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Merge pull request #22599 from peppy/fix-mania-long-note-regression

Fix osu!mania long notes not displaying correctly since recent update
This commit is contained in:
Bartłomiej Dach 2023-02-14 22:14:08 +01:00 committed by GitHub
commit 24961d1ac0
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GPG Key ID: 4AEE18F83AFDEB23
6 changed files with 81 additions and 21 deletions

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@ -2,12 +2,15 @@
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.ObjectExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Animations;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Framework.Testing;
using osu.Game.Rulesets.Mania.Objects.Drawables;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.UI.Scrolling;
@ -34,6 +37,7 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
private Drawable? lightContainer;
private Drawable? light;
private LegacyNoteBodyStyle? bodyStyle;
public LegacyBodyPiece()
{
@ -54,9 +58,6 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
float lightScale = GetColumnSkinConfig<float>(skin, LegacyManiaSkinConfigurationLookups.HoldNoteLightScale)?.Value
?? 1;
float minimumColumnWidth = GetColumnSkinConfig<float>(skin, LegacyManiaSkinConfigurationLookups.MinimumColumnWidth)?.Value
?? 1;
// Create a temporary animation to retrieve the number of frames, in an effort to calculate the intended frame length.
// This animation is discarded and re-queried with the appropriate frame length afterwards.
var tmp = skin.GetAnimation(lightImage, true, false);
@ -83,7 +84,14 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
};
}
bodySprite = skin.GetAnimation(imageName, WrapMode.ClampToEdge, WrapMode.ClampToEdge, true, true).With(d =>
bodyStyle = skin.GetConfig<ManiaSkinConfigurationLookup, LegacyNoteBodyStyle>(new ManiaSkinConfigurationLookup(LegacyManiaSkinConfigurationLookups.NoteBodyStyle))?.Value;
var wrapMode = bodyStyle == LegacyNoteBodyStyle.Stretch ? WrapMode.ClampToEdge : WrapMode.Repeat;
direction.BindTo(scrollingInfo.Direction);
isHitting.BindTo(holdNote.IsHitting);
bodySprite = skin.GetAnimation(imageName, wrapMode, wrapMode, true, true).With(d =>
{
if (d == null)
return;
@ -94,16 +102,11 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
d.Anchor = Anchor.TopCentre;
d.RelativeSizeAxes = Axes.Both;
d.Size = Vector2.One;
d.FillMode = FillMode.Stretch;
d.Height = minimumColumnWidth / d.DrawWidth * 1.6f; // constant matching stable.
// Todo: Wrap?
});
if (bodySprite != null)
InternalChild = bodySprite;
direction.BindTo(scrollingInfo.Direction);
isHitting.BindTo(holdNote.IsHitting);
}
protected override void LoadComplete()
@ -165,7 +168,7 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
if (bodySprite != null)
{
bodySprite.Origin = Anchor.BottomCentre;
bodySprite.Scale = new Vector2(1, -1);
bodySprite.Scale = new Vector2(bodySprite.Scale.X, Math.Abs(bodySprite.Scale.Y) * -1);
}
if (light != null)
@ -176,7 +179,7 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
if (bodySprite != null)
{
bodySprite.Origin = Anchor.TopCentre;
bodySprite.Scale = Vector2.One;
bodySprite.Scale = new Vector2(bodySprite.Scale.X, Math.Abs(bodySprite.Scale.Y));
}
if (light != null)
@ -207,6 +210,29 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
{
base.Update();
missFadeTime.Value ??= holdNote.HoldBrokenTime;
// here we go...
switch (bodyStyle)
{
case LegacyNoteBodyStyle.Stretch:
// this is how lazer works by default. nothing required.
break;
default:
// this is where things get fucked up.
// honestly there's three modes to handle here but they seem really pointless?
// let's wait to see if anyone actually uses them in skins.
if (bodySprite != null)
{
var sprite = bodySprite as Sprite ?? bodySprite.ChildrenOfType<Sprite>().Single();
bodySprite.FillMode = FillMode.Stretch;
// i dunno this looks about right??
bodySprite.Scale = new Vector2(1, 32800 / sprite.DrawHeight);
}
break;
}
}
protected override void Dispose(bool isDisposing)

