Dean Herbert
08ed174f61
Change GameplaySkinComponentLookup
's generic to always be an enum
...
And document the class better.
2023-02-15 18:48:14 +09:00
Dean Herbert
a92e42bb84
Rename SkinnableTargetContainer
to SkinComponentsContainer
...
Also use full `SkinComponentsContainerLookup` instead of the sub-type.
This will potentially be useful once we bring in per-ruleset targets.
2023-02-15 18:37:41 +09:00
Dean Herbert
b1cf6d83d8
Move extension methods closer to serialisation classes
2023-02-15 18:37:41 +09:00
Dean Herbert
e61d2d571c
Move the lookup type out of ISserialisableDrawableContainer
2023-02-15 18:37:41 +09:00
Dean Herbert
a7b47f6503
Rename ISkinnableTarget
to ISerialisableDrawableContainer
2023-02-15 18:37:41 +09:00
Dean Herbert
d159d6b970
Rename ISkinnableDrawable
to ISerialisableDrawable
2023-02-15 18:37:41 +09:00
Dean Herbert
8cb5a51aa7
Add further documentation to skin classes
2023-02-15 18:23:19 +09:00
Dean Herbert
856efd9fd9
Rename SkinnableDrawableInfo
to SerialisedDrawableInfo
2023-02-15 18:23:19 +09:00
Dean Herbert
9e651a7ca2
Rename SkinnableInfo
to SkinnableDrawableInfo
2023-02-15 18:23:17 +09:00
Dean Herbert
6010dde86e
Move SkinnableInfo
to better namespace
2023-02-15 18:23:10 +09:00
Dean Herbert
d9b4d932c9
Fix test container lookup failure
2023-02-15 17:47:34 +09:00
Dean Herbert
ca75f0ec77
Apply NRT to TestSceneBeatmapSkinFallbacks
2023-02-15 17:30:21 +09:00
Dean Herbert
8bbd00822c
Simplify and rename SkinnableTargetComponentsContainer
2023-02-15 17:30:21 +09:00
Dean Herbert
e71dfd7555
Fix skin export failing if a directory exists with the proposed filename
2023-02-15 16:11:16 +09:00
Adam
5e774a28d8
Correct timings to match stable exactly + don't fade with hidden
2023-02-15 01:02:54 -06:00
Dean Herbert
da8ab7143b
Merge branch 'master' into maximum-judgement-offset-in-hit-object
2023-02-15 14:48:15 +09:00
Dean Herbert
9ed068c1e6
Only apply dim changes when background blur is disabled
2023-02-15 14:16:34 +09:00
Dean Herbert
19e3c5d33c
Adjust song select background dimming to be more evenly applied
2023-02-15 13:59:24 +09:00
Bartłomiej Dach
24961d1ac0
Merge pull request #22599 from peppy/fix-mania-long-note-regression
...
Fix osu!mania long notes not displaying correctly since recent update
2023-02-14 22:14:08 +01:00
Bartłomiej Dach
99b78c63a0
Merge branch 'master' into fix-mania-long-note-regression
2023-02-14 21:25:31 +01:00
Dean Herbert
c540d78fbc
Expose the actual KeyBindingInputManager
...
Turns out that `CreateInputManager` is called more than once, and some
mods (ie. `InputBlockingMod`) rely on consuming the "main" one. So let's
go back to accessing and exposing in `DrawableOsuRuleset` rather than
storing out own reference.
2023-02-14 18:10:26 +09:00
Dean Herbert
5ec5222d8a
Expose and consume OsuInputManager
explicitly
2023-02-14 17:36:07 +09:00
Dean Herbert
b42b5f97cf
Use Overlays
container rather than KeyBindingInputManager
for flashlight
2023-02-14 17:36:07 +09:00
Dean Herbert
970388d4e2
Move Overlays
container to accept input and be frame-stable
2023-02-14 17:35:12 +09:00
Dean Herbert
e6f0a1dec9
Merge pull request #22632 from Joehuu/fix-beatmap-preview-progress
...
