdate.Files.First(f => beatmapToUpdate.BeatmapInfo.Path.Contains(f.Filename));
using (var stream = new MemoryStream())
{
using (var writer = new StreamWriter(stream, Encoding.UTF8, 1024, true))
{
beatmapToUpdate.HitObjects.Clear();
beatmapToUpdate.HitObjects.Add(new HitCircle { StartTime = 5000 });
new LegacyBeatmapEncoder(beatmapToUpdate).Encode(writer);
}
stream.Seek(0, SeekOrigin.Begin);
manager.UpdateFile(setToUpdate, fileToUpdate, stream);
}
// Check that the old file reference has been removed
Assert.That(manager.QueryBeatmapSet(s => s.ID == setToUpdate.ID).Files.All(f => f.ID != fileToUpdate.ID));
// Check that the new file is referenced correctly by attempting a retrieval
Beatmap updatedBeatmap = (Beatmap)manager.GetWorkingBeatmap(manager.QueryBeatmap(b => b.ID == beatmapToUpdate.BeatmapInfo.ID)).Beatmap;
Assert.That(updatedBeatmap.HitObjects.Count, Is.EqualTo(1));
Assert.That(updatedBeatmap.HitObjects[0].StartTime, Is.EqualTo(5000));
}
finally
{
host.Exit();
}
}
}
public static async Task<BeatmapSetInfo> LoadOszIntoOsu(OsuGameBase osu, string path = null, bool virtualTrack = false)
{
var temp = path ?? TestResources.GetTestBeatmapForImport(virtualTrack);
@@ -5,6 +5,7 @@ using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
@@ -25,7 +26,7 @@ namespace osu.Game.Tests.Visual.Online
typeof(ChannelTabControl),
};
private readonly ChannelTabControl channelTabControl;
private readonly TestTabControl channelTabControl;
public TestSceneChannelTabControl()
{
@@ -37,7 +38,7 @@ namespace osu.Game.Tests.Visual.Online
Anchor = Anchor.Centre,
Children = new Drawable[]
{
channelTabControl = new ChannelTabControl
channelTabControl = new TestTabControl
{
RelativeSizeAxes = Axes.X,
Origin = Anchor.Centre,
@@ -73,32 +74,40 @@ namespace osu.Game.Tests.Visual.Online
channelTabControl.Current.ValueChanged += channel => currentText.Text = "Currently selected channel: " + channel.NewValue;
AddStep("Add random private channel", addRandomPrivateChannel);
AddAssert("There is only one channels", () => channelTabControl.Items.Count() == 2);
AddAssert("There is only one channels", () => channelTabControl.Items.Count == 2);
AddRepeatStep("Add 3 random private channels", addRandomPrivateChannel, 3);
AddAssert("There are four channels", () => channelTabControl.Items.Count() == 5);
AddAssert("There are four channels", () => channelTabControl.Items.Count == 5);
AddStep("Add random public channel", () => addChannel(RNG.Next().ToString()));
AddRepeatStep("Select a random channel", () => channelTabControl.Current.Value = channelTabControl.Items.ElementAt(RNG.Next(channelTabControl.Items.Count() - 1)), 20);
AddRepeatStep("Select a random channel", () =>
{
List<Channel> validChannels = channelTabControl.Items.Where(c => !(c is ChannelSelectorTabItem.ChannelSelectorTabChannel)).ToList();
channelTabControl.SelectChannel(validChannels[RNG.Next(0, validChannels.Count)]);
}, 20);
Channel channelBefore = channelTabControl.Items.First();
AddStep("set first channel", () => channelTabControl.Current.Value = channelBefore);
Channel channelBefore = null;
AddStep("set first channel", () => channelTabControl.SelectChannel(channelBefore = channelTabControl.Items.First(c => !(c is ChannelSelectorTabItem.ChannelSelectorTabChannel))));
AddStep("select selector tab", () => channelTabControl.Current.Value = channelTabControl.Items.Last());
AddStep("select selector tab", () => channelTabControl.SelectChannel(channelTabControl.Items.Single(c => c is ChannelSelectorTabItem.ChannelSelectorTabChannel)));
AddAssert("selector tab is active", () => channelTabControl.ChannelSelectorActive.Value);
AddAssert("check channel unchanged", () => channelBefore == channelTabControl.Current.Value);
AddStep("set second channel", () => channelTabControl.Current.Value = channelTabControl.Items.Skip(1).First());
AddStep("set second channel", () => channelTabControl.SelectChannel(channelTabControl.Items.GetNext(channelBefore)));
AddAssert("selector tab is inactive", () => !channelTabControl.ChannelSelectorActive.Value);
AddUntilStep("remove all channels", () =>
{
var first = channelTabControl.Items.First();
if (first is ChannelSelectorTabItem.ChannelSelectorTabChannel)
return true;
foreach (var item in channelTabControl.Items.ToList())
{
if (item is ChannelSelectorTabItem.ChannelSelectorTabChannel)
continue;
channelTabControl.RemoveChannel(first);
return false;
channelTabControl.RemoveChannel(item);
return false;
}
return true;
});
AddAssert("selector tab is active", () => channelTabControl.ChannelSelectorActive.Value);
@@ -117,5 +126,10 @@ namespace osu.Game.Tests.Visual.Online
Type = ChannelType.Public,
Name = name
});
private class TestTabControl : ChannelTabControl
{
public void SelectChannel(Channel channel) => base.SelectTab(TabMap[channel]);
}
}
}
@@ -0,0 +1,76 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using osu.Framework.Bindables;
using osu.Framework.Graphics.Containers;
using osu.Game.Overlays.Rankings;
using osu.Game.Users;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osuTK.Graphics;
using osu.Game.Graphics.Sprites;
namespace osu.Game.Tests.Visual.Online
{
public class TestSceneRankingsCountryFilter : OsuTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(CountryFilter),
typeof(CountryPill)
};
public TestSceneRankingsCountryFilter()
{
var countryBindable = new Bindable<Country>();
AddRange(new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Gray,
},
new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
new CountryFilter
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Current = { BindTarget = countryBindable }
},
new OsuSpriteText
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Text = "Some content",
Margin = new MarginPadding { Vertical = 20 }
}
}
}
});
var country = new Country
{
FlagName = "BY",
FullName = "Belarus"
};
var unknownCountry = new Country
{
FlagName = "CK",
FullName = "Cook Islands"
};
AddStep("Set country", () => countryBindable.Value = country);
AddStep("Set null country", () => countryBindable.Value = null);
AddStep("Set country with no flag", () => countryBindable.Value = unknownCountry);
}
}
}
@@ -0,0 +1,62 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Game.Overlays.Mods;
using osu.Game.Rulesets.Mods;
namespace osu.Game.Tests.Visual.UserInterface
{
public class TestSceneModButton : OsuTestScene
{
public TestSceneModButton()
{
Children = new Drawable[]
{
new ModButton(new MultiMod(new TestMod1(), new TestMod2(), new TestMod3(), new TestMod4()))
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre
}
};
}
private class TestMod1 : TestMod
{
public override string Name => "Test mod 1";
