Dean Herbert
f40e910c51
Remove left line from health display
2023-10-06 19:34:27 +09:00
Dean Herbert
db5178e453
Change ArgonHealthDisplay
to be relative sized for now
2023-10-06 18:56:39 +09:00
Dean Herbert
cc6210035f
Merge pull request #25023 from bdach/skinning-max-size-update
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Adjust gameplay element maximum size limits for backwards compatibility
2023-10-06 14:37:15 +09:00
Bartłomiej Dach
96bb8ed150
Apply feedback regarding maximum osu! element sizings
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- `default-N` number sprites maximum size increased by 1.25x to a total
of 320x320 to counteract the 0.8x factor applied onto them when
displayed on a hitcircle.
- `sliderb` and parts' maximum size increased to 384x384, to match
`sliderfollowcircle`, as the two are apparently sometimes used
interchangeably by skinners to achieve different visual effects.
2023-10-05 22:33:49 +02:00
Bartłomiej Dach
0ae4a0f11f
Adjust gameplay element maximum size limits for backwards compatibility
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The new limits were chosen by sampling across over 4000 skins. The
methodology for doing so is described in the following gist:
https://gist.github.com/bdach/6228ba41d128b23d1f89142f404108a3
2023-10-05 20:37:10 +02:00
Bartłomiej Dach
4d315cb718
Merge pull request #25016 from peppy/fix-waveform-comparison-crash
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Fix `WaveformComparisonDisplay` potentially crashing on invalid track length
2023-10-05 20:02:44 +02:00
Dean Herbert
9649cc865d
Merge pull request #25013 from smoogipoo/new-diffcalc-workflow
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Add new GitHub Actions diffcalc spreadsheet generator workflow
2023-10-05 23:57:20 +09:00
Dean Herbert
d034a3c45d
Merge pull request #25010 from bdach/swell-cheesing
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Allow judging at most one swell tick per frame
2023-10-05 23:50:38 +09:00
Dean Herbert
c66423279c
Merge branch 'master' into swell-cheesing
2023-10-05 23:08:21 +09:00
Dean Herbert
d660395850
Ensure there's no chance of a press being ignored during rewind flow
2023-10-05 23:02:45 +09:00
Dean Herbert
61fd4186af
Ensure regenerateDisplay
is eventually performed if originally called before load
2023-10-05 22:55:23 +09:00
Bartłomiej Dach
b0176dcbf7
Merge pull request #24975 from frenzibyte/crop-gameplay-textures
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Crop oversized gameplay textures instead of downscaling them
2023-10-05 10:41:40 +02:00
Bartłomiej Dach
c195fbe76f
Merge branch 'master' into crop-gameplay-textures
2023-10-05 09:35:58 +02:00
Bartłomiej Dach
0f7093cb22
Merge pull request #25015 from peppy/fix-intermittent-test-failure
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Fix `TestReplayExport` intermittent failure
2023-10-05 08:17:42 +02:00
Dean Herbert
76cc2f9f22
Fix WaveformComparisonDisplay
potentially crashing on invalid track length
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As seen at https://github.com/ppy/osu/runs/17415814918#r0s2 .
2023-10-05 14:58:55 +09:00
Dean Herbert
5a0faaa0b1
Fix TestReplayExport
intermittent failure
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The previous fix was not working as it was checking the path for the
prefix `_`, not the filename.
See https://github.com/ppy/osu/runs/17415814653#r0s2 which clearly shows
this.