Fix beatmap card song preview progress sometimes showing past progress for one frame
2023-02-14 17:06:50 +09:00
Dean Herbert
215049a5f3
Merge pull request #22629 from Cootz/SkinSetOnNotificationClick
...
Select skin by clicking on an import notification
2023-02-14 17:06:35 +09:00
Dean Herbert
7aaaf7fca2
Combine and attempt to simplify the score import / preparation process further
2023-02-14 16:55:35 +09:00
Dean Herbert
8a206234f7
Merge branch 'master' into replay-length-extension
2023-02-14 16:42:26 +09:00
Dean Herbert
0217875f3f
Merge branch 'master' into SkinSetOnNotificationClick
2023-02-14 16:04:03 +09:00
Dean Herbert
0ad245e9e0
Rewrite implementation to match other implementations
2023-02-14 16:00:23 +09:00
Dean Herbert
21429e164f
Fix comment grammar
2023-02-14 15:55:32 +09:00
PC
ca2603324c
Change present from skin selection tab to SkinCollection.First()
2023-02-14 09:43:40 +03:00
Joseph Madamba
ea624b8ad0
Reset preview track when stopping instead
2023-02-13 22:39:34 -08:00
Dean Herbert
808d454939
Merge pull request #21491 from mk56-spn/footer_V2_implementation
...
New song select footer design implementation
2023-02-14 15:22:56 +09:00
Dean Herbert
63f3498762
Restructure UseResumeOverlay
to correctly handle a value change before BDL load
2023-02-14 15:11:33 +09:00
Dean Herbert
9e04a36d86
Move test to a mod test and add more resilient test logic
2023-02-14 15:07:45 +09:00
Dean Herbert
bd8c58dc62
Adjust applied body ratio to ROUGHLY match stable
2023-02-14 14:34:12 +09:00
PC
9064391226
Use ChildrenOfType
instead of linq
2023-02-14 08:24:03 +03:00
Dean Herbert
51d4ae5241
Merge branch 'master' into footer_V2_implementation
2023-02-14 14:00:53 +09:00
Dean Herbert
f0ebb920b9
Make Action
s nullable
2023-02-14 13:54:00 +09:00
Dean Herbert
4431f828f5
Merge pull request #22633 from Joehuu/fix-nested-element-sounds
...
Fix `OsuClickableContainer` sounds not being blocked by nested drawables
2023-02-14 13:40:19 +09:00
Joseph Madamba
24a5a1061f
Fix OsuClickableContainer
sounds not being blocked by nested drawables
2023-02-13 15:36:17 -08:00
PC
f8f485e4c8
Move PresentSkinsImport
to OsuGame
. Replace switch with if statement
2023-02-14 02:29:50 +03:00
MK56
5006dbe3db
Update osu.Game/Screens/Select/FooterV2/FooterButtonV2.cs
...
Co-authored-by: Joseph Madamba <madamba.joehu@outlook.com>
2023-02-14 00:07:02 +01:00
Pasi4K5
a820c0c8eb
Add TestSceneInstantResume
2023-02-13 23:55:13 +01:00
Bartłomiej Dach
939144fb6c
Merge pull request #22628 from EVAST9919/letterbox-no-containers
...
Remove unnecessary containers in `LetterboxOverlay`
2023-02-13 23:54:48 +01:00
Pasi4K5
e4b84ebd0b
Add UseResumeOverlay
and use it for hiding the ResumeOverlay
2023-02-13 23:51:39 +01:00
Joseph Madamba
7f7e72705f
Fix beatmap card song preview progress sometimes showing past progress for one frame
2023-02-13 14:15:37 -08:00
mk56-spn
ae9a17d76b
Add offset to FooterButtonV2.cs
shadow
2023-02-13 22:20:41 +01:00
mk56-spn
be52d0a60c
Add note explaining shadow opacity
...
pass ColourProvider in from test, instead of hard coding it in `FooterButtonV2.cs`
2023-02-13 22:18:34 +01:00