public override string Acronym => "M1";
}
private class TestMod2 : TestMod
{
public override string Name => "Test mod 2";
public override string Acronym => "M2";
public override IconUsage? Icon => FontAwesome.Solid.Exclamation;
}
private class TestMod3 : TestMod
{
public override string Name => "Test mod 3";
public override string Acronym => "M3";
public override IconUsage? Icon => FontAwesome.Solid.ArrowRight;
}
private class TestMod4 : TestMod
{
public override string Name => "Test mod 4";
public override string Acronym => "M4";
}
private abstract class TestMod : Mod, IApplicableMod
{
public override double ScoreMultiplier => 1.0;
}
}
}
@@ -1,7 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
@@ -62,7 +61,7 @@ namespace osu.Game.Tests.Visual.UserInterface
waitForCurrent();
pushNext();
waitForCurrent();
AddAssert(@"only 2 items", () => breadcrumbs.Items.Count() == 2);
AddAssert(@"only 2 items", () => breadcrumbs.Items.Count == 2);
AddStep(@"exit current", () => screenStack.CurrentScreen.Exit());
AddAssert(@"current screen is first", () => startScreen == screenStack.CurrentScreen);
}
@@ -44,7 +44,7 @@ namespace osu.Game.Tests.Visual.UserInterface
AddStep("Select random", () =>
{
selector.Current.Value = selector.Items.ElementAt(RNG.Next(selector.Items.Count()));
selector.Current.Value = selector.Items.ElementAt(RNG.Next(selector.Items.Count));
});
AddStep("Toggle disabled state", () => selector.Current.Disabled = !selector.Current.Disabled);
}
+1 -1
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@@ -61,7 +61,7 @@ namespace osu.Game.Tournament
string weightString = weight.ToString();
// Only exo has an explicit "regular" weight, other fonts do not
if (weight == FontWeight.Regular && family != GetFamilyString(TournamentTypeface.Aquatico) && family != GetFamilyString(TournamentTypeface.Aquatico))
if (weight == FontWeight.Regular && family != GetFamilyString(TournamentTypeface.Aquatico))
weightString = string.Empty;
return weightString;
+49 -4
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@@ -6,6 +6,7 @@ using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Linq.Expressions;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using Microsoft.EntityFrameworkCore;
@@ -26,6 +27,8 @@ using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Objects;
using Decoder = osu.Game.Beatmaps.Formats.Decoder;
using ZipArchive = SharpCompress.Archives.Zip.ZipArchive;
namespace osu.Game.Beatmaps
{
@@ -56,14 +59,11 @@ namespace osu.Game.Beatmaps
protected override string ImportFromStablePath => "Songs";
private readonly RulesetStore rulesets;
private readonly BeatmapStore beatmaps;
private readonly AudioManager audioManager;
private readonly GameHost host;
private readonly BeatmapUpdateQueue updateQueue;
private readonly Storage exportStorage;
public BeatmapManager(Storage storage, IDatabaseContextFactory contextFactory, RulesetStore rulesets, IAPIProvider api, AudioManager audioManager, GameHost host = null,
WorkingBeatmap defaultBeatmap = null)
@@ -80,6 +80,7 @@ namespace osu.Game.Beatmaps
beatmaps.BeatmapRestored += b => BeatmapRestored?.Invoke(b);
updateQueue = new BeatmapUpdateQueue(api);
exportStorage = storage.GetStorageForDirectory("exports");
}
protected override ArchiveDownloadRequest<BeatmapSetInfo> CreateDownloadRequest(BeatmapSetInfo set, bool minimiseDownloadSize) =>
@@ -174,6 +175,50 @@ namespace osu.Game.Beatmaps
/// <param name="beatmap">The beatmap difficulty to restore.</param>
public void Restore(BeatmapInfo beatmap) => beatmaps.Restore(beatmap);
/// <summary>
/// Saves an <see cref="IBeatmap"/> file against a given <see cref="BeatmapInfo"/>.
/// </summary>
/// <param name="info">The <see cref="BeatmapInfo"/> to save the content against. The file referenced by <see cref="BeatmapInfo.Path"/> will be replaced.</param>
/// <param name="beatmapContent">The <see cref="IBeatmap"/> content to write.</param>
public void Save(BeatmapInfo info, IBeatmap beatmapContent)
{
var setInfo = QueryBeatmapSet(s => s.Beatmaps.Any(b => b.ID == info.ID));
using (var stream = new MemoryStream())
{
using (var sw = new StreamWriter(stream, Encoding.UTF8, 1024, true))
new LegacyBeatmapEncoder(beatmapContent).Encode(sw);
stream.Seek(0, SeekOrigin.Begin);
UpdateFile(setInfo, setInfo.Files.Single(f => string.Equals(f.Filename, info.Path, StringComparison.OrdinalIgnoreCase)), stream);
}
var working = workingCache.FirstOrDefault(w => w.BeatmapInfo?.ID == info.ID);
if (working != null)
workingCache.Remove(working);
}
/// <summary>
/// Exports a <see cref="BeatmapSetInfo"/> to an .osz package.
/// </summary>
/// <param name="set">The <see cref="BeatmapSetInfo"/> to export.</param>
public void Export(BeatmapSetInfo set)
{
var localSet = QueryBeatmapSet(s => s.ID == set.ID);
using (var archive = ZipArchive.Create())
{
foreach (var file in localSet.Files)
archive.AddEntry(file.Filename, Files.Storage.GetStream(file.FileInfo.StoragePath));
using (var outputStream = exportStorage.GetStream($"{set}.osz", FileAccess.Write, FileMode.Create))
archive.SaveTo(outputStream);
exportStorage.OpenInNativeExplorer();
}
}
private readonly WeakList<WorkingBeatmap> workingCache = new WeakList<WorkingBeatmap>();
/// <summary>
@@ -63,7 +63,7 @@ namespace osu.Game.Beatmaps.Formats
writer.WriteLine(FormattableString.Invariant($"PreviewTime: {beatmap.Metadata.PreviewTime}"));
// Todo: Not all countdown types are supported by lazer yet
writer.WriteLine(FormattableString.Invariant($"Countdown: {(beatmap.BeatmapInfo.Countdown ? '1' : '0')}"));
writer.WriteLine(FormattableString.Invariant($"SampleSet: {toLegacySampleBank(beatmap.ControlPointInfo.SamplePoints[0].SampleBank)}"));
writer.WriteLine(FormattableString.Invariant($"SampleSet: {toLegacySampleBank(beatmap.ControlPointInfo.SamplePointAt(double.MinValue).SampleBank)}"));
writer.WriteLine(FormattableString.Invariant($"StackLeniency: {beatmap.BeatmapInfo.StackLeniency}"));
writer.WriteLine(FormattableString.Invariant($"Mode: {beatmap.BeatmapInfo.RulesetID}"));
writer.WriteLine(FormattableString.Invariant($"LetterboxInBreaks: {(beatmap.BeatmapInfo.LetterboxInBreaks ? '1' : '0')}"));
-17
View File
@@ -7,13 +7,11 @@ using osu.Game.Rulesets.Mods;
using System;
using System.Collections.Generic;
using osu.Game.Storyboards;
using System.IO;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using osu.Framework.Audio;
using osu.Framework.Statistics;
using osu.Game.IO.Serialization;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.UI;
@@ -76,21 +74,6 @@ namespace osu.Game.Beatmaps
return AudioManager.Tracks.GetVirtual(length);
}
/// <summary>
/// Saves the <see cref="Beatmaps.Beatmap"/>.