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@ -29,6 +29,8 @@ namespace osu.Game.Skinning
public Dictionary<string, string> ImageLookups = new Dictionary<string, string>();
public float WidthForNoteHeightScale;
public readonly float[] ColumnLineWidth;
public readonly float[] ColumnSpacing;
public readonly float[] ColumnWidth;
@ -41,6 +43,8 @@ namespace osu.Game.Skinning
public bool ShowJudgementLine = true;
public bool KeysUnderNotes;
public LegacyNoteBodyStyle? NoteBodyStyle;
public LegacyManiaSkinConfiguration(int keys)
{
Keys = keys;
@ -55,12 +59,6 @@ namespace osu.Game.Skinning
ColumnWidth.AsSpan().Fill(DEFAULT_COLUMN_SIZE);
}
private float? minimumColumnWidth;
public float MinimumColumnWidth
{
get => minimumColumnWidth ?? ColumnWidth.Min();
set => minimumColumnWidth = value;
}
public float MinimumColumnWidth => ColumnWidth.Min();
}
}

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@ -54,6 +54,7 @@ namespace osu.Game.Skinning
HoldNoteBodyImage,
HoldNoteLightImage,
HoldNoteLightScale,
WidthForNoteHeightScale,
ExplosionImage,
ExplosionScale,
ColumnLineColour,
@ -71,5 +72,6 @@ namespace osu.Game.Skinning
Hit50,
Hit0,
KeysUnderNotes,
NoteBodyStyle
}
}

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@ -114,10 +114,13 @@ namespace osu.Game.Skinning
parseArrayValue(pair.Value, currentConfig.HoldNoteLightWidth);
break;
case "NoteBodyStyle":
if (Enum.TryParse<LegacyNoteBodyStyle>(pair.Value, out var style))
currentConfig.NoteBodyStyle = style;
break;
case "WidthForNoteHeightScale":
float minWidth = float.Parse(pair.Value, CultureInfo.InvariantCulture) * LegacyManiaSkinConfiguration.POSITION_SCALE_FACTOR;
if (minWidth > 0)
currentConfig.MinimumColumnWidth = minWidth;
currentConfig.WidthForNoteHeightScale = (float.Parse(pair.Value, CultureInfo.InvariantCulture)) * LegacyManiaSkinConfiguration.POSITION_SCALE_FACTOR;
break;
case string when pair.Key.StartsWith("Colour", StringComparison.Ordinal):

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@ -0,0 +1,17 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
namespace osu.Game.Skinning
{
public enum LegacyNoteBodyStyle
{
Stretch = 0,
// listed as the default on https://osu.ppy.sh/wiki/en/Skinning/skin.ini, but is seemingly not according to the source.
// Repeat = 1,
RepeatTop = 2,
RepeatBottom = 3,
RepeatTopAndBottom = 4,
}
}

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@ -138,6 +138,10 @@ namespace osu.Game.Skinning
Debug.Assert(maniaLookup.ColumnIndex != null);
return SkinUtils.As<TValue>(new Bindable<float>(existing.ColumnWidth[maniaLookup.ColumnIndex.Value]));
case LegacyManiaSkinConfigurationLookups.WidthForNoteHeightScale:
Debug.Assert(maniaLookup.ColumnIndex != null);
return SkinUtils.As<TValue>(new Bindable<float>(existing.WidthForNoteHeightScale));
case LegacyManiaSkinConfigurationLookups.ColumnSpacing:
Debug.Assert(maniaLookup.ColumnIndex != null);
return SkinUtils.As<TValue>(new Bindable<float>(existing.ColumnSpacing[maniaLookup.ColumnIndex.Value]));
@ -185,6 +189,16 @@ namespace osu.Game.Skinning
case LegacyManiaSkinConfigurationLookups.MinimumColumnWidth:
return SkinUtils.As<TValue>(new Bindable<float>(existing.MinimumColumnWidth));
case LegacyManiaSkinConfigurationLookups.NoteBodyStyle:
if (existing.NoteBodyStyle != null)
return SkinUtils.As<TValue>(new Bindable<LegacyNoteBodyStyle>(existing.NoteBodyStyle.Value));
if (GetConfig<SkinConfiguration.LegacySetting, decimal>(SkinConfiguration.LegacySetting.Version)?.Value < 2.5m)
return SkinUtils.As<TValue>(new Bindable<LegacyNoteBodyStyle>(LegacyNoteBodyStyle.Stretch));
return SkinUtils.As<TValue>(new Bindable<LegacyNoteBodyStyle>(LegacyNoteBodyStyle.RepeatBottom));
case LegacyManiaSkinConfigurationLookups.NoteImage:
Debug.Assert(maniaLookup.ColumnIndex != null);
return SkinUtils.As<TValue>(getManiaImage(existing, $"NoteImage{maniaLookup.ColumnIndex}"));