Fix osu!mania long notes not displaying correctly since recent update
ApplyToDrawableHitObject
ApplyToDrawableHitobject()
lastJudgedHitObject
KeyBindingInputManager
Turns out that `CreateInputManager` is called more than once, and some mods (ie. `InputBlockingMod`) rely on consuming the "main" one. So let's go back to accessing and exposing in `DrawableOsuRuleset` rather than storing out own reference.
OsuInputManager
Overlays
Fix beatmap card song preview progress sometimes showing past progress for one frame
Select skin by clicking on an import notification
SkinCollection.First()
New song select footer design implementation
UseResumeOverlay
ChildrenOfType
Action
Fix `OsuClickableContainer` sounds not being blocked by nested drawables
OsuClickableContainer
PresentSkinsImport
OsuGame
Co-authored-by: Joseph Madamba <madamba.joehu@outlook.com>
TestSceneInstantResume
Remove unnecessary containers in `LetterboxOverlay`
ResumeOverlay
FooterButtonV2.cs
pass ColourProvider in from test, instead of hard coding it in `FooterButtonV2.cs`
Adjust shadow radius value to 5 to match figma.
ColourProvider
OsuColour
Remove unnecessary `FillFlowContainer`
Resolved
Add ability to abort dangerous dialog button on hover lost
Add `TestingBeatmap` and `ModdingBeatmap` activities to beatmap editor screens