/// </summary>
/// <returns>The absolute path of the output file.</returns>
public string Save()
{
string directory = Path.Combine(Path.GetTempPath(), @"osu!");
Directory.CreateDirectory(directory);
var path = Path.Combine(directory, Guid.NewGuid().ToString().Replace("-", string.Empty) + ".json");
using (var sw = new StreamWriter(path))
sw.WriteLine(Beatmap.Serialize());
return path;
}
/// <summary>
/// Creates a <see cref="IBeatmapConverter"/> to convert a <see cref="IBeatmap"/> for a specified <see cref="Ruleset"/>.
/// </summary>
+46 -10
View File
@@ -34,7 +34,7 @@ namespace osu.Game.Database
/// <typeparam name="TFileModel">The associated file join type.</typeparam>
public abstract class ArchiveModelManager<TModel, TFileModel> : ICanAcceptFiles, IModelManager<TModel>
where TModel : class, IHasFiles<TFileModel>, IHasPrimaryKey, ISoftDelete
where TFileModel : INamedFileInfo, new()
where TFileModel : class, INamedFileInfo, new()
{
private const int import_queue_request_concurrency = 1;
@@ -222,9 +222,8 @@ namespace osu.Game.Database
{
model = CreateModel(archive);
if (model == null) return Task.FromResult<TModel>(null);
model.Hash = computeHash(archive);
if (model == null)
return Task.FromResult<TModel>(null);
}
catch (TaskCanceledException)
{
@@ -262,18 +261,24 @@ namespace osu.Game.Database
/// <remarks>
/// In the case of no matching files, a hash will be generated from the passed archive's <see cref="ArchiveReader.Name"/>.
/// </remarks>
private string computeHash(ArchiveReader reader)
private string computeHash(TModel item, ArchiveReader reader = null)
{
// for now, concatenate all .osu files in the set to create a unique hash.
MemoryStream hashable = new MemoryStream();
foreach (string file in reader.Filenames.Where(f => HashableFileTypes.Any(f.EndsWith)))
foreach (TFileModel file in item.Files.Where(f => HashableFileTypes.Any(f.Filename.EndsWith)))
{
using (Stream s = reader.GetStream(file))
using (Stream s = Files.Store.GetStream(file.FileInfo.StoragePath))
s.CopyTo(hashable);
}
return hashable.Length > 0 ? hashable.ComputeSHA2Hash() : reader.Name.ComputeSHA2Hash();
if (hashable.Length > 0)
return hashable.ComputeSHA2Hash();
if (reader != null)
return reader.Name.ComputeSHA2Hash();
return item.Hash;
}
/// <summary>
@@ -303,6 +308,7 @@ namespace osu.Game.Database
LogForModel(item, "Beginning import...");
item.Files = archive != null ? createFileInfos(archive, Files) : new List<TFileModel>();
item.Hash = computeHash(item, archive);
await Populate(item, archive, cancellationToken);
@@ -358,12 +364,42 @@ namespace osu.Game.Database
return item;
}, cancellationToken, TaskCreationOptions.HideScheduler, import_scheduler).Unwrap();
public void UpdateFile(TModel model, TFileModel file, Stream contents)
{
using (var usage = ContextFactory.GetForWrite())
{
// Dereference the existing file info, since the file model will be removed.
Files.Dereference(file.FileInfo);
// Remove the file model.
usage.Context.Set<TFileModel>().Remove(file);
// Add the new file info and containing file model.
model.Files.Remove(file);
model.Files.Add(new TFileModel
{
Filename = file.Filename,
FileInfo = Files.Add(contents)
});
Update(model);
}
}
/// <summary>
/// Perform an update of the specified item.
/// TODO: Support file changes.
/// TODO: Support file additions/removals.
/// </summary>
/// <param name="item">The item to update.</param>
public void Update(TModel item) => ModelStore.Update(item);
public void Update(TModel item)
{
using (ContextFactory.GetForWrite())
{
item.Hash = computeHash(item);
ModelStore.Update(item);
}
}
/// <summary>
/// Delete an item from the manager.
@@ -21,7 +21,7 @@ namespace osu.Game.Database
/// <typeparam name="TFileModel">The associated file join type.</typeparam>
public abstract class DownloadableArchiveModelManager<TModel, TFileModel> : ArchiveModelManager<TModel, TFileModel>, IModelDownloader<TModel>
where TModel : class, IHasFiles<TFileModel>, IHasPrimaryKey, ISoftDelete, IEquatable<TModel>
where TFileModel : INamedFileInfo, new()
where TFileModel : class, INamedFileInfo, new()
{
public event Action<ArchiveDownloadRequest<TModel>> DownloadBegan;
@@ -38,6 +38,11 @@ namespace osu.Game.Graphics.Containers
/// </summary>
public int Divisor { get; set; } = 1;
/// <summary>
/// An optional minimum beat length. Any beat length below this will be multiplied by two until valid.
/// </summary>
public double MinimumBeatLength { get; set; }
/// <summary>
/// Default length of a beat in milliseconds. Used whenever there is no beatmap or track playing.
/// </summary>
@@ -89,6 +94,9 @@ namespace osu.Game.Graphics.Containers
double beatLength = timingPoint.BeatLength / Divisor;
while (beatLength < MinimumBeatLength)
beatLength *= 2;
int beatIndex = (int)((currentTrackTime - timingPoint.Time) / beatLength) - (effectPoint.OmitFirstBarLine ? 1 : 0);
// The beats before the start of the first control point are off by 1, this should do the trick
@@ -63,7 +63,7 @@ namespace osu.Game.Graphics.Containers
}
public void AddUserLink(User user, Action<SpriteText> creationParameters = null)
=> createLink(AddText(user.Username, creationParameters), new LinkDetails(LinkAction.OpenUserProfile, user.Id.ToString()), "View Profile");
=> createLink(AddText(user.Username, creationParameters), new LinkDetails(LinkAction.OpenUserProfile, user.Id.ToString()), "view profile");
private void createLink(IEnumerable<Drawable> drawables, LinkDetails link, string tooltipText, Action action = null)
{
@@ -57,6 +57,6 @@ namespace osu.Game.Graphics.UserInterface
return true;
}
public string TooltipText => "View in browser";
public string TooltipText => "view in browser";
}
}
@@ -104,7 +104,7 @@ namespace osu.Game.Graphics.UserInterface
private class CapsWarning : SpriteIcon, IHasTooltip
{
public string TooltipText => @"Caps lock is active";
public string TooltipText => @"caps lock is active";
public CapsWarning()
{
@@ -24,6 +24,7 @@ namespace osu.Game.Input.Bindings
public IEnumerable<KeyBinding> GlobalKeyBindings => new[]
{
new KeyBinding(InputKey.F6, GlobalAction.ToggleNowPlaying),
new KeyBinding(InputKey.F8, GlobalAction.ToggleChat),
new KeyBinding(InputKey.F9, GlobalAction.ToggleSocial),
new KeyBinding(InputKey.F10, GlobalAction.ToggleGameplayMouseButtons),
@@ -137,5 +138,8 @@ namespace osu.Game.Input.Bindings
[Description("Play / pause")]
MusicPlay,
[Description("Toggle now playing overlay")]
ToggleNowPlaying,
}
}
+1 -21
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@@ -16,7 +16,7 @@ namespace osu.Game.Online.API
{
protected override WebRequest CreateWebRequest() => new OsuJsonWebRequest<T>(Uri);
public T Result => ((JsonWebRequest<T>)WebRequest).ResponseObject;
public T Result => ((OsuJsonWebRequest<T>)WebRequest).ResponseObject;
protected APIRequest()
{
@@ -30,16 +30,6 @@ namespace osu.Game.Online.API
/// This will be scheduled to the API's internal scheduler (run on update thread automatically).
