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Add note about implementation being shared
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6eafb66fdf
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@ -92,6 +92,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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{
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// Attempt to preserve correct ordering of judgements as best we can by forcing
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// an un-judged head to be missed when the user has clearly skipped it.
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//
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// This check is applied to all nested slider objects apart from the head (ticks, repeats, tail).
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if (Tracking && !DrawableSlider.HeadCircle.Judged)
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DrawableSlider.HeadCircle.MissForcefully();
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@ -143,6 +143,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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// Attempt to preserve correct ordering of judgements as best we can by forcing
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// an un-judged head to be missed when the user has clearly skipped it.
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//
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// This check is applied to all nested slider objects apart from the head (ticks, repeats, tail).
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if (Tracking && !DrawableSlider.HeadCircle.Judged)
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DrawableSlider.HeadCircle.MissForcefully();
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@ -80,6 +80,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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{
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// Attempt to preserve correct ordering of judgements as best we can by forcing
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// an un-judged head to be missed when the user has clearly skipped it.
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//
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// This check is applied to all nested slider objects apart from the head (ticks, repeats, tail).
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if (Tracking && !DrawableSlider.HeadCircle.Judged)
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DrawableSlider.HeadCircle.MissForcefully();
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