2023-10-05 14:30:06 +09:00
Dan Balasescu
2e0ca45773
Remove duplicated usage instructions
2023-10-05 14:09:58 +09:00
Dan Balasescu
bca257eeda
Add description
2023-10-05 13:32:20 +09:00
Dan Balasescu
9f350ce13c
Add new difficulty calculation github action
2023-10-05 13:20:07 +09:00
Bartłomiej Dach
a1368df62f
Allow judging at most one swell tick per frame
2023-10-04 19:08:03 +02:00
Bartłomiej Dach
2ae1a24355
Add failing test covering counting multiple swell hits per frame
2023-10-04 19:08:02 +02:00
Bartłomiej Dach
66824ce8ca
Merge pull request #25006 from smoogipoo/fix-spinner-precision
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Fix spinner requirements being susceptible to FP precision
2023-10-04 10:03:49 +02:00
Dan Balasescu
48209872bf
Fix spinner requirements being susceptible to FP precision
2023-10-04 13:53:33 +09:00
Dean Herbert
72cbc3b9cf
Merge pull request #24965 from peppy/legacy-tick-not-so-legacy-after-all
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Tidy up `LegacyLastTickOffset` usages and stop passing everywhere
2023-10-04 11:42:32 +09:00
Dan Balasescu
854b797ab5
Merge branch 'master' into legacy-tick-not-so-legacy-after-all
2023-10-04 10:52:13 +09:00
Bartłomiej Dach
844a3b6c1b
Merge pull request #24980 from frenzibyte/gameplay-hud-redesign/health-display
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Implement redesigned health bar display for "Argon" skin
2023-10-03 11:26:21 +02:00
Bartłomiej Dach
9c1f5c35d6
Merge pull request #24990 from peppy/argon-better-reverse
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Add edge highlight to "argon" slider repeat arrow (and improve all skins' reverse arrow animations)
2023-10-03 10:55:11 +02:00
Dean Herbert
4f3c433946
Move vertex related constants local to method
2023-10-03 17:41:52 +09:00
Dean Herbert
32b2ac4974
Rename and refactor glow/miss bars to hopefully make more sense
2023-10-03 17:41:11 +09:00
Dean Herbert
4f9daa1c14
Tidy up ArgonHealthDisplay
code quality
2023-10-03 17:32:35 +09:00
Dean Herbert
e1445fcc65
Adjust health display test scene's background colour to better visualise background fill
2023-10-03 17:17:42 +09:00
Dean Herbert
8178cf3a8d
Tidy up background colour gradient logic
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This changes things visually a touch, but I think it feels better.
And reads better.
2023-10-03 17:17:11 +09:00
Dean Herbert
2cbec6dbdf
Update resources
2023-10-03 17:11:52 +09:00
Bartłomiej Dach
5338ba98f0
Merge pull request #24998 from peppy/better-nested-path-beatmap-import
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Fix legacy beatmap importer not always handling nested paths correctly
2023-10-03 09:43:02 +02:00
Dean Herbert
b234a453da
Fix legacy beatmap importer not always handling nested paths correctly
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Addresses https://github.com/ppy/osu/discussions/24989 .
2023-10-03 16:01:17 +09:00
Dean Herbert
16fcc4eaaa
Fix incorrect anchor/origin causing rotation to look wrong on legacy skin arrows
2023-10-03 12:32:52 +09:00
Dean Herbert
3aa51301e8
Add null checks in disposal flow
2023-10-02 22:28:33 +09:00
Dean Herbert
94e49a34fd
Adjust legacy reverse arrow implementation to match stable more closely
2023-10-02 22:26:57 +09:00
Dean Herbert
f0070eecf1
Add rotation support for very old skins
2023-10-02 20:09:39 +09:00
Dean Herbert
1bee7bf353
Add note about rotation
2023-10-02 19:22:24 +09:00
Dean Herbert
e4ac8362ec
Update other implementations to use non-beat-sync logic
2023-10-02 19:20:11 +09:00
Dean Herbert
8010410487
Stop beat syncing (and close match stable's implementation of arrow animation)
2023-10-02 19:17:35 +09:00
Dean Herbert
ad4e988520
Adjust reverse arrows to bounce more
2023-10-02 18:43:50 +09:00
Dean Herbert
455fc228ad
Add edge piece to argon reverse arrow
2023-10-02 18:43:50 +09:00
Dean Herbert
7dd9951c44
Split out reverse arrow implementations to allow better animation
2023-10-02 18:43:50 +09:00
Dean Herbert
3a45bcad15
Improve flash and glow further
2023-10-02 02:11:07 +09:00
Dean Herbert
c4f47974bc
Improve glow further
2023-10-02 02:11:07 +09:00
Dean Herbert
88d608e1fa
Tidy up common animation code
2023-10-02 02:11:07 +09:00
Dean Herbert
df51e61234
Improve animation
2023-10-02 00:42:51 +09:00
Dean Herbert
22aa7ffd06
Use additive colour
2023-10-01 22:09:59 +09:00