/// </summary>
public new event APISuccessHandler<T> Success;
private class OsuJsonWebRequest<U> : JsonWebRequest<U>
{
public OsuJsonWebRequest(string uri)
: base(uri)
{
}
protected override string UserAgent => "osu!";
}
}
/// <summary>
@@ -162,16 +152,6 @@ namespace osu.Game.Online.API
[JsonProperty("error")]
public string ErrorMessage { get; set; }
}
private class OsuWebRequest : WebRequest
{
public OsuWebRequest(string uri)
: base(uri)
{
}
protected override string UserAgent => "osu!";
}
}
public class APIException : InvalidOperationException
+1 -2
View File
@@ -4,7 +4,6 @@
using System.Diagnostics;
using System.Net.Http;
using osu.Framework.Bindables;
using osu.Framework.IO.Network;
namespace osu.Game.Online.API
{
@@ -166,7 +165,7 @@ namespace osu.Game.Online.API
}
}
private class AccessTokenRequest : JsonWebRequest<OAuthToken>
private class AccessTokenRequest : OsuJsonWebRequest<OAuthToken>
{
protected string GrantType;
+21
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@@ -0,0 +1,21 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.IO.Network;
namespace osu.Game.Online.API
{
public class OsuJsonWebRequest<T> : JsonWebRequest<T>
{
public OsuJsonWebRequest(string uri)
: base(uri)
{
}
public OsuJsonWebRequest()
{
}
protected override string UserAgent => "osu!";
}
}
+21
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@@ -0,0 +1,21 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.IO.Network;
namespace osu.Game.Online.API
{
public class OsuWebRequest : WebRequest
{
public OsuWebRequest(string uri)
: base(uri)
{
}
public OsuWebRequest()
{
}
protected override string UserAgent => "osu!";
}
}
+1 -2
View File
@@ -2,11 +2,10 @@
// See the LICENCE file in the repository root for full licence text.
using Newtonsoft.Json;
using osu.Framework.IO.Network;
namespace osu.Game.Online.API
{
public class RegistrationRequest : WebRequest
public class RegistrationRequest : OsuWebRequest
{
internal string Username;
internal string Email;
@@ -0,0 +1,30 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Net.Http;
using osu.Framework.IO.Network;
using osu.Game.Online.Chat;
namespace osu.Game.Online.API.Requests
{
public class MarkChannelAsReadRequest : APIRequest
{
private readonly Channel channel;
private readonly Message message;
public MarkChannelAsReadRequest(Channel channel, Message message)
{
this.channel = channel;
this.message = message;
}
protected override string Target => $"chat/channels/{channel.Id}/mark-as-read/{message.Id}";
protected override WebRequest CreateWebRequest()
{
var req = base.CreateWebRequest();
req.Method = HttpMethod.Put;
return req;
}
}
}
+8
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@@ -36,6 +36,11 @@ namespace osu.Game.Online.Chat
/// </summary>
public readonly SortedList<Message> Messages = new SortedList<Message>(Comparer<Message>.Default);
/// <summary>
/// Contains all the messages that weren't read by the user.
/// </summary>
public IEnumerable<Message> UnreadMessages => Messages.Where(m => LastReadId < m.Id);
/// <summary>
/// Contains all the messages that are still pending for submission to the server.
/// </summary>
@@ -75,6 +80,9 @@ namespace osu.Game.Online.Chat
[JsonProperty(@"last_message_id")]
public long? LastMessageId;
[JsonProperty(@"last_read_id")]
public long? LastReadId;
/// <summary>
/// Signalles if the current user joined this channel or not. Defaults to false.
/// </summary>
+22
View File
@@ -445,6 +445,28 @@ namespace osu.Game.Online.Chat
return tcs.Task;
}
/// <summary>
/// Marks the <paramref name="channel"/> as read
/// </summary>
/// <param name="channel">The channel that will be marked as read</param>
public void MarkChannelAsRead(Channel channel)
{
if (channel.LastMessageId == channel.LastReadId)
return;
var message = channel.Messages.LastOrDefault();
if (message == null)
return;
var req = new MarkChannelAsReadRequest(channel, message);
req.Success += () => channel.LastReadId = message.Id;
req.Failure += e => Logger.Error(e, $"Failed to mark channel {channel} up to '{message}' as read");
api.Queue(req);
}
[BackgroundDependencyLoader]
private void load(IAPIProvider api)
{
+7 -1
View File
@@ -61,6 +61,8 @@ namespace osu.Game
private NotificationOverlay notifications;
private NowPlayingOverlay nowPlaying;
private DirectOverlay direct;
private SocialOverlay social;
@@ -624,7 +626,7 @@ namespace osu.Game
Origin = Anchor.TopRight,
}, rightFloatingOverlayContent.Add, true);
loadComponentSingleFile(new NowPlayingOverlay
loadComponentSingleFile(nowPlaying = new NowPlayingOverlay
{
GetToolbarHeight = () => ToolbarOffset,
Anchor = Anchor.TopRight,
@@ -822,6 +824,10 @@ namespace osu.Game
switch (action)
{
case GlobalAction.ToggleNowPlaying:
nowPlaying.ToggleVisibility();
return true;
case GlobalAction.ToggleChat:
chatOverlay.ToggleVisibility();
return true;
@@ -24,7 +24,7 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons
{
private readonly bool noVideo;
public string TooltipText => button.Enabled.Value ? "Download this beatmap" : "Login to download";
public string TooltipText => button.Enabled.Value ? "download this beatmap" : "login to download";
private readonly IBindable<User> localUser = new Bindable<User>();
@@ -81,7 +81,10 @@ namespace osu.Game.Overlays.Chat.Tabs
RemoveItem(channel);
if (Current.Value == channel)
Current.Value = Items.FirstOrDefault();
{
// Prefer non-selector channels first
Current.Value = Items.FirstOrDefault(c => !(c is ChannelSelectorTabItem.ChannelSelectorTabChannel)) ?? Items.FirstOrDefault();
}
}
protected override void SelectTab(TabItem<Channel> tab)
+4
View File
@@ -279,6 +279,10 @@ namespace osu.Game.Overlays
currentChannelContainer.Clear(false);
currentChannelContainer.Add(loaded);
}
// mark channel as read when channel switched
if (e.NewValue.Messages.Any())
channelManager.MarkChannelAsRead(e.NewValue);
}
private float startDragChatHeight;
@@ -48,7 +48,7 @@ namespace osu.Game.Overlays.Direct
if (BeatmapSet.Value.OnlineInfo.Availability?.DownloadDisabled ?? false)
{
button.Enabled.Value = false;
button.TooltipText = "This beatmap is currently not available for download.";
button.TooltipText = "this beatmap is currently not available for download.";
return;
}
+3 -3
View File
@@ -80,7 +80,7 @@ namespace osu.Game.Overlays.Mods
foregroundIcon.RotateTo(rotate_angle * direction, mod_switch_duration, mod_switch_easing);
backgroundIcon.RotateTo(-rotate_angle * direction, mod_switch_duration, mod_switch_easing);
backgroundIcon.Icon = modAfter.Icon;
backgroundIcon.Mod = modAfter;
using (BeginDelayedSequence(mod_switch_duration, true))
{
@@ -218,8 +218,8 @@ namespace osu.Game.Overlays.Mods
private void displayMod(Mod mod)
{
if (backgroundIcon != null)
backgroundIcon.Icon = foregroundIcon.Icon;
foregroundIcon.Icon = mod.Icon;
backgroundIcon.Mod = foregroundIcon.Mod;
foregroundIcon.Mod = mod;
text.Text = mod.Name;
Colour = mod.HasImplementation ? Color4.White : Color4.Gray;
}
+20 -3
View File
@@ -11,6 +11,7 @@ using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Framework.Input.Events;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osuTK.Graphics;
