Improve readability of `AccuracyCircle`
if
case
Make `LargeBonus` a valid `HitResult` in taiko
Co-authored-by: Walavouchey <36758269+Walavouchey@users.noreply.github.com>
LargeBonus
HitResult
Snap Taiko hit objects to match Stable
Display tournament banner on user profile
TestSceneAccuracyCircle
Address todos relating to init-only usages
RankNotch
Precision.AlmostEquals
Add very basic skin editor undo / redo support
RankBadge
the D `RankBadge` does this anyway. the A and S badges are slightly off centre to prevent overlap with the SS badge
AccuracyCircle
Fix beatmap cards not showing context menu on user profile
targetScreen
Fix comments having too much padding at the bottom
Implement a sheared slider for the updated design
OsuSliderBar
ISkinnableTarget.Components
SkinEditor
Seems saner? Maybe?
EditorChangeHandler
OnStateChange
Fix storyboard outro time potentially running too long
Apply single inspection from newer inspectcode versions
Ensure pause sample loop is stopped on exiting player
Make probationary groups a bit transparent
Allow importing beatmaps via file associations on desktop platforms
Fix some clickable elements having no hover and click sounds
Duration
SettingSource