Always reprocess beatmaps after a user update request
Add ruleset API versioning
Add setting to toggle metronome in "Target" mod
This covers the rare case where metadata may have changed server-side but not the beatmap itself. Tested with the provided user database to resolve the issue. Closes #19976.
Fix beatmap carousel not maintaining selection if currently selected beatmap is updated
As mentioned in https://github.com/ppy/osu/discussions/20006#discussioncomment-3496732.
Don't include misses in failed score statistics
Refactor/merge `ScoreProcessor.ComputeScore()` methods
"internal"
Fix crash with legacy import from incomplete installs
Ensure fail animation sequence isn't run after the player exit sequence has started
Add audio feedback for text selection
Fix intermittent test failures in `TestScenePlaylistOverlay`
Include framework configuration in sentry output
Ensure all mods are incompatible in both ways
Fix multi-spectator potentially getting stuck for passed players
Introduce `FramedBeatmapClock` (and use in gameplay flow)
Fix hitobjects merge feature in editor not adding any hitsounds
Also check all instances, rather than first.
Add ability to split sliders in osu! editor
Add `legacy_combo_increase` hit result type for legacy scores