@@ -19,6 +20,10 @@ namespace osu.Game.Overlays.News
{
public class NewsArticleCover : Container
{
private const int hover_duration = 300;
private readonly Box gradient;
public NewsArticleCover(ArticleInfo info)
{
RelativeSizeAxes = Axes.X;
@@ -47,11 +52,11 @@ namespace osu.Game.Overlays.News
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
},
new Box
gradient = new Box
{
RelativeSizeAxes = Axes.Both,
Colour = ColourInfo.GradientVertical(Color4.Black.Opacity(0.1f), Color4.Black.Opacity(0.6f)),
Alpha = 1f,
Colour = ColourInfo.GradientVertical(Color4.Black.Opacity(0.1f), Color4.Black.Opacity(0.7f)),
Alpha = 0
},
new DateContainer(info.Time)
{
@@ -90,6 +95,18 @@ namespace osu.Game.Overlays.News
bg.OnLoadComplete += d => d.FadeIn(250, Easing.In);
}
protected override bool OnHover(HoverEvent e)
{
gradient.FadeIn(hover_duration, Easing.OutQuint);
return base.OnHover(e);
}
protected override void OnHoverLost(HoverLostEvent e)
{
base.OnHoverLost(e);
gradient.FadeOut(hover_duration, Easing.OutQuint);
}
[LongRunningLoad]
private class NewsBackground : Sprite
{
@@ -24,7 +24,7 @@ namespace osu.Game.Overlays.Profile.Header.Components
public LevelBadge()
{
TooltipText = "Level";
TooltipText = "level";
}
[BackgroundDependencyLoader]
@@ -25,7 +25,7 @@ namespace osu.Game.Overlays.Profile.Header.Components
public LevelProgressBar()
{
TooltipText = "Progress to next level";
TooltipText = "progress to next level";
}
[BackgroundDependencyLoader]
+105
View File
@@ -0,0 +1,105 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Users;
using osuTK;
namespace osu.Game.Overlays.Rankings
{
public class CountryFilter : CompositeDrawable, IHasCurrentValue<Country>
{
private const int duration = 200;
private const int height = 50;
private readonly BindableWithCurrent<Country> current = new BindableWithCurrent<Country>();
public Bindable<Country> Current
{
get => current.Current;
set => current.Current = value;
}
private readonly Box background;
private readonly CountryPill countryPill;
private readonly Container content;
public CountryFilter()
{
RelativeSizeAxes = Axes.X;
InternalChild = content = new Container
{
RelativeSizeAxes = Axes.X,
Height = height,
Alpha = 0,
Children = new Drawable[]
{
background = new Box
{
RelativeSizeAxes = Axes.Both
},
new FillFlowContainer
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(10, 0),
Margin = new MarginPadding { Left = UserProfileOverlay.CONTENT_X_MARGIN },
Children = new Drawable[]
{
new OsuSpriteText
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Text = @"filtered by country:",
Font = OsuFont.GetFont(size: 14)
},
countryPill = new CountryPill
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Alpha = 0,
Current = Current
}
}
}
}
};
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
background.Colour = colours.GreySeafoam;
}
protected override void LoadComplete()
{
base.LoadComplete();
Current.BindValueChanged(onCountryChanged, true);
}
private void onCountryChanged(ValueChangedEvent<Country> country)
{
if (country.NewValue == null)
{
countryPill.Collapse();
this.ResizeHeightTo(0, duration, Easing.OutQuint);
content.FadeOut(duration, Easing.OutQuint);
return;
}
this.ResizeHeightTo(height, duration, Easing.OutQuint);
content.FadeIn(duration, Easing.OutQuint);
countryPill.Expand();
}
}
}
+164
View File
@@ -0,0 +1,164 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Users;
using osu.Game.Users.Drawables;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Overlays.Rankings
{
public class CountryPill : CompositeDrawable, IHasCurrentValue<Country>
{
private const int duration = 200;
private readonly BindableWithCurrent<Country> current = new BindableWithCurrent<Country>();
public Bindable<Country> Current
{
get => current.Current;
set => current.Current = value;
}
private readonly Container content;
private readonly Box background;
private readonly UpdateableFlag flag;
private readonly OsuSpriteText countryName;
public CountryPill()
{
AutoSizeAxes = Axes.Both;
InternalChild = content = new CircularContainer
{
Height = 25,
AutoSizeDuration = duration,
AutoSizeEasing = Easing.OutQuint,
Masking = true,
Children = new Drawable[]
{
background = new Box
{
RelativeSizeAxes = Axes.Both
},
new FillFlowContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Y,
AutoSizeAxes = Axes.X,
Margin = new MarginPadding { Horizontal = 10 },
Direction = FillDirection.Horizontal,
Spacing = new Vector2(8, 0),
Children = new Drawable[]
{
new FillFlowContainer
{
RelativeSizeAxes = Axes.Y,
AutoSizeAxes = Axes.X,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(3, 0),
Children = new Drawable[]
{
flag = new UpdateableFlag
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(22, 15)
},
countryName = new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Font = OsuFont.GetFont(size: 14)
}
}
},
new CloseButton
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Action = () => Current.Value = null
}
}
}
}
};
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
background.Colour = colours.GreySeafoamDarker;
}
protected override void LoadComplete()
{
base.LoadComplete();
Current.BindValueChanged(onCountryChanged, true);
}
public void Expand()
{
content.ClearTransforms();
content.AutoSizeAxes = Axes.X;
this.FadeIn(duration, Easing.OutQuint);
}
public void Collapse()
{
content.ClearTransforms();
content.AutoSizeAxes = Axes.None;
content.ResizeWidthTo(0, duration, Easing.OutQuint);
this.FadeOut(duration, Easing.OutQuint);
}
private void onCountryChanged(ValueChangedEvent<Country> country)
{
if (country.NewValue == null)
return;
flag.Country = country.NewValue;
countryName.Text = country.NewValue.FullName;
}
private class CloseButton : OsuHoverContainer
{
private readonly SpriteIcon icon;
protected override IEnumerable<Drawable> EffectTargets => new[] { icon };
public CloseButton()
{
AutoSizeAxes = Axes.Both;
Add(icon = new SpriteIcon
{
Size = new Vector2(8),
Icon = FontAwesome.Solid.Times
});
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
IdleColour = colours.GreySeafoamLighter;
HoverColour = Color4.White;
}
}
}
}
@@ -16,7 +16,7 @@ namespace osu.Game.Overlays.Settings.Sections.Input
new SettingsButton
{
Text = "Key configuration",
TooltipText = "Change global shortcut keys and gameplay bindings",
TooltipText = "change global shortcut keys and gameplay bindings",
Action = keyConfig.ToggleVisibility
},
};
@@ -87,7 +87,7 @@ namespace osu.Game.Overlays.Settings.Sections.Input
private class SensitivitySlider : OsuSliderBar<double>
{
public override string TooltipText => Current.Disabled ? "Enable raw input to adjust sensitivity" : $"{base.TooltipText}x";
public override string TooltipText => Current.Disabled ? "enable raw input to adjust sensitivity" : $"{base.TooltipText}x";
}
}
}
+1 -1
View File
@@ -161,7 +161,7 @@ namespace osu.Game.Overlays.Settings
UpdateState();
}
public string TooltipText => "Revert to default";
public string TooltipText => "revert to default";
protected override bool OnClick(ClickEvent e)
{
+1 -1
View File
@@ -28,7 +28,7 @@ namespace osu.Game.Rulesets.Mods
/// The icon of this mod.
