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mirror of https://github.com/ppy/osu.git synced 2024-11-16 09:57:51 +08:00
Commit Graph

58 Commits

Author SHA1 Message Date
Bartłomiej Dach
b339d6a00c
Fix editor performance regression with hitmarkers active 2024-06-26 16:26:32 +02:00
Dean Herbert
dc817b62cc
Fix editor performance dropping over time when hit markers are enabled
There's probably a better solution but let's hotfix this for now.
2024-06-26 01:06:37 +09:00
Bartłomiej Dach
ad2cd0ba8f
Adjust behaviour of hit animations toggle to match user expectations 2024-06-20 13:42:32 +02:00
Dean Herbert
9b383e3276
Add support for showing tick misses 2023-12-20 20:23:19 +09:00
Dan Balasescu
6bd190c55d
Refactor all slider input into SliderInputManager 2023-12-15 16:13:32 +09:00
Dan Balasescu
599fdb0128
Add lenience for late-hit of slider heads 2023-12-15 14:14:58 +09:00
Dean Herbert
2f95e7a284
Add note about implementation being shared 2023-10-25 15:44:51 +09:00
Dean Herbert
6eafb66fdf
Fix DrawableSliderTail potentially forcing miss on head too early 2023-10-25 15:44:42 +09:00
Dean Herbert
5503407907
Force miss head when a tick or repeat is successfully judged 2023-10-24 19:10:57 +09:00
Dean Herbert
93147a5998
Change slider tail tick to only hold back judgement on ticks/repeats 2023-10-24 19:10:57 +09:00
Dean Herbert
9e1fec0213 Fix potential out-of-order tail and ticks 2023-10-03 18:52:20 +09:00
Dean Herbert
9a3c21c320 Change comparison of timeOffset to greater-than (in line with others)
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-10-03 18:12:55 +09:00
Dean Herbert
dd6d09189e Remove usage of LastTick in osu! ruleset 2023-09-29 16:58:17 +09:00
Dean Herbert
e3695d2be0 Adjust slider judgement logic to allow tracking anywhere after last tick 2023-09-29 16:08:52 +09:00
Dean Herbert
8e16b1d507 Simplify some maximum size specs 2023-09-20 12:48:15 +09:00
Dean Herbert
a619812cab Fix nullability and remove extra preempt from SliderEndCircle calculation 2023-05-02 16:36:43 +09:00
Dean Herbert
1a04be15c7 Fix fade in delay for first slider end circle being incorrect when snaking disabled 2023-05-02 16:27:17 +09:00
Dan Balasescu
7bc8908ca9 Partial everything 2022-11-27 00:00:27 +09:00
Dean Herbert
1aa0e40f2f Add "Component" prefix to lookup naming 2022-11-09 17:46:43 +09:00
Dean Herbert
c908969d9b Rename ISkinComponent to ISkinLookup 2022-11-09 17:46:43 +09:00
Dean Herbert
710c224de4 Remove unused IHasMainCirclePiece interface 2022-11-09 13:31:50 +09:00
Dean Herbert
749053481a Update osu! hitobject implementation to avoid triggering ClearInternal 2022-09-22 15:04:20 +09:00
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
Dean Herbert
6d6f73e016 Add overrides in DrawableSliderTail to explain/warn that this class never plays its own samples 2022-03-14 17:19:48 +09:00
ekrctb
c06ff3c623 Remove defunct Animate calls 2021-06-02 11:46:28 +09:00
Endrik Tombak
9ac4ef273e Make DrawableSliderTail not require ITrackSnaking 2021-05-26 23:21:05 +03:00
Dean Herbert
aa7ade8186 Expose presence of MainCirclePiece via an interface 2021-04-26 15:22:17 +09:00
Salman Ahmed
0b9172a1dc Animate back slider repeat and tail circle pieces 2021-04-26 02:39:49 +03:00
smoogipoo
9c3d15171c Reword xmldoc slightly 2021-04-02 18:00:28 +09:00
Amber
5ac36a2462 Switch AlwaysPlaySample to SamplePlaysOnlyOnHit in DrawableSliderTail for conformity 2021-04-02 03:56:23 -05:00
Amber
5063cd957f Force hit sample to play when Classic mod is enabled 2021-04-02 02:54:35 -05:00
smoogipoo
09af4bbd57 Merge branch 'dho-remove-onparentreceived' into fix-hidden-mod-crash 2020-12-03 20:10:16 +09:00
smoogipoo
e3bbc2b128 Rework osu! hidden mod to avoid storing hitobjects 2020-12-03 14:45:56 +09:00
smoogipoo
3f78d81386 Add nested osu! hitobject pooling 2020-11-12 15:59:48 +09:00
Dean Herbert
0cadb31947 Merge branch 'master' into drawable-hit-object-hit-state-fix 2020-11-05 17:07:52 +09:00
smoogipoo
9a7fcadabc Use BDL for top-level osu! DHOs 2020-11-05 13:51:46 +09:00
Dean Herbert
a3dc1d5730 Update existing implementations 2020-11-04 17:14:23 +09:00
Dean Herbert
2427ae43da Share fade in logic with repeats 2020-10-02 14:50:03 +09:00
Dean Herbert
5d2a8ec764 Add final sliderendcircle display support 2020-10-02 14:50:03 +09:00
smoogipoo
a77741927c Use new hit results in osu 2020-09-29 16:33:38 +09:00
Dean Herbert
0c1f385d5a Add OsuIgnoreJudgement to get correct result type 2020-03-19 18:19:10 +09:00
smoogipoo
4905709ea4 Remove unused usings 2019-12-09 13:19:21 +09:00
smoogipoo
3ebbf62b2a Initial game-wide update with the new SliderPath 2019-12-05 19:53:36 +09:00
Dean Herbert
b09d9b7e1f Add todo in slider tail to avoid confusion 2019-10-08 17:56:56 +09:00
smoogipoo
d8c55bc729 Adjust namespaces 2019-02-21 19:05:52 +09:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
smoogipoo
f27bd3ef3e OpenTK -> osuTK 2018-11-20 17:14:59 +09:00
smoogipoo
050af88be9 Fix post-merge issues 2018-11-14 14:29:22 +09:00
smoogipoo
cc8531790a Use bindables for hitobject events 2018-11-09 13:58:46 +09:00
smoogipoo
acd703c27b Make sliders respond to control point changes 2018-10-29 15:36:43 +09:00