Dean Herbert
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fbd26a1d5e
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Mode -> Ruleset.
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2017-04-18 16:05:58 +09:00 |
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Dean Herbert
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b0ebacb06d
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Fix some unused variables in test cases.
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2017-04-04 11:13:07 +09:00 |
|
Dean Herbert
|
2b847aa2f4
|
Bring VisualTests up-to-date.
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2017-03-31 18:00:14 +09:00 |
|
Dean Herbert
|
ab97967237
|
Update references and framework.
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2017-03-29 09:54:00 +09:00 |
|
smoogipooo
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c0bb2685bf
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Fix post-merge errors.
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2017-03-10 14:44:38 +09:00 |
|
smoogipooo
|
aed89b7c0f
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Merge branch 'general_hud' into counter_bindables
Conflicts:
osu.Desktop.VisualTests/Tests/TestCaseScoreCounter.cs
osu.Game/Modes/UI/HUDOverlay.cs
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2017-03-10 14:44:29 +09:00 |
|
smoogipooo
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605326e8f6
|
More ComboCounter fixups + refactorings.
|
2017-03-10 14:34:08 +09:00 |
|
smoogipooo
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7a68e46366
|
Merge remote-tracking branch 'origin/master' into combocounter_bindable
Conflicts:
osu.Game.Modes.Osu/OsuRuleset.cs
osu.Game/Modes/Ruleset.cs
|
2017-03-10 14:15:06 +09:00 |
|
smoogipooo
|
cd1717c42f
|
More bindables!
|
2017-03-10 13:49:51 +09:00 |
|
smoogipooo
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4015b87965
|
General fixes.
|
2017-03-10 13:09:50 +09:00 |
|
smoogipooo
|
4cc032e1d7
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Make ComboCounter count a bindable, and properly bind it to the processor.
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2017-03-10 12:55:10 +09:00 |
|
Dan Balasescu
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70d91e16d5
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Merge branch 'master' into general_hud
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2017-03-10 12:49:37 +09:00 |
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smoogipooo
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617ceb8001
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Rename to StandardComboCounter, add HealthDisplay abstraction.
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2017-03-10 12:47:00 +09:00 |
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smoogipooo
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31f6cbd8cf
|
Rename ScoreOverlay -> HUDOverlay, move to osu.Game, make it not overridable by rulesets.
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2017-03-10 12:14:13 +09:00 |
|
Dean Herbert
|
2b64de9dd8
|
Fix using statements.
|
2017-03-10 11:37:53 +09:00 |
|
smoogipooo
|
fa9110ce6e
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Remove custom combo counters.
|
2017-03-10 11:04:46 +09:00 |
|
Dean Herbert
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0cad5d7d41
|
Fix most warnings.
|
2017-03-07 13:05:57 +09:00 |
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Thomas Müller
|
a14bdf8624
|
Use Color4Extensions from Framework and remove redundant Name
|
2017-03-04 19:42:37 +01:00 |
|
Dean Herbert
|
12db33ad4b
|
Visual and readability improvements to StarCounter.
|
2017-02-24 19:30:56 +09:00 |
|
Thomas Müller
|
a5dfa7ab06
|
Remove unnecessary using statements
|
2017-02-23 21:38:10 +01:00 |
|
Dean Herbert
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e6ef9f67aa
|
GameMode -> Screen.
|
2017-02-17 19:23:58 +09:00 |
|
Dean Herbert
|
50bd80cb0c
|
Update and standardise license headers.
|
2017-02-07 14:27:41 +09:00 |
|
Dean Herbert
|
acb85d0140
|
Fix regressions in combo counters and tidy up naming of SpriteTexts.
|
2016-11-19 16:19:54 +09:00 |
|
Dean Herbert
|
abdfe42388
|
Merge branch 'refs/heads/master' into better-anchors
# Conflicts:
# osu.Game.Mode.Osu/UI/OsuComboCounter.cs
# osu.Game.Mode.Osu/UI/OsuScoreOverlay.cs
|
2016-11-15 14:33:13 +09:00 |
|
Tom94
|
c860eb25f9
|
Migrate to new anchor system without x/y reversal.
|
2016-11-14 17:22:20 +01:00 |
|
Dean Herbert
|
4590be552f
|
Move play modes to their own projects.
|
2016-11-14 18:54:24 +09:00 |
|
Dean Herbert
|
06f4f93918
|
Move play modes to Modes namespace.
|
2016-11-14 18:03:20 +09:00 |
|
Dean Herbert
|
0f4538f69f
|
Rename GameModes namespace to Screens.
|
2016-11-14 17:23:33 +09:00 |
|
Dean Herbert
|
faca23163c
|
Fix incorrect framework specification for VisualTests.
|
2016-10-26 19:11:17 +09:00 |
|
Adonais Romero González
|
72c4dc344e
|
Misc. fixes and improvements
|
2016-10-16 18:30:25 -05:00 |
|
Adonais Romero González
|
a671765a4f
|
Modified ManiaComboCounter behavior
This to match more with the current behavior in osu!mania.
|
2016-10-16 17:45:37 -05:00 |
|
Adonais Romero González
|
862dc1d7c7
|
Tidying code and restricting methods
|
2016-10-15 19:07:07 -05:00 |
|
Adonais Romero González
|
0ceb72ba42
|
More refactoring
|
2016-10-15 15:16:02 -05:00 |
|
Adonais Romero González
|
6bd3eaf37d
|
Changes according to review + Refactor
|
2016-10-14 18:23:27 -05:00 |
|
Adonais Romero González
|
9ccff6ec48
|
Tidying up
|
2016-10-13 19:50:06 -05:00 |
|
Adonais Romero González
|
ce07a45456
|
Improved code
|
2016-10-13 17:13:20 -05:00 |
|
Adonais Romero González
|
cd7884f00e
|
More descriptive var names in test
|
2016-10-12 20:58:43 -05:00 |
|
Adonais Romero González
|
71d7de5326
|
Leading zeroes now part of ScoreCounter ctor
|
2016-10-12 20:57:06 -05:00 |
|
Adonais Romero González
|
e9a38f0c4d
|
Fixed some animations
|
2016-10-12 17:24:06 -05:00 |
|
Adonais Romero González
|
fa67ab86ed
|
Adjusted Combo Counter animation
|
2016-10-12 15:28:24 -05:00 |
|
Adonais Romero González
|
841707b61f
|
Not animate stars over MaxStars
|
2016-10-09 14:09:07 -05:00 |
|
Adonais Romero González
|
707effb591
|
Completed StarCounter
More complex than the other counters, but hopefully functional.
I subestimated you and your silly bouncing animations.
>.>
|
2016-10-09 14:02:44 -05:00 |
|
Adonais Romero González
|
accf365fd1
|
More styling.
|
2016-10-08 21:58:53 -05:00 |
|
Adonais Romero González
|
5ebb2fc289
|
Refactor + Stars Counter (initial)
Moved a few things to allow using common transforms
for a star counter. This implementation is basic and
hacky, but good enough as proof of concept.
|
2016-10-08 19:11:01 -05:00 |
|
Adonais Romero González
|
a3b4a34a1a
|
TestCase buttons + minor fixes
|
2016-10-07 17:15:36 -05:00 |
|
Adonais Romero González
|
00cfc51004
|
Rolling counters (initial)
|
2016-10-07 02:05:02 -05:00 |
|