/// </summary>
[JsonIgnore]
public virtual IconUsage Icon => FontAwesome.Solid.Question;
public virtual IconUsage? Icon => null;
/// <summary>
/// The type of this mod.
+1 -1
View File
@@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Mods
{
public override string Name => "Autoplay";
public override string Acronym => "AT";
public override IconUsage Icon => OsuIcon.ModAuto;
public override IconUsage? Icon => OsuIcon.ModAuto;
public override ModType Type => ModType.Automation;
public override string Description => "Watch a perfect automated play through the song.";
public override double ScoreMultiplier => 1;
+1 -1
View File
@@ -26,7 +26,7 @@ namespace osu.Game.Rulesets.Mods
{
public override string Name => "Cinema";
public override string Acronym => "CN";
public override IconUsage Icon => OsuIcon.ModCinema;
public override IconUsage? Icon => OsuIcon.ModCinema;
public override string Description => "Watch the video without visual distractions.";
public void ApplyToHUD(HUDOverlay overlay)
+1 -1
View File
@@ -12,7 +12,7 @@ namespace osu.Game.Rulesets.Mods
{
public override string Name => "Daycore";
public override string Acronym => "DC";
public override IconUsage Icon => FontAwesome.Solid.Question;
public override IconUsage? Icon => null;
public override string Description => "Whoaaaaa...";
private readonly BindableNumber<double> tempoAdjust = new BindableDouble(1);
@@ -20,7 +20,7 @@ namespace osu.Game.Rulesets.Mods
public override ModType Type => ModType.Conversion;
public override IconUsage Icon => FontAwesome.Solid.Hammer;
public override IconUsage? Icon => FontAwesome.Solid.Hammer;
public override double ScoreMultiplier => 1.0;
+1 -1
View File
@@ -14,7 +14,7 @@ namespace osu.Game.Rulesets.Mods
{
public override string Name => "Double Time";
public override string Acronym => "DT";
public override IconUsage Icon => OsuIcon.ModDoubletime;
public override IconUsage? Icon => OsuIcon.ModDoubletime;
public override ModType Type => ModType.DifficultyIncrease;
public override string Description => "Zoooooooooom...";
public override bool Ranked => true;
+1 -1
View File
@@ -15,7 +15,7 @@ namespace osu.Game.Rulesets.Mods
{
public override string Name => "Easy";
public override string Acronym => "EZ";
public override IconUsage Icon => OsuIcon.ModEasy;
public override IconUsage? Icon => OsuIcon.ModEasy;
public override ModType Type => ModType.DifficultyReduction;
public override double ScoreMultiplier => 0.5;
public override bool Ranked => true;
+1 -1
View File
@@ -28,7 +28,7 @@ namespace osu.Game.Rulesets.Mods
{
public override string Name => "Flashlight";
public override string Acronym => "FL";
public override IconUsage Icon => OsuIcon.ModFlashlight;
public override IconUsage? Icon => OsuIcon.ModFlashlight;
public override ModType Type => ModType.DifficultyIncrease;
public override string Description => "Restricted view area.";
public override bool Ranked => true;
+1 -1
View File
@@ -14,7 +14,7 @@ namespace osu.Game.Rulesets.Mods
{
public override string Name => "Half Time";
public override string Acronym => "HT";
public override IconUsage Icon => OsuIcon.ModHalftime;
public override IconUsage? Icon => OsuIcon.ModHalftime;
public override ModType Type => ModType.DifficultyReduction;
public override string Description => "Less zoom...";
public override bool Ranked => true;
+1 -1
View File
@@ -12,7 +12,7 @@ namespace osu.Game.Rulesets.Mods
{
public override string Name => "Hard Rock";
public override string Acronym => "HR";
public override IconUsage Icon => OsuIcon.ModHardrock;
public override IconUsage? Icon => OsuIcon.ModHardrock;
public override ModType Type => ModType.DifficultyIncrease;
public override string Description => "Everything just got a bit harder...";
public override Type[] IncompatibleMods => new[] { typeof(ModEasy), typeof(ModDifficultyAdjust) };
+1 -1
View File
@@ -17,7 +17,7 @@ namespace osu.Game.Rulesets.Mods
{
public override string Name => "Hidden";
public override string Acronym => "HD";
public override IconUsage Icon => OsuIcon.ModHidden;
public override IconUsage? Icon => OsuIcon.ModHidden;
public override ModType Type => ModType.DifficultyIncrease;
public override bool Ranked => true;
+1 -1
View File
@@ -23,7 +23,7 @@ namespace osu.Game.Rulesets.Mods
{
public override string Name => "Nightcore";
public override string Acronym => "NC";
public override IconUsage Icon => OsuIcon.ModNightcore;
public override IconUsage? Icon => OsuIcon.ModNightcore;
public override string Description => "Uguuuuuuuu...";
private readonly BindableNumber<double> tempoAdjust = new BindableDouble(1);
+1 -1
View File
@@ -11,7 +11,7 @@ namespace osu.Game.Rulesets.Mods
{
public override string Name => "No Fail";
public override string Acronym => "NF";
public override IconUsage Icon => OsuIcon.ModNofail;
public override IconUsage? Icon => OsuIcon.ModNofail;
public override ModType Type => ModType.DifficultyReduction;
public override string Description => "You can't fail, no matter what.";
public override double ScoreMultiplier => 0.5;
+1 -1
View File
@@ -13,7 +13,7 @@ namespace osu.Game.Rulesets.Mods
public override string Name => "No Mod";
public override string Acronym => "NM";
public override double ScoreMultiplier => 1;
public override IconUsage Icon => FontAwesome.Solid.Ban;
public override IconUsage? Icon => FontAwesome.Solid.Ban;
public override ModType Type => ModType.System;
}
}
+1 -1
View File
@@ -12,7 +12,7 @@ namespace osu.Game.Rulesets.Mods
{
public override string Name => "Perfect";
public override string Acronym => "PF";
public override IconUsage Icon => OsuIcon.ModPerfect;
public override IconUsage? Icon => OsuIcon.ModPerfect;
public override string Description => "SS or quit.";
protected override bool FailCondition(HealthProcessor healthProcessor, JudgementResult result) => result.Type != result.Judgement.MaxResult;
+1 -1
View File
@@ -11,7 +11,7 @@ namespace osu.Game.Rulesets.Mods
{
public override string Name => "Relax";
public override string Acronym => "RX";
public override IconUsage Icon => OsuIcon.ModRelax;
public override IconUsage? Icon => OsuIcon.ModRelax;
public override ModType Type => ModType.Automation;
public override double ScoreMultiplier => 1;
public override Type[] IncompatibleMods => new[] { typeof(ModAutoplay), typeof(ModNoFail), typeof(ModSuddenDeath) };
+1 -1
View File
@@ -13,7 +13,7 @@ namespace osu.Game.Rulesets.Mods
{
public override string Name => "Sudden Death";
public override string Acronym => "SD";
public override IconUsage Icon => OsuIcon.ModSuddendeath;
public override IconUsage? Icon => OsuIcon.ModSuddendeath;
public override ModType Type => ModType.DifficultyIncrease;
public override string Description => "Miss and fail.";
public override double ScoreMultiplier => 1;
+1 -1
View File
@@ -14,7 +14,7 @@ namespace osu.Game.Rulesets.Mods
public override string Name => "Wind Down";
public override string Acronym => "WD";
public override string Description => "Sloooow doooown...";
public override IconUsage Icon => FontAwesome.Solid.ChevronCircleDown;
public override IconUsage? Icon => FontAwesome.Solid.ChevronCircleDown;
public override double ScoreMultiplier => 1.0;
[SettingSource("Final rate", "The speed increase to ramp towards")]
+1 -1
View File
@@ -14,7 +14,7 @@ namespace osu.Game.Rulesets.Mods
public override string Name => "Wind Up";
public override string Acronym => "WU";
public override string Description => "Can you keep up?";
public override IconUsage Icon => FontAwesome.Solid.ChevronCircleUp;
public override IconUsage? Icon => FontAwesome.Solid.ChevronCircleUp;
public override double ScoreMultiplier => 1.0;
[SettingSource("Final rate", "The speed increase to ramp towards")]
+44 -10
View File
@@ -9,6 +9,7 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Rulesets.Mods;
using osuTK;
using osu.Framework.Bindables;
@@ -20,25 +21,30 @@ namespace osu.Game.Rulesets.UI
public readonly BindableBool Selected = new BindableBool();
private readonly SpriteIcon modIcon;
private readonly SpriteText modAcronym;
private readonly SpriteIcon background;
private const float size = 80;
public IconUsage Icon
{
get => modIcon.Icon;
set => modIcon.Icon = value;
}
private readonly ModType type;
public virtual string TooltipText { get; }
protected Mod Mod { get; private set; }
private Mod mod;
public Mod Mod
{
get => mod;
set
{
mod = value;
updateMod(value);
}
}
public ModIcon(Mod mod)
{
Mod = mod ?? throw new ArgumentNullException(nameof(mod));
this.mod = mod ?? throw new ArgumentNullException(nameof(mod));
type = mod.Type;
@@ -56,15 +62,43 @@ namespace osu.Game.Rulesets.UI
Icon = OsuIcon.ModBg,
Shadow = true,
},
modAcronym = new OsuSpriteText
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Colour = OsuColour.Gray(84),
Alpha = 0,
Font = OsuFont.Numeric.With(null, 22f),
UseFullGlyphHeight = false,
Text = mod.Acronym
},
modIcon = new SpriteIcon
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Colour = OsuColour.Gray(84),
Size = new Vector2(size - 35),
Icon = mod.Icon
Size = new Vector2(45),
Icon = FontAwesome.Solid.Question
},
};
updateMod(mod);
}
private void updateMod(Mod value)
{
modAcronym.Text = value.Acronym;
modIcon.Icon = value.Icon ?? FontAwesome.Solid.Question;
if (value.Icon is null)
{
modIcon.FadeOut();
modAcronym.FadeIn();
return;
}
modIcon.FadeIn();
modAcronym.FadeOut();
}
private Color4 backgroundColour;
+22 -6
View File
@@ -44,6 +44,9 @@ namespace osu.Game.Screens.Edit
public override bool DisallowExternalBeatmapRulesetChanges => true;
[Resolved]
private BeatmapManager beatmapManager { get; set; }
private Box bottomBackground;
private Container screenContainer;
@@ -56,7 +59,6 @@ namespace osu.Game.Screens.Edit
private EditorBeatmap editorBeatmap;
private DependencyContainer dependencies;
private GameHost host;
protected override UserActivity InitialActivity => new UserActivity.Editing(Beatmap.Value.BeatmapInfo);
@@ -66,8 +68,6 @@ namespace osu.Game.Screens.Edit
[BackgroundDependencyLoader]
private void load(OsuColour colours, GameHost host)
{
this.host = host;
beatDivisor.Value = Beatmap.Value.BeatmapInfo.BeatDivisor;
beatDivisor.BindValueChanged(divisor => Beatmap.Value.BeatmapInfo.BeatDivisor = divisor.NewValue);
@@ -90,7 +90,8 @@ namespace osu.Game.Screens.Edit
if (RuntimeInfo.IsDesktop)
{
fileMenuItems.Add(new EditorMenuItem("Export", MenuItemType.Standard, exportBeatmap));
fileMenuItems.Add(new EditorMenuItem("Save", MenuItemType.Standard, saveBeatmap));
fileMenuItems.Add(new EditorMenuItem("Export package", MenuItemType.Standard, exportBeatmap));
fileMenuItems.Add(new EditorMenuItemSpacer());
}
@@ -205,6 +206,15 @@ namespace osu.Game.Screens.Edit
case Key.Right:
seek(e, 1);
return true;
case Key.S:
if (e.ControlPressed)
{
saveBeatmap();
return true;
}
break;
}
return base.OnKeyDown(e);
@@ -292,8 +302,6 @@ namespace osu.Game.Screens.Edit
}
}
private void exportBeatmap() => host.OpenFileExternally(Beatmap.Value.Save());
private void onModeChanged(ValueChangedEvent<EditorScreenMode> e)
{
currentScreen?.Exit();
@@ -329,5 +337,13 @@ namespace osu.Game.Screens.Edit
else
clock.SeekForward(!clock.IsRunning, amount);
}
private void saveBeatmap() => beatmapManager.Save(playableBeatmap.BeatmapInfo, editorBeatmap);
private void exportBeatmap()
{
saveBeatmap();
beatmapManager.Export(Beatmap.Value.BeatmapSetInfo);
}
}
}
@@ -74,15 +74,15 @@ namespace osu.Game.Screens.Ranking.Pages
switch (replayAvailability)
{
case ReplayAvailability.Local:
button.TooltipText = @"Watch replay";
button.TooltipText = @"watch replay";
break;
case ReplayAvailability.Online:
button.TooltipText = @"Download replay";
button.TooltipText = @"download replay";
break;
default:
button.TooltipText = @"Replay unavailable";
button.TooltipText = @"replay unavailable";
break;
}
}, true);
@@ -39,7 +39,7 @@ namespace osu.Game.Screens.Ranking.Pages
},
};
TooltipText = "Retry";
TooltipText = "retry";
}
[BackgroundDependencyLoader]
@@ -412,6 +412,12 @@ namespace osu.Game.Screens.Select
protected override bool OnKeyDown(KeyDownEvent e)
{
// allow for controlling volume when alt is held.
// this is required as the VolumeControlReceptor uses OnPressed, which is
// executed after all OnKeyDown events.
if (e.AltPressed)
return base.OnKeyDown(e);
int direction = 0;
bool skipDifficulties = false;
@@ -10,7 +10,6 @@ using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using System;
using osu.Game.Beatmaps;
using osu.Framework.Bindables;
using System.Collections.Generic;
@@ -118,17 +117,9 @@ namespace osu.Game.Screens.Select.Details
mod.ApplyToDifficulty(adjustedDifficulty);
}
//mania specific
if ((Beatmap?.Ruleset?.ID ?? 0) == 3)
{
firstValue.Title = "Key Amount";
firstValue.Value = ((int)MathF.Round(baseDifficulty?.CircleSize ?? 0), (int)MathF.Round(adjustedDifficulty?.CircleSize ?? 0));
}
else
{
firstValue.Title = "Circle Size";
firstValue.Value = (baseDifficulty?.CircleSize ?? 0, adjustedDifficulty?.CircleSize);
}
// Account for mania differences
firstValue.Title = (Beatmap?.Ruleset?.ID ?? 0) == 3 ? "Key Amount" : "Circle Size";
firstValue.Value = (baseDifficulty?.CircleSize ?? 0, adjustedDifficulty?.CircleSize);
starDifficulty.Value = ((float)(Beatmap?.StarDifficulty ?? 0), null);
+2 -2
View File
@@ -7,8 +7,8 @@ using Newtonsoft.Json;
using osu.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics.Sprites;
using osu.Framework.IO.Network;
using osu.Framework.Platform;
using osu.Game.Online.API;
using osu.Game.Overlays.Notifications;
namespace osu.Game.Updater
@@ -36,7 +36,7 @@ namespace osu.Game.Updater
{
try
{
var releases = new JsonWebRequest<GitHubRelease>("https://api.github.com/repos/ppy/osu/releases/latest");
var releases = new OsuJsonWebRequest<GitHubRelease>("https://api.github.com/repos/ppy/osu/releases/latest");
await releases.PerformAsync();
+1 -1
View File
@@ -74,7 +74,7 @@ namespace osu.Game.Users.Drawables
private class ClickableArea : OsuClickableContainer
{
public override string TooltipText => Enabled.Value ? @"View Profile" : null;
public override string TooltipText => Enabled.Value ? @"view profile" : null;
protected override bool OnClick(ClickEvent e)
{
+1 -1
View File
@@ -23,7 +23,7 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.1230.0" />
<PackageReference Include="ppy.osu.Framework" Version="2020.111.0" />
<PackageReference Include="ppy.osu.Framework" Version="2020.118.0" />
<PackageReference Include="Sentry" Version="1.2.0" />
<PackageReference Include="SharpCompress" Version="0.24.0" />
<PackageReference Include="NUnit" Version="3.12.0" />
+2 -2
View File
@@ -74,7 +74,7 @@
</ItemGroup>
<ItemGroup Label="Package References">
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.1230.0" />
<PackageReference Include="ppy.osu.Framework.iOS" Version="2020.111.0" />
<PackageReference Include="ppy.osu.Framework.iOS" Version="2020.118.0" />
</ItemGroup>
<!-- Xamarin.iOS does not automatically handle transitive dependencies from NuGet packages. -->
<ItemGroup Label="Transitive Dependencies">
@@ -82,7 +82,7 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
<PackageReference Include="ppy.osu.Framework" Version="2020.111.0" />
<PackageReference Include="ppy.osu.Framework" Version="2020.118.0" />
<PackageReference Include="SharpCompress" Version="0.24.0" />
<PackageReference Include="NUnit" Version="3.12.0" />
<PackageReference Include="SharpRaven" Version="2.4.0" />
+14
View File
@@ -65,6 +65,8 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution
osu.TestProject.props = osu.TestProject.props
EndProjectSection
EndProject
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EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
@@ -399,6 +401,18 @@ Global
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{5CC222DC-5716-4499-B897-DCBDDA4A5CF9}.Release|iPhoneSimulator.Build.0 = Release|Any CPU
{5CC222DC-5716-4499-B897-DCBDDA4A5CF9}.Release|iPhoneSimulator.Deploy.0 = Release|Any CPU
{93632F2D-2BB4-46C1-A7B8-F8CF2FB27118}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{93632F2D-2BB4-46C1-A7B8-F8CF2FB27118}.Debug|Any CPU.Build.0 = Debug|Any CPU
{93632F2D-2BB4-46C1-A7B8-F8CF2FB27118}.Debug|iPhone.ActiveCfg = Debug|Any CPU
{93632F2D-2BB4-46C1-A7B8-F8CF2FB27118}.Debug|iPhone.Build.0 = Debug|Any CPU
{93632F2D-2BB4-46C1-A7B8-F8CF2FB27118}.Debug|iPhoneSimulator.ActiveCfg = Debug|Any CPU
{93632F2D-2BB4-46C1-A7B8-F8CF2FB27118}.Debug|iPhoneSimulator.Build.0 = Debug|Any CPU
{93632F2D-2BB4-46C1-A7B8-F8CF2FB27118}.Release|Any CPU.ActiveCfg = Release|Any CPU
{93632F2D-2BB4-46C1-A7B8-F8CF2FB27118}.Release|Any CPU.Build.0 = Release|Any CPU
{93632F2D-2BB4-46C1-A7B8-F8CF2FB27118}.Release|iPhone.ActiveCfg = Release|Any CPU
{93632F2D-2BB4-46C1-A7B8-F8CF2FB27118}.Release|iPhone.Build.0 = Release|Any CPU
{93632F2D-2BB4-46C1-A7B8-F8CF2FB27118}.Release|iPhoneSimulator.ActiveCfg = Release|Any CPU
{93632F2D-2BB4-46C1-A7B8-F8CF2FB27118}.Release|iPhoneSimulator.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE